Some fiddling around with fog... not much changed

This commit is contained in:
Perttu Ahola 2011-02-14 16:13:03 +02:00
parent 7701753131
commit 467f43d47c
3 changed files with 83 additions and 30 deletions

@ -277,6 +277,7 @@ Doing now (most important at the top):
placement and transfer placement and transfer
* only_from_disk might not work anymore - check and fix it. * only_from_disk might not work anymore - check and fix it.
* Check the fixmes in the list above * Check the fixmes in the list above
* FIXME: Sneaking doesn't switch sneak node when moving sideways
=== Making it more portable === Making it more portable
* Some MSVC: std::sto* are defined without a namespace and collide * Some MSVC: std::sto* are defined without a namespace and collide
@ -398,6 +399,12 @@ extern void set_default_settings();
IrrlichtDevice *g_device = NULL; IrrlichtDevice *g_device = NULL;
Client *g_client = NULL; Client *g_client = NULL;
//const s16 quickinv_size = 48;
//const s16 quickinv_spacing = 64;
const s16 quickinv_size = 32;
const s16 quickinv_spacing = 40;
const s16 quickinv_itemcount = 8;
/* /*
GUI Stuff GUI Stuff
*/ */
@ -1172,7 +1179,7 @@ void updateViewingRange(f32 frametime_in, Client *client)
frametime_old = frametime; frametime_old = frametime;
} }
class GUIQuickInventory : public IEventReceiver class GUIQuickInventory
{ {
public: public:
GUIQuickInventory( GUIQuickInventory(
@ -1184,26 +1191,27 @@ public:
m_itemcount(itemcount), m_itemcount(itemcount),
m_inventory(inventory) m_inventory(inventory)
{ {
core::rect<s32> imgsize(0,0,48,48); core::rect<s32> imgsize(0,0,quickinv_size,quickinv_size);
core::rect<s32> textsize(0,0,48,16); core::rect<s32> textsize(0,0,quickinv_size,quickinv_size);
v2s32 spacing(0, 64);
for(s32 i=0; i<m_itemcount; i++) for(s32 i=0; i<m_itemcount; i++)
{ {
m_images.push_back(env->addImage( m_images.push_back(env->addImage(
imgsize + pos + spacing*i imgsize
)); ));
m_images[i]->setScaleImage(true); m_images[i]->setScaleImage(true);
m_texts.push_back(env->addStaticText( m_texts.push_back(env->addStaticText(
L"", L"",
textsize + pos + spacing*i, textsize,
false, false false, false
)); ));
m_texts[i]->setBackgroundColor( /*m_texts[i]->setBackgroundColor(
video::SColor(128,0,0,0)); video::SColor(128,0,0,0));*/
m_texts[i]->setTextAlignment( m_texts[i]->setTextAlignment(
gui::EGUIA_CENTER, gui::EGUIA_LOWERRIGHT,
gui::EGUIA_UPPERLEFT); gui::EGUIA_LOWERRIGHT);
} }
updatePosition(pos);
} }
~GUIQuickInventory() ~GUIQuickInventory()
@ -1218,9 +1226,14 @@ public:
} }
} }
virtual bool OnEvent(const SEvent& event) void updatePosition(v2s32 pos)
{ {
return false; v2s32 spacing(quickinv_spacing, 0);
for(s32 i=0; i<m_itemcount; i++)
{
m_images[i]->setRelativePosition(pos + spacing*i);
m_texts[i]->setRelativePosition(pos + spacing*i);
}
} }
void setSelection(s32 i) void setSelection(s32 i)
@ -1232,7 +1245,7 @@ public:
{ {
s32 start = 0; s32 start = 0;
start = m_selection - m_itemcount / 2; //start = m_selection - m_itemcount / 2;
InventoryList *mainlist = m_inventory->getList("main"); InventoryList *mainlist = m_inventory->getList("main");
@ -1766,7 +1779,7 @@ int main(int argc, char *argv[])
core::rect<s32>(0,0,0,0), core::rect<s32>(0,0,0,0),
false, false); // Disable word wrap as of now false, false); // Disable word wrap as of now
//false, true); //false, true);
guitext_chat->setBackgroundColor(video::SColor(96,0,0,0)); //guitext_chat->setBackgroundColor(video::SColor(96,0,0,0));
core::list<ChatLine> chat_lines; core::list<ChatLine> chat_lines;
/* /*
@ -2011,7 +2024,8 @@ int main(int argc, char *argv[])
return 1; return 1;
//video::SColor skycolor = video::SColor(255,90,140,200); //video::SColor skycolor = video::SColor(255,90,140,200);
video::SColor skycolor = video::SColor(255,166,202,244); //video::SColor skycolor = video::SColor(255,166,202,244);
video::SColor skycolor = video::SColor(255,120,185,244);
camera->setFOV(FOV_ANGLE); camera->setFOV(FOV_ANGLE);
@ -2031,8 +2045,10 @@ int main(int argc, char *argv[])
Add some gui stuff Add some gui stuff
*/ */
/*GUIQuickInventory *quick_inventory = new GUIQuickInventory
(guienv, NULL, v2s32(10, 70), 5, &local_inventory);*/
GUIQuickInventory *quick_inventory = new GUIQuickInventory GUIQuickInventory *quick_inventory = new GUIQuickInventory
(guienv, NULL, v2s32(10, 70), 5, &local_inventory); (guienv, NULL, v2s32(0, 0), quickinv_itemcount, &local_inventory);
// Test the text input system // Test the text input system
/*(new GUITextInputMenu(guienv, guiroot, -1, &g_menumgr, /*(new GUITextInputMenu(guienv, guiroot, -1, &g_menumgr,
@ -2052,6 +2068,11 @@ int main(int argc, char *argv[])
guitext_info->setVisible(true); guitext_info->setVisible(true);
guitext_chat->setVisible(true); guitext_chat->setVisible(true);
//s32 guitext_chat_pad_bottom = 70;
v2u32 screensize(0,0);
v2u32 last_screensize(0,0);
/* /*
Some statistics are collected in these Some statistics are collected in these
*/ */
@ -2097,8 +2118,10 @@ int main(int argc, char *argv[])
/* /*
Random calculations Random calculations
*/ */
v2u32 screensize = driver->getScreenSize(); last_screensize = screensize;
core::vector2d<s32> displaycenter(screensize.X/2,screensize.Y/2); screensize = driver->getScreenSize();
v2s32 displaycenter(screensize.X/2,screensize.Y/2);
bool screensize_changed = screensize != last_screensize;
// Hilight boxes collected during the loop and displayed // Hilight boxes collected during the loop and displayed
core::list< core::aabbox3d<f32> > hilightboxes; core::list< core::aabbox3d<f32> > hilightboxes;
@ -2106,6 +2129,13 @@ int main(int argc, char *argv[])
// Info text // Info text
std::wstring infotext; std::wstring infotext;
// When screen size changes, update positions and sizes of stuff
if(screensize_changed)
{
v2s32 pos(displaycenter.X-((quickinv_itemcount-1)*quickinv_spacing+quickinv_size)/2, screensize.Y-quickinv_spacing);
quick_inventory->updatePosition(pos);
}
//TimeTaker //timer1("//timer1"); //TimeTaker //timer1("//timer1");
// Time of frame without fps limit // Time of frame without fps limit
@ -2767,12 +2797,6 @@ int main(int argc, char *argv[])
camera->setAspectRatio((f32)screensize.X / (f32)screensize.Y); camera->setAspectRatio((f32)screensize.X / (f32)screensize.Y);
u32 daynight_ratio = client.getDayNightRatio(); u32 daynight_ratio = client.getDayNightRatio();
/*video::SColor bgcolor = video::SColor(
255,
skycolor.getRed() * daynight_ratio / 1000,
skycolor.getGreen() * daynight_ratio / 1000,
skycolor.getBlue() * daynight_ratio / 1000);*/
u8 l = decode_light((daynight_ratio * LIGHT_SUN) / 1000); u8 l = decode_light((daynight_ratio * LIGHT_SUN) / 1000);
video::SColor bgcolor = video::SColor( video::SColor bgcolor = video::SColor(
255, 255,
@ -2787,7 +2811,8 @@ int main(int argc, char *argv[])
if(g_settings.getBool("enable_fog") == true) if(g_settings.getBool("enable_fog") == true)
{ {
//f32 range = draw_control.wanted_range * BS + MAP_BLOCKSIZE/2*BS; //f32 range = draw_control.wanted_range * BS + MAP_BLOCKSIZE/2*BS;
f32 range = draw_control.wanted_range * BS + MAP_BLOCKSIZE/3*BS; f32 range = draw_control.wanted_range * BS + 0.8*MAP_BLOCKSIZE*BS;
//f32 range = draw_control.wanted_range * BS + 0.0*MAP_BLOCKSIZE*BS;
if(draw_control.range_all) if(draw_control.range_all)
range = 100000*BS; range = 100000*BS;
@ -2795,7 +2820,19 @@ int main(int argc, char *argv[])
bgcolor, bgcolor,
video::EFT_FOG_LINEAR, video::EFT_FOG_LINEAR,
range*0.6, range*0.6,
range*1.1, range*1.0,
0.01,
false, // pixel fog
false // range fog
);
}
else
{
driver->setFog(
bgcolor,
video::EFT_FOG_LINEAR,
100000*BS,
110000*BS,
0.01, 0.01,
false, // pixel fog false, // pixel fog
false // range fog false // range fog
@ -2912,13 +2949,23 @@ int main(int argc, char *argv[])
chat_lines.erase(it); chat_lines.erase(it);
} }
guitext_chat->setText(whole.c_str()); guitext_chat->setText(whole.c_str());
// Update gui element size and position // Update gui element size and position
/*core::rect<s32> rect(
10,
screensize.Y - guitext_chat_pad_bottom
- text_height*chat_lines.size(),
screensize.X - 10,
screensize.Y - guitext_chat_pad_bottom
);*/
core::rect<s32> rect( core::rect<s32> rect(
10, 10,
screensize.Y - 10 - text_height*chat_lines.size(), 50,
screensize.X - 10, screensize.X - 10,
screensize.Y - 10 50 + text_height*chat_lines.size()
); );
guitext_chat->setRelativePosition(rect); guitext_chat->setRelativePosition(rect);
if(chat_lines.size() == 0) if(chat_lines.size() == 0)

@ -5429,9 +5429,14 @@ void ClientMap::renderMap(video::IVideoDriver* driver, s32 pass)
continue; continue;
} }
// This is ugly
/*if(m_control.range_all == false &&
d - 0.5*BS*MAP_BLOCKSIZE > range)
continue;*/
#if 1 #if 1
/* /*
Update expired mesh Update expired mesh (used for day/night change)
*/ */
bool mesh_expired = false; bool mesh_expired = false;

@ -163,6 +163,7 @@ void init_mapnode()
i = CONTENT_MUD; i = CONTENT_MUD;
f = &g_content_features[i]; f = &g_content_features[i];
f->setAllTextures("mud.png"); f->setAllTextures("mud.png");
f->setInventoryTextureCube("mud.png", "mud.png", "mud.png");
f->param_type = CPT_MINERAL; f->param_type = CPT_MINERAL;
f->is_ground_content = true; f->is_ground_content = true;
f->dug_item = std::string("MaterialItem ")+itos(i)+" 1"; f->dug_item = std::string("MaterialItem ")+itos(i)+" 1";