forked from Mirrorlandia_minetest/minetest
Added method to get all registered recipes for item(node)
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ba78194636
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@ -922,12 +922,17 @@ minetest.get_craft_result(input) -> output, decremented_input
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^ output.time = number, if unsuccessful: 0
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^ output.time = number, if unsuccessful: 0
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^ decremented_input = like input
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^ decremented_input = like input
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minetest.get_craft_recipe(output) -> input
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minetest.get_craft_recipe(output) -> input
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^ returns last registered recipe for output item (node)
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^ output is a node or item type such as 'default:torch'
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^ output is a node or item type such as 'default:torch'
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^ input.method = 'normal' or 'cooking' or 'fuel'
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^ input.method = 'normal' or 'cooking' or 'fuel'
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^ input.width = for example 3
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^ input.width = for example 3
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^ input.items = for example { stack 1, stack 2, stack 3, stack 4,
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^ input.items = for example { stack 1, stack 2, stack 3, stack 4,
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stack 5, stack 6, stack 7, stack 8, stack 9 }
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stack 5, stack 6, stack 7, stack 8, stack 9 }
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^ input.items = nil if no recipe found
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^ input.items = nil if no recipe found
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minetest.get_all_craft_recipes(output) -> table or nil
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^ returns table with all registered recipes for output item (node)
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^ returns nil if no recipe was found
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^ table entries have same format as minetest.get_craft_recipe
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minetest.handle_node_drops(pos, drops, digger)
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minetest.handle_node_drops(pos, drops, digger)
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^ drops: list of itemstrings
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^ drops: list of itemstrings
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^ Handles drops from nodes after digging: Default action is to put them into
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^ Handles drops from nodes after digging: Default action is to put them into
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@ -987,6 +987,43 @@ public:
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}
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}
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return false;
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return false;
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}
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}
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virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
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IGameDef *gamedef) const
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{
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std::vector<CraftDefinition*> recipes_list;
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CraftInput input;
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CraftOutput tmpout;
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tmpout.item = "";
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tmpout.time = 0;
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for(std::vector<CraftDefinition*>::const_reverse_iterator
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i = m_craft_definitions.rbegin();
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i != m_craft_definitions.rend(); i++)
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{
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CraftDefinition *def = *i;
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/*infostream<<"Checking "<<input.dump()<<std::endl
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<<" against "<<def->dump()<<std::endl;*/
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try {
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tmpout = def->getOutput(input, gamedef);
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if(tmpout.item.substr(0,output.item.length()) == output.item)
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{
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// Get output, then decrement input (if requested)
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input = def->getInput(output, gamedef);
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recipes_list.push_back(*i);
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}
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}
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catch(SerializationError &e)
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{
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errorstream<<"getCraftResult: ERROR: "
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<<"Serialization error in recipe "
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<<def->dump()<<std::endl;
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// then go on with the next craft definition
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}
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}
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return recipes_list;
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}
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virtual std::string dump() const
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virtual std::string dump() const
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{
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{
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std::ostringstream os(std::ios::binary);
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std::ostringstream os(std::ios::binary);
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@ -358,6 +358,8 @@ public:
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bool decrementInput, IGameDef *gamedef) const=0;
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bool decrementInput, IGameDef *gamedef) const=0;
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virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
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virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
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IGameDef *gamedef) const=0;
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IGameDef *gamedef) const=0;
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virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
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IGameDef *gamedef) const=0;
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// Print crafting recipes for debugging
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// Print crafting recipes for debugging
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virtual std::string dump() const=0;
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virtual std::string dump() const=0;
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@ -376,6 +378,8 @@ public:
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bool decrementInput, IGameDef *gamedef) const=0;
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bool decrementInput, IGameDef *gamedef) const=0;
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virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
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virtual bool getCraftRecipe(CraftInput &input, CraftOutput &output,
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IGameDef *gamedef) const=0;
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IGameDef *gamedef) const=0;
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virtual std::vector<CraftDefinition*> getCraftRecipes(CraftOutput &output,
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IGameDef *gamedef) const=0;
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// Print crafting recipes for debugging
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// Print crafting recipes for debugging
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virtual std::string dump() const=0;
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virtual std::string dump() const=0;
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@ -1000,6 +1000,79 @@ static int l_notify_authentication_modified(lua_State *L)
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return 0;
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return 0;
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}
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}
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// get_craft_recipes(result item)
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static int l_get_all_craft_recipes(lua_State *L)
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{
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char tmp[20];
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int input_i = 1;
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std::string o_item = luaL_checkstring(L,input_i);
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IGameDef *gdef = get_server(L);
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ICraftDefManager *cdef = gdef->cdef();
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CraftInput input;
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CraftOutput output(o_item,0);
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std::vector<CraftDefinition*> recipes_list = cdef->getCraftRecipes(output, gdef);
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if (recipes_list.empty())
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{
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lua_pushnil(L);
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return 1;
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}
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// Get the table insert function
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lua_getglobal(L, "table");
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lua_getfield(L, -1, "insert");
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int table_insert = lua_gettop(L);
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lua_newtable(L);
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int table = lua_gettop(L);
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for(std::vector<CraftDefinition*>::const_iterator
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i = recipes_list.begin();
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i != recipes_list.end(); i++)
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{
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CraftOutput tmpout;
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tmpout.item = "";
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tmpout.time = 0;
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CraftDefinition *def = *i;
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tmpout = def->getOutput(input, gdef);
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if(tmpout.item.substr(0,output.item.length()) == output.item)
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{
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input = def->getInput(output, gdef);
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lua_pushvalue(L, table_insert);
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lua_pushvalue(L, table);
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lua_newtable(L);
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int k = 0;
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lua_newtable(L);
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for(std::vector<ItemStack>::const_iterator
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i = input.items.begin();
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i != input.items.end(); i++, k++)
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{
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if (i->empty()) continue;
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sprintf(tmp,"%d",k);
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lua_pushstring(L,tmp);
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lua_pushstring(L,i->name.c_str());
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lua_settable(L, -3);
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}
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lua_setfield(L, -2, "items");
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setintfield(L, -1, "width", input.width);
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switch (input.method)
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{
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case CRAFT_METHOD_NORMAL:
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lua_pushstring(L,"normal");
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break;
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case CRAFT_METHOD_COOKING:
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lua_pushstring(L,"cooking");
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break;
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case CRAFT_METHOD_FUEL:
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lua_pushstring(L,"fuel");
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break;
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default:
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lua_pushstring(L,"unknown");
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}
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lua_setfield(L, -2, "type");
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if(lua_pcall(L, 2, 0, 0))
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script_error(L, "error: %s", lua_tostring(L, -1));
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}
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}
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return 1;
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}
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// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
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// rollback_get_last_node_actor(p, range, seconds) -> actor, p, seconds
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static int l_rollback_get_last_node_actor(lua_State *L)
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static int l_rollback_get_last_node_actor(lua_State *L)
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{
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{
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@ -1086,6 +1159,7 @@ static const struct luaL_Reg minetest_f [] = {
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{"notify_authentication_modified", l_notify_authentication_modified},
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{"notify_authentication_modified", l_notify_authentication_modified},
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{"get_craft_result", l_get_craft_result},
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{"get_craft_result", l_get_craft_result},
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{"get_craft_recipe", l_get_craft_recipe},
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{"get_craft_recipe", l_get_craft_recipe},
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{"get_all_craft_recipes", l_get_all_craft_recipes},
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{"rollback_get_last_node_actor", l_rollback_get_last_node_actor},
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{"rollback_get_last_node_actor", l_rollback_get_last_node_actor},
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{"rollback_revert_actions_by", l_rollback_revert_actions_by},
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{"rollback_revert_actions_by", l_rollback_revert_actions_by},
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{NULL, NULL}
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{NULL, NULL}
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