forked from Mirrorlandia_minetest/minetest
Use pause_fps_max also on multiplayer
This commit is contained in:
parent
b19dd922ec
commit
55c646c5c2
@ -1060,9 +1060,7 @@ static void show_pause_menu(GUIFormSpecMenu** cur_formspec,
|
|||||||
|
|
||||||
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
|
create_formspec_menu(cur_formspec, invmgr, gamedef, tsrc, device, fs_src, txt_dst);
|
||||||
|
|
||||||
if (singleplayermode) {
|
|
||||||
(*cur_formspec)->doPause = true;
|
(*cur_formspec)->doPause = true;
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/******************************************************************************/
|
/******************************************************************************/
|
||||||
|
Loading…
Reference in New Issue
Block a user