forked from Mirrorlandia_minetest/minetest
Default to preload_item_visuals=true
This commit is contained in:
parent
15b86a6b9b
commit
68e36226b3
@ -135,7 +135,7 @@
|
|||||||
#bilinear_filter = false
|
#bilinear_filter = false
|
||||||
#trilinear_filter = false
|
#trilinear_filter = false
|
||||||
# Set to true to pre-generate all item visuals
|
# Set to true to pre-generate all item visuals
|
||||||
#preload_item_visuals = false
|
#preload_item_visuals = true
|
||||||
# 0: disable shaders
|
# 0: disable shaders
|
||||||
# (1: low level shaders; not implemented)
|
# (1: low level shaders; not implemented)
|
||||||
# 2: enable high level shaders
|
# 2: enable high level shaders
|
||||||
|
@ -114,7 +114,7 @@ void set_default_settings(Settings *settings)
|
|||||||
settings->setDefault("anisotropic_filter", "false");
|
settings->setDefault("anisotropic_filter", "false");
|
||||||
settings->setDefault("bilinear_filter", "false");
|
settings->setDefault("bilinear_filter", "false");
|
||||||
settings->setDefault("trilinear_filter", "false");
|
settings->setDefault("trilinear_filter", "false");
|
||||||
settings->setDefault("preload_item_visuals", "false");
|
settings->setDefault("preload_item_visuals", "true");
|
||||||
settings->setDefault("enable_shaders", "2");
|
settings->setDefault("enable_shaders", "2");
|
||||||
|
|
||||||
// Server stuff
|
// Server stuff
|
||||||
|
Loading…
Reference in New Issue
Block a user