forked from Mirrorlandia_minetest/minetest
Optimize table creation
This commit is contained in:
parent
06baf05c64
commit
4594ba6522
@ -871,26 +871,13 @@ void read_groups(lua_State *L, int index,
|
|||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
void push_items(lua_State *L, const std::vector<ItemStack> &items)
|
void push_items(lua_State *L, const std::vector<ItemStack> &items)
|
||||||
{
|
{
|
||||||
lua_pushcfunction(L, script_error_handler);
|
|
||||||
int errorhandler = lua_gettop(L);
|
|
||||||
// Get the table insert function
|
|
||||||
lua_getglobal(L, "table");
|
|
||||||
lua_getfield(L, -1, "insert");
|
|
||||||
int table_insert = lua_gettop(L);
|
|
||||||
// Create and fill table
|
// Create and fill table
|
||||||
lua_newtable(L);
|
lua_createtable(L, items.size(), 0);
|
||||||
int table = lua_gettop(L);
|
std::vector<ItemStack>::const_iterator iter = items.begin();
|
||||||
for(u32 i=0; i<items.size(); i++){
|
for (u32 i = 0; iter != items.end(); iter++) {
|
||||||
ItemStack item = items[i];
|
LuaItemStack::create(L, *iter);
|
||||||
lua_pushvalue(L, table_insert);
|
lua_rawseti(L, -2, ++i);
|
||||||
lua_pushvalue(L, table);
|
|
||||||
LuaItemStack::create(L, item);
|
|
||||||
if(lua_pcall(L, 2, 0, errorhandler))
|
|
||||||
script_error(L);
|
|
||||||
}
|
}
|
||||||
lua_remove(L, -2); // Remove insert
|
|
||||||
lua_remove(L, -2); // Remove table
|
|
||||||
lua_remove(L, -2); // Remove error handler
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
|
@ -389,67 +389,52 @@ int ModApiCraft::l_get_all_craft_recipes(lua_State *L)
|
|||||||
ICraftDefManager *cdef = gdef->cdef();
|
ICraftDefManager *cdef = gdef->cdef();
|
||||||
CraftInput input;
|
CraftInput input;
|
||||||
CraftOutput output(o_item,0);
|
CraftOutput output(o_item,0);
|
||||||
std::vector<CraftDefinition*> recipes_list = cdef->getCraftRecipes(output, gdef);
|
std::vector<CraftDefinition*> recipes_list;
|
||||||
if (recipes_list.empty())
|
recipes_list = cdef->getCraftRecipes(output, gdef);
|
||||||
{
|
if (recipes_list.empty()) {
|
||||||
lua_pushnil(L);
|
lua_pushnil(L);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
// Get the table insert function
|
|
||||||
lua_getglobal(L, "table");
|
lua_createtable(L, recipes_list.size(), 0);
|
||||||
lua_getfield(L, -1, "insert");
|
std::vector<CraftDefinition*>::const_iterator iter = recipes_list.begin();
|
||||||
int table_insert = lua_gettop(L);
|
for (u16 i = 0; iter != recipes_list.end(); iter++) {
|
||||||
lua_newtable(L);
|
|
||||||
int table = lua_gettop(L);
|
|
||||||
for (std::vector<CraftDefinition*>::const_iterator
|
|
||||||
i = recipes_list.begin();
|
|
||||||
i != recipes_list.end(); i++)
|
|
||||||
{
|
|
||||||
CraftOutput tmpout;
|
CraftOutput tmpout;
|
||||||
tmpout.item = "";
|
tmpout.item = "";
|
||||||
tmpout.time = 0;
|
tmpout.time = 0;
|
||||||
CraftDefinition *def = *i;
|
tmpout = (*iter)->getOutput(input, gdef);
|
||||||
tmpout = def->getOutput(input, gdef);
|
|
||||||
std::string query = tmpout.item;
|
std::string query = tmpout.item;
|
||||||
char *fmtpos, *fmt = &query[0];
|
char *fmtpos, *fmt = &query[0];
|
||||||
if (strtok_r(fmt, " ", &fmtpos) == output.item)
|
if (strtok_r(fmt, " ", &fmtpos) == output.item) {
|
||||||
{
|
input = (*iter)->getInput(output, gdef);
|
||||||
input = def->getInput(output, gdef);
|
|
||||||
lua_pushvalue(L, table_insert);
|
|
||||||
lua_pushvalue(L, table);
|
|
||||||
lua_newtable(L);
|
lua_newtable(L);
|
||||||
int k = 1;
|
lua_newtable(L); // items
|
||||||
lua_newtable(L);
|
std::vector<ItemStack>::const_iterator iter = input.items.begin();
|
||||||
for(std::vector<ItemStack>::const_iterator
|
for (u16 j = 0; iter != input.items.end(); iter++) {
|
||||||
i = input.items.begin();
|
if (iter->empty())
|
||||||
i != input.items.end(); i++, k++)
|
|
||||||
{
|
|
||||||
if (i->empty())
|
|
||||||
continue;
|
continue;
|
||||||
lua_pushinteger(L,k);
|
lua_pushstring(L, iter->name.c_str());
|
||||||
lua_pushstring(L,i->name.c_str());
|
lua_rawseti(L, -2, ++j);
|
||||||
lua_settable(L, -3);
|
|
||||||
}
|
}
|
||||||
lua_setfield(L, -2, "items");
|
lua_setfield(L, -2, "items");
|
||||||
setintfield(L, -1, "width", input.width);
|
setintfield(L, -1, "width", input.width);
|
||||||
switch (input.method) {
|
switch (input.method) {
|
||||||
case CRAFT_METHOD_NORMAL:
|
case CRAFT_METHOD_NORMAL:
|
||||||
lua_pushstring(L,"normal");
|
lua_pushstring(L, "normal");
|
||||||
break;
|
break;
|
||||||
case CRAFT_METHOD_COOKING:
|
case CRAFT_METHOD_COOKING:
|
||||||
lua_pushstring(L,"cooking");
|
lua_pushstring(L, "cooking");
|
||||||
break;
|
break;
|
||||||
case CRAFT_METHOD_FUEL:
|
case CRAFT_METHOD_FUEL:
|
||||||
lua_pushstring(L,"fuel");
|
lua_pushstring(L, "fuel");
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
lua_pushstring(L,"unknown");
|
lua_pushstring(L, "unknown");
|
||||||
}
|
}
|
||||||
lua_setfield(L, -2, "type");
|
lua_setfield(L, -2, "type");
|
||||||
lua_pushstring(L, &tmpout.item[0]);
|
lua_pushstring(L, &tmpout.item[0]);
|
||||||
lua_setfield(L, -2, "output");
|
lua_setfield(L, -2, "output");
|
||||||
if (lua_pcall(L, 2, 0, 0))
|
lua_rawseti(L, -2, ++i);
|
||||||
script_error(L);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
|
@ -448,28 +448,20 @@ int ModApiEnvMod::l_get_player_by_name(lua_State *L)
|
|||||||
// minetest.get_objects_inside_radius(pos, radius)
|
// minetest.get_objects_inside_radius(pos, radius)
|
||||||
int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
|
int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
|
||||||
{
|
{
|
||||||
// Get the table insert function
|
|
||||||
lua_getglobal(L, "table");
|
|
||||||
lua_getfield(L, -1, "insert");
|
|
||||||
int table_insert = lua_gettop(L);
|
|
||||||
|
|
||||||
GET_ENV_PTR;
|
GET_ENV_PTR;
|
||||||
|
|
||||||
// Do it
|
// Do it
|
||||||
v3f pos = checkFloatPos(L, 1);
|
v3f pos = checkFloatPos(L, 1);
|
||||||
float radius = luaL_checknumber(L, 2) * BS;
|
float radius = luaL_checknumber(L, 2) * BS;
|
||||||
std::set<u16> ids = env->getObjectsInsideRadius(pos, radius);
|
std::set<u16> ids = env->getObjectsInsideRadius(pos, radius);
|
||||||
lua_newtable(L);
|
ScriptApiBase *script = getScriptApiBase(L);
|
||||||
int table = lua_gettop(L);
|
lua_createtable(L, ids.size(), 0);
|
||||||
for(std::set<u16>::const_iterator
|
std::set<u16>::const_iterator iter = ids.begin();
|
||||||
i = ids.begin(); i != ids.end(); i++){
|
for(u32 i = 0; iter != ids.end(); iter++) {
|
||||||
ServerActiveObject *obj = env->getActiveObject(*i);
|
ServerActiveObject *obj = env->getActiveObject(*iter);
|
||||||
// Insert object reference into table
|
// Insert object reference into table
|
||||||
lua_pushvalue(L, table_insert);
|
script->objectrefGetOrCreate(obj);
|
||||||
lua_pushvalue(L, table);
|
lua_rawseti(L, -2, ++i);
|
||||||
getScriptApiBase(L)->objectrefGetOrCreate(obj);
|
|
||||||
if(lua_pcall(L, 2, 0, 0))
|
|
||||||
script_error(L);
|
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
@ -579,25 +571,16 @@ int ModApiEnvMod::l_find_nodes_in_area(lua_State *L)
|
|||||||
ndef->getIds(lua_tostring(L, 3), filter);
|
ndef->getIds(lua_tostring(L, 3), filter);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the table insert function
|
|
||||||
lua_getglobal(L, "table");
|
|
||||||
lua_getfield(L, -1, "insert");
|
|
||||||
int table_insert = lua_gettop(L);
|
|
||||||
|
|
||||||
lua_newtable(L);
|
lua_newtable(L);
|
||||||
int table = lua_gettop(L);
|
u64 i = 0;
|
||||||
for(s16 x=minp.X; x<=maxp.X; x++)
|
for(s16 x = minp.X; x <= maxp.X; x++)
|
||||||
for(s16 y=minp.Y; y<=maxp.Y; y++)
|
for(s16 y = minp.Y; y <= maxp.Y; y++)
|
||||||
for(s16 z=minp.Z; z<=maxp.Z; z++)
|
for(s16 z = minp.Z; z <= maxp.Z; z++) {
|
||||||
{
|
v3s16 p(x, y, z);
|
||||||
v3s16 p(x,y,z);
|
|
||||||
content_t c = env->getMap().getNodeNoEx(p).getContent();
|
content_t c = env->getMap().getNodeNoEx(p).getContent();
|
||||||
if(filter.count(c) != 0){
|
if(filter.count(c) != 0) {
|
||||||
lua_pushvalue(L, table_insert);
|
|
||||||
lua_pushvalue(L, table);
|
|
||||||
push_v3s16(L, p);
|
push_v3s16(L, p);
|
||||||
if(lua_pcall(L, 2, 0, 0))
|
lua_rawseti(L, -2, ++i);
|
||||||
script_error(L);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
|
@ -50,7 +50,6 @@ int ModApiRollback::l_rollback_get_node_actions(lua_State *L)
|
|||||||
|
|
||||||
lua_createtable(L, actions.size(), 0);
|
lua_createtable(L, actions.size(), 0);
|
||||||
for (unsigned int i = 1; iter != actions.end(); ++iter, ++i) {
|
for (unsigned int i = 1; iter != actions.end(); ++iter, ++i) {
|
||||||
lua_pushnumber(L, i); // Push index
|
|
||||||
lua_createtable(L, 0, 5); // Make a table with enough space pre-allocated
|
lua_createtable(L, 0, 5); // Make a table with enough space pre-allocated
|
||||||
|
|
||||||
lua_pushstring(L, iter->actor.c_str());
|
lua_pushstring(L, iter->actor.c_str());
|
||||||
@ -68,7 +67,7 @@ int ModApiRollback::l_rollback_get_node_actions(lua_State *L)
|
|||||||
push_RollbackNode(L, iter->n_new);
|
push_RollbackNode(L, iter->n_new);
|
||||||
lua_setfield(L, -2, "newnode");
|
lua_setfield(L, -2, "newnode");
|
||||||
|
|
||||||
lua_settable(L, -3); // Add action table to main table
|
lua_rawseti(L, -2, i); // Add action table to main table
|
||||||
}
|
}
|
||||||
|
|
||||||
return 1;
|
return 1;
|
||||||
|
@ -229,16 +229,13 @@ int ModApiServer::l_get_modnames(lua_State *L)
|
|||||||
// mods_sorted; not great performance but the number of mods on a
|
// mods_sorted; not great performance but the number of mods on a
|
||||||
// server will likely be small.
|
// server will likely be small.
|
||||||
for(std::list<std::string>::iterator i = mods_unsorted.begin();
|
for(std::list<std::string>::iterator i = mods_unsorted.begin();
|
||||||
i != mods_unsorted.end(); ++i)
|
i != mods_unsorted.end(); ++i) {
|
||||||
{
|
|
||||||
bool added = false;
|
bool added = false;
|
||||||
for(std::list<std::string>::iterator x = mods_sorted.begin();
|
for(std::list<std::string>::iterator x = mods_sorted.begin();
|
||||||
x != mods_sorted.end(); ++x)
|
x != mods_sorted.end(); ++x) {
|
||||||
{
|
|
||||||
// I doubt anybody using Minetest will be using
|
// I doubt anybody using Minetest will be using
|
||||||
// anything not ASCII based :)
|
// anything not ASCII based :)
|
||||||
if((*i).compare(*x) <= 0)
|
if(i->compare(*x) <= 0) {
|
||||||
{
|
|
||||||
mods_sorted.insert(x, *i);
|
mods_sorted.insert(x, *i);
|
||||||
added = true;
|
added = true;
|
||||||
break;
|
break;
|
||||||
@ -248,25 +245,12 @@ int ModApiServer::l_get_modnames(lua_State *L)
|
|||||||
mods_sorted.push_back(*i);
|
mods_sorted.push_back(*i);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Get the table insertion function from Lua.
|
|
||||||
lua_getglobal(L, "table");
|
|
||||||
lua_getfield(L, -1, "insert");
|
|
||||||
int insertion_func = lua_gettop(L);
|
|
||||||
|
|
||||||
// Package them up for Lua
|
// Package them up for Lua
|
||||||
lua_newtable(L);
|
lua_createtable(L, mods_sorted.size(), 0);
|
||||||
int new_table = lua_gettop(L);
|
std::list<std::string>::iterator iter = mods_sorted.begin();
|
||||||
std::list<std::string>::iterator i = mods_sorted.begin();
|
for (u16 i = 0; iter != mods_sorted.end(); iter++) {
|
||||||
while(i != mods_sorted.end())
|
lua_pushstring(L, iter->c_str());
|
||||||
{
|
lua_rawseti(L, -2, ++i);
|
||||||
lua_pushvalue(L, insertion_func);
|
|
||||||
lua_pushvalue(L, new_table);
|
|
||||||
lua_pushstring(L, (*i).c_str());
|
|
||||||
if(lua_pcall(L, 2, 0, 0) != 0)
|
|
||||||
{
|
|
||||||
script_error(L);
|
|
||||||
}
|
|
||||||
++i;
|
|
||||||
}
|
}
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user