forked from Mirrorlandia_minetest/minetest
Rework texture generating code, add texture grouping via ( ... )
This commit is contained in:
parent
5357a17bac
commit
5884236046
@ -7,6 +7,7 @@ core.features = {
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get_all_craft_recipes_works = true,
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get_all_craft_recipes_works = true,
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use_texture_alpha = true,
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use_texture_alpha = true,
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no_legacy_abms = true,
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no_legacy_abms = true,
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texture_names_parens = true,
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}
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}
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function core.has_feature(arg)
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function core.has_feature(arg)
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@ -186,6 +186,78 @@ stripping out the file extension:
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e.g. foomod_foothing.png
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e.g. foomod_foothing.png
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e.g. foomod_foothing
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e.g. foomod_foothing
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Texture modifiers
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-----------------
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There are various texture modifiers that can be used
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to generate textures on-the-fly.
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Texture overlaying:
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Textures can be overlaid by putting a ^ between them.
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Example: default_dirt.png^default_grass_side.png
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default_grass_side.png is overlayed over default_dirt.png
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Texture grouping:
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Textures can be grouped together by enclosing them in ( and ).
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Example: cobble.png^(thing1.png^thing2.png)
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A texture for 'thing1.png^thing2.png' is created and the resulting
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texture is overlaid over cobble.png.
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Advanced texture modifiers:
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[crack:<n>:<p>
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n = animation frame count, p = current animation frame
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Draw a step of the crack animation on the texture.
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Example: default_cobble.png^[crack:10:1
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[combine:<w>x<h>:<x1>,<y1>=<file1>:<x2>,<y2>=<file2>
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w = width, h = height, x1/x2 = x position, y1/y1 = y position,
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file1/file2 = texture to combine
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Create a textue of size <w> x <h> and blit <file1> to (<x1>,<y1>)
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and blit <file2> to (<x2>,<y2>).
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Example: [combine:16x32:0,0=default_cobble.png:0,16=default_wood.png
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[brighten
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Brightens the texture.
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Example: tnt_tnt_side.png^[brighten
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[noalpha
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Makes the texture completly opaque.
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Example: default_leaves.png^[noalpha
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[makealpha:<r>,<g>,<b>
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Convert one color to transparency.
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Example: default_cobble.png^[makealpha:128,128,128
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[transform<t>
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t = transformation(s) to apply
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Rotates and/or flips the image.
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<t> can be a number (between 0 and 7) or a transform name.
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Rotations are counter-clockwise.
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0 I identity
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1 R90 rotate by 90 degrees
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2 R180 rotate by 180 degrees
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3 R270 rotate by 270 degrees
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4 FX flip X
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5 FXR90 flip X then rotate by 90 degrees
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6 FY flip Y
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7 FYR90 flip Y then rotate by 90 degrees
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Example: default_stone.png^[transformFXR90
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[inventorycube{<top>{<left>{<right>
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'^' is replaced by '&' in texture names
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Create an inventory cube texture using the side textures.
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Example: [inventorycube{grass.png{dirt.png&grass_side.png{dirt.png&grass_side.png
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Creates an inventorycube with 'grass.png', 'dirt.png^grass_side.png' and
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'dirt.png^grass_side.png' textures
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[lowpart:<percent>:<file>
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Blit the lower <percent>% part of <file> on the texture:
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Example: base.png^[lowpart:25:overlay.png
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[verticalframe:<t>:<n>
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t = animation frame count, n = current animation frame
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Crops the texture to a frame of a vertical animation.
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Example: default_torch_animated.png^[verticalframe:16:8
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Sounds
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Sounds
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-------
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-------
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Only OGG Vorbis files are supported.
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Only OGG Vorbis files are supported.
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399
src/tile.cpp
399
src/tile.cpp
@ -306,27 +306,12 @@ public:
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/*
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/*
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Gets a texture id from cache or
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Gets a texture id from cache or
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- if main thread, from getTextureIdDirect
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- if main thread, generates the texture, adds to cache and returns id.
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- if other thread, adds to request queue and waits for main thread
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- if other thread, adds to request queue and waits for main thread.
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*/
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u32 getTextureId(const std::string &name);
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/*
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Example names:
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"stone.png"
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"stone.png^crack2"
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"stone.png^mineral_coal.png"
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"stone.png^mineral_coal.png^crack1"
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- If texture specified by name is found from cache, return the
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cached id.
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- Otherwise generate the texture, add to cache and return id.
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Recursion is used to find out the largest found part of the
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texture and continue based on it.
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The id 0 points to a NULL texture. It is returned in case of error.
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The id 0 points to a NULL texture. It is returned in case of error.
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*/
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*/
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u32 getTextureIdDirect(const std::string &name);
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u32 getTextureId(const std::string &name);
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// Finds out the name of a cached texture.
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// Finds out the name of a cached texture.
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std::string getTextureName(u32 id);
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std::string getTextureName(u32 id);
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@ -382,12 +367,7 @@ public:
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// Generates an image from a full string like
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// Generates an image from a full string like
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// "stone.png^mineral_coal.png^[crack:1:0".
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// "stone.png^mineral_coal.png^[crack:1:0".
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// Shall be called from the main thread.
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// Shall be called from the main thread.
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video::IImage* generateImageFromScratch(std::string name);
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video::IImage* generateImage(const std::string &name);
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// Generate image based on a string like "stone.png" or "[crack:1:0".
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// if baseimg is NULL, it is created. Otherwise stuff is made on it.
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// Shall be called from the main thread.
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bool generateImage(std::string part_of_name, video::IImage *& baseimg);
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video::ITexture* getNormalTexture(const std::string &name);
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video::ITexture* getNormalTexture(const std::string &name);
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private:
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private:
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@ -401,6 +381,13 @@ private:
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// This should be only accessed from the main thread
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// This should be only accessed from the main thread
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SourceImageCache m_sourcecache;
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SourceImageCache m_sourcecache;
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// Generate a texture
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u32 generateTexture(const std::string &name);
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// Generate image based on a string like "stone.png" or "[crack:1:0".
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// if baseimg is NULL, it is created. Otherwise stuff is made on it.
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bool generateImagePart(std::string part_of_name, video::IImage *& baseimg);
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// Thread-safe cache of what source images are known (true = known)
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// Thread-safe cache of what source images are known (true = known)
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MutexedMap<std::string, bool> m_source_image_existence;
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MutexedMap<std::string, bool> m_source_image_existence;
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@ -501,7 +488,7 @@ u32 TextureSource::getTextureId(const std::string &name)
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*/
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*/
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if(get_current_thread_id() == m_main_thread)
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if(get_current_thread_id() == m_main_thread)
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{
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{
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return getTextureIdDirect(name);
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return generateTexture(name);
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}
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}
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else
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else
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{
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{
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@ -567,152 +554,51 @@ void imageTransform(u32 transform, video::IImage *src, video::IImage *dst);
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/*
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/*
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This method generates all the textures
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This method generates all the textures
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*/
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*/
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u32 TextureSource::getTextureIdDirect(const std::string &name)
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u32 TextureSource::generateTexture(const std::string &name)
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{
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{
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//infostream<<"getTextureIdDirect(): name=\""<<name<<"\""<<std::endl;
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//infostream << "generateTexture(): name=\"" << name << "\"" << std::endl;
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// Empty name means texture 0
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// Empty name means texture 0
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if(name == "")
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if (name == "") {
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{
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infostream<<"generateTexture(): name is empty"<<std::endl;
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infostream<<"getTextureIdDirect(): name is empty"<<std::endl;
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return 0;
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return 0;
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}
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}
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{
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/*
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See if texture already exists
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*/
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JMutexAutoLock lock(m_textureinfo_cache_mutex);
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std::map<std::string, u32>::iterator n;
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n = m_name_to_id.find(name);
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if (n != m_name_to_id.end()) {
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return n->second;
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}
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}
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/*
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/*
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Calling only allowed from main thread
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Calling only allowed from main thread
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*/
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*/
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if(get_current_thread_id() != m_main_thread)
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if (get_current_thread_id() != m_main_thread) {
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{
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errorstream<<"TextureSource::generateTexture() "
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errorstream<<"TextureSource::getTextureIdDirect() "
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"called not from main thread"<<std::endl;
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"called not from main thread"<<std::endl;
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return 0;
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return 0;
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}
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}
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/*
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video::IVideoDriver *driver = m_device->getVideoDriver();
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See if texture already exists
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*/
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{
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JMutexAutoLock lock(m_textureinfo_cache_mutex);
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std::map<std::string, u32>::iterator n;
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n = m_name_to_id.find(name);
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if(n != m_name_to_id.end())
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{
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/*infostream<<"getTextureIdDirect(): \""<<name
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<<"\" found in cache"<<std::endl;*/
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return n->second;
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}
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}
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/*infostream<<"getTextureIdDirect(): \""<<name
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<<"\" NOT found in cache. Creating it."<<std::endl;*/
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/*
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Get the base image
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*/
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char separator = '^';
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/*
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This is set to the id of the base image.
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If left 0, there is no base image and a completely new image
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is made.
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*/
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u32 base_image_id = 0;
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// Find last meta separator in name
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s32 last_separator_position = -1;
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for(s32 i=name.size()-1; i>=0; i--)
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{
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if(name[i] == separator)
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{
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last_separator_position = i;
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break;
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}
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}
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/*
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If separator was found, construct the base name and make the
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base image using a recursive call
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*/
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std::string base_image_name;
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if(last_separator_position != -1)
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{
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// Construct base name
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base_image_name = name.substr(0, last_separator_position);
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/*infostream<<"getTextureIdDirect(): Calling itself recursively"
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" to get base image of \""<<name<<"\" = \""
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<<base_image_name<<"\""<<std::endl;*/
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base_image_id = getTextureIdDirect(base_image_name);
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}
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//infostream<<"base_image_id="<<base_image_id<<std::endl;
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video::IVideoDriver* driver = m_device->getVideoDriver();
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assert(driver);
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assert(driver);
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video::ITexture *t = NULL;
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video::IImage *img = generateImage(name);
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/*
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video::ITexture *tex = NULL;
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An image will be built from files and then converted into a texture.
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*/
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video::IImage *baseimg = NULL;
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// If a base image was found, copy it to baseimg
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if (img != NULL) {
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if(base_image_id != 0)
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{
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JMutexAutoLock lock(m_textureinfo_cache_mutex);
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TextureInfo *ti = &m_textureinfo_cache[base_image_id];
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if(ti->texture == NULL)
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{
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infostream<<"getTextureIdDirect(): WARNING: NULL Texture in "
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<<"cache: \""<<base_image_name<<"\""
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<<std::endl;
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}
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else
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{
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core::dimension2d<u32> dim = ti->texture->getSize();
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baseimg = driver->createImage(ti->texture,v2s32(0,0), dim);
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/*infostream<<"getTextureIdDirect(): Loaded \""
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<<base_image_name<<"\" from image cache"
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<<std::endl;*/
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}
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}
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/*
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Parse out the last part of the name of the image and act
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according to it
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*/
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std::string last_part_of_name = name.substr(last_separator_position+1);
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//infostream<<"last_part_of_name=\""<<last_part_of_name<<"\""<<std::endl;
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// Generate image according to part of name
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if(!generateImage(last_part_of_name, baseimg))
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{
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errorstream<<"getTextureIdDirect(): "
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"failed to generate \""<<last_part_of_name<<"\""
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<<std::endl;
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}
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// If no resulting image, print a warning
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if(baseimg == NULL)
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{
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errorstream<<"getTextureIdDirect(): baseimg is NULL (attempted to"
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" create texture \""<<name<<"\""<<std::endl;
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}
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if(baseimg != NULL)
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{
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#ifdef __ANDROID__
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#ifdef __ANDROID__
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baseimg = Align2Npot2(baseimg, driver);
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img = Align2Npot2(img, driver);
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#endif
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#endif
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// Create texture from resulting image
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// Create texture from resulting image
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t = driver->addTexture(name.c_str(), baseimg);
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tex = driver->addTexture(name.c_str(), img);
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baseimg->drop();
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img->drop();
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}
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}
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/*
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/*
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@ -722,7 +608,7 @@ u32 TextureSource::getTextureIdDirect(const std::string &name)
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JMutexAutoLock lock(m_textureinfo_cache_mutex);
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JMutexAutoLock lock(m_textureinfo_cache_mutex);
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u32 id = m_textureinfo_cache.size();
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u32 id = m_textureinfo_cache.size();
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TextureInfo ti(name, t);
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TextureInfo ti(name, tex);
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m_textureinfo_cache.push_back(ti);
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m_textureinfo_cache.push_back(ti);
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m_name_to_id[name] = id;
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m_name_to_id[name] = id;
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@ -779,7 +665,7 @@ void TextureSource::processQueue()
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<<"name=\""<<request.key<<"\""
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<<"name=\""<<request.key<<"\""
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<<std::endl;*/
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<<std::endl;*/
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m_get_texture_queue.pushResult(request,getTextureIdDirect(request.key));
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m_get_texture_queue.pushResult(request, generateTexture(request.key));
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}
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}
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}
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}
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@ -803,15 +689,15 @@ void TextureSource::rebuildImagesAndTextures()
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// Recreate textures
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// Recreate textures
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for(u32 i=0; i<m_textureinfo_cache.size(); i++){
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for(u32 i=0; i<m_textureinfo_cache.size(); i++){
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TextureInfo *ti = &m_textureinfo_cache[i];
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TextureInfo *ti = &m_textureinfo_cache[i];
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video::IImage *img = generateImageFromScratch(ti->name);
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video::IImage *img = generateImage(ti->name);
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#ifdef __ANDROID__
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#ifdef __ANDROID__
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img = Align2Npot2(img,driver);
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img = Align2Npot2(img, driver);
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assert(img->getDimension().Height == npot2(img->getDimension().Height));
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assert(img->getDimension().Height == npot2(img->getDimension().Height));
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assert(img->getDimension().Width == npot2(img->getDimension().Width));
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assert(img->getDimension().Width == npot2(img->getDimension().Width));
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#endif
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#endif
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// Create texture from resulting image
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// Create texture from resulting image
|
||||||
video::ITexture *t = NULL;
|
video::ITexture *t = NULL;
|
||||||
if(img) {
|
if (img) {
|
||||||
t = driver->addTexture(ti->name.c_str(), img);
|
t = driver->addTexture(ti->name.c_str(), img);
|
||||||
img->drop();
|
img->drop();
|
||||||
}
|
}
|
||||||
@ -819,7 +705,7 @@ void TextureSource::rebuildImagesAndTextures()
|
|||||||
// Replace texture
|
// Replace texture
|
||||||
ti->texture = t;
|
ti->texture = t;
|
||||||
|
|
||||||
if (t_old != 0)
|
if (t_old)
|
||||||
m_texture_trash.push_back(t_old);
|
m_texture_trash.push_back(t_old);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1024,51 +910,103 @@ video::ITexture* TextureSource::generateTextureFromMesh(
|
|||||||
return rtt;
|
return rtt;
|
||||||
}
|
}
|
||||||
|
|
||||||
video::IImage* TextureSource::generateImageFromScratch(std::string name)
|
video::IImage* TextureSource::generateImage(const std::string &name)
|
||||||
{
|
{
|
||||||
/*infostream<<"generateImageFromScratch(): "
|
|
||||||
"\""<<name<<"\""<<std::endl;*/
|
|
||||||
|
|
||||||
video::IVideoDriver *driver = m_device->getVideoDriver();
|
|
||||||
assert(driver);
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Get the base image
|
Get the base image
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
const char separator = '^';
|
||||||
|
const char paren_open = '(';
|
||||||
|
const char paren_close = ')';
|
||||||
|
|
||||||
|
// Find last separator in the name
|
||||||
|
s32 last_separator_pos = -1;
|
||||||
|
u8 paren_bal = 0;
|
||||||
|
for(s32 i = name.size() - 1; i >= 0; i--) {
|
||||||
|
switch(name[i]) {
|
||||||
|
case separator:
|
||||||
|
if (paren_bal == 0) {
|
||||||
|
last_separator_pos = i;
|
||||||
|
i = -1; // break out of loop
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case paren_open:
|
||||||
|
if (paren_bal == 0) {
|
||||||
|
errorstream << "generateImage(): unbalanced parentheses"
|
||||||
|
<< "(extranous '(') while generating texture \""
|
||||||
|
<< name << "\"" << std::endl;
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
paren_bal--;
|
||||||
|
break;
|
||||||
|
case paren_close:
|
||||||
|
paren_bal++;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (paren_bal > 0) {
|
||||||
|
errorstream << "generateImage(): unbalanced parentheses"
|
||||||
|
<< "(missing matching '(') while generating texture \""
|
||||||
|
<< name << "\"" << std::endl;
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
video::IImage *baseimg = NULL;
|
video::IImage *baseimg = NULL;
|
||||||
|
|
||||||
char separator = '^';
|
|
||||||
|
|
||||||
// Find last meta separator in name
|
|
||||||
s32 last_separator_position = name.find_last_of(separator);
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
If separator was found, construct the base name and make the
|
If separator was found, make the base image
|
||||||
base image using a recursive call
|
using a recursive call.
|
||||||
*/
|
*/
|
||||||
std::string base_image_name;
|
if (last_separator_pos != -1) {
|
||||||
if(last_separator_position != -1)
|
baseimg = generateImage(name.substr(0, last_separator_pos));
|
||||||
{
|
|
||||||
// Construct base name
|
|
||||||
base_image_name = name.substr(0, last_separator_position);
|
|
||||||
baseimg = generateImageFromScratch(base_image_name);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
video::IVideoDriver* driver = m_device->getVideoDriver();
|
||||||
|
assert(driver);
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Parse out the last part of the name of the image and act
|
Parse out the last part of the name of the image and act
|
||||||
according to it
|
according to it
|
||||||
*/
|
*/
|
||||||
|
|
||||||
std::string last_part_of_name = name.substr(last_separator_position+1);
|
std::string last_part_of_name = name.substr(last_separator_pos + 1);
|
||||||
|
|
||||||
// Generate image according to part of name
|
/*
|
||||||
if(!generateImage(last_part_of_name, baseimg))
|
If this name is enclosed in parentheses, generate it
|
||||||
{
|
and blit it onto the base image
|
||||||
errorstream<<"generateImageFromScratch(): "
|
*/
|
||||||
"failed to generate \""<<last_part_of_name<<"\""
|
if (last_part_of_name[0] == paren_open
|
||||||
<<std::endl;
|
&& last_part_of_name[last_part_of_name.size() - 1] == paren_close) {
|
||||||
return NULL;
|
std::string name2 = last_part_of_name.substr(1,
|
||||||
|
last_part_of_name.size() - 2);
|
||||||
|
video::IImage *tmp = generateImage(name2);
|
||||||
|
if (!tmp) {
|
||||||
|
errorstream << "generateImage(): "
|
||||||
|
"Failed to generate \"" << name2 << "\""
|
||||||
|
<< std::endl;
|
||||||
|
return NULL;
|
||||||
|
}
|
||||||
|
core::dimension2d<u32> dim = tmp->getDimension();
|
||||||
|
if (!baseimg)
|
||||||
|
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||||
|
blit_with_alpha(tmp, baseimg, v2s32(0, 0), v2s32(0, 0), dim);
|
||||||
|
tmp->drop();
|
||||||
|
} else if (!generateImagePart(last_part_of_name, baseimg)) {
|
||||||
|
// Generate image according to part of name
|
||||||
|
errorstream << "generateImage(): "
|
||||||
|
"Failed to generate \"" << last_part_of_name << "\""
|
||||||
|
<< std::endl;
|
||||||
|
}
|
||||||
|
|
||||||
|
// If no resulting image, print a warning
|
||||||
|
if (baseimg == NULL) {
|
||||||
|
errorstream << "generateImage(): baseimg is NULL (attempted to"
|
||||||
|
" create texture \"" << name << "\")" << std::endl;
|
||||||
}
|
}
|
||||||
|
|
||||||
return baseimg;
|
return baseimg;
|
||||||
@ -1125,7 +1063,8 @@ video::IImage * Align2Npot2(video::IImage * image,
|
|||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
bool TextureSource::generateImage(std::string part_of_name, video::IImage *& baseimg)
|
bool TextureSource::generateImagePart(std::string part_of_name,
|
||||||
|
video::IImage *& baseimg)
|
||||||
{
|
{
|
||||||
video::IVideoDriver* driver = m_device->getVideoDriver();
|
video::IVideoDriver* driver = m_device->getVideoDriver();
|
||||||
assert(driver);
|
assert(driver);
|
||||||
@ -1135,7 +1074,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
{
|
{
|
||||||
video::IImage *image = m_sourcecache.getOrLoad(part_of_name, m_device);
|
video::IImage *image = m_sourcecache.getOrLoad(part_of_name, m_device);
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
image = Align2Npot2(image,driver);
|
image = Align2Npot2(image, driver);
|
||||||
#endif
|
#endif
|
||||||
if (image == NULL) {
|
if (image == NULL) {
|
||||||
if (part_of_name != "") {
|
if (part_of_name != "") {
|
||||||
@ -1221,9 +1160,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
*/
|
*/
|
||||||
if(part_of_name.substr(0,6) == "[crack")
|
if(part_of_name.substr(0,6) == "[crack")
|
||||||
{
|
{
|
||||||
if(baseimg == NULL)
|
if (baseimg == NULL) {
|
||||||
{
|
errorstream<<"generateImagePart(): baseimg == NULL "
|
||||||
errorstream<<"generateImage(): baseimg==NULL "
|
|
||||||
<<"for part_of_name=\""<<part_of_name
|
<<"for part_of_name=\""<<part_of_name
|
||||||
<<"\", cancelling."<<std::endl;
|
<<"\", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
@ -1263,15 +1201,13 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
sf.next(":");
|
sf.next(":");
|
||||||
u32 w0 = stoi(sf.next("x"));
|
u32 w0 = stoi(sf.next("x"));
|
||||||
u32 h0 = stoi(sf.next(":"));
|
u32 h0 = stoi(sf.next(":"));
|
||||||
infostream<<"combined w="<<w0<<" h="<<h0<<std::endl;
|
//infostream<<"combined w="<<w0<<" h="<<h0<<std::endl;
|
||||||
core::dimension2d<u32> dim(w0,h0);
|
core::dimension2d<u32> dim(w0,h0);
|
||||||
if(baseimg == NULL)
|
if (baseimg == NULL) {
|
||||||
{
|
|
||||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
baseimg = driver->createImage(video::ECF_A8R8G8B8, dim);
|
||||||
baseimg->fill(video::SColor(0,0,0,0));
|
baseimg->fill(video::SColor(0,0,0,0));
|
||||||
}
|
}
|
||||||
while(sf.atend() == false)
|
while (sf.atend() == false) {
|
||||||
{
|
|
||||||
u32 x = stoi(sf.next(","));
|
u32 x = stoi(sf.next(","));
|
||||||
u32 y = stoi(sf.next("="));
|
u32 y = stoi(sf.next("="));
|
||||||
std::string filename = sf.next(":");
|
std::string filename = sf.next(":");
|
||||||
@ -1279,8 +1215,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
<<"\" to combined ("<<x<<","<<y<<")"
|
<<"\" to combined ("<<x<<","<<y<<")"
|
||||||
<<std::endl;
|
<<std::endl;
|
||||||
video::IImage *img = m_sourcecache.getOrLoad(filename, m_device);
|
video::IImage *img = m_sourcecache.getOrLoad(filename, m_device);
|
||||||
if(img)
|
if (img) {
|
||||||
{
|
|
||||||
core::dimension2d<u32> dim = img->getDimension();
|
core::dimension2d<u32> dim = img->getDimension();
|
||||||
infostream<<"Size "<<dim.Width
|
infostream<<"Size "<<dim.Width
|
||||||
<<"x"<<dim.Height<<std::endl;
|
<<"x"<<dim.Height<<std::endl;
|
||||||
@ -1295,10 +1230,9 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
NULL);*/
|
NULL);*/
|
||||||
blit_with_alpha(img2, baseimg, v2s32(0,0), pos_base, dim);
|
blit_with_alpha(img2, baseimg, v2s32(0,0), pos_base, dim);
|
||||||
img2->drop();
|
img2->drop();
|
||||||
}
|
} else {
|
||||||
else
|
errorstream << "generateImagePart(): Failed to load image \""
|
||||||
{
|
<< filename << "\" for [combine" << std::endl;
|
||||||
infostream<<"img==NULL"<<std::endl;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1307,9 +1241,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
*/
|
*/
|
||||||
else if(part_of_name.substr(0,9) == "[brighten")
|
else if(part_of_name.substr(0,9) == "[brighten")
|
||||||
{
|
{
|
||||||
if(baseimg == NULL)
|
if (baseimg == NULL) {
|
||||||
{
|
errorstream<<"generateImagePart(): baseimg==NULL "
|
||||||
errorstream<<"generateImage(): baseimg==NULL "
|
|
||||||
<<"for part_of_name=\""<<part_of_name
|
<<"for part_of_name=\""<<part_of_name
|
||||||
<<"\", cancelling."<<std::endl;
|
<<"\", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
@ -1326,9 +1259,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
*/
|
*/
|
||||||
else if(part_of_name.substr(0,8) == "[noalpha")
|
else if(part_of_name.substr(0,8) == "[noalpha")
|
||||||
{
|
{
|
||||||
if(baseimg == NULL)
|
if (baseimg == NULL){
|
||||||
{
|
errorstream<<"generateImagePart(): baseimg==NULL "
|
||||||
errorstream<<"generateImage(): baseimg==NULL "
|
|
||||||
<<"for part_of_name=\""<<part_of_name
|
<<"for part_of_name=\""<<part_of_name
|
||||||
<<"\", cancelling."<<std::endl;
|
<<"\", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
@ -1351,9 +1283,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
*/
|
*/
|
||||||
else if(part_of_name.substr(0,11) == "[makealpha:")
|
else if(part_of_name.substr(0,11) == "[makealpha:")
|
||||||
{
|
{
|
||||||
if(baseimg == NULL)
|
if (baseimg == NULL) {
|
||||||
{
|
errorstream<<"generateImagePart(): baseimg == NULL "
|
||||||
errorstream<<"generateImage(): baseimg==NULL "
|
|
||||||
<<"for part_of_name=\""<<part_of_name
|
<<"for part_of_name=\""<<part_of_name
|
||||||
<<"\", cancelling."<<std::endl;
|
<<"\", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
@ -1408,9 +1339,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
*/
|
*/
|
||||||
else if(part_of_name.substr(0,10) == "[transform")
|
else if(part_of_name.substr(0,10) == "[transform")
|
||||||
{
|
{
|
||||||
if(baseimg == NULL)
|
if (baseimg == NULL) {
|
||||||
{
|
errorstream<<"generateImagePart(): baseimg == NULL "
|
||||||
errorstream<<"generateImage(): baseimg==NULL "
|
|
||||||
<<"for part_of_name=\""<<part_of_name
|
<<"for part_of_name=\""<<part_of_name
|
||||||
<<"\", cancelling."<<std::endl;
|
<<"\", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
@ -1436,9 +1366,8 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
*/
|
*/
|
||||||
else if(part_of_name.substr(0,14) == "[inventorycube")
|
else if(part_of_name.substr(0,14) == "[inventorycube")
|
||||||
{
|
{
|
||||||
if(baseimg != NULL)
|
if (baseimg != NULL){
|
||||||
{
|
errorstream<<"generateImagePart(): baseimg != NULL "
|
||||||
errorstream<<"generateImage(): baseimg!=NULL "
|
|
||||||
<<"for part_of_name=\""<<part_of_name
|
<<"for part_of_name=\""<<part_of_name
|
||||||
<<"\", cancelling."<<std::endl;
|
<<"\", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
@ -1452,13 +1381,18 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
std::string imagename_right = sf.next("{");
|
std::string imagename_right = sf.next("{");
|
||||||
|
|
||||||
// Generate images for the faces of the cube
|
// Generate images for the faces of the cube
|
||||||
video::IImage *img_top =
|
video::IImage *img_top = generateImage(imagename_top);
|
||||||
generateImageFromScratch(imagename_top);
|
video::IImage *img_left = generateImage(imagename_left);
|
||||||
video::IImage *img_left =
|
video::IImage *img_right = generateImage(imagename_right);
|
||||||
generateImageFromScratch(imagename_left);
|
|
||||||
video::IImage *img_right =
|
if (img_top == NULL || img_left == NULL || img_right == NULL) {
|
||||||
generateImageFromScratch(imagename_right);
|
errorstream << "generateImagePart(): Failed to create textures"
|
||||||
assert(img_top && img_left && img_right);
|
<< " for inventorycube \"" << part_of_name << "\""
|
||||||
|
<< std::endl;
|
||||||
|
baseimg = generateImage(imagename_top);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
assert(img_top->getDimension().Height == npot2(img_top->getDimension().Height));
|
assert(img_top->getDimension().Height == npot2(img_top->getDimension().Height));
|
||||||
assert(img_top->getDimension().Width == npot2(img_top->getDimension().Width));
|
assert(img_top->getDimension().Width == npot2(img_top->getDimension().Width));
|
||||||
@ -1469,6 +1403,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
assert(img_right->getDimension().Height == npot2(img_right->getDimension().Height));
|
assert(img_right->getDimension().Height == npot2(img_right->getDimension().Height));
|
||||||
assert(img_right->getDimension().Width == npot2(img_right->getDimension().Width));
|
assert(img_right->getDimension().Width == npot2(img_right->getDimension().Width));
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
// Create textures from images
|
// Create textures from images
|
||||||
video::ITexture *texture_top = driver->addTexture(
|
video::ITexture *texture_top = driver->addTexture(
|
||||||
(imagename_top + "__temp__").c_str(), img_top);
|
(imagename_top + "__temp__").c_str(), img_top);
|
||||||
@ -1518,19 +1453,18 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
// Drop mesh
|
// Drop mesh
|
||||||
cube->drop();
|
cube->drop();
|
||||||
|
|
||||||
// Free textures of images
|
// Free textures
|
||||||
driver->removeTexture(texture_top);
|
driver->removeTexture(texture_top);
|
||||||
driver->removeTexture(texture_left);
|
driver->removeTexture(texture_left);
|
||||||
driver->removeTexture(texture_right);
|
driver->removeTexture(texture_right);
|
||||||
|
|
||||||
if(rtt == NULL)
|
if (rtt == NULL) {
|
||||||
{
|
baseimg = generateImage(imagename_top);
|
||||||
baseimg = generateImageFromScratch(imagename_top);
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Create image of render target
|
// Create image of render target
|
||||||
video::IImage *image = driver->createImage(rtt, v2s32(0,0), params.dim);
|
video::IImage *image = driver->createImage(rtt, v2s32(0, 0), params.dim);
|
||||||
assert(image);
|
assert(image);
|
||||||
|
|
||||||
// Cleanup texture
|
// Cleanup texture
|
||||||
@ -1538,8 +1472,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
|
|
||||||
baseimg = driver->createImage(video::ECF_A8R8G8B8, params.dim);
|
baseimg = driver->createImage(video::ECF_A8R8G8B8, params.dim);
|
||||||
|
|
||||||
if(image)
|
if (image) {
|
||||||
{
|
|
||||||
image->copyTo(baseimg);
|
image->copyTo(baseimg);
|
||||||
image->drop();
|
image->drop();
|
||||||
}
|
}
|
||||||
@ -1592,7 +1525,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
u32 frame_index = stoi(sf.next(":"));
|
u32 frame_index = stoi(sf.next(":"));
|
||||||
|
|
||||||
if(baseimg == NULL){
|
if(baseimg == NULL){
|
||||||
errorstream<<"generateImage(): baseimg!=NULL "
|
errorstream<<"generateImagePart(): baseimg != NULL "
|
||||||
<<"for part_of_name=\""<<part_of_name
|
<<"for part_of_name=\""<<part_of_name
|
||||||
<<"\", cancelling."<<std::endl;
|
<<"\", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
@ -1604,7 +1537,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
video::IImage *img = driver->createImage(video::ECF_A8R8G8B8,
|
video::IImage *img = driver->createImage(video::ECF_A8R8G8B8,
|
||||||
frame_size);
|
frame_size);
|
||||||
if(!img){
|
if(!img){
|
||||||
errorstream<<"generateImage(): Could not create image "
|
errorstream<<"generateImagePart(): Could not create image "
|
||||||
<<"for part_of_name=\""<<part_of_name
|
<<"for part_of_name=\""<<part_of_name
|
||||||
<<"\", cancelling."<<std::endl;
|
<<"\", cancelling."<<std::endl;
|
||||||
return false;
|
return false;
|
||||||
@ -1626,7 +1559,7 @@ bool TextureSource::generateImage(std::string part_of_name, video::IImage *& bas
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
errorstream<<"generateImage(): Invalid "
|
errorstream<<"generateImagePart(): Invalid "
|
||||||
" modification: \""<<part_of_name<<"\""<<std::endl;
|
" modification: \""<<part_of_name<<"\""<<std::endl;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -98,7 +98,6 @@ public:
|
|||||||
ITextureSource(){}
|
ITextureSource(){}
|
||||||
virtual ~ITextureSource(){}
|
virtual ~ITextureSource(){}
|
||||||
virtual u32 getTextureId(const std::string &name)=0;
|
virtual u32 getTextureId(const std::string &name)=0;
|
||||||
virtual u32 getTextureIdDirect(const std::string &name)=0;
|
|
||||||
virtual std::string getTextureName(u32 id)=0;
|
virtual std::string getTextureName(u32 id)=0;
|
||||||
virtual video::ITexture* getTexture(u32 id)=0;
|
virtual video::ITexture* getTexture(u32 id)=0;
|
||||||
virtual video::ITexture* getTexture(
|
virtual video::ITexture* getTexture(
|
||||||
@ -116,7 +115,6 @@ public:
|
|||||||
IWritableTextureSource(){}
|
IWritableTextureSource(){}
|
||||||
virtual ~IWritableTextureSource(){}
|
virtual ~IWritableTextureSource(){}
|
||||||
virtual u32 getTextureId(const std::string &name)=0;
|
virtual u32 getTextureId(const std::string &name)=0;
|
||||||
virtual u32 getTextureIdDirect(const std::string &name)=0;
|
|
||||||
virtual std::string getTextureName(u32 id)=0;
|
virtual std::string getTextureName(u32 id)=0;
|
||||||
virtual video::ITexture* getTexture(u32 id)=0;
|
virtual video::ITexture* getTexture(u32 id)=0;
|
||||||
virtual video::ITexture* getTexture(
|
virtual video::ITexture* getTexture(
|
||||||
|
Loading…
Reference in New Issue
Block a user