Fix crash in mainmenu when loaded subgame does not have a "menu" directory

This commit is contained in:
sfan5 2015-07-21 21:55:58 +02:00
parent 254dbe7abd
commit 5b0c719171

@ -144,10 +144,11 @@ function mm_texture.set_game(identifier, gamedetails)
end
-- Find out how many randomized textures the subgame provides
local n, filename
local n = 0
local filename
local menu_files = core.get_dir_list(gamedetails.path .. DIR_DELIM .. "menu", false)
for i = 1, #menu_files do
local filename = identifier .. "." .. i .. ".png"
filename = identifier .. "." .. i .. ".png"
if table.indexof(menu_files, filename) == -1 then
n = i - 1
break