From 41fb7a8a7ebe9db678bb50b125972bb52b04e374 Mon Sep 17 00:00:00 2001 From: Zughy <63455151+Zughy@users.noreply.github.com> Date: Sat, 13 Aug 2022 16:35:28 +0200 Subject: [PATCH] Reassure previous nil behaviour for tiles and special_tiles (#12678) Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> --- builtin/game/item.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/builtin/game/item.lua b/builtin/game/item.lua index b49787987..00601c68c 100644 --- a/builtin/game/item.lua +++ b/builtin/game/item.lua @@ -597,8 +597,8 @@ core.nodedef_default = { -- Node properties drawtype = "normal", visual_scale = 1.0, - tiles = {}, - special_tiles = {}, + tiles = nil, + special_tiles = nil, post_effect_color = {a=0, r=0, g=0, b=0}, paramtype = "none", paramtype2 = "none",