forked from Mirrorlandia_minetest/minetest
Fix doc and forceloading crash.
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@ -22,7 +22,7 @@ function minetest.forceload_block(pos)
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blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
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blocks_forceloaded[hash] = blocks_forceloaded[hash] + 1
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return true
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return true
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else
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else
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if total_forceloaded >= (minetest.setting_get("max_forceloaded_blocks") or 16) then
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if total_forceloaded >= (tonumber(minetest.setting_get("max_forceloaded_blocks")) or 16) then
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return false
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return false
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end
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end
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total_forceloaded = total_forceloaded+1
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total_forceloaded = total_forceloaded+1
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@ -1517,6 +1517,8 @@ Random:
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minetest.get_connected_players() -> list of ObjectRefs
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minetest.get_connected_players() -> list of ObjectRefs
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minetest.hash_node_position({x=,y=,z=}) -> 48-bit integer
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minetest.hash_node_position({x=,y=,z=}) -> 48-bit integer
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^ Gives a unique hash number for a node position (16+16+16=48bit)
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^ Gives a unique hash number for a node position (16+16+16=48bit)
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minetest.get_position_from_hash(hash) -> postion
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^ Inverse transform of minetest.hash_node_postion
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minetest.get_item_group(name, group) -> rating
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minetest.get_item_group(name, group) -> rating
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^ Get rating of a group of an item. (0 = not in group)
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^ Get rating of a group of an item. (0 = not in group)
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minetest.get_node_group(name, group) -> rating
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minetest.get_node_group(name, group) -> rating
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