Translated using Weblate (Japanese)

Currently translated at 100.0% (1288 of 1288 strings)
This commit is contained in:
BreadW 2020-04-05 01:33:05 +00:00 committed by sfan5
parent 7aec5f43be
commit 40dccc0f54

@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: Japanese (Minetest)\n" "Project-Id-Version: Japanese (Minetest)\n"
"Report-Msgid-Bugs-To: \n" "Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2020-04-03 23:18+0200\n" "POT-Creation-Date: 2020-04-03 23:18+0200\n"
"PO-Revision-Date: 2020-01-27 13:21+0000\n" "PO-Revision-Date: 2020-04-05 05:27+0000\n"
"Last-Translator: BreadW <toshiharu.uno@gmail.com>\n" "Last-Translator: BreadW <toshiharu.uno@gmail.com>\n"
"Language-Team: Japanese <https://hosted.weblate.org/projects/minetest/" "Language-Team: Japanese <https://hosted.weblate.org/projects/minetest/"
"minetest/ja/>\n" "minetest/ja/>\n"
@ -12,7 +12,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n" "Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n" "Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=1; plural=0;\n" "Plural-Forms: nplurals=1; plural=0;\n"
"X-Generator: Weblate 3.11-dev\n" "X-Generator: Weblate 4.0-dev\n"
#: builtin/client/death_formspec.lua src/client/game.cpp #: builtin/client/death_formspec.lua src/client/game.cpp
msgid "Respawn" msgid "Respawn"
@ -2174,14 +2174,14 @@ msgid "Bumpmapping"
msgstr "バンプマッピング" msgstr "バンプマッピング"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
#, fuzzy
msgid "" msgid ""
"Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n" "Camera 'near clipping plane' distance in nodes, between 0 and 0.25\n"
"Only works on GLES platforms. Most users will not need to change this.\n" "Only works on GLES platforms. Most users will not need to change this.\n"
"Increasing can reduce artifacting on weaker GPUs.\n" "Increasing can reduce artifacting on weaker GPUs.\n"
"0.1 = Default, 0.25 = Good value for weaker tablets." "0.1 = Default, 0.25 = Good value for weaker tablets."
msgstr "" msgstr ""
"カメラと '近くのクリッピング面' の距離、00.5の間のノード数です。\n" "カメラと '近クリッピング面' の距離、00.25の間のノード数で、\n"
"GLESプラットフォームでのみ機能します。\n"
"ほとんどのユーザーはこれを変更する必要はありません。\n" "ほとんどのユーザーはこれを変更する必要はありません。\n"
"増加すると、低性能GPUでの画像の乱れを減らすことができます。\n" "増加すると、低性能GPUでの画像の乱れを減らすことができます。\n"
"0.1 = 既定値、0.25 = 低性能タブレットに適した値です。" "0.1 = 既定値、0.25 = 低性能タブレットに適した値です。"
@ -5250,9 +5250,8 @@ msgid ""
msgstr "プレイヤーが参加したときにサーバ一覧に表示されるサーバの名前。" msgstr "プレイヤーが参加したときにサーバ一覧に表示されるサーバの名前。"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
#, fuzzy
msgid "Near plane" msgid "Near plane"
msgstr "クリッピング面付近" msgstr "近くの面"
#: src/settings_translation_file.cpp #: src/settings_translation_file.cpp
msgid "Network" msgid "Network"