Add vector.in_area() utility function (#13390)

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AFCMS 2023-04-12 11:46:26 +02:00 committed by GitHub
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commit 68f81ace97
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3 changed files with 18 additions and 0 deletions

@ -462,4 +462,11 @@ describe("vector", function()
end end
end) end)
it("in_area()", function()
assert.True(vector.in_area(vector.zero(), vector.new(-10, -10, -10), vector.new(10, 10, 10)))
assert.True(vector.in_area(vector.new(-2, 5, -8), vector.new(-10, -10, -10), vector.new(10, 10, 10)))
assert.True(vector.in_area(vector.new(-10, -10, -10), vector.new(-10, -10, -10), vector.new(10, 10, 10)))
assert.False(vector.in_area(vector.new(-10, -10, -10), vector.new(10, 10, 10), vector.new(-11, -10, -10)))
end)
end) end)

@ -369,6 +369,12 @@ function vector.dir_to_rotation(forward, up)
return rot return rot
end end
function vector.in_area(pos, min, max)
return (pos.x >= min.x) and (pos.x <= max.x) and
(pos.y >= min.y) and (pos.y <= max.y) and
(pos.z >= min.z) and (pos.z <= max.z)
end
if rawget(_G, "core") and core.set_read_vector and core.set_push_vector then if rawget(_G, "core") and core.set_read_vector and core.set_push_vector then
local function read_vector(v) local function read_vector(v)
return v.x, v.y, v.z return v.x, v.y, v.z

@ -3540,6 +3540,11 @@ vectors are written like this: `(x, y, z)`:
* Returns a boolean value indicating whether `v` is a real vector, eg. created * Returns a boolean value indicating whether `v` is a real vector, eg. created
by a `vector.*` function. by a `vector.*` function.
* Returns `false` for anything else, including tables like `{x=3,y=1,z=4}`. * Returns `false` for anything else, including tables like `{x=3,y=1,z=4}`.
* `vector.in_area(pos, min, max)`:
* Returns a boolean value indicating if `pos` is inside area formed by `min` and `max`.
* `min` and `max` are inclusive.
* If `min` is bigger than `max` on some axis, function always returns false.
* You can use `vector.sort` if you have two vectors and don't know which are the minimum and the maximum.
For the following functions `x` can be either a vector or a number: For the following functions `x` can be either a vector or a number: