Localize error messages in mainmenu (#11495)

Co-authored-by: sfan5 <sfan5@live.de>
Co-authored-by: rubenwardy <rw@rubenwardy.com>
This commit is contained in:
Riceball LEE 2021-11-01 20:27:46 +08:00 committed by GitHub
parent 6910c8d920
commit 693f98373b
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
8 changed files with 97 additions and 46 deletions

@ -63,7 +63,7 @@ function ui.update()
-- handle errors
if gamedata ~= nil and gamedata.reconnect_requested then
local error_message = core.formspec_escape(
gamedata.errormessage or "<none available>")
gamedata.errormessage or fgettext("<none available>"))
formspec = {
"size[14,8]",
"real_coordinates[true]",

@ -37,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "constants.h"
#include "fontengine.h"
#include "script/scripting_client.h"
#include "gettext.h"
#define CAMERA_OFFSET_STEP 200
#define WIELDMESH_OFFSET_X 55.0f
@ -133,28 +134,6 @@ void Camera::notifyFovChange()
}
}
bool Camera::successfullyCreated(std::string &error_message)
{
if (!m_playernode) {
error_message = "Failed to create the player scene node";
} else if (!m_headnode) {
error_message = "Failed to create the head scene node";
} else if (!m_cameranode) {
error_message = "Failed to create the camera scene node";
} else if (!m_wieldmgr) {
error_message = "Failed to create the wielded item scene manager";
} else if (!m_wieldnode) {
error_message = "Failed to create the wielded item scene node";
} else {
error_message.clear();
}
if (m_client->modsLoaded())
m_client->getScript()->on_camera_ready(this);
return error_message.empty();
}
// Returns the fractional part of x
inline f32 my_modf(f32 x)
{

@ -136,9 +136,6 @@ public:
// Notify about new server-sent FOV and initialize smooth FOV transition
void notifyFovChange();
// Checks if the constructor was able to create the scene nodes
bool successfullyCreated(std::string &error_message);
// Step the camera: updates the viewing range and view bobbing.
void step(f32 dtime);

@ -1282,9 +1282,8 @@ bool Game::createSingleplayerServer(const std::string &map_dir,
}
if (bind_addr.isIPv6() && !g_settings->getBool("enable_ipv6")) {
*error_message = "Unable to listen on " +
bind_addr.serializeString() +
" because IPv6 is disabled";
*error_message = fmtgettext("Unable to listen on %s because IPv6 is disabled",
bind_addr.serializeString().c_str());
errorstream << *error_message << std::endl;
return false;
}
@ -1317,7 +1316,7 @@ bool Game::createClient(const GameStartData &start_data)
if (!could_connect) {
if (error_message->empty() && !connect_aborted) {
// Should not happen if error messages are set properly
*error_message = "Connection failed for unknown reason";
*error_message = gettext("Connection failed for unknown reason");
errorstream << *error_message << std::endl;
}
return false;
@ -1326,7 +1325,7 @@ bool Game::createClient(const GameStartData &start_data)
if (!getServerContent(&connect_aborted)) {
if (error_message->empty() && !connect_aborted) {
// Should not happen if error messages are set properly
*error_message = "Connection failed for unknown reason";
*error_message = gettext("Connection failed for unknown reason");
errorstream << *error_message << std::endl;
}
return false;
@ -1342,8 +1341,8 @@ bool Game::createClient(const GameStartData &start_data)
/* Camera
*/
camera = new Camera(*draw_control, client, m_rendering_engine);
if (!camera->successfullyCreated(*error_message))
return false;
if (client->modsLoaded())
client->getScript()->on_camera_ready(camera);
client->setCamera(camera);
/* Clouds
@ -1456,15 +1455,14 @@ bool Game::connectToServer(const GameStartData &start_data,
local_server_mode = true;
}
} catch (ResolveError &e) {
*error_message = std::string("Couldn't resolve address: ") + e.what();
*error_message = fmtgettext("Couldn't resolve address: %s", e.what());
errorstream << *error_message << std::endl;
return false;
}
if (connect_address.isIPv6() && !g_settings->getBool("enable_ipv6")) {
*error_message = "Unable to connect to " +
connect_address.serializeString() +
" because IPv6 is disabled";
*error_message = fmtgettext("Unable to connect to %s because IPv6 is disabled", connect_address.serializeString().c_str());
errorstream << *error_message << std::endl;
return false;
}
@ -1518,8 +1516,7 @@ bool Game::connectToServer(const GameStartData &start_data,
break;
if (client->accessDenied()) {
*error_message = "Access denied. Reason: "
+ client->accessDeniedReason();
*error_message = fmtgettext("Access denied. Reason: %s", client->accessDeniedReason().c_str());
*reconnect_requested = client->reconnectRequested();
errorstream << *error_message << std::endl;
break;
@ -1545,7 +1542,7 @@ bool Game::connectToServer(const GameStartData &start_data,
wait_time += dtime;
// Only time out if we aren't waiting for the server we started
if (!start_data.address.empty() && wait_time > 10) {
*error_message = "Connection timed out.";
*error_message = gettext("Connection timed out.");
errorstream << *error_message << std::endl;
break;
}
@ -1593,7 +1590,7 @@ bool Game::getServerContent(bool *aborted)
return false;
if (client->getState() < LC_Init) {
*error_message = "Client disconnected";
*error_message = gettext("Client disconnected");
errorstream << *error_message << std::endl;
return false;
}
@ -1675,8 +1672,7 @@ inline void Game::updateInteractTimers(f32 dtime)
inline bool Game::checkConnection()
{
if (client->accessDenied()) {
*error_message = "Access denied. Reason: "
+ client->accessDeniedReason();
*error_message = fmtgettext("Access denied. Reason: %s", client->accessDeniedReason().c_str());
*reconnect_requested = client->reconnectRequested();
errorstream << *error_message << std::endl;
return false;
@ -4351,14 +4347,15 @@ void the_game(bool *kill,
}
} catch (SerializationError &e) {
error_message = std::string("A serialization error occurred:\n")
+ e.what() + "\n\nThe server is probably "
" running a different version of " PROJECT_NAME_C ".";
const std::string ver_err = fmtgettext("The server is probably running a different version of %s.", PROJECT_NAME_C);
error_message = strgettext("A serialization error occurred:") +"\n"
+ e.what() + "\n\n" + ver_err;
errorstream << error_message << std::endl;
} catch (ServerError &e) {
error_message = e.what();
errorstream << "ServerError: " << error_message << std::endl;
} catch (ModError &e) {
// DO NOT TRANSLATE the `ModError`, it's used by ui.lua
error_message = std::string("ModError: ") + e.what() +
strgettext("\nCheck debug.txt for details.");
errorstream << error_message << std::endl;

@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "config.h" // for USE_GETTEXT
#include <string>
#include "porting.h"
#if USE_GETTEXT
#include <libintl.h>
@ -77,3 +78,31 @@ inline std::wstring fwgettext(const char *src, Args&&... args)
delete[] str;
return std::wstring(buf);
}
/**
* Returns translated string with format args applied
*
* @tparam Args Template parameter for format args
* @param format Translation source string
* @param args Variable format args
* @return translated string.
*/
template <typename ...Args>
inline std::string fmtgettext(const char *format, Args&&... args)
{
std::string buf;
std::size_t buf_size = 256;
buf.resize(buf_size);
format = gettext(format);
int len = porting::mt_snprintf(&buf[0], buf_size, format, std::forward<Args>(args)...);
if (len <= 0) throw std::runtime_error("gettext format error: " + std::string(format));
if ((size_t)len >= buf.size()) {
buf.resize(len+1); // extra null byte
porting::mt_snprintf(&buf[0], buf.size(), format, std::forward<Args>(args)...);
}
buf.resize(len); // remove null bytes
return buf;
}

@ -33,6 +33,7 @@ set (UNITTEST_SRCS
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelarea.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelalgorithms.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_voxelmanipulator.cpp
${CMAKE_CURRENT_SOURCE_DIR}/test_gettext.cpp
PARENT_SCOPE)
set (UNITTEST_CLIENT_SRCS

@ -0,0 +1,47 @@
#include "test.h"
#include "porting.h"
#include "gettext.h"
class TestGettext : public TestBase
{
public:
TestGettext() {
TestManager::registerTestModule(this);
}
const char *getName() { return "TestGettext"; }
void runTests(IGameDef *gamedef);
void testSnfmtgettext();
void testFmtgettext();
};
static TestGettext g_test_instance;
void TestGettext::runTests(IGameDef *gamedef)
{
TEST(testFmtgettext);
}
void TestGettext::testFmtgettext()
{
std::string buf = fmtgettext("Viewing range changed to %d", 12);
UASSERTEQ(std::string, buf, "Viewing range changed to 12");
buf = fmtgettext(
"You are about to join this server with the name \"%s\" for the "
"first time.\n"
"If you proceed, a new account using your credentials will be "
"created on this server.\n"
"Please retype your password and click 'Register and Join' to "
"confirm account creation, or click 'Cancel' to abort."
, "A");
UASSERTEQ(std::string, buf,
"You are about to join this server with the name \"A\" for the "
"first time.\n"
"If you proceed, a new account using your credentials will be "
"created on this server.\n"
"Please retype your password and click 'Register and Join' to "
"confirm account creation, or click 'Cancel' to abort."
);
}

@ -61,6 +61,7 @@ xgettext --package-name=minetest \
--keyword=wstrgettext \
--keyword=core.gettext \
--keyword=showTranslatedStatusText \
--keyword=fmtgettext \
--output $potfile \
--from-code=utf-8 \
`find src/ -name '*.cpp' -o -name '*.h'` \