Remove unused ConnectionCommand::sendToAll function. NetworkPacket::oldForgePacket returns Buffer instead of SharedBuffer and is used in ConnectionCommand instead of Connection::Send

This remove the NetworkPacket buffer => SharedBuffer => Buffer copy. Now NetworkPacket => Buffer
This commit is contained in:
Loic Blot 2015-03-22 12:18:16 +01:00
parent 761b127060
commit 61f2d0ca34
4 changed files with 5 additions and 12 deletions

@ -2924,7 +2924,7 @@ void Connection::Send(u16 peer_id, u8 channelnum,
ConnectionCommand c;
c.send(peer_id, channelnum, pkt->oldForgePacket(), reliable);
c.send(peer_id, channelnum, pkt, reliable);
putCommand(c);
}

@ -437,19 +437,12 @@ struct ConnectionCommand
peer_id = peer_id_;
}
void send(u16 peer_id_, u8 channelnum_,
SharedBuffer<u8> data_, bool reliable_)
NetworkPacket* pkt, bool reliable_)
{
type = CONNCMD_SEND;
peer_id = peer_id_;
channelnum = channelnum_;
data = data_;
reliable = reliable_;
}
void sendToAll(u8 channelnum_, SharedBuffer<u8> data_, bool reliable_)
{
type = CONNCMD_SEND_TO_ALL;
channelnum = channelnum_;
data = data_;
data = pkt->oldForgePacket();
reliable = reliable_;
}

@ -510,7 +510,7 @@ NetworkPacket& NetworkPacket::operator<<(video::SColor src)
return *this;
}
SharedBuffer<u8> NetworkPacket::oldForgePacket()
Buffer<u8> NetworkPacket::oldForgePacket()
{
SharedBuffer<u8> sb(m_datasize + 2);
writeU16(&sb[0], m_command);

@ -104,7 +104,7 @@ public:
NetworkPacket& operator<<(video::SColor src);
// Temp, we remove SharedBuffer when migration finished
SharedBuffer<u8> oldForgePacket();
Buffer<u8> oldForgePacket();
private:
template<typename T> void checkDataSize()
{