Reorganizing stuff (import from temporary git repo)

This commit is contained in:
Perttu Ahola 2011-06-25 04:23:21 +03:00
parent 30c34cc23e
commit 47e4eda4bb
10 changed files with 28 additions and 78 deletions

21
.gitignore vendored Normal file

@ -0,0 +1,21 @@
map/*
CMakeFiles/*
src/CMakeFiles/*
src/Makefile
src/cmake_config.h
src/cmake_install.cmake
src/jthread/CMakeFiles/*
src/jthread/Makefile
src/jthread/cmake_config.h
src/jthread/cmake_install.cmake
minetest.conf
bin/
CMakeCache.txt
CPackConfig.cmake
CPackSourceConfig.cmake
Makefile
cmake_install.cmake
src/jthread/libjthread.a
debug.txt
bin/debug.txt

@ -59,7 +59,7 @@ elseif(UNIX) # Linux, BSD etc
set(EXAMPLE_CONF_DIR "share/doc/minetest")
endif()
install(FILES "doc/README.txt" DESTINATION "${DOCDIR}")
install(FILES "README.txt" DESTINATION "${DOCDIR}")
install(FILES "minetest.conf.example" DESTINATION "${DOCDIR}")
#

@ -2,18 +2,19 @@ Minetest-c55
---------------
An InfiniMiner/Minecraft inspired game.
Copyright (c) 2010-2011 Perttu Ahola <celeron55@gmail.com>
(see source files for other contributors)
Further documentation:
----------------------
- Website: http://celeron.55.lt/~celeron55/minetest/
- Wiki: http://celeron.55.lt/~celeron55/minetest/wiki/
- Forum: http://celeron.55.lt/~celeron55/minetest/forum/
- doc/ directory of source distribution
This is a development version:
------------------------------
This game is not finished:
--------------------------
- Don't expect it to work as well as a finished game will.
- Please report any bugs to me. That way I can fix them to the next release.
- debug.txt is useful when the game crashes.
- Please report any bugs to me. debug.txt is useful.
Controls:
---------

@ -1,9 +0,0 @@
#!/bin/sh
for i in `grep -L 'This program is free software' src/*.{h,cpp}`
do
cat licensecomment.txt > tempfile
cat $i >> tempfile
cp tempfile $i
done
rm tempfile

@ -1,63 +0,0 @@
#!/bin/sh
PACKAGEDIR=../minetest-packages
PACKAGENAME=minetest-c55-binary-`date +%y%m%d%H%M%S`
PACKAGEPATH=$PACKAGEDIR/$PACKAGENAME
mkdir -p $PACKAGEPATH
mkdir -p $PACKAGEPATH/bin
mkdir -p $PACKAGEPATH/data
mkdir -p $PACKAGEPATH/doc
cp minetest.conf.example $PACKAGEPATH/
cp bin/minetest.exe $PACKAGEPATH/bin/
cp bin/Irrlicht.dll $PACKAGEPATH/bin/
cp bin/zlibwapi.dll $PACKAGEPATH/bin/
#cp bin/test $PACKAGEPATH/bin/
#cp bin/fasttest $PACKAGEPATH/bin/
#cp bin/server $PACKAGEPATH/bin/
#cp ../irrlicht/irrlicht-1.7.1/lib/Linux/libIrrlicht.a $PACKAGEPATH/bin/
#cp ../jthread/jthread-1.2.1/src/.libs/libjthread-1.2.1.so $PACKAGEPATH/bin/
cp -r data/fontlucida.png $PACKAGEPATH/data/
cp -r data/player.png $PACKAGEPATH/data/
cp -r data/player_back.png $PACKAGEPATH/data/
cp -r data/stone.png $PACKAGEPATH/data/
cp -r data/grass.png $PACKAGEPATH/data/
cp -r data/grass_footsteps.png $PACKAGEPATH/data/
cp -r data/water.png $PACKAGEPATH/data/
cp -r data/tree.png $PACKAGEPATH/data/
cp -r data/leaves.png $PACKAGEPATH/data/
cp -r data/mese.png $PACKAGEPATH/data/
cp -r data/cloud.png $PACKAGEPATH/data/
cp -r data/sign.png $PACKAGEPATH/data/
cp -r data/sign_back.png $PACKAGEPATH/data/
cp -r data/rat.png $PACKAGEPATH/data/
cp -r data/mud.png $PACKAGEPATH/data/
cp -r data/torch.png $PACKAGEPATH/data/
cp -r data/torch_on_floor.png $PACKAGEPATH/data/
cp -r data/torch_on_ceiling.png $PACKAGEPATH/data/
cp -r data/tree_top.png $PACKAGEPATH/data/
cp -r data/coalstone.png $PACKAGEPATH/data/
cp -r data/crack.png $PACKAGEPATH/data/
cp -r data/wood.png $PACKAGEPATH/data/
cp -r data/stick.png $PACKAGEPATH/data/
cp -r data/tool_wpick.png $PACKAGEPATH/data/
cp -r data/tool_stpick.png $PACKAGEPATH/data/
cp -r data/tool_mesepick.png $PACKAGEPATH/data/
cp -r data/grass_side.png $PACKAGEPATH/data/
cp -r data/lump_of_coal.png $PACKAGEPATH/data/
cp -r data/lump_of_iron.png $PACKAGEPATH/data/
cp -r data/mineral_coal.png $PACKAGEPATH/data/
cp -r data/mineral_iron.png $PACKAGEPATH/data/
cp -r data/sand.png $PACKAGEPATH/data/
#cp -r data/pauseMenu.gui $PACKAGEPATH/data/
cp -r doc/README.txt $PACKAGEPATH/doc/README.txt
cd $PACKAGEDIR
rm $PACKAGENAME.zip
zip -r $PACKAGENAME.zip $PACKAGENAME

@ -41,7 +41,7 @@ SEED = 0
# 0=old, 1=new
SECTOR_DIR_FORMAT = 1
mapdir = "world"
mapdir = "../world"
def to4h(i):
s = "";