forked from Mirrorlandia_minetest/minetest
Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, create_formspec_menu)
* Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create
This commit is contained in:
parent
362323cdc2
commit
64fe79b53b
526
src/game.cpp
526
src/game.cpp
@ -47,6 +47,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "gui/guiPasswordChange.h"
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#include "gui/guiVolumeChange.h"
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#include "gui/mainmenumanager.h"
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#include "gui/profilergraph.h"
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#include "mapblock.h"
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#include "minimap.h"
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#include "nodedef.h" // Needed for determining pointing to nodes
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@ -59,8 +60,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "settings.h"
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#include "shader.h"
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#include "sky.h"
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#include "subgame.h"
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#include "tool.h"
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#include "translation.h"
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#include "util/basic_macros.h"
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#include "util/directiontables.h"
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@ -187,7 +186,6 @@ struct LocalFormspecHandler : public TextDest
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/* Form update callback */
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static const std::string empty_string = "";
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class NodeMetadataFormSource: public IFormSource
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{
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public:
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@ -198,6 +196,7 @@ public:
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}
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const std::string &getForm() const
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{
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static const std::string empty_string = "";
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NodeMetadata *meta = m_map->getNodeMetadata(m_p);
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if (!meta)
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@ -237,181 +236,6 @@ public:
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Client *m_client;
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};
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/* Profiler display */
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class ProfilerGraph
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{
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private:
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struct Piece {
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Profiler::GraphValues values;
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};
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struct Meta {
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float min;
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float max;
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video::SColor color;
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Meta(float initial = 0,
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video::SColor color = video::SColor(255, 255, 255, 255)):
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min(initial),
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max(initial),
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color(color)
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{}
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};
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std::deque<Piece> m_log;
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public:
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u32 m_log_max_size = 200;
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ProfilerGraph() = default;
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void put(const Profiler::GraphValues &values)
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{
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Piece piece;
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piece.values = values;
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m_log.push_back(piece);
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while (m_log.size() > m_log_max_size)
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m_log.erase(m_log.begin());
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}
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void draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
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gui::IGUIFont *font) const
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{
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// Do *not* use UNORDERED_MAP here as the order needs
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// to be the same for each call to prevent flickering
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std::map<std::string, Meta> m_meta;
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for (const Piece &piece : m_log) {
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for (const auto &i : piece.values) {
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const std::string &id = i.first;
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const float &value = i.second;
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std::map<std::string, Meta>::iterator j = m_meta.find(id);
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if (j == m_meta.end()) {
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m_meta[id] = Meta(value);
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continue;
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}
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if (value < j->second.min)
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j->second.min = value;
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if (value > j->second.max)
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j->second.max = value;
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}
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}
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// Assign colors
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static const video::SColor usable_colors[] = {
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video::SColor(255, 255, 100, 100),
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video::SColor(255, 90, 225, 90),
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video::SColor(255, 100, 100, 255),
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video::SColor(255, 255, 150, 50),
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video::SColor(255, 220, 220, 100)
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};
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static const u32 usable_colors_count =
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sizeof(usable_colors) / sizeof(*usable_colors);
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u32 next_color_i = 0;
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for (auto &i : m_meta) {
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Meta &meta = i.second;
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video::SColor color(255, 200, 200, 200);
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if (next_color_i < usable_colors_count)
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color = usable_colors[next_color_i++];
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meta.color = color;
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}
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s32 graphh = 50;
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s32 textx = x_left + m_log_max_size + 15;
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s32 textx2 = textx + 200 - 15;
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s32 meta_i = 0;
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for (std::map<std::string, Meta>::const_iterator i = m_meta.begin();
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i != m_meta.end(); ++i) {
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const std::string &id = i->first;
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const Meta &meta = i->second;
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s32 x = x_left;
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s32 y = y_bottom - meta_i * 50;
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float show_min = meta.min;
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float show_max = meta.max;
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if (show_min >= -0.0001 && show_max >= -0.0001) {
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if (show_min <= show_max * 0.5)
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show_min = 0;
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}
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s32 texth = 15;
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char buf[10];
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snprintf(buf, 10, "%.3g", show_max);
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font->draw(utf8_to_wide(buf).c_str(),
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core::rect<s32>(textx, y - graphh,
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textx2, y - graphh + texth),
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meta.color);
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snprintf(buf, 10, "%.3g", show_min);
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font->draw(utf8_to_wide(buf).c_str(),
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core::rect<s32>(textx, y - texth,
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textx2, y),
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meta.color);
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font->draw(utf8_to_wide(id).c_str(),
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core::rect<s32>(textx, y - graphh / 2 - texth / 2,
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textx2, y - graphh / 2 + texth / 2),
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meta.color);
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s32 graph1y = y;
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s32 graph1h = graphh;
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bool relativegraph = (show_min != 0 && show_min != show_max);
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float lastscaledvalue = 0.0;
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bool lastscaledvalue_exists = false;
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for (const Piece &piece : m_log) {
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float value = 0;
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bool value_exists = false;
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Profiler::GraphValues::const_iterator k =
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piece.values.find(id);
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if (k != piece.values.end()) {
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value = k->second;
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value_exists = true;
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}
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if (!value_exists) {
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x++;
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lastscaledvalue_exists = false;
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continue;
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}
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float scaledvalue = 1.0;
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if (show_max != show_min)
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scaledvalue = (value - show_min) / (show_max - show_min);
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if (scaledvalue == 1.0 && value == 0) {
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x++;
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lastscaledvalue_exists = false;
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continue;
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}
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if (relativegraph) {
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if (lastscaledvalue_exists) {
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s32 ivalue1 = lastscaledvalue * graph1h;
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s32 ivalue2 = scaledvalue * graph1h;
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driver->draw2DLine(v2s32(x - 1, graph1y - ivalue1),
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v2s32(x, graph1y - ivalue2), meta.color);
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}
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lastscaledvalue = scaledvalue;
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lastscaledvalue_exists = true;
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} else {
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s32 ivalue = scaledvalue * graph1h;
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driver->draw2DLine(v2s32(x, graph1y),
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v2s32(x, graph1y - ivalue), meta.color);
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}
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x++;
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}
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meta_i++;
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}
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}
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};
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class NodeDugEvent: public MtEvent
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{
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public:
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@ -736,181 +560,6 @@ public:
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}
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};
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bool nodePlacementPrediction(Client &client, const ItemDefinition &playeritem_def,
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const ItemStack &playeritem, v3s16 nodepos, v3s16 neighbourpos)
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{
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std::string prediction = playeritem_def.node_placement_prediction;
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INodeDefManager *nodedef = client.ndef();
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ClientMap &map = client.getEnv().getClientMap();
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MapNode node;
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bool is_valid_position;
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node = map.getNodeNoEx(nodepos, &is_valid_position);
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if (!is_valid_position)
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return false;
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if (!prediction.empty() && !nodedef->get(node).rightclickable) {
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verbosestream << "Node placement prediction for "
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<< playeritem_def.name << " is "
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<< prediction << std::endl;
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v3s16 p = neighbourpos;
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// Place inside node itself if buildable_to
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MapNode n_under = map.getNodeNoEx(nodepos, &is_valid_position);
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if (is_valid_position)
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{
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if (nodedef->get(n_under).buildable_to)
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p = nodepos;
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else {
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node = map.getNodeNoEx(p, &is_valid_position);
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if (is_valid_position &&!nodedef->get(node).buildable_to)
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return false;
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}
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}
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// Find id of predicted node
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content_t id;
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bool found = nodedef->getId(prediction, id);
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if (!found) {
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errorstream << "Node placement prediction failed for "
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<< playeritem_def.name << " (places "
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<< prediction
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<< ") - Name not known" << std::endl;
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return false;
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}
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const ContentFeatures &predicted_f = nodedef->get(id);
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// Predict param2 for facedir and wallmounted nodes
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u8 param2 = 0;
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if (predicted_f.param_type_2 == CPT2_WALLMOUNTED ||
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predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED) {
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v3s16 dir = nodepos - neighbourpos;
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if (abs(dir.Y) > MYMAX(abs(dir.X), abs(dir.Z))) {
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param2 = dir.Y < 0 ? 1 : 0;
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} else if (abs(dir.X) > abs(dir.Z)) {
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param2 = dir.X < 0 ? 3 : 2;
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} else {
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param2 = dir.Z < 0 ? 5 : 4;
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}
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}
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if (predicted_f.param_type_2 == CPT2_FACEDIR ||
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predicted_f.param_type_2 == CPT2_COLORED_FACEDIR) {
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v3s16 dir = nodepos - floatToInt(client.getEnv().getLocalPlayer()->getPosition(), BS);
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if (abs(dir.X) > abs(dir.Z)) {
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param2 = dir.X < 0 ? 3 : 1;
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} else {
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param2 = dir.Z < 0 ? 2 : 0;
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}
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}
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assert(param2 <= 5);
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//Check attachment if node is in group attached_node
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if (((ItemGroupList) predicted_f.groups)["attached_node"] != 0) {
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static v3s16 wallmounted_dirs[8] = {
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v3s16(0, 1, 0),
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v3s16(0, -1, 0),
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v3s16(1, 0, 0),
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v3s16(-1, 0, 0),
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v3s16(0, 0, 1),
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v3s16(0, 0, -1),
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};
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v3s16 pp;
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if (predicted_f.param_type_2 == CPT2_WALLMOUNTED ||
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predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED)
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pp = p + wallmounted_dirs[param2];
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else
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pp = p + v3s16(0, -1, 0);
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if (!nodedef->get(map.getNodeNoEx(pp)).walkable)
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return false;
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}
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// Apply color
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if ((predicted_f.param_type_2 == CPT2_COLOR
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|| predicted_f.param_type_2 == CPT2_COLORED_FACEDIR
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|| predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED)) {
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const std::string &indexstr = playeritem.metadata.getString(
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"palette_index", 0);
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if (!indexstr.empty()) {
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s32 index = mystoi(indexstr);
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if (predicted_f.param_type_2 == CPT2_COLOR) {
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param2 = index;
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} else if (predicted_f.param_type_2
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== CPT2_COLORED_WALLMOUNTED) {
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// param2 = pure palette index + other
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param2 = (index & 0xf8) | (param2 & 0x07);
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} else if (predicted_f.param_type_2
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== CPT2_COLORED_FACEDIR) {
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// param2 = pure palette index + other
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param2 = (index & 0xe0) | (param2 & 0x1f);
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}
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}
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}
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// Add node to client map
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MapNode n(id, 0, param2);
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try {
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LocalPlayer *player = client.getEnv().getLocalPlayer();
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// Dont place node when player would be inside new node
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// NOTE: This is to be eventually implemented by a mod as client-side Lua
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if (!nodedef->get(n).walkable ||
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g_settings->getBool("enable_build_where_you_stand") ||
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(client.checkPrivilege("noclip") && g_settings->getBool("noclip")) ||
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(nodedef->get(n).walkable &&
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neighbourpos != player->getStandingNodePos() + v3s16(0, 1, 0) &&
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neighbourpos != player->getStandingNodePos() + v3s16(0, 2, 0))) {
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// This triggers the required mesh update too
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client.addNode(p, n);
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return true;
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}
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} catch (InvalidPositionException &e) {
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errorstream << "Node placement prediction failed for "
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<< playeritem_def.name << " (places "
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<< prediction
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<< ") - Position not loaded" << std::endl;
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}
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}
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return false;
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}
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static inline void create_formspec_menu(GUIFormSpecMenu **cur_formspec,
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Client *client, JoystickController *joystick,
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IFormSource *fs_src, TextDest *txt_dest)
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{
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if (*cur_formspec == 0) {
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*cur_formspec = new GUIFormSpecMenu(joystick, guiroot, -1, &g_menumgr,
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client, client->getTextureSource(), fs_src, txt_dest);
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(*cur_formspec)->doPause = false;
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/*
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Caution: do not call (*cur_formspec)->drop() here --
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the reference might outlive the menu, so we will
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periodically check if *cur_formspec is the only
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remaining reference (i.e. the menu was removed)
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and delete it in that case.
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*/
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} else {
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(*cur_formspec)->setFormSource(fs_src);
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(*cur_formspec)->setTextDest(txt_dest);
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}
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}
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#ifdef __ANDROID__
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#define SIZE_TAG "size[11,5.5]"
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#else
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@ -1250,6 +899,9 @@ private:
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void handleClientEvent_CloudParams(ClientEvent *event, CameraOrientation *cam);
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void updateChat(f32 dtime, const v2u32 &screensize);
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bool nodePlacementPrediction(const ItemDefinition &playeritem_def,
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const ItemStack &playeritem, const v3s16 &nodepos, const v3s16 &neighbourpos);
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static const ClientEventHandler clientEventHandler[CLIENTEVENT_MAX];
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InputHandler *input = nullptr;
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@ -2483,7 +2135,8 @@ void Game::openInventory()
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if (!client->moddingEnabled()
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|| !client->getScript()->on_inventory_open(fs_src->m_client->getInventory(inventoryloc))) {
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TextDest *txt_dst = new TextDestPlayerInventory(client);
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create_formspec_menu(¤t_formspec, client, &input->joystick, fs_src, txt_dst);
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GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src,
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txt_dst);
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cur_formname = "";
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current_formspec->setFormSpec(fs_src->getForm(), inventoryloc);
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}
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@ -2987,7 +2640,7 @@ void Game::handleClientEvent_ShowFormSpec(ClientEvent *event, CameraOrientation
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TextDestPlayerInventory *txt_dst =
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new TextDestPlayerInventory(client, *(event->show_formspec.formname));
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create_formspec_menu(¤t_formspec, client, &input->joystick,
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GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick,
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fs_src, txt_dst);
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cur_formname = *(event->show_formspec.formname);
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}
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@ -3001,7 +2654,7 @@ void Game::handleClientEvent_ShowLocalFormSpec(ClientEvent *event, CameraOrienta
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FormspecFormSource *fs_src = new FormspecFormSource(*event->show_formspec.formspec);
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LocalFormspecHandler *txt_dst =
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new LocalFormspecHandler(*event->show_formspec.formname, client);
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create_formspec_menu(¤t_formspec, client, &input->joystick, fs_src, txt_dst);
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GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src, txt_dst);
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delete event->show_formspec.formspec;
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delete event->show_formspec.formname;
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@ -3665,9 +3318,9 @@ void Game::handlePointingAtNode(const PointedThing &pointed,
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&client->getEnv().getClientMap(), nodepos);
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TextDest *txt_dst = new TextDestNodeMetadata(nodepos, client);
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create_formspec_menu(¤t_formspec, client,
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&input->joystick, fs_src, txt_dst);
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cur_formname = "";
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GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src,
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txt_dst);
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cur_formname.clear();
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current_formspec->setFormSpec(meta->getString("formspec"), inventoryloc);
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} else {
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@ -3677,9 +3330,8 @@ void Game::handlePointingAtNode(const PointedThing &pointed,
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// If the wielded item has node placement prediction,
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// make that happen
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bool placed = nodePlacementPrediction(*client,
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||||
playeritem_def, playeritem,
|
||||
nodepos, neighbourpos);
|
||||
bool placed = nodePlacementPrediction(playeritem_def, playeritem, nodepos,
|
||||
neighbourpos);
|
||||
|
||||
if (placed) {
|
||||
// Report to server
|
||||
@ -3706,6 +3358,154 @@ void Game::handlePointingAtNode(const PointedThing &pointed,
|
||||
}
|
||||
}
|
||||
|
||||
bool Game::nodePlacementPrediction(const ItemDefinition &playeritem_def,
|
||||
const ItemStack &playeritem, const v3s16 &nodepos, const v3s16 &neighbourpos)
|
||||
{
|
||||
std::string prediction = playeritem_def.node_placement_prediction;
|
||||
INodeDefManager *nodedef = client->ndef();
|
||||
ClientMap &map = client->getEnv().getClientMap();
|
||||
MapNode node;
|
||||
bool is_valid_position;
|
||||
|
||||
node = map.getNodeNoEx(nodepos, &is_valid_position);
|
||||
if (!is_valid_position)
|
||||
return false;
|
||||
|
||||
if (!prediction.empty() && !nodedef->get(node).rightclickable) {
|
||||
verbosestream << "Node placement prediction for "
|
||||
<< playeritem_def.name << " is "
|
||||
<< prediction << std::endl;
|
||||
v3s16 p = neighbourpos;
|
||||
|
||||
// Place inside node itself if buildable_to
|
||||
MapNode n_under = map.getNodeNoEx(nodepos, &is_valid_position);
|
||||
if (is_valid_position)
|
||||
{
|
||||
if (nodedef->get(n_under).buildable_to)
|
||||
p = nodepos;
|
||||
else {
|
||||
node = map.getNodeNoEx(p, &is_valid_position);
|
||||
if (is_valid_position &&!nodedef->get(node).buildable_to)
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// Find id of predicted node
|
||||
content_t id;
|
||||
bool found = nodedef->getId(prediction, id);
|
||||
|
||||
if (!found) {
|
||||
errorstream << "Node placement prediction failed for "
|
||||
<< playeritem_def.name << " (places "
|
||||
<< prediction
|
||||
<< ") - Name not known" << std::endl;
|
||||
return false;
|
||||
}
|
||||
|
||||
const ContentFeatures &predicted_f = nodedef->get(id);
|
||||
|
||||
// Predict param2 for facedir and wallmounted nodes
|
||||
u8 param2 = 0;
|
||||
|
||||
if (predicted_f.param_type_2 == CPT2_WALLMOUNTED ||
|
||||
predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED) {
|
||||
v3s16 dir = nodepos - neighbourpos;
|
||||
|
||||
if (abs(dir.Y) > MYMAX(abs(dir.X), abs(dir.Z))) {
|
||||
param2 = dir.Y < 0 ? 1 : 0;
|
||||
} else if (abs(dir.X) > abs(dir.Z)) {
|
||||
param2 = dir.X < 0 ? 3 : 2;
|
||||
} else {
|
||||
param2 = dir.Z < 0 ? 5 : 4;
|
||||
}
|
||||
}
|
||||
|
||||
if (predicted_f.param_type_2 == CPT2_FACEDIR ||
|
||||
predicted_f.param_type_2 == CPT2_COLORED_FACEDIR) {
|
||||
v3s16 dir = nodepos - floatToInt(client->getEnv().getLocalPlayer()->getPosition(), BS);
|
||||
|
||||
if (abs(dir.X) > abs(dir.Z)) {
|
||||
param2 = dir.X < 0 ? 3 : 1;
|
||||
} else {
|
||||
param2 = dir.Z < 0 ? 2 : 0;
|
||||
}
|
||||
}
|
||||
|
||||
assert(param2 <= 5);
|
||||
|
||||
//Check attachment if node is in group attached_node
|
||||
if (((ItemGroupList) predicted_f.groups)["attached_node"] != 0) {
|
||||
static v3s16 wallmounted_dirs[8] = {
|
||||
v3s16(0, 1, 0),
|
||||
v3s16(0, -1, 0),
|
||||
v3s16(1, 0, 0),
|
||||
v3s16(-1, 0, 0),
|
||||
v3s16(0, 0, 1),
|
||||
v3s16(0, 0, -1),
|
||||
};
|
||||
v3s16 pp;
|
||||
|
||||
if (predicted_f.param_type_2 == CPT2_WALLMOUNTED ||
|
||||
predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED)
|
||||
pp = p + wallmounted_dirs[param2];
|
||||
else
|
||||
pp = p + v3s16(0, -1, 0);
|
||||
|
||||
if (!nodedef->get(map.getNodeNoEx(pp)).walkable)
|
||||
return false;
|
||||
}
|
||||
|
||||
// Apply color
|
||||
if ((predicted_f.param_type_2 == CPT2_COLOR
|
||||
|| predicted_f.param_type_2 == CPT2_COLORED_FACEDIR
|
||||
|| predicted_f.param_type_2 == CPT2_COLORED_WALLMOUNTED)) {
|
||||
const std::string &indexstr = playeritem.metadata.getString(
|
||||
"palette_index", 0);
|
||||
if (!indexstr.empty()) {
|
||||
s32 index = mystoi(indexstr);
|
||||
if (predicted_f.param_type_2 == CPT2_COLOR) {
|
||||
param2 = index;
|
||||
} else if (predicted_f.param_type_2
|
||||
== CPT2_COLORED_WALLMOUNTED) {
|
||||
// param2 = pure palette index + other
|
||||
param2 = (index & 0xf8) | (param2 & 0x07);
|
||||
} else if (predicted_f.param_type_2
|
||||
== CPT2_COLORED_FACEDIR) {
|
||||
// param2 = pure palette index + other
|
||||
param2 = (index & 0xe0) | (param2 & 0x1f);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Add node to client map
|
||||
MapNode n(id, 0, param2);
|
||||
|
||||
try {
|
||||
LocalPlayer *player = client->getEnv().getLocalPlayer();
|
||||
|
||||
// Dont place node when player would be inside new node
|
||||
// NOTE: This is to be eventually implemented by a mod as client-side Lua
|
||||
if (!nodedef->get(n).walkable ||
|
||||
g_settings->getBool("enable_build_where_you_stand") ||
|
||||
(client->checkPrivilege("noclip") && g_settings->getBool("noclip")) ||
|
||||
(nodedef->get(n).walkable &&
|
||||
neighbourpos != player->getStandingNodePos() + v3s16(0, 1, 0) &&
|
||||
neighbourpos != player->getStandingNodePos() + v3s16(0, 2, 0))) {
|
||||
|
||||
// This triggers the required mesh update too
|
||||
client->addNode(p, n);
|
||||
return true;
|
||||
}
|
||||
} catch (InvalidPositionException &e) {
|
||||
errorstream << "Node placement prediction failed for "
|
||||
<< playeritem_def.name << " (places "
|
||||
<< prediction
|
||||
<< ") - Position not loaded" << std::endl;
|
||||
}
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
void Game::handlePointingAtObject(const PointedThing &pointed, const ItemStack &playeritem,
|
||||
const v3f &player_position, bool show_debug)
|
||||
@ -4415,7 +4215,7 @@ void Game::showPauseMenu()
|
||||
FormspecFormSource *fs_src = new FormspecFormSource(os.str());
|
||||
LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_PAUSE_MENU");
|
||||
|
||||
create_formspec_menu(¤t_formspec, client, &input->joystick, fs_src, txt_dst);
|
||||
GUIFormSpecMenu::create(¤t_formspec, client, &input->joystick, fs_src, txt_dst);
|
||||
current_formspec->setFocus("btn_continue");
|
||||
current_formspec->doPause = true;
|
||||
}
|
||||
|
@ -10,5 +10,6 @@ set(gui_SRCS
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/guiTable.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/guiVolumeChange.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/intlGUIEditBox.cpp
|
||||
${CMAKE_CURRENT_SOURCE_DIR}/profilergraph.cpp
|
||||
PARENT_SCOPE
|
||||
)
|
||||
|
@ -57,6 +57,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
|
||||
#if USE_FREETYPE && IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9
|
||||
#include "intlGUIEditBox.h"
|
||||
#include "mainmenumanager.h"
|
||||
|
||||
#endif
|
||||
|
||||
#define MY_CHECKPOS(a,b) \
|
||||
@ -129,6 +131,28 @@ GUIFormSpecMenu::~GUIFormSpecMenu()
|
||||
delete m_text_dst;
|
||||
}
|
||||
|
||||
void GUIFormSpecMenu::create(GUIFormSpecMenu **cur_formspec, Client *client,
|
||||
JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest)
|
||||
{
|
||||
if (*cur_formspec == 0) {
|
||||
*cur_formspec = new GUIFormSpecMenu(joystick, guiroot, -1, &g_menumgr,
|
||||
client, client->getTextureSource(), fs_src, txt_dest);
|
||||
(*cur_formspec)->doPause = false;
|
||||
|
||||
/*
|
||||
Caution: do not call (*cur_formspec)->drop() here --
|
||||
the reference might outlive the menu, so we will
|
||||
periodically check if *cur_formspec is the only
|
||||
remaining reference (i.e. the menu was removed)
|
||||
and delete it in that case.
|
||||
*/
|
||||
|
||||
} else {
|
||||
(*cur_formspec)->setFormSource(fs_src);
|
||||
(*cur_formspec)->setTextDest(txt_dest);
|
||||
}
|
||||
}
|
||||
|
||||
void GUIFormSpecMenu::removeChildren()
|
||||
{
|
||||
const core::list<gui::IGUIElement*> &children = getChildren();
|
||||
|
@ -291,6 +291,9 @@ public:
|
||||
|
||||
~GUIFormSpecMenu();
|
||||
|
||||
static void create(GUIFormSpecMenu **cur_formspec, Client *client,
|
||||
JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest);
|
||||
|
||||
void setFormSpec(const std::string &formspec_string,
|
||||
const InventoryLocation ¤t_inventory_location)
|
||||
{
|
||||
|
169
src/gui/profilergraph.cpp
Normal file
169
src/gui/profilergraph.cpp
Normal file
@ -0,0 +1,169 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
Copyright (C) 2018 nerzhul, Loic Blot <loic.blot@unix-experience.fr>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#include "profilergraph.h"
|
||||
#include "util/string.h"
|
||||
|
||||
void ProfilerGraph::put(const Profiler::GraphValues &values)
|
||||
{
|
||||
m_log.emplace_back(values);
|
||||
|
||||
while (m_log.size() > m_log_max_size)
|
||||
m_log.erase(m_log.begin());
|
||||
}
|
||||
|
||||
void ProfilerGraph::draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
|
||||
gui::IGUIFont *font) const
|
||||
{
|
||||
// Do *not* use UNORDERED_MAP here as the order needs
|
||||
// to be the same for each call to prevent flickering
|
||||
std::map<std::string, Meta> m_meta;
|
||||
|
||||
for (const Piece &piece : m_log) {
|
||||
for (const auto &i : piece.values) {
|
||||
const std::string &id = i.first;
|
||||
const float &value = i.second;
|
||||
std::map<std::string, Meta>::iterator j = m_meta.find(id);
|
||||
|
||||
if (j == m_meta.end()) {
|
||||
m_meta[id] = Meta(value);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (value < j->second.min)
|
||||
j->second.min = value;
|
||||
|
||||
if (value > j->second.max)
|
||||
j->second.max = value;
|
||||
}
|
||||
}
|
||||
|
||||
// Assign colors
|
||||
static const video::SColor usable_colors[] = {
|
||||
video::SColor(255, 255, 100, 100),
|
||||
video::SColor(255, 90, 225, 90),
|
||||
video::SColor(255, 100, 100, 255),
|
||||
video::SColor(255, 255, 150, 50),
|
||||
video::SColor(255, 220, 220, 100)
|
||||
};
|
||||
static const u32 usable_colors_count =
|
||||
sizeof(usable_colors) / sizeof(*usable_colors);
|
||||
u32 next_color_i = 0;
|
||||
|
||||
for (auto &i : m_meta) {
|
||||
Meta &meta = i.second;
|
||||
video::SColor color(255, 200, 200, 200);
|
||||
|
||||
if (next_color_i < usable_colors_count)
|
||||
color = usable_colors[next_color_i++];
|
||||
|
||||
meta.color = color;
|
||||
}
|
||||
|
||||
s32 graphh = 50;
|
||||
s32 textx = x_left + m_log_max_size + 15;
|
||||
s32 textx2 = textx + 200 - 15;
|
||||
s32 meta_i = 0;
|
||||
|
||||
for (const auto &p: m_meta) {
|
||||
const std::string &id = p.first;
|
||||
const Meta &meta = p.second;
|
||||
s32 x = x_left;
|
||||
s32 y = y_bottom - meta_i * 50;
|
||||
float show_min = meta.min;
|
||||
float show_max = meta.max;
|
||||
|
||||
if (show_min >= -0.0001 && show_max >= -0.0001) {
|
||||
if (show_min <= show_max * 0.5)
|
||||
show_min = 0;
|
||||
}
|
||||
|
||||
s32 texth = 15;
|
||||
char buf[10];
|
||||
snprintf(buf, 10, "%.3g", show_max);
|
||||
font->draw(utf8_to_wide(buf).c_str(),
|
||||
core::rect<s32>(textx, y - graphh,
|
||||
textx2, y - graphh + texth),
|
||||
meta.color);
|
||||
snprintf(buf, 10, "%.3g", show_min);
|
||||
font->draw(utf8_to_wide(buf).c_str(),
|
||||
core::rect<s32>(textx, y - texth,
|
||||
textx2, y),
|
||||
meta.color);
|
||||
font->draw(utf8_to_wide(id).c_str(),
|
||||
core::rect<s32>(textx, y - graphh / 2 - texth / 2,
|
||||
textx2, y - graphh / 2 + texth / 2),
|
||||
meta.color);
|
||||
s32 graph1y = y;
|
||||
s32 graph1h = graphh;
|
||||
bool relativegraph = (show_min != 0 && show_min != show_max);
|
||||
float lastscaledvalue = 0.0;
|
||||
bool lastscaledvalue_exists = false;
|
||||
|
||||
for (const Piece &piece : m_log) {
|
||||
float value = 0;
|
||||
bool value_exists = false;
|
||||
Profiler::GraphValues::const_iterator k =
|
||||
piece.values.find(id);
|
||||
|
||||
if (k != piece.values.end()) {
|
||||
value = k->second;
|
||||
value_exists = true;
|
||||
}
|
||||
|
||||
if (!value_exists) {
|
||||
x++;
|
||||
lastscaledvalue_exists = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
float scaledvalue = 1.0;
|
||||
|
||||
if (show_max != show_min)
|
||||
scaledvalue = (value - show_min) / (show_max - show_min);
|
||||
|
||||
if (scaledvalue == 1.0 && value == 0) {
|
||||
x++;
|
||||
lastscaledvalue_exists = false;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (relativegraph) {
|
||||
if (lastscaledvalue_exists) {
|
||||
s32 ivalue1 = lastscaledvalue * graph1h;
|
||||
s32 ivalue2 = scaledvalue * graph1h;
|
||||
driver->draw2DLine(v2s32(x - 1, graph1y - ivalue1),
|
||||
v2s32(x, graph1y - ivalue2), meta.color);
|
||||
}
|
||||
|
||||
lastscaledvalue = scaledvalue;
|
||||
lastscaledvalue_exists = true;
|
||||
} else {
|
||||
s32 ivalue = scaledvalue * graph1h;
|
||||
driver->draw2DLine(v2s32(x, graph1y),
|
||||
v2s32(x, graph1y - ivalue), meta.color);
|
||||
}
|
||||
|
||||
x++;
|
||||
}
|
||||
|
||||
meta_i++;
|
||||
}
|
||||
}
|
58
src/gui/profilergraph.h
Normal file
58
src/gui/profilergraph.h
Normal file
@ -0,0 +1,58 @@
|
||||
/*
|
||||
Minetest
|
||||
Copyright (C) 2010-2018 celeron55, Perttu Ahola <celeron55@gmail.com>
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU Lesser General Public License as published by
|
||||
the Free Software Foundation; either version 2.1 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public License along
|
||||
with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <SColor.h>
|
||||
#include <deque>
|
||||
#include <utility>
|
||||
#include <IGUIFont.h>
|
||||
#include <IVideoDriver.h>
|
||||
#include "profiler.h"
|
||||
|
||||
/* Profiler display */
|
||||
class ProfilerGraph
|
||||
{
|
||||
private:
|
||||
struct Piece {
|
||||
Piece(Profiler::GraphValues v) : values(std::move(v)) {}
|
||||
Profiler::GraphValues values;
|
||||
};
|
||||
struct Meta {
|
||||
float min;
|
||||
float max;
|
||||
video::SColor color;
|
||||
Meta(float initial = 0,
|
||||
video::SColor color = video::SColor(255, 255, 255, 255)):
|
||||
min(initial),
|
||||
max(initial),
|
||||
color(color)
|
||||
{}
|
||||
};
|
||||
std::deque<Piece> m_log;
|
||||
public:
|
||||
u32 m_log_max_size = 200;
|
||||
|
||||
ProfilerGraph() = default;
|
||||
|
||||
void put(const Profiler::GraphValues &values);
|
||||
|
||||
void draw(s32 x_left, s32 y_bottom, video::IVideoDriver *driver,
|
||||
gui::IGUIFont *font) const;
|
||||
};
|
Loading…
Reference in New Issue
Block a user