forked from Mirrorlandia_minetest/minetest
DevTest: Move /test_place_nodes to testnodes mod
This commit is contained in:
parent
97a80b4816
commit
6b9984b7e7
@ -159,132 +159,4 @@ minetest.register_chatcommand("bench_bulk_set_node", {
|
||||
end,
|
||||
})
|
||||
|
||||
local function advance_pos(pos, start_pos, advance_z)
|
||||
if advance_z then
|
||||
pos.z = pos.z + 2
|
||||
pos.x = start_pos.x
|
||||
else
|
||||
pos.x = pos.x + 2
|
||||
end
|
||||
if pos.x > 30900 or pos.x - start_pos.x > 46 then
|
||||
pos.x = start_pos.x
|
||||
pos.z = pos.z + 2
|
||||
end
|
||||
if pos.z > 30900 then
|
||||
-- We ran out of space! Aborting
|
||||
aborted = true
|
||||
return false
|
||||
end
|
||||
return pos
|
||||
end
|
||||
|
||||
local function place_nodes(param)
|
||||
local nodes = param.nodes
|
||||
local name = param.name
|
||||
local pos = param.pos
|
||||
local start_pos = param.start_pos
|
||||
table.sort(nodes)
|
||||
minetest.chat_send_player(name, "Placing nodes …")
|
||||
local nodes_placed = 0
|
||||
local aborted = false
|
||||
for n=1, #nodes do
|
||||
local itemstring = nodes[n]
|
||||
local def = minetest.registered_nodes[itemstring]
|
||||
local p2_max = 0
|
||||
if param.param ~= "no_param2" then
|
||||
-- Also test the param2 values of the nodes
|
||||
-- ... but we only use permissible param2 values
|
||||
if def.paramtype2 == "wallmounted" then
|
||||
p2_max = 5
|
||||
elseif def.paramtype2 == "facedir" then
|
||||
p2_max = 23
|
||||
elseif def.paramtype2 == "glasslikeliquidlevel" then
|
||||
p2_max = 63
|
||||
elseif def.paramtype2 == "meshoptions" and def.drawtype == "plantlike" then
|
||||
p2_max = 63
|
||||
elseif def.paramtype2 == "leveled" then
|
||||
p2_max = 127
|
||||
elseif def.paramtype2 == "degrotate" and (def.drawtype == "plantlike" or def.drawtype == "mesh") then
|
||||
p2_max = 239
|
||||
elseif def.paramtype2 == "colorfacedir" or
|
||||
def.paramtype2 == "colorwallmounted" or
|
||||
def.paramtype2 == "colordegrotate" or
|
||||
def.paramtype2 == "color" then
|
||||
p2_max = 255
|
||||
end
|
||||
end
|
||||
for p2 = 0, p2_max do
|
||||
-- Skip undefined param2 values
|
||||
if not ((def.paramtype2 == "meshoptions" and p2 % 8 > 4) or
|
||||
(def.paramtype2 == "colorwallmounted" and p2 % 8 > 5) or
|
||||
((def.paramtype2 == "colorfacedir" or def.paramtype2 == "colordegrotate")
|
||||
and p2 % 32 > 23)) then
|
||||
|
||||
minetest.set_node(pos, { name = itemstring, param2 = p2 })
|
||||
nodes_placed = nodes_placed + 1
|
||||
pos = advance_pos(pos, start_pos)
|
||||
if not pos then
|
||||
aborted = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if aborted then
|
||||
break
|
||||
end
|
||||
end
|
||||
if aborted then
|
||||
minetest.chat_send_player(name, "Not all nodes could be placed, please move further away from the world boundary. Nodes placed: "..nodes_placed)
|
||||
end
|
||||
minetest.chat_send_player(name, "Nodes placed: "..nodes_placed..".")
|
||||
end
|
||||
|
||||
local function after_emerge(blockpos, action, calls_remaining, param)
|
||||
if calls_remaining == 0 then
|
||||
place_nodes(param)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_chatcommand("test_place_nodes", {
|
||||
params = "[ no_param2 ]",
|
||||
description = "Test: Place all non-experimental nodes and optionally their permissible param2 variants",
|
||||
func = function(name, param)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player then
|
||||
return false, "No player."
|
||||
end
|
||||
local pos = vector.floor(player:get_pos())
|
||||
pos.x = math.ceil(pos.x + 3)
|
||||
pos.z = math.ceil(pos.z + 3)
|
||||
pos.y = math.ceil(pos.y + 1)
|
||||
local start_pos = table.copy(pos)
|
||||
if pos.x > 30800 then
|
||||
return false, "Too close to world boundary (+X). Please move to X < 30800."
|
||||
end
|
||||
if pos.z > 30800 then
|
||||
return false, "Too close to world boundary (+Z). Please move to Z < 30800."
|
||||
end
|
||||
|
||||
local aborted = false
|
||||
local nodes = {}
|
||||
local emerge_estimate = 0
|
||||
for itemstring, def in pairs(minetest.registered_nodes) do
|
||||
if itemstring ~= "ignore" and string.sub(itemstring, 1, 13) ~= "experimental:" then
|
||||
table.insert(nodes, itemstring)
|
||||
if def.paramtype2 == 0 then
|
||||
emerge_estimate = emerge_estimate + 1
|
||||
else
|
||||
emerge_estimate = emerge_estimate + 255
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Emerge area to make sure that all nodes are being placed.
|
||||
-- Note we will emerge much more than we need to (overestimation),
|
||||
-- the estimation code could be improved performance-wise …
|
||||
local length = 16 + math.ceil(emerge_estimate / 24) * 2
|
||||
minetest.emerge_area(start_pos,
|
||||
{ x = start_pos.x + 46, y = start_pos.y, z = start_pos.z + length },
|
||||
after_emerge, { nodes = nodes, name = name, pos = pos, start_pos = start_pos, param = param })
|
||||
return true, "Emerging area …"
|
||||
end,
|
||||
})
|
||||
|
135
games/devtest/mods/testnodes/commands.lua
Normal file
135
games/devtest/mods/testnodes/commands.lua
Normal file
@ -0,0 +1,135 @@
|
||||
-- Add chat command to place all the nodes in DevTest
|
||||
|
||||
local function advance_pos(pos, start_pos, advance_z)
|
||||
if advance_z then
|
||||
pos.z = pos.z + 2
|
||||
pos.x = start_pos.x
|
||||
else
|
||||
pos.x = pos.x + 2
|
||||
end
|
||||
if pos.x > 30900 or pos.x - start_pos.x > 46 then
|
||||
pos.x = start_pos.x
|
||||
pos.z = pos.z + 2
|
||||
end
|
||||
if pos.z > 30900 then
|
||||
-- We ran out of space! Aborting
|
||||
aborted = true
|
||||
return false
|
||||
end
|
||||
return pos
|
||||
end
|
||||
|
||||
local function place_nodes(param)
|
||||
local nodes = param.nodes
|
||||
local name = param.name
|
||||
local pos = param.pos
|
||||
local start_pos = param.start_pos
|
||||
table.sort(nodes)
|
||||
minetest.chat_send_player(name, "Placing nodes …")
|
||||
local nodes_placed = 0
|
||||
local aborted = false
|
||||
for n=1, #nodes do
|
||||
local itemstring = nodes[n]
|
||||
local def = minetest.registered_nodes[itemstring]
|
||||
local p2_max = 0
|
||||
if param.param ~= "no_param2" then
|
||||
-- Also test the param2 values of the nodes
|
||||
-- ... but we only use permissible param2 values
|
||||
if def.paramtype2 == "wallmounted" then
|
||||
p2_max = 5
|
||||
elseif def.paramtype2 == "facedir" then
|
||||
p2_max = 23
|
||||
elseif def.paramtype2 == "4dir" then
|
||||
p2_max = 3
|
||||
elseif def.paramtype2 == "glasslikeliquidlevel" then
|
||||
p2_max = 63
|
||||
elseif def.paramtype2 == "meshoptions" and def.drawtype == "plantlike" then
|
||||
p2_max = 63
|
||||
elseif def.paramtype2 == "leveled" then
|
||||
p2_max = 127
|
||||
elseif def.paramtype2 == "degrotate" and (def.drawtype == "plantlike" or def.drawtype == "mesh") then
|
||||
p2_max = 239
|
||||
elseif def.paramtype2 == "colorfacedir" or
|
||||
def.paramtype2 == "colorwallmounted" or
|
||||
def.paramtype2 == "colordegrotate" or
|
||||
def.paramtype2 == "color4dir" or
|
||||
def.paramtype2 == "color" then
|
||||
p2_max = 255
|
||||
end
|
||||
end
|
||||
for p2 = 0, p2_max do
|
||||
-- Skip undefined param2 values
|
||||
if not ((def.paramtype2 == "meshoptions" and p2 % 8 > 4) or
|
||||
(def.paramtype2 == "colorwallmounted" and p2 % 8 > 5) or
|
||||
((def.paramtype2 == "colorfacedir" or def.paramtype2 == "colordegrotate")
|
||||
and p2 % 32 > 23)) then
|
||||
|
||||
minetest.set_node(pos, { name = itemstring, param2 = p2 })
|
||||
nodes_placed = nodes_placed + 1
|
||||
pos = advance_pos(pos, start_pos)
|
||||
if not pos then
|
||||
aborted = true
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if aborted then
|
||||
break
|
||||
end
|
||||
end
|
||||
if aborted then
|
||||
minetest.chat_send_player(name, "Not all nodes could be placed, please move further away from the world boundary. Nodes placed: "..nodes_placed)
|
||||
end
|
||||
minetest.chat_send_player(name, "Nodes placed: "..nodes_placed..".")
|
||||
end
|
||||
|
||||
local function after_emerge(blockpos, action, calls_remaining, param)
|
||||
if calls_remaining == 0 then
|
||||
place_nodes(param)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_chatcommand("test_place_nodes", {
|
||||
params = "[ no_param2 ]",
|
||||
description = "Test: Place all nodes and optionally their permissible param2 variants",
|
||||
func = function(name, param)
|
||||
local player = minetest.get_player_by_name(name)
|
||||
if not player then
|
||||
return false, "No player."
|
||||
end
|
||||
local pos = vector.floor(player:get_pos())
|
||||
pos.x = math.ceil(pos.x + 3)
|
||||
pos.z = math.ceil(pos.z + 3)
|
||||
pos.y = math.ceil(pos.y + 1)
|
||||
local start_pos = table.copy(pos)
|
||||
if pos.x > 30800 then
|
||||
return false, "Too close to world boundary (+X). Please move to X < 30800."
|
||||
end
|
||||
if pos.z > 30800 then
|
||||
return false, "Too close to world boundary (+Z). Please move to Z < 30800."
|
||||
end
|
||||
|
||||
local aborted = false
|
||||
local nodes = {}
|
||||
local emerge_estimate = 0
|
||||
for itemstring, def in pairs(minetest.registered_nodes) do
|
||||
if itemstring ~= "ignore" then
|
||||
table.insert(nodes, itemstring)
|
||||
if def.paramtype2 == 0 then
|
||||
emerge_estimate = emerge_estimate + 1
|
||||
else
|
||||
emerge_estimate = emerge_estimate + 255
|
||||
end
|
||||
end
|
||||
end
|
||||
-- Emerge area to make sure that all nodes are being placed.
|
||||
-- Note we will emerge much more than we need to (overestimation),
|
||||
-- the estimation code could be improved performance-wise …
|
||||
local length = 16 + math.ceil(emerge_estimate / 24) * 2
|
||||
minetest.emerge_area(start_pos,
|
||||
{ x = start_pos.x + 46, y = start_pos.y, z = start_pos.z + length },
|
||||
after_emerge, { nodes = nodes, name = name, pos = pos, start_pos = start_pos, param = param })
|
||||
return true, "Emerging area …"
|
||||
end,
|
||||
})
|
||||
|
@ -9,3 +9,4 @@ dofile(path.."/liquids.lua")
|
||||
dofile(path.."/light.lua")
|
||||
dofile(path.."/textures.lua")
|
||||
dofile(path.."/overlays.lua")
|
||||
dofile(path.."/commands.lua")
|
||||
|
Loading…
Reference in New Issue
Block a user