forked from Mirrorlandia_minetest/minetest
Make some maps unordered to improve performance
* This permit to improve performance on C++11 builds * use some existing typedefs in tools maps * minor code style changes
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d4c76258e3
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5f084cd98d
@ -829,20 +829,18 @@ void push_tool_capabilities(lua_State *L,
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// Create groupcaps table
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lua_newtable(L);
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// For each groupcap
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for(std::map<std::string, ToolGroupCap>::const_iterator
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i = toolcap.groupcaps.begin(); i != toolcap.groupcaps.end(); i++){
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for (ToolGCMap::const_iterator i = toolcap.groupcaps.begin();
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i != toolcap.groupcaps.end(); i++) {
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// Create groupcap table
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lua_newtable(L);
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const std::string &name = i->first;
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const ToolGroupCap &groupcap = i->second;
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// Create subtable "times"
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lua_newtable(L);
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for(std::map<int, float>::const_iterator
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i = groupcap.times.begin(); i != groupcap.times.end(); i++){
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int rating = i->first;
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float time = i->second;
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lua_pushinteger(L, rating);
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lua_pushnumber(L, time);
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for (UNORDERED_MAP<int, float>::const_iterator
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i = groupcap.times.begin(); i != groupcap.times.end(); i++) {
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lua_pushinteger(L, i->first);
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lua_pushnumber(L, i->second);
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lua_settable(L, -3);
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}
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// Set subtable "times"
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@ -858,8 +856,8 @@ void push_tool_capabilities(lua_State *L,
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//Create damage_groups table
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lua_newtable(L);
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// For each damage group
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for(std::map<std::string, s16>::const_iterator
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i = toolcap.damageGroups.begin(); i != toolcap.damageGroups.end(); i++){
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for (DamageGroup::const_iterator i = toolcap.damageGroups.begin();
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i != toolcap.damageGroups.end(); i++) {
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// Create damage group table
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lua_pushinteger(L, i->second);
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lua_setfield(L, -2, i->first.c_str());
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@ -24,7 +24,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "util/string.h"
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#include "threading/mutex.h"
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#include <string>
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#include <map>
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#include "util/cpp11_container.h"
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#include <list>
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#include <set>
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@ -45,7 +45,7 @@ typedef std::vector<
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>
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> SettingsCallbackList;
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typedef std::map<std::string, SettingsCallbackList> SettingsCallbackMap;
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typedef UNORDERED_MAP<std::string, SettingsCallbackList> SettingsCallbackMap;
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enum ValueType {
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VALUETYPE_STRING,
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@ -41,9 +41,9 @@ with this program; ifnot, write to the Free Software Foundation, Inc.,
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#include "log.h"
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#include "util/numeric.h" // myrand()
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#include "porting.h"
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#include <map>
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#include <vector>
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#include <fstream>
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#include "util/cpp11_container.h"
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#define BUFFER_SIZE 30000
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@ -271,8 +271,8 @@ private:
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ALCdevice *m_device;
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ALCcontext *m_context;
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int m_next_id;
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std::map<std::string, std::vector<SoundBuffer*> > m_buffers;
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std::map<int, PlayingSound*> m_sounds_playing;
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UNORDERED_MAP<std::string, std::vector<SoundBuffer*> > m_buffers;
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UNORDERED_MAP<int, PlayingSound*> m_sounds_playing;
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v3f m_listener_pos;
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public:
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bool m_is_initialized;
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@ -337,7 +337,7 @@ public:
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alcCloseDevice(m_device);
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m_device = NULL;
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for (std::map<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
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for (UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i = m_buffers.begin();
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i != m_buffers.end(); ++i) {
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for (std::vector<SoundBuffer*>::iterator iter = (*i).second.begin();
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iter != (*i).second.end(); ++iter) {
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@ -351,7 +351,7 @@ public:
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void addBuffer(const std::string &name, SoundBuffer *buf)
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{
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std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
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UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i =
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m_buffers.find(name);
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if(i != m_buffers.end()){
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i->second.push_back(buf);
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@ -365,7 +365,7 @@ public:
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SoundBuffer* getBuffer(const std::string &name)
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{
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std::map<std::string, std::vector<SoundBuffer*> >::iterator i =
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UNORDERED_MAP<std::string, std::vector<SoundBuffer*> >::iterator i =
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m_buffers.find(name);
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if(i == m_buffers.end())
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return NULL;
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@ -443,8 +443,7 @@ public:
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void deleteSound(int id)
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{
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std::map<int, PlayingSound*>::iterator i =
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m_sounds_playing.find(id);
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UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
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if(i == m_sounds_playing.end())
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return;
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PlayingSound *sound = i->second;
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@ -484,10 +483,8 @@ public:
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<<m_sounds_playing.size()<<" playing sounds, "
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<<m_buffers.size()<<" sound names loaded"<<std::endl;
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std::set<int> del_list;
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for(std::map<int, PlayingSound*>::iterator
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i = m_sounds_playing.begin();
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i != m_sounds_playing.end(); ++i)
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{
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for(UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.begin();
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i != m_sounds_playing.end(); ++i) {
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int id = i->first;
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PlayingSound *sound = i->second;
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// If not playing, remove it
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@ -583,9 +580,8 @@ public:
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}
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void updateSoundPosition(int id, v3f pos)
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{
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std::map<int, PlayingSound*>::iterator i =
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m_sounds_playing.find(id);
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if(i == m_sounds_playing.end())
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UNORDERED_MAP<int, PlayingSound*>::iterator i = m_sounds_playing.find(id);
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if (i == m_sounds_playing.end())
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return;
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PlayingSound *sound = i->second;
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23
src/tool.cpp
23
src/tool.cpp
@ -34,24 +34,23 @@ void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
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writeF1000(os, full_punch_interval);
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writeS16(os, max_drop_level);
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writeU32(os, groupcaps.size());
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for(std::map<std::string, ToolGroupCap>::const_iterator
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i = groupcaps.begin(); i != groupcaps.end(); ++i){
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for (ToolGCMap::const_iterator i = groupcaps.begin(); i != groupcaps.end(); ++i) {
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const std::string *name = &i->first;
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const ToolGroupCap *cap = &i->second;
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os<<serializeString(*name);
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writeS16(os, cap->uses);
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writeS16(os, cap->maxlevel);
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writeU32(os, cap->times.size());
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for(std::map<int, float>::const_iterator
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i = cap->times.begin(); i != cap->times.end(); ++i){
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for (UNORDERED_MAP<int, float>::const_iterator
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i = cap->times.begin(); i != cap->times.end(); ++i) {
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writeS16(os, i->first);
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writeF1000(os, i->second);
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}
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}
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if(protocol_version > 17){
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writeU32(os, damageGroups.size());
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for(std::map<std::string, s16>::const_iterator
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i = damageGroups.begin(); i != damageGroups.end(); ++i){
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for (DamageGroup::const_iterator i = damageGroups.begin();
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i != damageGroups.end(); ++i) {
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os<<serializeString(i->first);
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writeS16(os, i->second);
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}
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@ -106,7 +105,7 @@ DigParams getDigParams(const ItemGroupList &groups,
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default:
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break;
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}
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// Values to be returned (with a bit of conversion)
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bool result_diggable = false;
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float result_time = 0.0;
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@ -115,8 +114,8 @@ DigParams getDigParams(const ItemGroupList &groups,
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int level = itemgroup_get(groups, "level");
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//infostream<<"level="<<level<<std::endl;
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for(std::map<std::string, ToolGroupCap>::const_iterator
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i = tp->groupcaps.begin(); i != tp->groupcaps.end(); ++i){
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for (ToolGCMap::const_iterator i = tp->groupcaps.begin();
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i != tp->groupcaps.end(); ++i) {
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const std::string &name = i->first;
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//infostream<<"group="<<name<<std::endl;
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const ToolGroupCap &cap = i->second;
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@ -163,8 +162,8 @@ HitParams getHitParams(const ItemGroupList &armor_groups,
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s16 damage = 0;
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float full_punch_interval = tp->full_punch_interval;
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for(std::map<std::string, s16>::const_iterator
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i = tp->damageGroups.begin(); i != tp->damageGroups.end(); ++i){
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for (DamageGroup::const_iterator i = tp->damageGroups.begin();
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i != tp->damageGroups.end(); ++i) {
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s16 armor = itemgroup_get(armor_groups, i->first);
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damage += i->second * rangelim(time_from_last_punch / full_punch_interval, 0.0, 1.0)
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* armor / 100.0;
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@ -197,7 +196,7 @@ PunchDamageResult getPunchDamage(
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do_hit = false;
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}
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}
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PunchDamageResult result;
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if(do_hit)
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{
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15
src/tool.h
15
src/tool.h
@ -23,12 +23,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "irrlichttypes.h"
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#include <string>
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#include <iostream>
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#include <map>
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#include "util/cpp11_container.h"
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#include "itemgroup.h"
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struct ToolGroupCap
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{
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std::map<int, float> times;
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UNORDERED_MAP<int, float> times;
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int maxlevel;
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int uses;
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@ -39,8 +39,8 @@ struct ToolGroupCap
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bool getTime(int rating, float *time) const
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{
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std::map<int, float>::const_iterator i = times.find(rating);
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if(i == times.end()){
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UNORDERED_MAP<int, float>::const_iterator i = times.find(rating);
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if (i == times.end()) {
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*time = 0;
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return false;
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}
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@ -50,22 +50,19 @@ struct ToolGroupCap
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};
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// CLANG SUCKS DONKEY BALLS
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typedef std::map<std::string, struct ToolGroupCap> ToolGCMap;
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typedef std::map<std::string, s16> DamageGroup;
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typedef UNORDERED_MAP<std::string, struct ToolGroupCap> ToolGCMap;
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typedef UNORDERED_MAP<std::string, s16> DamageGroup;
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struct ToolCapabilities
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{
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float full_punch_interval;
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int max_drop_level;
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// CLANG SUCKS DONKEY BALLS
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ToolGCMap groupcaps;
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DamageGroup damageGroups;
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ToolCapabilities(
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float full_punch_interval_=1.4,
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int max_drop_level_=1,
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// CLANG SUCKS DONKEY BALLS
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ToolGCMap groupcaps_=ToolGCMap(),
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DamageGroup damageGroups_=DamageGroup()
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):
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