forked from Mirrorlandia_minetest/minetest
parent
91615f9588
commit
460b375cad
@ -272,6 +272,8 @@ void LuaEntitySAO::addedToEnvironment(u32 dtime_s)
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// Get properties
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m_env->getScriptIface()->
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luaentity_GetProperties(m_id, &m_prop);
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// Notify the environment of the new properties
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m_env->updateActiveObject(this);
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// Initialize HP from properties
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m_hp = m_prop.hp_max;
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// Activate entity, supplying serialized state
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@ -25,15 +25,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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static constexpr float granularity = 16.0 * BS;
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static v3s16 getChunkPos(const v3f &pos)
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{
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return v3s16(
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std::floor(pos.X / granularity),
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std::floor(pos.Y / granularity),
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std::floor(pos.Z / granularity));
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}
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static aabb3s16 calcBox(const aabb3f &cb)
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{
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return aabb3s16(
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std::floor(cb.MinEdge.X / granularity),
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std::floor(cb.MinEdge.Y / granularity),
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std::floor(cb.MinEdge.Z / granularity),
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std::ceil(cb.MaxEdge.X / granularity),
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std::ceil(cb.MaxEdge.Y / granularity),
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std::ceil(cb.MaxEdge.Z / granularity));
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return { getChunkPos(cb.MinEdge), getChunkPos(cb.MaxEdge) };
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}
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void ServerActiveObjectMap::addObject(ServerActiveObject *object)
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@ -46,10 +48,12 @@ void ServerActiveObjectMap::addObject(ServerActiveObject *object)
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"object ID in use: " + std::to_string(id));
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w.object = object;
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w.has_box = w.object->getCollisionBox(&cb);
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w.pos = getChunkPos(w.object->getBasePosition());
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if (w.has_box) {
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w.box = calcBox(cb);
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addObjectRefs(id, w.box);
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}
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addObjectRef(id, w.pos);
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objects.emplace(id, w);
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}
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@ -61,6 +65,7 @@ ServerActiveObject *ServerActiveObjectMap::removeObject(u16 id)
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Wrapper w = pw->second;
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if (w.has_box)
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removeObjectRefs(id, w.box);
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removeObjectRef(id, w.pos);
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objects.erase(pw);
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return w.object;
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}
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@ -79,19 +84,22 @@ void ServerActiveObjectMap::updateObject(u16 id)
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return;
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}
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Wrapper &w = pw->second;
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v3s16 pos = getChunkPos(w.object->getBasePosition());
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aabb3f cb;
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aabb3s16 box;
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bool has_box = w.object->getCollisionBox(&cb);
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if (has_box)
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box = calcBox(cb);
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if (w.has_box && has_box && w.box == box)
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if (w.has_box && has_box && w.box == box && pos == w.pos)
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return;
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if (w.has_box)
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removeObjectRefs(id, w.box);
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removeObjectRef(id, w.pos);
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w.box = box;
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w.has_box = has_box;
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if (w.has_box)
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addObjectRefs(id, w.box);
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addObjectRef(id, w.pos);
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}
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void ServerActiveObjectMap::updateObject(ServerActiveObject *object)
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@ -151,13 +159,29 @@ std::unordered_set<u16> ServerActiveObjectMap::getObjectsNearBox(const aabb3s16
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return result;
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}
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void ServerActiveObjectMap::addObjectRef(u16 id, v3s16 pos)
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{
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refmap.emplace(pos, id);
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}
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void ServerActiveObjectMap::removeObjectRef(u16 id, v3s16 pos)
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{
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auto bounds = refmap.equal_range(pos);
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for (auto iter = bounds.first; iter != bounds.second;) {
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if (iter->second == id)
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iter = refmap.erase(iter);
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else
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++iter;
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}
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}
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void ServerActiveObjectMap::addObjectRefs(u16 id, const aabb3s16 &box)
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{
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v3s16 p;
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for (p.Z = box.MinEdge.Z; p.Z <= box.MaxEdge.Z; p.Z++)
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for (p.Y = box.MinEdge.Y; p.Y <= box.MaxEdge.Y; p.Y++)
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for (p.X = box.MinEdge.X; p.X <= box.MaxEdge.X; p.X++)
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refmap.emplace(p, id);
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addObjectRef(id, p);
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}
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void ServerActiveObjectMap::removeObjectRefs(u16 id, const aabb3s16 &box)
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@ -165,14 +189,8 @@ void ServerActiveObjectMap::removeObjectRefs(u16 id, const aabb3s16 &box)
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v3s16 p;
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for (p.Z = box.MinEdge.Z; p.Z <= box.MaxEdge.Z; p.Z++)
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for (p.Y = box.MinEdge.Y; p.Y <= box.MaxEdge.Y; p.Y++)
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for (p.X = box.MinEdge.X; p.X <= box.MaxEdge.X; p.X++) {
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auto bounds = refmap.equal_range(p);
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for (auto iter = bounds.first; iter != bounds.second;)
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if (iter->second == id)
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refmap.erase(iter++);
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else
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++iter;
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}
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for (p.X = box.MinEdge.X; p.X <= box.MaxEdge.X; p.X++)
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removeObjectRef(id, p);
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}
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bool ServerActiveObjectMap::isFreeId(u16 id)
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@ -39,6 +39,7 @@ struct ServerActiveObjectMap
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{
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ServerActiveObject *object;
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aabb3s16 box;
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v3s16 pos;
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bool has_box;
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};
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@ -108,9 +109,6 @@ struct ServerActiveObjectMap
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* @note Due to inexact nature of floating-point computations, it is
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* undefined whether an object lying exactly at the boundary is included
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* in the list or not.
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* @note Objects with base position outside of the collision box may not
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* be returned.
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* @note Objects without valid collision box are not returned.
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*/
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std::vector<u16> getObjectsInsideRadius(v3f pos, float radius);
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@ -134,6 +132,8 @@ struct ServerActiveObjectMap
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const std::unordered_map<u16, Wrapper> &getObjects() const { return objects; }
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private:
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void addObjectRef(u16 id, v3s16 pos);
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void removeObjectRef(u16 id, v3s16 pos);
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void addObjectRefs(u16 id, const aabb3s16 &box);
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void removeObjectRefs(u16 id, const aabb3s16 &box);
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std::unordered_set<u16> getObjectsNearBox(const aabb3s16 &box);
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