forked from Mirrorlandia_minetest/minetest
Use a doT.js template for the serverlist
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util/master/README.md
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24
util/master/README.md
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Minetest server list
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====================
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Setting up the webpage
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----------------------
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You will have to install node.js, doT.js and their dependencies to compile
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the serverlist webpage template.
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First install node.js, eg:
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# apt-get install nodejs
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# pacman -S nodejs
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# emerge nodejs
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Then install doT.js and it's dependencies:
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$ cd ~/code
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$ git clone https://github.com/olado/doT.git
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$ cd doT
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$ npm install
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And finally compile the template:
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$ cd ~/minetest/util/master
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$ ~/code/doT/bin/dot-packer -s . -d .
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@ -1,12 +1,15 @@
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<!DOCTYPE html>
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<html>
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<head>
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<meta charset="utf-8">
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<title>Minetest server list</title>
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<link rel="stylesheet" href="style.css"/>
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</head>
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<body><div id="servers_table"></div></body>
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<head>
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<meta charset="utf-8">
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<title>Minetest server list</title>
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<link rel="stylesheet" href="style.css" />
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<script src="//ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
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<script src="servers.js"></script>
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<script src="list.js"></script>
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</head>
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<body>
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<div id="server_list"></div>
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</body>
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</html>
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<script src="//ajax.googleapis.com/ajax/libs/jquery/1.9.1/jquery.min.js"></script>
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<script>//var master = {root: 'http://servers.minetest.net/', limit:10, clients_min:1, no_flags:1, no_ping:1, no_uptime:1};</script>
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<script src="list.js"></script>
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@ -1,132 +1,80 @@
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var master_root, output_to;
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var master;
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if (!master) master = {
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root: master_root,
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output: output_to
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};
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function e(s) {
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if (typeof s === "undefined") s = '';
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if (typeof s === "number") return s;
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return s.replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>').replace(/"/g, '"'); //mc"
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if (!master) {
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master = {
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url: "http://servers.minetest.net/list",
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output: "#server_list"
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};
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}
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function human_time(t, abs) {
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var n = 's';
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if (!t || t < 0) t = 0;
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var f = 0;
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var s = parseInt(abs ? (t || 0) : (new Date().getTime() / 1000 - (t || 0)));
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if (!s || s <= 0) s = 0;
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if (s == 0) return 'now';
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if (s >= 60) {
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s /= 60;
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n = 'm';
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if (s >= 60) {
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s /= 60;
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n = 'h';
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f = 1;
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if (s >= 24) {
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s /= 24;
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n = 'd';
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f = 1;
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if (s >= 30) {
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s /= 30;
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n = 'M';
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f = 1;
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if (s >= 12) {
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s /= 12;
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n = 'y';
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f = 1;
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}
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}
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}
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}
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}
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return ((f ? parseFloat(s).toFixed(1) : parseInt(s)) + n);
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function humanTime(seconds) {
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if (!seconds) return '?';
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var conv = {
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y: 31536000,
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d: 86400,
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h: 3600,
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m: 60
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}
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for (var i in conv) {
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if (seconds >= conv[i]) {
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return (seconds / conv[i]).toFixed(1) + i;
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}
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}
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}
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function success(r) {
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if (!r || !r.list) return;
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var h = '';
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if (!master.no_total && r.total && r.total_max)
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h += '<div class="mts_total">Players: ' + r.total.clients + ('/' + r.total_max.clients) + ' servers: ' + r.total.servers + ('/' + r.total_max.servers) + '</div>';
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h += '<table class="mts_table">';
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if (r.list.length) {
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h += '<tr class="mts_head">';
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if (!master.no_address) h += '<th>ip[:port]</th>';
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if (!master.no_clients) h += '<th>players/max</th>';
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if (!master.no_version) h += '<th>version gameid mapgen</th>';
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if (!master.no_name) h += '<th>name</th>';
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if (!master.no_description) h += '<th>description</th>';
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if (!master.no_flags) h += '<th>flags</th>';
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if (!master.no_uptime) h += '<th>uptime age</th>';
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if (!master.no_ping) h += '<th>ping</th>';
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h += '</tr>';
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}
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var count = 0;
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for (var i = 0; i < r.list.length; ++i) {
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if (++count > master.limit && master.limit) break;
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var s = r.list[i];
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if (!s) continue;
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if (master.clients_min && s.clients < master.clients_min) continue;
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if (/:/.test(s.address)) s.address = '[' + s.address + ']';
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h += '<tr class="mts_row">';
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if (!master.no_address) h += '<td class="mts_address">' + e(s.address) + (s.port != 30000 ? (':' + e(s.port)) : '') + '</td>';
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if (!master.no_clients) {
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h += '<td class="mts_clients' + (s.clients && s.clients_list ? ' mts_is_clients' : '') + '">';
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if (!master.no_clients_list && s.clients && s.clients_list) {
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h += '<div class="mts_clients_list">Players (' + e(s.clients) + '):<br/>';
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for (var ii in s.clients_list)
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h += e(s.clients_list[ii]) + '<br/>';
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h += '</div>';
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}
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h += e(s.clients) + (s.clients_max ? '/' + e(s.clients_max) : '') + (s.clients_top ? ', ' + e(s.clients_top) : '') + '</td>';
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}
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var mods = 0;
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if (s.mods && jQuery.isArray(s.mods))
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mods = s.mods.length;
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if (!master.no_version) {
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h += '<td class="mts_version' + (mods ? ' mts_is_mods' : '') + '">' + e(s.version) + ' ' + e(s.gameid) + ' ' + e(s.mapgen);
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if (!master.no_mods && mods) {
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h += '<div class="mts_mods">Mods (' + mods + '):<br/>';
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for (var ii in s.mods)
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h += e(s.mods[ii]) + '<br/>';
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h += '</div>';
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}
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h += '</td>';
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}
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if (!master.no_name) {
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h += '<td class="mts_url">';
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if (s.url) h += '<a href="' + e(s.url) + '">';
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h += e(s.name || s.url);
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if (s.url) h += '</a>';
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h += '</td>';
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}
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if (!master.no_description) h += '<td class="mts_description">' + e(s.description) + '</td>';
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if (!master.no_flags) {
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h += '<td class="mts_flags">' +
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(s.password ? 'Pwd ' : '') +
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(s.creative ? 'Cre ' : '') +
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(s.damage ? 'Dmg ' : '') +
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(s.pvp ? 'Pvp ' : '') +
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(s.dedicated ? 'Ded ' : '') +
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(s.rollback ? 'Rol ' : '') +
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(s.liquid_finite ? 'Liq ' : '') +
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'</td>';
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}
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if (!s.start || s.start < 0) s.start = 0;
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if (!master.no_uptime) h += '<td class="mts_uptime">' + (s.uptime ? human_time(s.uptime, 1) : s.start ? human_time(s.start) : '') + (s.game_time ? ' ' + human_time(s.game_time, 1) : '') + '</td>';
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if (!master.no_ping) h += '<td class="mts_ping">' + (s.ping ? parseFloat(s.ping).toFixed(3) * 1000 : '') + '</td>';
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h += '</tr>';
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}
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h += '</table>';
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if (master.clients_min || master.limit)
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h += '<a href="#" onclick="delete master.limit;delete master.clients_min; get(1);">more...</a>';
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jQuery(master.output || '#servers_table').html(h);
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function escapeHTML(str) {
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return str.replace(/&/g, '&').replace(/</g, '<').replace(/>/g, '>').replace(/"/g, '"');
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}
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function get(refresh) {
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jQuery.getJSON((master.root || '') + 'list', success);
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if (!refresh && !master.no_refresh) setTimeout(get, 60000);
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function addressString(server) {
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var isIPv6 = server.address.indexOf(":") != -1;
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var addrStr = (isIPv6 ? '[' : '') +
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escapeHTML(server.address) +
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(isIPv6 ? ']' : '');
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var shortStr = addrStr;
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addrStr += ':' + server.port;
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var str = '<span'
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if (shortStr.length > 25) {
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shortStr = shortStr.substr(0, 23) + "…";
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str += ' class="tooltip" title="' + addrStr + '"'
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}
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if (server.port != 30000)
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shortStr += ':' + server.port;
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return str + '>' + shortStr + '</span>';
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}
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function tooltipString(str, maxLen) {
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str = escapeHTML(str);
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var shortStr = str;
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var ret = '<span';
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if (shortStr.length > maxLen) {
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shortStr = shortStr.substr(0, maxLen - 2) + "…";
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ret += ' class="tooltip" title="' + str + '"';
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}
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return ret + '>' + shortStr + '</span>';
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}
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function hoverList(name, list) {
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if (!list || list.length == 0) return '';
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var str = '<div class="hover_list">'
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str += name + '(' + list.length + ')<br />';
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for (var i in list) {
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str += escapeHTML(list[i]) + '<br />';
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}
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return str + '</div>';
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}
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function draw(json) {
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html = window.render.servers(json);
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jQuery(master.output || '#server_list').html(html);
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}
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function get() {
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jQuery.getJSON(master.url, draw);
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}
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if (!master.no_refresh) {
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setInterval(get, 60 * 1000);
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}
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get();
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68
util/master/servers.jst
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68
util/master/servers.jst
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{{? !master.no_total}}
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<div class="total">
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Players: {{=it.total.clients}}/{{=it.total_max.clients}}
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Servers: {{=it.total.servers}}/{{=it.total_max.servers}}
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</div>
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{{?}}
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<table>
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<tr>
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{{? !master.no_address}}<th>IP[:Port]</th>{{?}}
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{{? !master.no_clients}}<th>Players/Max</th>{{?}}
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{{? !master.no_version}}<th>Version, Gameid, MapGen</th>{{?}}
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{{? !master.no_name}}<th>Name</th>{{?}}
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{{? !master.no_description}}<th>Description</th>{{?}}
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{{? !master.no_flags}}<th>Flags</th>{{?}}
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{{? !master.no_uptime}}<th>Uptime, Age</th>{{?}}
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{{? !master.no_ping}}<th>Ping</th>{{?}}
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</tr>
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{{~it.list :server:index}}
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{{ if (master.limit && index + 1 > master.limit) break;}}
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<tr>
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{{? !master.no_address}}
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<td class ="address">
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{{=addressString(server)}}
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</td>{{?}}
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{{? !master.no_clients}}
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<td class="clients{{? server.clients_list && server.clients_list.length > 0}} hover_list_text{{?}}">
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{{=server.clients}}/{{=server.clients_max}} {{=server.clients_top}}
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{{=hoverList("Clients", server.clients_list)}}
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</td>{{?}}
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{{? !master.no_version}}
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<td class="version{{? server.mods && server.mods.length > 0}} hover_list_text{{?}}">
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{{=escapeHTML(server.version)}}, {{=escapeHTML(server.gameid)}},
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{{=escapeHTML(server.mapgen || '?')}}
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{{=hoverList("Mods", server.mods)}}
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</td>{{?}}
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{{? !master.no_name}}
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<td class="name">
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{{? server.url}}
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<a href="{{=escapeHTML(server.url)}}">{{=tooltipString(server.name, 25)}}</a>
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{{??}}
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{{=tooltipString(server.name, 25)}}
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{{?}}
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</td>{{?}}
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{{? !master.no_description}}
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<td class="description">
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{{=tooltipString(server.description, 50)}}
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</td>{{?}}
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{{? !master.no_flags}}
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<td class="flags">
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{{=server.creative ? 'Cre ' : ''}}
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{{=server.dedicated ? 'Ded ' : ''}}
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{{=server.damage ? 'Dmg ' : ''}}
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{{=server.liquid_finite ? 'Liq ' : ''}}
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{{=server.pvp ? 'PvP ' : ''}}
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{{=server.password ? 'Pwd ' : ''}}
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{{=server.rollback ? 'Rol ' : ''}}
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</td>{{?}}
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{{? !master.no_uptime}}
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<td class="uptime">
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{{=humanTime(server.uptime)}}, {{=humanTime(server.game_time)}}
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</td>{{?}}
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{{? !master.no_ping}}
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<td class="ping">
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{{=Math.floor(server.ping * 1000)}}
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</td>{{?}}
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</tr>
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{{~}}
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</table>
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table {
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max-width: 100%;
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background-color: transparent;
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border-collapse: collapse;
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border-spacing: 0;
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#server_list table {
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max-width: 100%;
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width: 100%;
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background-color: transparent;
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border-collapse: collapse;
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border-spacing: 0;
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font-size: small;
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}
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td, th {
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border: 1px solid gray;
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#server_list td, #server_list th {
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border: 1px solid gray;
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}
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div#table table {
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width: 100%;
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.hover_list{
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visibility: hidden;
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border: gray solid 1px;
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position: absolute;
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z-index: 100;
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background-color: white;
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padding: 0.5em;
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}
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.mts_mods, .mts_clients_list {
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visibility: hidden;
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border:gray solid 1px;
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position:absolute;
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z-index:100;
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background-color:white;
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padding:.5em;
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td:hover .hover_list {
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visibility: visible;
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}
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.mts_version:hover .mts_mods, .mts_clients:hover .mts_clients_list {
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visibility: visible;
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.hover_list_text, .tooltip {
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text-decoration: underline;
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text-decoration-style: dashed;
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}
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.mts_version.mts_is_mods, .mts_clients.mts_is_clients {
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text-decoration:underline;
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text-decoration-style:dashed;
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}
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