forked from Mirrorlandia_minetest/minetest
parent
3356da0151
commit
627c22c36e
@ -734,7 +734,7 @@ ShaderInfo generate_shader(const std::string &name, u8 material_type, u8 drawtyp
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shaders_header += "#define ";
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shaders_header += "#define ";
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shaders_header += drawTypes[i];
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shaders_header += drawTypes[i];
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shaders_header += " ";
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shaders_header += " ";
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shaders_header += std::to_string(i);
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shaders_header += itos(i);
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shaders_header += "\n";
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shaders_header += "\n";
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}
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}
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@ -757,15 +757,15 @@ ShaderInfo generate_shader(const std::string &name, u8 material_type, u8 drawtyp
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shaders_header += "#define ";
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shaders_header += "#define ";
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shaders_header += materialTypes[i];
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shaders_header += materialTypes[i];
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shaders_header += " ";
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shaders_header += " ";
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shaders_header += std::to_string(i);
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shaders_header += itos(i);
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shaders_header += "\n";
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shaders_header += "\n";
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}
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}
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shaders_header += "#define MATERIAL_TYPE ";
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shaders_header += "#define MATERIAL_TYPE ";
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shaders_header += std::to_string(material_type);
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shaders_header += itos(material_type);
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shaders_header += "\n";
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shaders_header += "\n";
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shaders_header += "#define DRAW_TYPE ";
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shaders_header += "#define DRAW_TYPE ";
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shaders_header += std::to_string(drawtype);
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shaders_header += itos(drawtype);
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shaders_header += "\n";
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shaders_header += "\n";
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if (g_settings->getBool("enable_waving_water")){
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if (g_settings->getBool("enable_waving_water")){
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