forked from Mirrorlandia_minetest/minetest
Translated using Weblate (Dutch)
Currently translated at 85.1% (1150 of 1350 strings)
This commit is contained in:
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9eac2edd1a
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48691b0b2b
@ -3,8 +3,8 @@ msgstr ""
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"Project-Id-Version: Dutch (Minetest)\n"
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"Report-Msgid-Bugs-To: \n"
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"POT-Creation-Date: 2020-06-13 23:17+0200\n"
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"PO-Revision-Date: 2021-01-13 18:32+0000\n"
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"Last-Translator: Edgar <Edgar@anotherfoxguy.com>\n"
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"PO-Revision-Date: 2021-01-24 16:19+0000\n"
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"Last-Translator: Joshua De Clercq <joshua.de.clercq@gmail.com>\n"
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"Language-Team: Dutch <https://hosted.weblate.org/projects/minetest/minetest/"
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"nl/>\n"
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"Language: nl\n"
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@ -12,7 +12,7 @@ msgstr ""
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Plural-Forms: nplurals=2; plural=n != 1;\n"
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"X-Generator: Weblate 4.4.1-dev\n"
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"X-Generator: Weblate 4.5-dev\n"
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#: builtin/client/death_formspec.lua src/client/game.cpp
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msgid "Respawn"
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@ -232,9 +232,8 @@ msgid "Additional terrain"
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msgstr ""
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#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
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#, fuzzy
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msgid "Altitude chill"
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msgstr "Temperatuurverschil vanwege hoogte"
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msgstr "Temperatuurdaling vanwege hoogte"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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@ -242,19 +241,16 @@ msgid "Altitude dry"
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msgstr "Temperatuurverschil vanwege hoogte"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Biome blending"
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msgstr "Biome-ruis"
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msgstr "Vegetatie mix"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Biomes"
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msgstr "Biome-ruis"
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msgstr "Vegetaties"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Caverns"
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msgstr "Grot ruis"
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msgstr "Grotten"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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@ -279,23 +275,20 @@ msgid "Download one from minetest.net"
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msgstr "Laad er een van minetest.net"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Dungeons"
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msgstr "Kerker ruis"
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msgstr "Kerkers"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Flat terrain"
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msgstr "Vlak terrein"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Floating landmasses in the sky"
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msgstr "Drijvend gebergte dichtheid"
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msgstr "Zwevende gebergtes"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Floatlands (experimental)"
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msgstr "Waterniveau"
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msgstr "Zwevende eilanden (experimenteel)"
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#: builtin/mainmenu/dlg_create_world.lua src/settings_translation_file.cpp
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msgid "Game"
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@ -303,19 +296,17 @@ msgstr "Spel"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Generate non-fractal terrain: Oceans and underground"
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msgstr ""
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msgstr "Een niet-fractaal terrein genereren: Oceanen en ondergrond"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Hills"
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msgstr "Heuvels"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Humid rivers"
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msgstr "Video driver"
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msgstr "Irrigerende rivier"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Increases humidity around rivers"
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msgstr "Verhoogt de luchtvochtigheid rond rivieren"
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@ -324,7 +315,6 @@ msgid "Lakes"
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msgstr "Meren"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Low humidity and high heat causes shallow or dry rivers"
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msgstr ""
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"Lage luchtvochtigheid en hoge hitte zorgen voor ondiepe of droge rivieren"
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@ -338,14 +328,12 @@ msgid "Mapgen flags"
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msgstr "Wereldgenerator vlaggen"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Mapgen-specific flags"
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msgstr "Vlaggen"
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msgstr "Mapgeneratie-specifieke vlaggen"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Mountains"
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msgstr "Bergen ruis"
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msgstr "Bergen"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Mud flow"
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@ -361,17 +349,15 @@ msgstr "Geen spel geselecteerd"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Reduces heat with altitude"
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msgstr ""
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msgstr "Verminderen van hitte met hoogte"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Reduces humidity with altitude"
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msgstr "Vermindert de luchtvochtigheid met hoogte"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Rivers"
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msgstr "Grootte van rivieren"
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msgstr "Rivieren"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Sea level rivers"
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@ -384,17 +370,19 @@ msgstr "Kiemgetal"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Smooth transition between biomes"
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msgstr ""
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msgstr "Zachte overgang tussen vegetatiezones"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid ""
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"Structures appearing on the terrain (no effect on trees and jungle grass "
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"created by v6)"
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msgstr ""
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"Structuren verschijnen op het terrein (geen effect op bomen en jungle gras "
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"gemaakt door v6)"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Structures appearing on the terrain, typically trees and plants"
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msgstr ""
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msgstr "Structuren verschijnen op het terrein, voornamelijk bomen en planten"
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#: builtin/mainmenu/dlg_create_world.lua
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msgid "Temperate, Desert"
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@ -409,27 +397,22 @@ msgid "Temperate, Desert, Jungle, Tundra, Taiga"
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msgstr "Gematigd, Woestijn, Oerwoud, Toendra, Taiga"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Terrain surface erosion"
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msgstr "Terrein hoogte"
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msgstr "Terreinoppervlakte erosie"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Trees and jungle grass"
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msgstr "Bomen en oerwoudgras"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Vary river depth"
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msgstr "Diepte van rivieren"
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msgstr "Wisselende rivierdiepte"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Very large caverns deep in the underground"
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msgstr "Zeer grote grotten diep in de ondergrond"
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msgstr "Zeer grote en diepe grotten"
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#: builtin/mainmenu/dlg_create_world.lua
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#, fuzzy
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msgid "Warning: The Development Test is meant for developers."
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msgstr ""
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"Waarschuwing: Het minimale ontwikkellaars-test-spel is bedoeld voor "
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@ -747,7 +730,7 @@ msgstr "Server Hosten"
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#: builtin/mainmenu/tab_local.lua
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msgid "Install games from ContentDB"
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msgstr ""
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msgstr "Installeer spellen van ContentDB"
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#: builtin/mainmenu/tab_local.lua
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msgid "Name/Password"
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@ -763,7 +746,7 @@ msgstr "Geen wereldnaam opgegeven of geen wereld aangemaakt!"
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#: builtin/mainmenu/tab_local.lua
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msgid "Play Game"
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msgstr "Spel Spelen"
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msgstr "Spel Starten"
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#: builtin/mainmenu/tab_local.lua
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msgid "Port"
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@ -848,7 +831,7 @@ msgstr "Antialiasing:"
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#: builtin/mainmenu/tab_settings.lua
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msgid "Are you sure to reset your singleplayer world?"
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msgstr "Weet je zeker dat je je wereld wilt resetten?"
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msgstr "Weet je zeker dat je jouw wereld wilt resetten?"
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#: builtin/mainmenu/tab_settings.lua
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msgid "Autosave Screen Size"
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@ -1406,11 +1389,11 @@ msgstr "Geluid gedempt"
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#: src/client/game.cpp
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msgid "Sound system is disabled"
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msgstr ""
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msgstr "Systeemgeluiden zijn uitgeschakeld"
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#: src/client/game.cpp
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msgid "Sound system is not supported on this build"
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msgstr ""
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msgstr "Geluidssysteem is niet ondersteund in deze versie"
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#: src/client/game.cpp
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msgid "Sound unmuted"
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@ -1437,7 +1420,6 @@ msgid "Volume changed to %d%%"
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msgstr "Volume gewijzigd naar %d%%"
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#: src/client/game.cpp
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#, fuzzy
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msgid "Wireframe shown"
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msgstr "Draadframe weergegeven"
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@ -1479,7 +1461,6 @@ msgid "Apps"
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msgstr "Menu"
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#: src/client/keycode.cpp
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#, fuzzy
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msgid "Backspace"
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msgstr "Terug"
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@ -2058,9 +2039,8 @@ msgid "3D mode"
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msgstr "3D modus"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "3D mode parallax strength"
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msgstr "Sterkte van normal-maps"
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msgstr "Sterkte van parallax in 3D modus"
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#: src/settings_translation_file.cpp
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msgid "3D noise defining giant caverns."
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@ -2081,6 +2061,12 @@ msgid ""
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"to be adjusted, as floatland tapering functions best when this noise has\n"
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"a value range of approximately -2.0 to 2.0."
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msgstr ""
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"3D geluid om de vorm van de zwevende eilanden te bepalen.\n"
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"Als de standaardwaarde wordt gewijzigd, dan moet de waarde van de "
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"geluidsschaal,\n"
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"standaard ingesteld op 0.7 gewijzigd worden, aangezien de afschuinings-"
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"functies van de zwevende eilanden\n"
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"het beste werkt met een waarde tussen -2.0 en 2.0."
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#: src/settings_translation_file.cpp
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msgid "3D noise defining structure of river canyon walls."
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@ -2144,12 +2130,10 @@ msgstr ""
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"afgesloten wordt."
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "ABM interval"
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msgstr "Interval voor opslaan wereld"
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msgstr "Interval voor ABM's"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Absolute limit of queued blocks to emerge"
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msgstr "Maximaal aantal 'emerge' blokken in de wachtrij"
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@ -2208,6 +2192,13 @@ msgid ""
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"Value = 2.0 (can be higher depending on 'mgv7_np_floatland', always test\n"
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"to be sure) creates a solid floatland layer."
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msgstr ""
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"Past de densiteit van de zwevende eilanden aan.\n"
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"De densiteit verhoogt als de waarde verhoogt. Kan positief of negatief zijn."
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"\n"
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"Waarde = 0,0 : 50% van het volume is een zwevend eiland.\n"
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"Waarde = 2.0 : een laag van massieve zwevende eilanden\n"
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"(kan ook hoger zijn, afhankelijk van 'mgv7_np_floatland', altijd testen om "
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"zeker te zijn)."
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#: src/settings_translation_file.cpp
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msgid "Advanced"
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@ -2505,18 +2496,16 @@ msgstr ""
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"noodzakelijk voor kleinere schermen."
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Chat font size"
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msgstr "Lettergrootte"
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msgstr "Chat lettergrootte"
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#: src/settings_translation_file.cpp
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msgid "Chat key"
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msgstr "Chat-toets"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Chat log level"
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msgstr "Debug logniveau"
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msgstr "Chat debug logniveau"
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#: src/settings_translation_file.cpp
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msgid "Chat message count limit"
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@ -2567,9 +2556,8 @@ msgid "Client and Server"
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msgstr "Cliënt en server"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Client modding"
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msgstr "Cliënt modding"
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msgstr "Cliënt personalisatie (modding)"
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#: src/settings_translation_file.cpp
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msgid "Client side modding restrictions"
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@ -2672,9 +2660,8 @@ msgid "Console height"
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msgstr "Hoogte console"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "ContentDB Flag Blacklist"
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msgstr "ContentDB markeert zwarte lijst"
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msgstr "ContentDB optie: verborgen pakketten lijst"
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#: src/settings_translation_file.cpp
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msgid "ContentDB URL"
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@ -2817,9 +2804,8 @@ msgid "Default report format"
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msgstr "Standaardformaat voor rapport-bestanden"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Default stack size"
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msgstr "Standaardspel"
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msgstr "Standaard voorwerpenstapel grootte"
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#: src/settings_translation_file.cpp
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msgid ""
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@ -3200,6 +3186,13 @@ msgid ""
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"Values < 1.0 (for example 0.25) create a more defined surface level with\n"
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"flatter lowlands, suitable for a solid floatland layer."
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msgstr ""
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"Exponent voor de afschuining van het zwevende eiland. Wijzigt de afschuining."
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"\n"
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"Waarde = 1.0 maakt een uniforme, rechte afschuining.\n"
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"Waarde > 1.0 maakt een vloeiende afschuining voor standaard gescheiden\n"
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"zwevende eilanden.\n"
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"Waarde < 1.0 (bijvoorbeeld 0.25) maakt een meer uitgesproken oppervlak met \n"
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"platte laaglanden, geschikt voor een solide zwevende eilanden laag."
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#: src/settings_translation_file.cpp
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msgid "FPS in pause menu"
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@ -3288,7 +3281,6 @@ msgid "Filmic tone mapping"
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msgstr "Filmisch tone-mapping"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid ""
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"Filtered textures can blend RGB values with fully-transparent neighbors,\n"
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"which PNG optimizers usually discard, sometimes resulting in a dark or\n"
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@ -3306,14 +3298,14 @@ msgid "Filtering"
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msgstr "Filters"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "First of 4 2D noises that together define hill/mountain range height."
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msgstr "Eerste van 2 3D geluiden voor tunnels."
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msgstr ""
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"Eerste van vier 2D geluiden die samen de hoogte van een heuvel of berg "
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"bepalen."
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "First of two 3D noises that together define tunnels."
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msgstr "Eerste van 2 3D geluiden voor tunnels."
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msgstr "Eerste van twee 3D geluiden voor tunnels."
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#: src/settings_translation_file.cpp
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msgid "Fixed map seed"
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@ -3329,34 +3321,28 @@ msgid "Floatland density"
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msgstr "Drijvend gebergte dichtheid"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Floatland maximum Y"
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msgstr "Dungeon maximaal Y"
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msgstr "Maximaal Y-waarde van zwevende eilanden"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Floatland minimum Y"
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msgstr "Dungeon minimaal Y"
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msgstr "Minimum Y-waarde van zwevende eilanden"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Floatland noise"
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msgstr "Drijvend land basis ruis"
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msgstr "Zwevende eilanden geluid"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Floatland taper exponent"
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msgstr "Drijvend gebergte dichtheid"
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msgstr "Zwevend eiland vormfactor"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Floatland tapering distance"
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msgstr "Drijvend land basis ruis"
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msgstr "Zwevend eiland afschuinings-afstand"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Floatland water level"
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msgstr "Waterniveau"
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msgstr "Waterniveau van zwevend eiland"
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#: src/settings_translation_file.cpp
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msgid "Fly key"
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@ -3371,9 +3357,8 @@ msgid "Fog"
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msgstr "Mist"
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#: src/settings_translation_file.cpp
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#, fuzzy
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msgid "Fog start"
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msgstr "Nevel aanvang"
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msgstr "Begin van de nevel of mist"
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#: src/settings_translation_file.cpp
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msgid "Fog toggle key"
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@ -3416,6 +3401,8 @@ msgid ""
|
||||
"Font size of the recent chat text and chat prompt in point (pt).\n"
|
||||
"Value 0 will use the default font size."
|
||||
msgstr ""
|
||||
"Tekstgrootte van de chatgeschiedenis en chat prompt in punten (pt).\n"
|
||||
"Waarde 0 zal de standaard tekstgrootte gebruiken."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
@ -3474,9 +3461,9 @@ msgid "Forward key"
|
||||
msgstr "Vooruit toets"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Fourth of 4 2D noises that together define hill/mountain range height."
|
||||
msgstr "Eerste van 2 3D geluiden voor tunnels."
|
||||
msgstr ""
|
||||
"Vierde van vier 3D geluiden die de hoogte van heuvels en bergen bepalen."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Fractal type"
|
||||
@ -3487,7 +3474,6 @@ msgid "Fraction of the visible distance at which fog starts to be rendered"
|
||||
msgstr "Fractie van de zichtbare afstand vanaf waar de nevel wordt getoond"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "FreeType fonts"
|
||||
msgstr "Freetype lettertypes"
|
||||
|
||||
@ -3555,7 +3541,6 @@ msgid "Global callbacks"
|
||||
msgstr "Algemene callbacks"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Global map generation attributes.\n"
|
||||
"In Mapgen v6 the 'decorations' flag controls all decorations except trees\n"
|
||||
@ -3595,14 +3580,12 @@ msgid "Gravity"
|
||||
msgstr "Zwaartekracht"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Ground level"
|
||||
msgstr "Grondniveau"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Ground noise"
|
||||
msgstr "Modder ruis"
|
||||
msgstr "Aarde/Modder geluid"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
@ -3618,7 +3601,6 @@ msgid "HUD toggle key"
|
||||
msgstr "HUD aan/uitschakelen toets"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
"Handling for deprecated Lua API calls:\n"
|
||||
"- legacy: (try to) mimic old behaviour (default for release).\n"
|
||||
@ -3648,35 +3630,30 @@ msgstr ""
|
||||
"* Profileer de code die de statistieken ververst."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Heat blend noise"
|
||||
msgstr "Wereldgenerator landschapstemperatuurovergangen"
|
||||
msgstr "Geluid van landschapstemperatuurovergangen"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Heat noise"
|
||||
msgstr "Grot ruispatroon #1"
|
||||
msgstr "Hitte geluid"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Height component of the initial window size."
|
||||
msgstr "Aanvangshoogte van het venster."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Height noise"
|
||||
msgstr "Rechter Windowstoets"
|
||||
msgstr "Hoogtegeluid"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Height select noise"
|
||||
msgstr "Hoogte-selectie ruisparameters"
|
||||
msgstr "Hoogte-selectie geluid"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "High-precision FPU"
|
||||
msgstr "Hoge-nauwkeurigheid FPU"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Hill steepness"
|
||||
msgstr "Steilheid van de heuvels"
|
||||
|
||||
@ -3686,9 +3663,8 @@ msgid "Hill threshold"
|
||||
msgstr "Heuvel-grenswaarde"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
msgid "Hilliness1 noise"
|
||||
msgstr "Steilte ruis"
|
||||
msgstr "Heuvelsteilte ruis"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
@ -5653,7 +5629,7 @@ msgstr ""
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Minimal level of logging to be written to chat."
|
||||
msgstr ""
|
||||
msgstr "Minimaal aantal loggegevens in de chat weergeven."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Minimap"
|
||||
@ -5963,6 +5939,9 @@ msgid ""
|
||||
"Path to save screenshots at. Can be an absolute or relative path.\n"
|
||||
"The folder will be created if it doesn't already exist."
|
||||
msgstr ""
|
||||
"Pad waar screenshots moeten bewaard worden. Kan een absoluut of relatief pad "
|
||||
"zijn.\n"
|
||||
"De map zal aangemaakt worden als ze nog niet bestaat."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
@ -6012,7 +5991,7 @@ msgstr "Pauzeer als venster focus verliest"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Per-player limit of queued blocks load from disk"
|
||||
msgstr ""
|
||||
msgstr "Per speler limiet van gevraagde blokken om te laden van de harde schijf"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
#, fuzzy
|
||||
@ -6102,7 +6081,7 @@ msgstr "Profileren"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Prometheus listener address"
|
||||
msgstr ""
|
||||
msgstr "Adres om te luisteren naar Prometheus"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
@ -6111,6 +6090,10 @@ msgid ""
|
||||
"enable metrics listener for Prometheus on that address.\n"
|
||||
"Metrics can be fetch on http://127.0.0.1:30000/metrics"
|
||||
msgstr ""
|
||||
"Adres om te luisteren naar Prometheus.\n"
|
||||
"Als Minetest is gecompileerd met de optie ENABLE_PROMETHEUS,\n"
|
||||
"zal dit adres gebruikt worden om naar Prometheus te luisteren.\n"
|
||||
"Meetwaarden zullen kunnen bekeken worden op http://127.0.0.1:30000/metrics"
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Proportion of large caves that contain liquid."
|
||||
@ -6652,6 +6635,9 @@ msgid ""
|
||||
"Note that mods or games may explicitly set a stack for certain (or all) "
|
||||
"items."
|
||||
msgstr ""
|
||||
"Bepaalt de standaard stack grootte van nodes, items en tools.\n"
|
||||
"Merk op dat mods of spellen expliciet een stack kunnen maken voor sommige ("
|
||||
"of alle) items."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid ""
|
||||
@ -6721,6 +6707,22 @@ msgid ""
|
||||
"server-intensive extreme water flow and to avoid vast flooding of the\n"
|
||||
"world surface below."
|
||||
msgstr ""
|
||||
"Oppervlaktehoogte van optioneel water, geplaatst op een vaste laag van een "
|
||||
"zwevend eiland.\n"
|
||||
"Water is standaard uitgeschakeld en zal enkel gemaakt worden als deze waarde "
|
||||
"is gezet op \n"
|
||||
"een waarde groter dan 'mgv7_floatland_ymax' - 'mgv7_floatland_taper' (het "
|
||||
"begin van de\n"
|
||||
"bovenste afschuining).\n"
|
||||
"***WAARSCHUWING, MOGELIJK GEVAAR VOOR WERELDEN EN SERVER PERFORMANTIE***:\n"
|
||||
"Als er water geplaatst wordt op zwevende eilanden, dan moet dit "
|
||||
"geconfigureerd en getest worden,\n"
|
||||
"dat het een vaste laag betreft met de instelling 'mgv7_floatland_density' op "
|
||||
"2.0 (of andere waarde\n"
|
||||
"afhankelijk van de waarde 'mgv7_np_floatland'), om te vermijden \n"
|
||||
"dat er server-intensieve water verplaatsingen zijn en om ervoor te zorgen "
|
||||
"dat het wereld oppervlak \n"
|
||||
"eronder niet overstroomt."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Synchronous SQLite"
|
||||
@ -7490,6 +7492,13 @@ msgid ""
|
||||
"For a solid floatland layer, this controls the height of hills/mountains.\n"
|
||||
"Must be less than or equal to half the distance between the Y limits."
|
||||
msgstr ""
|
||||
"Y-afstand over dewelke de zwevende eilanden veranderen van volledige "
|
||||
"densiteit naar niets.\n"
|
||||
"De verandering start op deze afstand van de Y limiet.\n"
|
||||
"Voor een solide zwevend eiland, bepaalt deze waarde de hoogte van de heuvels/"
|
||||
"bergen.\n"
|
||||
"Deze waarde moet lager zijn of gelijk aan de helft van de afstand tussen de "
|
||||
"Y limieten."
|
||||
|
||||
#: src/settings_translation_file.cpp
|
||||
msgid "Y-level of average terrain surface."
|
||||
|
Loading…
Reference in New Issue
Block a user