forked from Mirrorlandia_minetest/minetest
Use pause_fps_max also on multiplayer
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@ -1060,10 +1060,8 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
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create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
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create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
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if (singleplayermode) {
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(*cur_formspec)->doPause = true;
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(*cur_formspec)->doPause = true;
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}
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}
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}
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/******************************************************************************/
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/******************************************************************************/
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void the_game(bool &kill, bool random_input, InputHandler *input,
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void the_game(bool &kill, bool random_input, InputHandler *input,
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