Mapgen V6: Re-enable liquid flowing

This commit is contained in:
kwolekr 2015-01-07 19:25:27 -05:00
parent 50ce63b190
commit 4a57ef12a1

@ -534,7 +534,7 @@ void MapgenV6::makeChunk(BlockMakeData *data)
}
// Add top and bottom side of water to transforming_liquid queue
//updateLiquid(&data->transforming_liquid, full_node_min, full_node_max);
updateLiquid(&data->transforming_liquid, full_node_min, full_node_max);
// Grow grass
growGrass();