Clean up CAO nametag handling and remove deprecated AO_CMD

AO_CMD_UPDATE_NAMETAG_ATTRIBUTES was deprecated in
9eee3c3f465c071bb9908749cf48be3c131a1bdf (0.4.14)
This commit is contained in:
sfan5 2020-05-26 16:05:06 +02:00
parent db7c262ee8
commit 4c8e1c3200
5 changed files with 42 additions and 37 deletions

@ -66,7 +66,8 @@ enum ActiveObjectCommand {
AO_CMD_SET_BONE_POSITION,
AO_CMD_ATTACH_TO,
AO_CMD_SET_PHYSICS_OVERRIDE,
AO_CMD_UPDATE_NAMETAG_ATTRIBUTES,
AO_CMD_OBSOLETE1,
// ^ UPDATE_NAMETAG_ATTRIBUTES deprecated since 0.4.14, removed in 5.3.0
AO_CMD_SPAWN_INFANT,
AO_CMD_SET_ANIMATION_SPEED
};

@ -776,15 +776,7 @@ void GenericCAO::addToScene(ITextureSource *tsrc)
if (node && m_matrixnode)
node->setParent(m_matrixnode);
if (node && !m_prop.nametag.empty() && !m_is_local_player) {
// Add nametag
v3f pos;
pos.Y = m_prop.selectionbox.MaxEdge.Y + 0.3f;
m_nametag = m_client->getCamera()->addNametag(node,
m_prop.nametag, m_prop.nametag_color,
pos);
}
updateNametag();
updateNodePos();
updateAnimation();
updateBonePosition();
@ -872,6 +864,38 @@ v3s16 GenericCAO::getLightPosition()
return floatToInt(m_position, BS);
}
void GenericCAO::updateNametag()
{
if (m_is_local_player) // No nametag for local player
return;
if (m_prop.nametag.empty()) {
// Delete nametag
if (m_nametag) {
m_client->getCamera()->removeNametag(m_nametag);
m_nametag = nullptr;
}
return;
}
scene::ISceneNode *node = getSceneNode();
if (!node)
return;
v3f pos;
pos.Y = m_prop.selectionbox.MaxEdge.Y + 0.3f;
if (!m_nametag) {
// Add nametag
m_nametag = m_client->getCamera()->addNametag(node,
m_prop.nametag, m_prop.nametag_color, pos);
} else {
// Update nametag
m_nametag->nametag_text = m_prop.nametag;
m_nametag->nametag_color = m_prop.nametag_color;
m_nametag->nametag_pos = pos;
}
}
void GenericCAO::updateNodePos()
{
if (getParent() != NULL)
@ -1465,8 +1489,6 @@ bool GenericCAO::visualExpiryRequired(const ObjectProperties &new_) const
old.initial_sprite_basepos != new_.initial_sprite_basepos ||
old.is_visible != new_.is_visible ||
old.mesh != new_.mesh ||
old.nametag != new_.nametag ||
old.nametag_color != new_.nametag_color ||
old.spritediv != new_.spritediv ||
old.use_texture_alpha != new_.use_texture_alpha ||
old.visual != new_.visual ||
@ -1516,6 +1538,7 @@ void GenericCAO::processMessage(const std::string &data)
if ((m_is_player && !m_is_local_player) && m_prop.nametag.empty())
m_prop.nametag = m_name;
updateNametag();
if (expire_visuals) {
expireVisuals();
@ -1694,22 +1717,14 @@ void GenericCAO::processMessage(const std::string &data)
int rating = readS16(is);
m_armor_groups[name] = rating;
}
} else if (cmd == AO_CMD_UPDATE_NAMETAG_ATTRIBUTES) {
// Deprecated, for backwards compatibility only.
readU8(is); // version
m_prop.nametag_color = readARGB8(is);
if (m_nametag != NULL) {
m_nametag->nametag_color = m_prop.nametag_color;
v3f pos;
pos.Y = m_prop.collisionbox.MaxEdge.Y + 0.3f;
m_nametag->nametag_pos = pos;
}
} else if (cmd == AO_CMD_SPAWN_INFANT) {
u16 child_id = readU16(is);
u8 type = readU8(is); // maybe this will be useful later
(void)type;
addAttachmentChild(child_id);
} else if (cmd == AO_CMD_OBSOLETE1) {
// Don't do anything and also don't log a warning
} else {
warningstream << FUNCTION_NAME
<< ": unknown command or outdated client \""

@ -244,6 +244,8 @@ public:
v3s16 getLightPosition();
void updateNametag();
void updateNodePos();
void step(float dtime, ClientEnvironment *env);

@ -127,9 +127,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)
}
msg_os << serializeLongString(generateUpdateAttachmentCommand()); // 4
msg_os << serializeLongString(generateUpdatePhysicsOverrideCommand()); // 5
// (AO_CMD_UPDATE_NAMETAG_ATTRIBUTES) : Deprecated, for backwards compatibility only.
msg_os << serializeLongString(generateUpdateNametagAttributesCommand(m_prop.nametag_color)); // 6
int message_count = 6 + m_bone_position.size();
int message_count = 5 + m_bone_position.size();
for (std::unordered_set<int>::const_iterator ii = m_attachment_child_ids.begin();
ii != m_attachment_child_ids.end(); ++ii) {
if (ServerActiveObject *obj = m_env->getActiveObject(*ii)) {

@ -61,17 +61,6 @@ std::string ServerActiveObject::generateUpdateInfantCommand(u16 infant_id, u16 p
return os.str();
}
std::string ServerActiveObject::generateUpdateNametagAttributesCommand(const video::SColor &color) const
{
std::ostringstream os(std::ios::binary);
// command
writeU8(os, AO_CMD_UPDATE_NAMETAG_ATTRIBUTES);
// parameters
writeU8(os, 1); // version for forward compatibility
writeARGB8(os, color);
return os.str();
}
void ServerActiveObject::dumpAOMessagesToQueue(std::queue<ActiveObjectMessage> &queue)
{
while (!m_messages_out.empty()) {