forked from Mirrorlandia_minetest/minetest
Sky: Fix sunrisebg texture motion (#4199)
Top of texture no longer shows above horizon during night and day
This commit is contained in:
parent
c7297e552b
commit
3ef71edd81
@ -239,7 +239,7 @@ void Sky::render()
|
||||
float a = easeCurve(MYMAX(0, MYMIN(1, a_)));
|
||||
//std::cerr<<"a_="<<a_<<" a="<<a<<std::endl;
|
||||
video::SColor c(255,255,255,255);
|
||||
float y = -(1.0 - a) * 0.2;
|
||||
float y = -(1.0 - a) * 0.22;
|
||||
vertices[0] = video::S3DVertex(-1,-0.05+y,-1, 0,0,1, c, t, t);
|
||||
vertices[1] = video::S3DVertex( 1,-0.05+y,-1, 0,0,1, c, o, t);
|
||||
vertices[2] = video::S3DVertex( 1, 0.2+y,-1, 0,0,1, c, o, o);
|
||||
|
Loading…
Reference in New Issue
Block a user