forked from Mirrorlandia_minetest/minetest
Some progress on transitioning from MapBlockObject to ActiveObject.
This commit is contained in:
parent
2dba606e12
commit
4b54b291ae
@ -38,6 +38,7 @@ struct ActiveObjectMessage
|
||||
|
||||
#define ACTIVEOBJECT_TYPE_INVALID 0
|
||||
#define ACTIVEOBJECT_TYPE_TEST 1
|
||||
#define ACTIVEOBJECT_TYPE_ITEM 2
|
||||
|
||||
/*
|
||||
Parent class for ServerActiveObject and ClientActiveObject
|
||||
|
@ -1970,6 +1970,48 @@ MapBlockObject * Client::getSelectedObject(
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ClientActiveObject * Client::getSelectedActiveObject(
|
||||
f32 max_d,
|
||||
v3f from_pos_f_on_map,
|
||||
core::line3d<f32> shootline_on_map
|
||||
)
|
||||
{
|
||||
core::array<DistanceSortedActiveObject> objects;
|
||||
|
||||
m_env.getActiveObjects(from_pos_f_on_map, max_d, objects);
|
||||
|
||||
//dstream<<"Collected "<<objects.size()<<" nearby objects"<<std::endl;
|
||||
|
||||
// Sort them.
|
||||
// After this, the closest object is the first in the array.
|
||||
objects.sort();
|
||||
|
||||
for(u32 i=0; i<objects.size(); i++)
|
||||
{
|
||||
ClientActiveObject *obj = objects[i].obj;
|
||||
|
||||
core::aabbox3d<f32> *selection_box = obj->getSelectionBox();
|
||||
if(selection_box == NULL)
|
||||
continue;
|
||||
|
||||
v3f pos = obj->getPosition();
|
||||
|
||||
core::aabbox3d<f32> offsetted_box(
|
||||
selection_box->MinEdge + pos,
|
||||
selection_box->MaxEdge + pos
|
||||
);
|
||||
|
||||
if(offsetted_box.intersectsWithLine(shootline_on_map))
|
||||
{
|
||||
//dstream<<"Returning selected object"<<std::endl;
|
||||
return obj;
|
||||
}
|
||||
}
|
||||
|
||||
//dstream<<"No object selected; returning NULL."<<std::endl;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void Client::printDebugInfo(std::ostream &os)
|
||||
{
|
||||
//JMutexAutoLock lock1(m_fetchblock_mutex);
|
||||
|
@ -316,6 +316,14 @@ public:
|
||||
core::line3d<f32> shootline_on_map
|
||||
);
|
||||
|
||||
// Gets closest object pointed by the shootline
|
||||
// Returns NULL if not found
|
||||
ClientActiveObject * getSelectedActiveObject(
|
||||
f32 max_d,
|
||||
v3f from_pos_f_on_map,
|
||||
core::line3d<f32> shootline_on_map
|
||||
);
|
||||
|
||||
// Prints a line or two of info
|
||||
void printDebugInfo(std::ostream &os);
|
||||
|
||||
|
@ -23,6 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "constants.h"
|
||||
#include "utility.h"
|
||||
|
||||
core::map<u16, ClientActiveObject::Factory> ClientActiveObject::m_types;
|
||||
|
||||
ClientActiveObject::ClientActiveObject(u16 id):
|
||||
ActiveObject(id)
|
||||
{
|
||||
@ -35,41 +37,55 @@ ClientActiveObject::~ClientActiveObject()
|
||||
|
||||
ClientActiveObject* ClientActiveObject::create(u8 type)
|
||||
{
|
||||
if(type == ACTIVEOBJECT_TYPE_INVALID)
|
||||
// Find factory function
|
||||
core::map<u16, Factory>::Node *n;
|
||||
n = m_types.find(type);
|
||||
if(n == NULL)
|
||||
{
|
||||
dstream<<"ClientActiveObject::create(): passed "
|
||||
<<"ACTIVEOBJECT_TYPE_INVALID"<<std::endl;
|
||||
return NULL;
|
||||
}
|
||||
else if(type == ACTIVEOBJECT_TYPE_TEST)
|
||||
{
|
||||
dstream<<"ClientActiveObject::create(): passed "
|
||||
<<"ACTIVEOBJECT_TYPE_TEST"<<std::endl;
|
||||
return new TestCAO(0);
|
||||
}
|
||||
else
|
||||
{
|
||||
dstream<<"ClientActiveObject::create(): passed "
|
||||
<<"unknown type="<<type<<std::endl;
|
||||
// If factory is not found, just return.
|
||||
dstream<<"WARNING: ClientActiveObject: No factory for type="
|
||||
<<type<<std::endl;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
Factory f = n->getValue();
|
||||
ClientActiveObject *object = (*f)();
|
||||
return object;
|
||||
}
|
||||
|
||||
void ClientActiveObject::registerType(u16 type, Factory f)
|
||||
{
|
||||
core::map<u16, Factory>::Node *n;
|
||||
n = m_types.find(type);
|
||||
if(n)
|
||||
return;
|
||||
m_types.insert(type, f);
|
||||
}
|
||||
|
||||
/*
|
||||
TestCAO
|
||||
*/
|
||||
|
||||
TestCAO::TestCAO(u16 id):
|
||||
ClientActiveObject(id),
|
||||
// Prototype
|
||||
TestCAO proto_TestCAO;
|
||||
|
||||
TestCAO::TestCAO():
|
||||
ClientActiveObject(0),
|
||||
m_node(NULL),
|
||||
m_position(v3f(0,10*BS,0))
|
||||
{
|
||||
ClientActiveObject::registerType(getType(), create);
|
||||
}
|
||||
|
||||
TestCAO::~TestCAO()
|
||||
{
|
||||
}
|
||||
|
||||
ClientActiveObject* TestCAO::create()
|
||||
{
|
||||
return new TestCAO();
|
||||
}
|
||||
|
||||
void TestCAO::addToScene(scene::ISceneManager *smgr)
|
||||
{
|
||||
if(m_node != NULL)
|
||||
@ -160,4 +176,184 @@ void TestCAO::processMessage(const std::string &data)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
ItemCAO
|
||||
*/
|
||||
|
||||
#include "inventory.h"
|
||||
|
||||
// Prototype
|
||||
ItemCAO proto_ItemCAO;
|
||||
|
||||
ItemCAO::ItemCAO():
|
||||
ClientActiveObject(0),
|
||||
m_selection_box(-BS*0.4,0.0,-BS*0.4, BS*0.4,BS*0.8,BS*0.4),
|
||||
m_node(NULL),
|
||||
m_position(v3f(0,10*BS,0))
|
||||
{
|
||||
ClientActiveObject::registerType(getType(), create);
|
||||
}
|
||||
|
||||
ItemCAO::~ItemCAO()
|
||||
{
|
||||
}
|
||||
|
||||
ClientActiveObject* ItemCAO::create()
|
||||
{
|
||||
return new ItemCAO();
|
||||
}
|
||||
|
||||
void ItemCAO::addToScene(scene::ISceneManager *smgr)
|
||||
{
|
||||
if(m_node != NULL)
|
||||
return;
|
||||
|
||||
video::IVideoDriver* driver = smgr->getVideoDriver();
|
||||
|
||||
scene::SMesh *mesh = new scene::SMesh();
|
||||
scene::IMeshBuffer *buf = new scene::SMeshBuffer();
|
||||
video::SColor c(255,255,255,255);
|
||||
video::S3DVertex vertices[4] =
|
||||
{
|
||||
/*video::S3DVertex(-BS/2,-BS/4,0, 0,0,0, c, 0,1),
|
||||
video::S3DVertex(BS/2,-BS/4,0, 0,0,0, c, 1,1),
|
||||
video::S3DVertex(BS/2,BS/4,0, 0,0,0, c, 1,0),
|
||||
video::S3DVertex(-BS/2,BS/4,0, 0,0,0, c, 0,0),*/
|
||||
video::S3DVertex(BS/3,0,0, 0,0,0, c, 0,1),
|
||||
video::S3DVertex(-BS/3,0,0, 0,0,0, c, 1,1),
|
||||
video::S3DVertex(-BS/3,0+BS*2/3,0, 0,0,0, c, 1,0),
|
||||
video::S3DVertex(BS/3,0+BS*2/3,0, 0,0,0, c, 0,0),
|
||||
};
|
||||
u16 indices[] = {0,1,2,2,3,0};
|
||||
buf->append(vertices, 4, indices, 6);
|
||||
// Set material
|
||||
buf->getMaterial().setFlag(video::EMF_LIGHTING, false);
|
||||
buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false);
|
||||
//buf->getMaterial().setTexture(0, NULL);
|
||||
buf->getMaterial().setTexture
|
||||
(0, driver->getTexture(porting::getDataPath("rat.png").c_str()));
|
||||
buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false);
|
||||
buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true);
|
||||
buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL;
|
||||
// Add to mesh
|
||||
mesh->addMeshBuffer(buf);
|
||||
buf->drop();
|
||||
m_node = smgr->addMeshSceneNode(mesh, NULL);
|
||||
mesh->drop();
|
||||
// Set it to use the materials of the meshbuffers directly.
|
||||
// This is needed for changing the texture in the future
|
||||
m_node->setReadOnlyMaterials(true);
|
||||
updateNodePos();
|
||||
}
|
||||
|
||||
void ItemCAO::removeFromScene()
|
||||
{
|
||||
if(m_node == NULL)
|
||||
return;
|
||||
|
||||
m_node->remove();
|
||||
m_node = NULL;
|
||||
}
|
||||
|
||||
void ItemCAO::updateLight(u8 light_at_pos)
|
||||
{
|
||||
}
|
||||
|
||||
v3s16 ItemCAO::getLightPosition()
|
||||
{
|
||||
return floatToInt(m_position, BS);
|
||||
}
|
||||
|
||||
void ItemCAO::updateNodePos()
|
||||
{
|
||||
if(m_node == NULL)
|
||||
return;
|
||||
|
||||
m_node->setPosition(m_position);
|
||||
}
|
||||
|
||||
void ItemCAO::step(float dtime)
|
||||
{
|
||||
if(m_node)
|
||||
{
|
||||
v3f rot = m_node->getRotation();
|
||||
rot.Y += dtime * 120;
|
||||
m_node->setRotation(rot);
|
||||
}
|
||||
}
|
||||
|
||||
void ItemCAO::processMessage(const std::string &data)
|
||||
{
|
||||
dstream<<"ItemCAO: Got data: "<<data<<std::endl;
|
||||
std::istringstream is(data, std::ios::binary);
|
||||
u16 cmd;
|
||||
is>>cmd;
|
||||
if(cmd == 0)
|
||||
{
|
||||
v3f newpos;
|
||||
is>>newpos.X;
|
||||
is>>newpos.Y;
|
||||
is>>newpos.Z;
|
||||
m_position = newpos;
|
||||
updateNodePos();
|
||||
}
|
||||
}
|
||||
|
||||
void ItemCAO::initialize(const std::string &data)
|
||||
{
|
||||
dstream<<"ItemCAO: Got init data: "<<data<<std::endl;
|
||||
|
||||
Strfnd fn(data);
|
||||
|
||||
v3f newpos;
|
||||
newpos.X = stoi(fn.next(","));
|
||||
newpos.Y = stoi(fn.next(","));
|
||||
newpos.Z = stoi(fn.next(":"));
|
||||
m_position = newpos;
|
||||
updateNodePos();
|
||||
|
||||
m_inventorystring = fn.next("");
|
||||
|
||||
if(m_node == NULL)
|
||||
return;
|
||||
|
||||
scene::IMesh *mesh = m_node->getMesh();
|
||||
|
||||
if(mesh == NULL)
|
||||
return;
|
||||
|
||||
scene::IMeshBuffer *buf = mesh->getMeshBuffer(0);
|
||||
|
||||
if(buf == NULL)
|
||||
return;
|
||||
|
||||
/*
|
||||
Create an inventory item to see what is its image
|
||||
*/
|
||||
std::istringstream is(m_inventorystring, std::ios_base::binary);
|
||||
video::ITexture *texture = NULL;
|
||||
try{
|
||||
InventoryItem *item = NULL;
|
||||
item = InventoryItem::deSerialize(is);
|
||||
dstream<<__FUNCTION_NAME<<": m_inventorystring=\""
|
||||
<<m_inventorystring<<"\" -> item="<<item
|
||||
<<std::endl;
|
||||
if(item)
|
||||
{
|
||||
texture = item->getImage();
|
||||
delete item;
|
||||
}
|
||||
}
|
||||
catch(SerializationError &e)
|
||||
{
|
||||
dstream<<"WARNING: "<<__FUNCTION_NAME
|
||||
<<": error deSerializing inventorystring \""
|
||||
<<m_inventorystring<<"\""<<std::endl;
|
||||
}
|
||||
|
||||
// Set meshbuffer texture
|
||||
buf->getMaterial().setTexture(0, texture);
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
@ -46,6 +46,9 @@ public:
|
||||
// 0 <= light_at_pos <= LIGHT_SUN
|
||||
virtual void updateLight(u8 light_at_pos){}
|
||||
virtual v3s16 getLightPosition(){return v3s16(0,0,0);}
|
||||
virtual core::aabbox3d<f32>* getSelectionBox(){return NULL;}
|
||||
virtual core::aabbox3d<f32>* getCollisionBox(){return NULL;}
|
||||
virtual v3f getPosition(){return v3f(0,0,0);}
|
||||
|
||||
// Step object in time
|
||||
virtual void step(float dtime){}
|
||||
@ -54,8 +57,8 @@ public:
|
||||
virtual void processMessage(const std::string &data){}
|
||||
|
||||
/*
|
||||
This takes the return value of getClientInitializationData
|
||||
TODO: Usage of this
|
||||
This takes the return value of
|
||||
ServerActiveObject::getClientInitializationData
|
||||
*/
|
||||
virtual void initialize(const std::string &data){}
|
||||
|
||||
@ -63,12 +66,37 @@ public:
|
||||
static ClientActiveObject* create(u8 type);
|
||||
|
||||
protected:
|
||||
typedef ClientActiveObject* (*Factory)();
|
||||
static void registerType(u16 type, Factory f);
|
||||
private:
|
||||
static core::map<u16, Factory> m_types;
|
||||
};
|
||||
|
||||
struct DistanceSortedActiveObject
|
||||
{
|
||||
ClientActiveObject *obj;
|
||||
f32 d;
|
||||
|
||||
DistanceSortedActiveObject(ClientActiveObject *a_obj, f32 a_d)
|
||||
{
|
||||
obj = a_obj;
|
||||
d = a_d;
|
||||
}
|
||||
|
||||
bool operator < (DistanceSortedActiveObject &other)
|
||||
{
|
||||
return d < other.d;
|
||||
}
|
||||
};
|
||||
|
||||
/*
|
||||
TestCAO
|
||||
*/
|
||||
|
||||
class TestCAO : public ClientActiveObject
|
||||
{
|
||||
public:
|
||||
TestCAO(u16 id);
|
||||
TestCAO();
|
||||
virtual ~TestCAO();
|
||||
|
||||
u8 getType() const
|
||||
@ -76,6 +104,8 @@ public:
|
||||
return ACTIVEOBJECT_TYPE_TEST;
|
||||
}
|
||||
|
||||
static ClientActiveObject* create();
|
||||
|
||||
void addToScene(scene::ISceneManager *smgr);
|
||||
void removeFromScene();
|
||||
void updateLight(u8 light_at_pos);
|
||||
@ -91,5 +121,46 @@ private:
|
||||
v3f m_position;
|
||||
};
|
||||
|
||||
/*
|
||||
ItemCAO
|
||||
*/
|
||||
|
||||
class ItemCAO : public ClientActiveObject
|
||||
{
|
||||
public:
|
||||
ItemCAO();
|
||||
virtual ~ItemCAO();
|
||||
|
||||
u8 getType() const
|
||||
{
|
||||
return ACTIVEOBJECT_TYPE_ITEM;
|
||||
}
|
||||
|
||||
static ClientActiveObject* create();
|
||||
|
||||
void addToScene(scene::ISceneManager *smgr);
|
||||
void removeFromScene();
|
||||
void updateLight(u8 light_at_pos);
|
||||
v3s16 getLightPosition();
|
||||
void updateNodePos();
|
||||
|
||||
void step(float dtime);
|
||||
|
||||
void processMessage(const std::string &data);
|
||||
|
||||
void initialize(const std::string &data);
|
||||
|
||||
core::aabbox3d<f32>* getSelectionBox()
|
||||
{return &m_selection_box;}
|
||||
v3f getPosition()
|
||||
{return m_position;}
|
||||
|
||||
private:
|
||||
core::aabbox3d<f32> m_selection_box;
|
||||
scene::IMeshSceneNode *m_node;
|
||||
v3f m_position;
|
||||
std::string m_inventorystring;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
@ -482,7 +482,8 @@ void ServerEnvironment::step(float dtime)
|
||||
m_random_spawn_timer -= dtime;
|
||||
if(m_random_spawn_timer < 0)
|
||||
{
|
||||
m_random_spawn_timer += myrand_range(2.0, 20.0);
|
||||
//m_random_spawn_timer += myrand_range(2.0, 20.0);
|
||||
m_random_spawn_timer += 2.0;
|
||||
|
||||
/*
|
||||
Find some position
|
||||
@ -503,11 +504,11 @@ void ServerEnvironment::step(float dtime)
|
||||
);
|
||||
|
||||
/*
|
||||
Create a TestSAO object
|
||||
Create a ServerActiveObject
|
||||
*/
|
||||
|
||||
TestSAO *obj = new TestSAO(this, 0,
|
||||
v3f(myrand_range(-2*BS,2*BS), BS*5, myrand_range(-2*BS,2*BS)));
|
||||
//TestSAO *obj = new TestSAO(this, 0, pos);
|
||||
ServerActiveObject *obj = new ItemSAO(this, 0, pos, "CraftItem Stick 1");
|
||||
|
||||
// Add the object to the environment
|
||||
addActiveObject(obj);
|
||||
@ -1044,6 +1045,27 @@ void ClientEnvironment::processActiveObjectMessage(u16 id,
|
||||
obj->processMessage(data);
|
||||
}
|
||||
|
||||
void ClientEnvironment::getActiveObjects(v3f origin, f32 max_d,
|
||||
core::array<DistanceSortedActiveObject> &dest)
|
||||
{
|
||||
for(core::map<u16, ClientActiveObject*>::Iterator
|
||||
i = m_active_objects.getIterator();
|
||||
i.atEnd()==false; i++)
|
||||
{
|
||||
ClientActiveObject* obj = i.getNode()->getValue();
|
||||
|
||||
f32 d = (obj->getPosition() - origin).getLength();
|
||||
|
||||
if(d > max_d)
|
||||
continue;
|
||||
|
||||
DistanceSortedActiveObject dso(obj, d);
|
||||
|
||||
dest.push_back(dso);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#endif // #ifndef SERVER
|
||||
|
||||
|
||||
|
@ -212,6 +212,10 @@ public:
|
||||
|
||||
void processActiveObjectMessage(u16 id, const std::string &data);
|
||||
|
||||
// Get all nearby objects
|
||||
void getActiveObjects(v3f origin, f32 max_d,
|
||||
core::array<DistanceSortedActiveObject> &dest);
|
||||
|
||||
private:
|
||||
ClientMap *m_map;
|
||||
scene::ISceneManager *m_smgr;
|
||||
|
86
src/main.cpp
86
src/main.cpp
@ -109,17 +109,19 @@ Gaming ideas:
|
||||
Game content:
|
||||
-------------
|
||||
- When furnace is destroyed, move items to player's inventory
|
||||
- Add lots of stuff, no matter if they have really no real purpose.
|
||||
- Add lots of stuff
|
||||
- Glass blocks
|
||||
- Growing grass, decaying leaves
|
||||
- This can be done in the active blocks I guess.
|
||||
- Lots of stuff can be done in the active blocks.
|
||||
- Uh, is there an active block list somewhere?
|
||||
- Uh, is there an active block list somewhere? I think not. Add it.
|
||||
- Player health points
|
||||
- When player dies, throw items on map
|
||||
- When player dies, throw items on map (needs better item-on-map
|
||||
implementation)
|
||||
- Cobble to get mossy if near water
|
||||
- More slots in furnace source list, so that multiple ingredients
|
||||
are possible.
|
||||
- Keys to chests?
|
||||
|
||||
Documentation:
|
||||
--------------
|
||||
@ -200,7 +202,7 @@ FIXME: If something is removed from craftresult with a right click,
|
||||
Objects:
|
||||
--------
|
||||
|
||||
TODO: Get rid of MapBlockObjects
|
||||
TODO: Get rid of MapBlockObjects and use ActiveObjects
|
||||
|
||||
Map:
|
||||
----
|
||||
@ -2534,9 +2536,9 @@ int main(int argc, char *argv[])
|
||||
MapBlockObject *selected_object = client.getSelectedObject
|
||||
(d*BS, camera_position, shootline);
|
||||
|
||||
/*
|
||||
If it's pointing to a MapBlockObject
|
||||
*/
|
||||
ClientActiveObject *selected_active_object
|
||||
= client.getSelectedActiveObject
|
||||
(d*BS, camera_position, shootline);
|
||||
|
||||
if(selected_object != NULL)
|
||||
{
|
||||
@ -2594,6 +2596,76 @@ int main(int argc, char *argv[])
|
||||
}
|
||||
}
|
||||
}
|
||||
else if(selected_active_object != NULL)
|
||||
{
|
||||
//dstream<<"Client returned selected_active_object != NULL"<<std::endl;
|
||||
|
||||
core::aabbox3d<f32> *selection_box
|
||||
= selected_active_object->getSelectionBox();
|
||||
// Box should exist because it was returned in the first place
|
||||
assert(selection_box);
|
||||
|
||||
v3f pos = selected_active_object->getPosition();
|
||||
|
||||
core::aabbox3d<f32> box_on_map(
|
||||
selection_box->MinEdge + pos,
|
||||
selection_box->MaxEdge + pos
|
||||
);
|
||||
|
||||
hilightboxes.push_back(box_on_map);
|
||||
|
||||
infotext = narrow_to_wide("A ClientActiveObject");
|
||||
//infotext = narrow_to_wide(selected_object->infoText());
|
||||
|
||||
if(g_input->getLeftClicked())
|
||||
{
|
||||
std::cout<<DTIME<<"Left-clicked object"<<std::endl;
|
||||
#if 0
|
||||
client.clickObject(0, selected_object->getBlock()->getPos(),
|
||||
selected_object->getId(), g_selected_item);
|
||||
#endif
|
||||
}
|
||||
else if(g_input->getRightClicked())
|
||||
{
|
||||
std::cout<<DTIME<<"Right-clicked object"<<std::endl;
|
||||
#if 0
|
||||
/*
|
||||
Check if we want to modify the object ourselves
|
||||
*/
|
||||
if(selected_object->getTypeId() == MAPBLOCKOBJECT_TYPE_SIGN)
|
||||
{
|
||||
dstream<<"Sign object right-clicked"<<std::endl;
|
||||
|
||||
if(random_input == false)
|
||||
{
|
||||
// Get a new text for it
|
||||
|
||||
TextDest *dest = new TextDestSign(
|
||||
selected_object->getBlock()->getPos(),
|
||||
selected_object->getId(),
|
||||
&client);
|
||||
|
||||
SignObject *sign_object = (SignObject*)selected_object;
|
||||
|
||||
std::wstring wtext =
|
||||
narrow_to_wide(sign_object->getText());
|
||||
|
||||
(new GUITextInputMenu(guienv, guiroot, -1,
|
||||
&g_menumgr, dest,
|
||||
wtext))->drop();
|
||||
}
|
||||
}
|
||||
/*
|
||||
Otherwise pass the event to the server as-is
|
||||
*/
|
||||
else
|
||||
{
|
||||
client.clickObject(1, selected_object->getBlock()->getPos(),
|
||||
selected_object->getId(), g_selected_item);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
else // selected_object == NULL
|
||||
{
|
||||
|
||||
|
@ -99,6 +99,9 @@ void NodeMetadata::registerType(u16 id, Factory f)
|
||||
SignNodeMetadata
|
||||
*/
|
||||
|
||||
// Prototype
|
||||
SignNodeMetadata proto_SignNodeMetadata("");
|
||||
|
||||
SignNodeMetadata::SignNodeMetadata(std::string text):
|
||||
m_text(text)
|
||||
{
|
||||
@ -130,6 +133,9 @@ std::string SignNodeMetadata::infoText()
|
||||
ChestNodeMetadata
|
||||
*/
|
||||
|
||||
// Prototype
|
||||
ChestNodeMetadata proto_ChestNodeMetadata;
|
||||
|
||||
ChestNodeMetadata::ChestNodeMetadata()
|
||||
{
|
||||
NodeMetadata::registerType(typeId(), create);
|
||||
@ -182,6 +188,9 @@ bool ChestNodeMetadata::nodeRemovalDisabled()
|
||||
FurnaceNodeMetadata
|
||||
*/
|
||||
|
||||
// Prototype
|
||||
FurnaceNodeMetadata proto_FurnaceNodeMetadata;
|
||||
|
||||
FurnaceNodeMetadata::FurnaceNodeMetadata()
|
||||
{
|
||||
NodeMetadata::registerType(typeId(), create);
|
||||
|
@ -1222,7 +1222,7 @@ void Server::AsyncRunStep()
|
||||
//u16 peer_id = i.getNode()->getKey();
|
||||
RemoteClient *client = i.getNode()->getValue();
|
||||
Player *player = m_env.getPlayer(client->peer_id);
|
||||
std::cout<<player->getName()<<" ";
|
||||
std::cout<<player->getName()<<"\t";
|
||||
client->PrintInfo(std::cout);
|
||||
}
|
||||
}
|
||||
@ -1235,6 +1235,8 @@ void Server::AsyncRunStep()
|
||||
Check added and deleted active objects
|
||||
*/
|
||||
{
|
||||
//dstream<<"Server: Checking added and deleted active objects"<<std::endl;
|
||||
|
||||
JMutexAutoLock envlock(m_env_mutex);
|
||||
JMutexAutoLock conlock(m_con_mutex);
|
||||
|
||||
@ -1248,7 +1250,11 @@ void Server::AsyncRunStep()
|
||||
RemoteClient *client = i.getNode()->getValue();
|
||||
Player *player = m_env.getPlayer(client->peer_id);
|
||||
if(player==NULL)
|
||||
{
|
||||
dstream<<"WARNING: "<<__FUNCTION_NAME<<": Client "<<client->peer_id
|
||||
<<" has no associated player"<<std::endl;
|
||||
continue;
|
||||
}
|
||||
v3s16 pos = floatToInt(player->getPosition(), BS);
|
||||
|
||||
core::map<u16, bool> removed_objects;
|
||||
@ -1260,7 +1266,10 @@ void Server::AsyncRunStep()
|
||||
|
||||
// Ignore if nothing happened
|
||||
if(removed_objects.size() == 0 && added_objects.size() == 0)
|
||||
{
|
||||
//dstream<<"INFO: active objects: none changed"<<std::endl;
|
||||
continue;
|
||||
}
|
||||
|
||||
std::string data_buffer;
|
||||
|
||||
|
@ -285,7 +285,7 @@ public:
|
||||
void PrintInfo(std::ostream &o)
|
||||
{
|
||||
o<<"RemoteClient "<<peer_id<<": "
|
||||
<<", m_blocks_sent.size()="<<m_blocks_sent.size()
|
||||
<<"m_blocks_sent.size()="<<m_blocks_sent.size()
|
||||
<<", m_blocks_sending.size()="<<m_blocks_sending.size()
|
||||
<<", m_nearest_unsent_d="<<m_nearest_unsent_d
|
||||
<<", m_excess_gotblocks="<<m_excess_gotblocks
|
||||
|
@ -80,4 +80,35 @@ void TestSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
ItemSAO
|
||||
*/
|
||||
|
||||
ItemSAO::ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string inventorystring):
|
||||
ServerActiveObject(env, id, pos),
|
||||
m_inventorystring(inventorystring)
|
||||
{
|
||||
dstream<<"Server: ItemSAO created with inventorystring=\""
|
||||
<<m_inventorystring<<"\""<<std::endl;
|
||||
}
|
||||
|
||||
void ItemSAO::step(float dtime, Queue<ActiveObjectMessage> &messages)
|
||||
{
|
||||
}
|
||||
|
||||
std::string ItemSAO::getClientInitializationData()
|
||||
{
|
||||
dstream<<__FUNCTION_NAME<<std::endl;
|
||||
std::string data;
|
||||
data += itos(m_base_position.X);
|
||||
data += ",";
|
||||
data += itos(m_base_position.Y);
|
||||
data += ",";
|
||||
data += itos(m_base_position.Z);
|
||||
data += ":";
|
||||
data += m_inventorystring;
|
||||
return data;
|
||||
}
|
||||
|
||||
|
||||
|
@ -87,10 +87,12 @@ public:
|
||||
// Number of players which know about this object
|
||||
u16 m_known_by_count;
|
||||
/*
|
||||
Whether this object is to be removed when nobody knows about
|
||||
- Whether this object is to be removed when nobody knows about
|
||||
it anymore.
|
||||
Removal is delayed to preserve the id for the time during which
|
||||
- Removal is delayed to preserve the id for the time during which
|
||||
it could be confused to some other object by some client.
|
||||
- This is set to true by the step() method when the object wants
|
||||
to be deleted.
|
||||
*/
|
||||
bool m_removed;
|
||||
|
||||
@ -113,5 +115,20 @@ private:
|
||||
float m_age;
|
||||
};
|
||||
|
||||
class ItemSAO : public ServerActiveObject
|
||||
{
|
||||
public:
|
||||
ItemSAO(ServerEnvironment *env, u16 id, v3f pos,
|
||||
const std::string inventorystring);
|
||||
u8 getType() const
|
||||
{
|
||||
return ACTIVEOBJECT_TYPE_ITEM;
|
||||
}
|
||||
void step(float dtime, Queue<ActiveObjectMessage> &messages);
|
||||
std::string getClientInitializationData();
|
||||
private:
|
||||
std::string m_inventorystring;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user