Split settings into seperate source and header files

This also cleans up settings a bit
This commit is contained in:
ShadowNinja 2014-09-11 18:22:05 -04:00
parent 2ae5d3f3ab
commit 6bc4cad0ed
27 changed files with 996 additions and 941 deletions

@ -206,7 +206,8 @@ LOCAL_SRC_FILES := \
jni/src/util/string.cpp \ jni/src/util/string.cpp \
jni/src/util/timetaker.cpp \ jni/src/util/timetaker.cpp \
jni/src/touchscreengui.cpp \ jni/src/touchscreengui.cpp \
jni/src/database-leveldb.cpp jni/src/database-leveldb.cpp \
jni/src/settings.cpp
# lua api # lua api
LOCAL_SRC_FILES += \ LOCAL_SRC_FILES += \

@ -333,74 +333,75 @@ add_subdirectory(script)
add_subdirectory(util) add_subdirectory(util)
set(common_SRCS set(common_SRCS
version.cpp ban.cpp
rollback_interface.cpp base64.cpp
rollback.cpp biome.cpp
genericobject.cpp
voxelalgorithms.cpp
sound.cpp
quicktune.cpp
subgame.cpp
inventorymanager.cpp
mods.cpp
content_abm.cpp
craftdef.cpp
nameidmapping.cpp
itemdef.cpp
nodedef.cpp
object_properties.cpp
log.cpp
content_sao.cpp
emerge.cpp
mapgen.cpp
mapgen_v6.cpp
mapgen_v7.cpp
mapgen_singlenode.cpp
treegen.cpp
dungeongen.cpp
cavegen.cpp cavegen.cpp
content_nodemeta.cpp
content_mapnode.cpp
collision.cpp
nodemetadata.cpp
nodetimer.cpp
serverobject.cpp
noise.cpp
porting.cpp
tool.cpp
defaultsettings.cpp
mapnode.cpp
voxel.cpp
inventory.cpp
debug.cpp
serialization.cpp
light.cpp
filesys.cpp
connection.cpp
environment.cpp
server.cpp
clientiface.cpp clientiface.cpp
socket.cpp collision.cpp
mapblock.cpp connection.cpp
mapsector.cpp content_abm.cpp
map.cpp content_mapnode.cpp
database.cpp content_nodemeta.cpp
content_sao.cpp
convert_json.cpp
craftdef.cpp
database-dummy.cpp database-dummy.cpp
database-leveldb.cpp database-leveldb.cpp
database-sqlite3.cpp
database-redis.cpp database-redis.cpp
player.cpp database-sqlite3.cpp
test.cpp database.cpp
sha1.cpp debug.cpp
base64.cpp defaultsettings.cpp
ban.cpp dungeongen.cpp
biome.cpp emerge.cpp
staticobject.cpp environment.cpp
serverlist.cpp filesys.cpp
pathfinder.cpp genericobject.cpp
convert_json.cpp
gettext.cpp gettext.cpp
httpfetch.cpp httpfetch.cpp
inventory.cpp
inventorymanager.cpp
itemdef.cpp
light.cpp
log.cpp
map.cpp
mapblock.cpp
mapgen.cpp
mapgen_singlenode.cpp
mapgen_v6.cpp
mapgen_v7.cpp
mapnode.cpp
mapsector.cpp
mods.cpp
nameidmapping.cpp
nodedef.cpp
nodemetadata.cpp
nodetimer.cpp
noise.cpp
object_properties.cpp
pathfinder.cpp
player.cpp
porting.cpp
quicktune.cpp
rollback.cpp
rollback_interface.cpp
serialization.cpp
server.cpp
serverlist.cpp
serverobject.cpp
settings.cpp
sha1.cpp
socket.cpp
sound.cpp
staticobject.cpp
subgame.cpp
test.cpp
tool.cpp
treegen.cpp
version.cpp
voxel.cpp
voxelalgorithms.cpp
${JTHREAD_SRCS} ${JTHREAD_SRCS}
${common_SCRIPT_SRCS} ${common_SCRIPT_SRCS}
${UTIL_SRCS} ${UTIL_SRCS}
@ -429,38 +430,38 @@ endif()
set(minetest_SRCS set(minetest_SRCS
${common_SRCS} ${common_SRCS}
${sound_SRCS} ${sound_SRCS}
localplayer.cpp camera.cpp
sky.cpp chat.cpp
client.cpp
clientmap.cpp clientmap.cpp
clientmedia.cpp
clientobject.cpp
clouds.cpp
content_cao.cpp
content_cso.cpp content_cso.cpp
content_mapblock.cpp content_mapblock.cpp
content_cao.cpp
mesh.cpp
mapblock_mesh.cpp
keycode.cpp
camera.cpp
clouds.cpp
particles.cpp
clientobject.cpp
chat.cpp
hud.cpp
guiKeyChangeMenu.cpp
guiFormSpecMenu.cpp
guiTable.cpp
guiPasswordChange.cpp
guiVolumeChange.cpp
guiChatConsole.cpp
client.cpp
clientmedia.cpp
filecache.cpp
tile.cpp
shader.cpp
game.cpp
main.cpp
guiEngine.cpp
guiFileSelectMenu.cpp
convert_json.cpp convert_json.cpp
drawscene.cpp drawscene.cpp
filecache.cpp
game.cpp
guiChatConsole.cpp
guiEngine.cpp
guiFileSelectMenu.cpp
guiFormSpecMenu.cpp
guiKeyChangeMenu.cpp
guiPasswordChange.cpp
guiTable.cpp
guiVolumeChange.cpp
hud.cpp
keycode.cpp
localplayer.cpp
main.cpp
mapblock_mesh.cpp
mesh.cpp
particles.cpp
shader.cpp
sky.cpp
tile.cpp
${minetest_SCRIPT_SRCS} ${minetest_SCRIPT_SRCS}
) )
list(SORT minetest_SRCS) list(SORT minetest_SRCS)

@ -17,13 +17,19 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/ */
#include "client.h"
#include <iostream> #include <iostream>
#include <algorithm> #include <algorithm>
#include "clientserver.h"
#include "jthread/jmutexautolock.h"
#include "main.h"
#include <sstream> #include <sstream>
#include <IFileSystem.h>
#include "jthread/jmutexautolock.h"
#include "util/directiontables.h"
#include "util/pointedthing.h"
#include "util/serialize.h"
#include "util/string.h"
#include "strfnd.h"
#include "client.h"
#include "clientserver.h"
#include "main.h"
#include "filesys.h" #include "filesys.h"
#include "porting.h" #include "porting.h"
#include "mapsector.h" #include "mapsector.h"
@ -37,18 +43,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nodedef.h" #include "nodedef.h"
#include "itemdef.h" #include "itemdef.h"
#include "shader.h" #include "shader.h"
#include <IFileSystem.h>
#include "base64.h" #include "base64.h"
#include "clientmap.h" #include "clientmap.h"
#include "clientmedia.h" #include "clientmedia.h"
#include "sound.h" #include "sound.h"
#include "util/string.h"
#include "IMeshCache.h" #include "IMeshCache.h"
#include "serialization.h" #include "serialization.h"
#include "util/serialize.h"
#include "config.h" #include "config.h"
#include "util/directiontables.h"
#include "util/pointedthing.h"
#include "version.h" #include "version.h"
#include "drawscene.h" #include "drawscene.h"

@ -20,6 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <sstream> #include <sstream>
#include "clientiface.h" #include "clientiface.h"
#include "util/numeric.h"
#include "util/mathconstants.h"
#include "player.h" #include "player.h"
#include "settings.h" #include "settings.h"
#include "mapblock.h" #include "mapblock.h"
@ -28,11 +30,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "map.h" #include "map.h"
#include "emerge.h" #include "emerge.h"
#include "serverobject.h" // TODO this is used for cleanup of only #include "serverobject.h" // TODO this is used for cleanup of only
#include "util/numeric.h"
#include "util/mathconstants.h"
#include "main.h" // for g_settings #include "main.h" // for g_settings
#include "log.h"
const char *ClientInterface::statenames[] = { const char *ClientInterface::statenames[] = {
"Invalid", "Invalid",

@ -18,10 +18,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/ */
#include "clientmedia.h" #include "clientmedia.h"
#include "util/serialize.h"
#include "util/string.h"
#include "httpfetch.h" #include "httpfetch.h"
#include "client.h" #include "client.h"
#include "clientserver.h" #include "clientserver.h"
#include "filecache.h" #include "filecache.h"
#include "filesys.h"
#include "hex.h" #include "hex.h"
#include "sha1.h" #include "sha1.h"
#include "debug.h" #include "debug.h"
@ -29,8 +32,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "porting.h" #include "porting.h"
#include "settings.h" #include "settings.h"
#include "main.h" #include "main.h"
#include "util/serialize.h"
#include "util/string.h"
static std::string getMediaCacheDir() static std::string getMediaCacheDir()
{ {

@ -17,14 +17,20 @@ with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/ */
#include <ICameraSceneNode.h>
#include <ITextSceneNode.h>
#include <IBillboardSceneNode.h>
#include <IMeshManipulator.h>
#include <IAnimatedMeshSceneNode.h>
#include <IBoneSceneNode.h>
#include "content_cao.h" #include "content_cao.h"
#include "util/numeric.h" // For IntervalLimiter
#include "util/serialize.h"
#include "util/mathconstants.h"
#include "tile.h" #include "tile.h"
#include "environment.h" #include "environment.h"
#include "collision.h" #include "collision.h"
#include "settings.h" #include "settings.h"
#include <ICameraSceneNode.h>
#include <ITextSceneNode.h>
#include <IBillboardSceneNode.h>
#include "serialization.h" // For decompressZlib #include "serialization.h" // For decompressZlib
#include "gamedef.h" #include "gamedef.h"
#include "clientobject.h" #include "clientobject.h"
@ -36,15 +42,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "sound.h" #include "sound.h"
#include "nodedef.h" #include "nodedef.h"
#include "localplayer.h" #include "localplayer.h"
#include "util/numeric.h" // For IntervalLimiter
#include "util/serialize.h"
#include "util/mathconstants.h"
#include "map.h" #include "map.h"
#include "main.h" // g_settings #include "main.h" // g_settings
#include "camera.h" // CameraModes #include "camera.h" // CameraModes
#include <IMeshManipulator.h> #include "log.h"
#include <IAnimatedMeshSceneNode.h>
#include <IBoneSceneNode.h>
class Settings; class Settings;
struct ToolCapabilities; struct ToolCapabilities;

@ -18,15 +18,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/ */
#include "content_mapblock.h" #include "content_mapblock.h"
#include "util/numeric.h"
#include "util/directiontables.h"
#include "main.h" // For g_settings #include "main.h" // For g_settings
#include "mapblock_mesh.h" // For MapBlock_LightColor() and MeshCollector #include "mapblock_mesh.h" // For MapBlock_LightColor() and MeshCollector
#include "settings.h" #include "settings.h"
#include "nodedef.h" #include "nodedef.h"
#include "tile.h" #include "tile.h"
#include "gamedef.h" #include "gamedef.h"
#include "util/numeric.h" #include "log.h"
#include "util/directiontables.h"
// Create a cuboid. // Create a cuboid.
// collector - the MeshCollector for the resulting polygons // collector - the MeshCollector for the resulting polygons

@ -18,6 +18,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/ */
#include "content_sao.h" #include "content_sao.h"
#include "util/serialize.h"
#include "util/mathconstants.h"
#include "collision.h" #include "collision.h"
#include "environment.h" #include "environment.h"
#include "settings.h" #include "settings.h"
@ -29,8 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "player.h" #include "player.h"
#include "scripting_game.h" #include "scripting_game.h"
#include "genericobject.h" #include "genericobject.h"
#include "util/serialize.h" #include "log.h"
#include "util/mathconstants.h"
std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types; std::map<u16, ServerActiveObject::Factory> ServerActiveObject::m_types;

@ -20,10 +20,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "config.h" #include "config.h"
#if USE_LEVELDB #if USE_LEVELDB
/*
LevelDB databases
*/
#include "database-leveldb.h" #include "database-leveldb.h"
#include "leveldb/db.h" #include "leveldb/db.h"
@ -35,6 +31,7 @@ LevelDB databases
#include "main.h" #include "main.h"
#include "settings.h" #include "settings.h"
#include "log.h" #include "log.h"
#include "filesys.h"
#define ENSURE_STATUS_OK(s) \ #define ENSURE_STATUS_OK(s) \
if (!(s).ok()) { \ if (!(s).ok()) { \

@ -44,6 +44,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "main.h" #include "main.h"
#include "settings.h" #include "settings.h"
#include "log.h" #include "log.h"
#include "filesys.h"
Database_SQLite3::Database_SQLite3(ServerMap *map, std::string savedir) Database_SQLite3::Database_SQLite3(ServerMap *map, std::string savedir)
{ {

@ -97,7 +97,7 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
// if unspecified, leave a proc for the main thread and one for // if unspecified, leave a proc for the main thread and one for
// some other misc thread // some other misc thread
int nthreads = 0; s16 nthreads = 0;
if (!g_settings->getS16NoEx("num_emerge_threads", nthreads)) if (!g_settings->getS16NoEx("num_emerge_threads", nthreads))
nthreads = porting::getNumberOfProcessors() - 2; nthreads = porting::getNumberOfProcessors() - 2;
if (nthreads < 1) if (nthreads < 1)
@ -117,8 +117,8 @@ EmergeManager::EmergeManager(IGameDef *gamedef) {
if (qlimit_generate < 1) if (qlimit_generate < 1)
qlimit_generate = 1; qlimit_generate = 1;
for (int i = 0; i != nthreads; i++) for (s16 i = 0; i < nthreads; i++)
emergethread.push_back(new EmergeThread((Server *)gamedef, i)); emergethread.push_back(new EmergeThread((Server *) gamedef, i));
infostream << "EmergeManager: using " << nthreads << " threads" << std::endl; infostream << "EmergeManager: using " << nthreads << " threads" << std::endl;
} }

@ -508,38 +508,29 @@ void ServerEnvironment::loadMeta()
// Open file and deserialize // Open file and deserialize
std::ifstream is(path.c_str(), std::ios_base::binary); std::ifstream is(path.c_str(), std::ios_base::binary);
if(is.good() == false) if (!is.good()) {
{ infostream << "ServerEnvironment::loadMeta(): Failed to open "
infostream<<"ServerEnvironment::loadMeta(): Failed to open " << path << std::endl;
<<path<<std::endl;
throw SerializationError("Couldn't load env meta"); throw SerializationError("Couldn't load env meta");
} }
Settings args; Settings args;
for(;;) if (!args.parseConfigLines(is, "EnvArgsEnd")) {
{ throw SerializationError("ServerEnvironment::loadMeta(): "
if(is.eof()) "EnvArgsEnd not found!");
throw SerializationError
("ServerEnvironment::loadMeta(): EnvArgsEnd not found");
std::string line;
std::getline(is, line);
std::string trimmedline = trim(line);
if(trimmedline == "EnvArgsEnd")
break;
args.parseConfigLine(line);
} }
try{ try {
m_game_time = args.getU64("game_time"); m_game_time = args.getU64("game_time");
}catch(SettingNotFoundException &e){ } catch (SettingNotFoundException &e) {
// Getting this is crucial, otherwise timestamps are useless // Getting this is crucial, otherwise timestamps are useless
throw SerializationError("Couldn't load env meta game_time"); throw SerializationError("Couldn't load env meta game_time");
} }
try{ try {
m_time_of_day = args.getU64("time_of_day"); m_time_of_day = args.getU64("time_of_day");
}catch(SettingNotFoundException &e){ } catch (SettingNotFoundException &e) {
// This is not as important // This is not as important
m_time_of_day = 9000; m_time_of_day = 9000;
} }

@ -19,7 +19,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "guiEngine.h" #include "guiEngine.h"
#include <IGUIStaticText.h>
#include <ICameraSceneNode.h>
#include "scripting_mainmenu.h" #include "scripting_mainmenu.h"
#include "util/numeric.h"
#include "config.h" #include "config.h"
#include "version.h" #include "version.h"
#include "porting.h" #include "porting.h"
@ -31,14 +34,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "sound_openal.h" #include "sound_openal.h"
#include "clouds.h" #include "clouds.h"
#include "httpfetch.h" #include "httpfetch.h"
#include "util/numeric.h" #include "log.h"
#ifdef __ANDROID__ #ifdef __ANDROID__
#include "tile.h" #include "tile.h"
#include <GLES/gl.h> #include <GLES/gl.h>
#endif #endif
#include <IGUIStaticText.h>
#include <ICameraSceneNode.h>
/******************************************************************************/ /******************************************************************************/
/** TextDestGuiEngine */ /** TextDestGuiEngine */

@ -26,6 +26,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h" #include "settings.h"
#include "craftdef.h" #include "craftdef.h"
#include "rollback_interface.h" #include "rollback_interface.h"
#include "strfnd.h"
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")" #define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"

@ -23,6 +23,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "settings.h" #include "settings.h"
#include "log.h" #include "log.h"
#include "hex.h" #include "hex.h"
#include "debug.h"
class UnknownKeycode : public BaseException class UnknownKeycode : public BaseException
{ {

@ -3065,37 +3065,25 @@ void ServerMap::loadMapMeta()
{ {
DSTACK(__FUNCTION_NAME); DSTACK(__FUNCTION_NAME);
/*infostream<<"ServerMap::loadMapMeta(): Loading map metadata" std::string fullpath = m_savedir + DIR_DELIM "map_meta.txt";
<<std::endl;*/
std::string fullpath = m_savedir + DIR_DELIM + "map_meta.txt";
std::ifstream is(fullpath.c_str(), std::ios_base::binary); std::ifstream is(fullpath.c_str(), std::ios_base::binary);
if(is.good() == false) if (!is.good()) {
{ errorstream << "ServerMap::loadMapMeta(): "
infostream<<"ERROR: ServerMap::loadMapMeta(): " << "could not open" << fullpath << std::endl;
<<"could not open"<<fullpath<<std::endl;
throw FileNotGoodException("Cannot open map metadata"); throw FileNotGoodException("Cannot open map metadata");
} }
Settings params; Settings params;
for(;;) if (!params.parseConfigLines(is, "[end_of_params]")) {
{ throw SerializationError("ServerMap::loadMapMeta(): "
if(is.eof()) "[end_of_params] not found!");
throw SerializationError
("ServerMap::loadMapMeta(): [end_of_params] not found");
std::string line;
std::getline(is, line);
std::string trimmedline = trim(line);
if(trimmedline == "[end_of_params]")
break;
params.parseConfigLine(line);
} }
m_emerge->loadParamsFromSettings(&params); m_emerge->loadParamsFromSettings(&params);
verbosestream<<"ServerMap::loadMapMeta(): seed=" verbosestream << "ServerMap::loadMapMeta(): seed="
<< m_emerge->params.seed<<std::endl; << m_emerge->params.seed << std::endl;
} }
void ServerMap::saveSectorMeta(ServerMapSector *sector) void ServerMap::saveSectorMeta(ServerMapSector *sector)

@ -24,7 +24,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "mapblock.h" #include "mapblock.h"
#include "mapnode.h" #include "mapnode.h"
#include "map.h" #include "map.h"
//#include "serverobject.h"
#include "content_sao.h" #include "content_sao.h"
#include "nodedef.h" #include "nodedef.h"
#include "content_mapnode.h" // For content_mapnode_get_new_name #include "content_mapnode.h" // For content_mapnode_get_new_name
@ -38,6 +37,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "serialization.h" #include "serialization.h"
#include "util/serialize.h" #include "util/serialize.h"
#include "filesys.h" #include "filesys.h"
#include "log.h"
FlagDesc flagdesc_mapgen[] = { FlagDesc flagdesc_mapgen[] = {

@ -106,9 +106,9 @@ struct MapgenSpecificParams {
struct MapgenParams { struct MapgenParams {
std::string mg_name; std::string mg_name;
int chunksize; s16 chunksize;
u64 seed; u64 seed;
int water_level; s16 water_level;
u32 flags; u32 flags;
MapgenSpecificParams *sparams; MapgenSpecificParams *sparams;

@ -29,7 +29,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "nameidmapping.h" #include "nameidmapping.h"
#include "util/numeric.h" #include "util/numeric.h"
#include "util/serialize.h" #include "util/serialize.h"
//#include "profiler.h" // For TimeTaker #include "exceptions.h"
#include "debug.h"
/* /*
NodeBox NodeBox

@ -18,12 +18,16 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/ */
#include "player.h" #include "player.h"
#include <fstream>
#include "util/numeric.h"
#include "hud.h" #include "hud.h"
#include "constants.h" #include "constants.h"
#include "gamedef.h" #include "gamedef.h"
#include "settings.h" #include "settings.h"
#include "content_sao.h" #include "content_sao.h"
#include "util/numeric.h" #include "filesys.h"
#include "log.h"
Player::Player(IGameDef *gamedef): Player::Player(IGameDef *gamedef):
touching_ground(false), touching_ground(false),
@ -195,18 +199,10 @@ void Player::serialize(std::ostream &os)
void Player::deSerialize(std::istream &is, std::string playername) void Player::deSerialize(std::istream &is, std::string playername)
{ {
Settings args; Settings args;
for(;;) if (!args.parseConfigLines(is, "PlayerArgsEnd")) {
{ throw SerializationError("PlayerArgsEnd of player " +
if(is.eof()) playername + " not found!");
throw SerializationError
(("Player::deSerialize(): PlayerArgsEnd of player \"" + playername + "\" not found").c_str());
std::string line;
std::getline(is, line);
std::string trimmedline = trim(line);
if(trimmedline == "PlayerArgsEnd")
break;
args.parseConfigLine(line);
} }
//args.getS32("version"); // Version field value not used //args.getS32("version"); // Version field value not used

@ -22,12 +22,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "lua_api/l_vmanip.h" #include "lua_api/l_vmanip.h"
#include "common/c_converter.h" #include "common/c_converter.h"
#include "common/c_content.h" #include "common/c_content.h"
#include "util/serialize.h"
#include "server.h" #include "server.h"
#include "environment.h" #include "environment.h"
#include "biome.h" #include "biome.h"
#include "emerge.h" #include "emerge.h"
#include "mapgen_v7.h" #include "mapgen_v7.h"
#include "main.h" #include "main.h"
#include "log.h"
struct EnumString ModApiMapgen::es_BiomeTerrainType[] = struct EnumString ModApiMapgen::es_BiomeTerrainType[] =

@ -23,13 +23,14 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "common/c_content.h" #include "common/c_content.h"
#include "cpp_api/s_async.h" #include "cpp_api/s_async.h"
#include "serialization.h" #include "serialization.h"
#include "json/json.h"
#include "debug.h" #include "debug.h"
#include "porting.h" #include "porting.h"
#include "log.h" #include "log.h"
#include "tool.h" #include "tool.h"
#include "filesys.h"
#include "settings.h" #include "settings.h"
#include "main.h" //required for g_settings, g_settings_path #include "main.h" //required for g_settings, g_settings_path
#include "json/json.h"
// debug(...) // debug(...)
// Writes a line to dstream // Writes a line to dstream

702
src/settings.cpp Normal file

@ -0,0 +1,702 @@
/*
Minetest
Copyright (C) 2010-2013 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "settings.h"
#include "irrlichttypes_bloated.h"
#include "exceptions.h"
#include "jthread/jmutexautolock.h"
#include "strfnd.h"
#include <iostream>
#include <fstream>
#include <sstream>
#include "debug.h"
#include "log.h"
#include "util/serialize.h"
#include "filesys.h"
#include <cctype>
Settings & Settings::operator += (const Settings &other)
{
update(other);
return *this;
}
Settings & Settings::operator = (const Settings &other)
{
if (&other == this)
return *this;
JMutexAutoLock lock(m_mutex);
JMutexAutoLock lock2(other.m_mutex);
clearNoLock();
updateNoLock(other);
return *this;
}
bool Settings::parseConfigLines(std::istream &is,
const std::string &end)
{
JMutexAutoLock lock(m_mutex);
std::string name, value;
bool end_found = false;
while (is.good() && !end_found) {
if (parseConfigObject(is, name, value, end, end_found)) {
m_settings[name] = value;
}
}
if (!end.empty() && !end_found) {
return false;
}
return true;
}
bool Settings::readConfigFile(const char *filename)
{
std::ifstream is(filename);
if (!is.good())
return false;
JMutexAutoLock lock(m_mutex);
std::string name, value;
while (is.good()) {
if (parseConfigObject(is, name, value)) {
m_settings[name] = value;
}
}
return true;
}
void Settings::writeLines(std::ostream &os) const
{
JMutexAutoLock lock(m_mutex);
for (std::map<std::string, std::string>::const_iterator
i = m_settings.begin();
i != m_settings.end(); ++i) {
os << i->first << " = " << i->second << '\n';
}
}
bool Settings::updateConfigFile(const char *filename)
{
std::list<std::string> objects;
std::set<std::string> updated;
bool changed = false;
JMutexAutoLock lock(m_mutex);
// Read the file and check for differences
{
std::ifstream is(filename);
while (is.good()) {
getUpdatedConfigObject(is, objects,
updated, changed);
}
}
// If something not yet determined to have been changed, check if
// any new stuff was added
if (!changed) {
for (std::map<std::string, std::string>::const_iterator
i = m_settings.begin();
i != m_settings.end(); ++i) {
if (updated.find(i->first) == updated.end()) {
changed = true;
break;
}
}
}
// If nothing was actually changed, skip writing the file
if (!changed) {
return true;
}
// Write stuff back
{
std::ostringstream ss(std::ios_base::binary);
// Write changes settings
for (std::list<std::string>::const_iterator
i = objects.begin();
i != objects.end(); ++i) {
ss << (*i);
}
// Write new settings
for (std::map<std::string, std::string>::const_iterator
i = m_settings.begin();
i != m_settings.end(); ++i) {
if (updated.find(i->first) != updated.end())
continue;
ss << i->first << " = " << i->second << '\n';
}
if (!fs::safeWriteToFile(filename, ss.str())) {
errorstream << "Error writing configuration file: \""
<< filename << "\"" << std::endl;
return false;
}
}
return true;
}
bool Settings::parseCommandLine(int argc, char *argv[],
std::map<std::string, ValueSpec> &allowed_options)
{
int nonopt_index = 0;
for (int i = 1; i < argc; i++) {
std::string arg_name = argv[i];
if (arg_name.substr(0, 2) != "--") {
// If option doesn't start with -, read it in as nonoptX
if (arg_name[0] != '-'){
std::string name = "nonopt";
name += itos(nonopt_index);
set(name, arg_name);
nonopt_index++;
continue;
}
errorstream << "Invalid command-line parameter \""
<< arg_name << "\": --<option> expected." << std::endl;
return false;
}
std::string name = arg_name.substr(2);
std::map<std::string, ValueSpec>::iterator n;
n = allowed_options.find(name);
if (n == allowed_options.end()) {
errorstream << "Unknown command-line parameter \""
<< arg_name << "\"" << std::endl;
return false;
}
ValueType type = n->second.type;
std::string value = "";
if (type == VALUETYPE_FLAG) {
value = "true";
} else {
if ((i + 1) >= argc) {
errorstream << "Invalid command-line parameter \""
<< name << "\": missing value" << std::endl;
return false;
}
value = argv[i++];
}
set(name, value);
}
return true;
}
/***********
* Getters *
***********/
std::string Settings::get(const std::string &name) const
{
JMutexAutoLock lock(m_mutex);
std::map<std::string, std::string>::const_iterator n;
if ((n = m_settings.find(name)) == m_settings.end()) {
if ((n = m_defaults.find(name)) == m_defaults.end()) {
throw SettingNotFoundException("Setting [" + name + "] not found.");
}
}
return n->second;
}
bool Settings::getBool(const std::string &name) const
{
return is_yes(get(name));
}
u16 Settings::getU16(const std::string &name) const
{
return stoi(get(name), 0, 65535);
}
s16 Settings::getS16(const std::string &name) const
{
return stoi(get(name), -32768, 32767);
}
s32 Settings::getS32(const std::string &name) const
{
return stoi(get(name));
}
float Settings::getFloat(const std::string &name) const
{
return stof(get(name));
}
u64 Settings::getU64(const std::string &name) const
{
u64 value = 0;
std::string s = get(name);
std::istringstream ss(s);
ss >> value;
return value;
}
v2f Settings::getV2F(const std::string &name) const
{
v2f value;
Strfnd f(get(name));
f.next("(");
value.X = stof(f.next(","));
value.Y = stof(f.next(")"));
return value;
}
v3f Settings::getV3F(const std::string &name) const
{
v3f value;
Strfnd f(get(name));
f.next("(");
value.X = stof(f.next(","));
value.Y = stof(f.next(","));
value.Z = stof(f.next(")"));
return value;
}
u32 Settings::getFlagStr(const std::string &name, const FlagDesc *flagdesc,
u32 *flagmask) const
{
std::string val = get(name);
return std::isdigit(val[0])
? stoi(val)
: readFlagString(val, flagdesc, flagmask);
}
// N.B. if getStruct() is used to read a non-POD aggregate type,
// the behavior is undefined.
bool Settings::getStruct(const std::string &name, const std::string &format,
void *out, size_t olen) const
{
std::string valstr;
try {
valstr = get(name);
} catch (SettingNotFoundException &e) {
return false;
}
if (!deSerializeStringToStruct(valstr, format, out, olen))
return false;
return true;
}
bool Settings::exists(const std::string &name) const
{
JMutexAutoLock lock(m_mutex);
return (m_settings.find(name) != m_settings.end() ||
m_defaults.find(name) != m_defaults.end());
}
std::vector<std::string> Settings::getNames() const
{
std::vector<std::string> names;
for (std::map<std::string, std::string>::const_iterator
i = m_settings.begin();
i != m_settings.end(); ++i) {
names.push_back(i->first);
}
return names;
}
/***************************************
* Getters that don't throw exceptions *
***************************************/
bool Settings::getNoEx(const std::string &name, std::string &val) const
{
try {
val = get(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool Settings::getFlag(const std::string &name) const
{
try {
return getBool(name);
} catch(SettingNotFoundException &e) {
return false;
}
}
bool Settings::getFloatNoEx(const std::string &name, float &val) const
{
try {
val = getFloat(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool Settings::getU16NoEx(const std::string &name, u16 &val) const
{
try {
val = getU16(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool Settings::getS16NoEx(const std::string &name, s16 &val) const
{
try {
val = getS16(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool Settings::getS32NoEx(const std::string &name, s32 &val) const
{
try {
val = getS32(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool Settings::getU64NoEx(const std::string &name, u64 &val) const
{
try {
val = getU64(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool Settings::getV2FNoEx(const std::string &name, v2f &val) const
{
try {
val = getV2F(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool Settings::getV3FNoEx(const std::string &name, v3f &val) const
{
try {
val = getV3F(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
// N.B. getFlagStrNoEx() does not set val, but merely modifies it. Thus,
// val must be initialized before using getFlagStrNoEx(). The intention of
// this is to simplify modifying a flags field from a default value.
bool Settings::getFlagStrNoEx(const std::string &name, u32 &val, FlagDesc *flagdesc) const
{
try {
u32 flags, flagmask;
flags = getFlagStr(name, flagdesc, &flagmask);
val &= ~flagmask;
val |= flags;
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
/***********
* Setters *
***********/
void Settings::set(const std::string &name, std::string value)
{
JMutexAutoLock lock(m_mutex);
m_settings[name] = value;
}
void Settings::set(const std::string &name, const char *value)
{
JMutexAutoLock lock(m_mutex);
m_settings[name] = value;
}
void Settings::setDefault(const std::string &name, std::string value)
{
JMutexAutoLock lock(m_mutex);
m_defaults[name] = value;
}
void Settings::setBool(const std::string &name, bool value)
{
set(name, value ? "true" : "false");
}
void Settings::setS16(const std::string &name, s16 value)
{
set(name, itos(value));
}
void Settings::setS32(const std::string &name, s32 value)
{
set(name, itos(value));
}
void Settings::setU64(const std::string &name, u64 value)
{
std::ostringstream os;
os << value;
set(name, os.str());
}
void Settings::setFloat(const std::string &name, float value)
{
set(name, ftos(value));
}
void Settings::setV2F(const std::string &name, v2f value)
{
std::ostringstream os;
os << "(" << value.X << "," << value.Y << ")";
set(name, os.str());
}
void Settings::setV3F(const std::string &name, v3f value)
{
std::ostringstream os;
os << "(" << value.X << "," << value.Y << "," << value.Z << ")";
set(name, os.str());
}
void Settings::setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask)
{
set(name, writeFlagString(flags, flagdesc, flagmask));
}
bool Settings::setStruct(const std::string &name, const std::string &format, void *value)
{
std::string structstr;
if (!serializeStructToString(&structstr, format, value))
return false;
set(name, structstr);
return true;
}
bool Settings::remove(const std::string &name)
{
JMutexAutoLock lock(m_mutex);
return m_settings.erase(name);
}
void Settings::clear()
{
JMutexAutoLock lock(m_mutex);
clearNoLock();
}
void Settings::updateValue(const Settings &other, const std::string &name)
{
if (&other == this)
return;
JMutexAutoLock lock(m_mutex);
try {
std::string val = other.get(name);
m_settings[name] = val;
} catch (SettingNotFoundException &e) {
}
}
void Settings::update(const Settings &other)
{
if (&other == this)
return;
JMutexAutoLock lock(m_mutex);
JMutexAutoLock lock2(other.m_mutex);
updateNoLock(other);
}
inline bool Settings::parseConfigObject(std::istream &is,
std::string &name, std::string &value)
{
bool end_found = false;
return parseConfigObject(is, name, value, "", end_found);
}
// NOTE: This function might be expanded to allow multi-line settings.
bool Settings::parseConfigObject(std::istream &is,
std::string &name, std::string &value,
const std::string &end, bool &end_found)
{
std::string line;
std::getline(is, line);
std::string trimmed_line = trim(line);
// Ignore empty lines and comments
if (trimmed_line.empty() || trimmed_line[0] == '#') {
value = trimmed_line;
return false;
}
if (trimmed_line == end) {
end_found = true;
return false;
}
Strfnd sf(trimmed_line);
name = trim(sf.next("="));
if (name.empty()) {
value = trimmed_line;
return false;
}
value = trim(sf.next("\n"));
return true;
}
void Settings::getUpdatedConfigObject(std::istream &is,
std::list<std::string> &dst,
std::set<std::string> &updated,
bool &changed)
{
std::string name, value;
if (!parseConfigObject(is, name, value)) {
dst.push_back(value + '\n');
return;
}
if (m_settings.find(name) != m_settings.end()) {
std::string new_value = m_settings[name];
if (new_value != value) {
changed = true;
}
dst.push_back(name + " = " + new_value + '\n');
updated.insert(name);
} else { // File contains a setting which is not in m_settings
changed = true;
}
}
void Settings::updateNoLock(const Settings &other)
{
m_settings.insert(other.m_settings.begin(), other.m_settings.end());
m_defaults.insert(other.m_defaults.begin(), other.m_defaults.end());
}
void Settings::clearNoLock()
{
m_settings.clear();
m_defaults.clear();
}

@ -21,23 +21,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define SETTINGS_HEADER #define SETTINGS_HEADER
#include "irrlichttypes_bloated.h" #include "irrlichttypes_bloated.h"
#include "exceptions.h"
#include <string>
#include "jthread/jmutex.h"
#include "jthread/jmutexautolock.h"
#include "strfnd.h"
#include <iostream>
#include <fstream>
#include <sstream>
#include "debug.h"
#include "log.h"
#include "util/string.h" #include "util/string.h"
#include "util/serialize.h" #include "jthread/jmutex.h"
#include <list> #include <string>
#include <map> #include <map>
#include <list>
#include <set> #include <set>
#include "filesys.h"
#include <cctype>
enum ValueType enum ValueType
{ {
@ -56,753 +45,126 @@ struct ValueSpec
const char *help; const char *help;
}; };
class Settings class Settings
{ {
public: public:
Settings() Settings() {}
{
}
void writeLines(std::ostream &os) const Settings & operator += (const Settings &other);
{ Settings & operator = (const Settings &other);
JMutexAutoLock lock(m_mutex);
for(std::map<std::string, std::string>::const_iterator
i = m_settings.begin();
i != m_settings.end(); ++i)
{
std::string name = i->first;
std::string value = i->second;
os<<name<<" = "<<value<<"\n";
}
}
// return all keys used
std::vector<std::string> getNames() const
{
std::vector<std::string> names;
for(std::map<std::string, std::string>::const_iterator
i = m_settings.begin();
i != m_settings.end(); ++i)
{
names.push_back(i->first);
}
return names;
}
// remove a setting
bool remove(const std::string &name)
{
return m_settings.erase(name);
}
bool parseConfigLine(const std::string &line) /***********************
{ * Reading and writing *
JMutexAutoLock lock(m_mutex); ***********************/
std::string trimmedline = trim(line); // Read configuration file. Returns success.
bool readConfigFile(const char *filename);
// Ignore empty lines and comments //Updates configuration file. Returns success.
if(trimmedline.size() == 0 || trimmedline[0] == '#') bool updateConfigFile(const char *filename);
return true; // NOTE: Types of allowed_options are ignored. Returns success.
//infostream<<"trimmedline=\""<<trimmedline<<"\""<<std::endl;
Strfnd sf(trim(line));
std::string name = sf.next("=");
name = trim(name);
if(name == "")
return true;
std::string value = sf.next("\n");
value = trim(value);
/*infostream<<"Config name=\""<<name<<"\" value=\""
<<value<<"\""<<std::endl;*/
m_settings[name] = value;
return true;
}
void parseConfigLines(std::istream &is, const std::string &endstring)
{
for(;;){
if(is.eof())
break;
std::string line;
std::getline(is, line);
std::string trimmedline = trim(line);
if(endstring != ""){
if(trimmedline == endstring)
break;
}
parseConfigLine(line);
}
}
// Returns false on EOF
bool parseConfigObject(std::istream &is)
{
if(is.eof())
return false;
/*
NOTE: This function might be expanded to allow multi-line
settings.
*/
std::string line;
std::getline(is, line);
//infostream<<"got line: \""<<line<<"\""<<std::endl;
return parseConfigLine(line);
}
/*
Read configuration file
Returns true on success
*/
bool readConfigFile(const char *filename)
{
std::ifstream is(filename);
if(is.good() == false)
return false;
/*infostream<<"Parsing configuration file: \""
<<filename<<"\""<<std::endl;*/
while(parseConfigObject(is));
return true;
}
/*
Reads a configuration object from stream (usually a single line)
and adds it to dst.
Preserves comments and empty lines.
Settings that were added to dst are also added to updated.
key of updated is setting name, value of updated is dummy.
Returns false on EOF
*/
bool getUpdatedConfigObject(std::istream &is,
std::list<std::string> &dst,
std::set<std::string> &updated,
bool &value_changed)
{
JMutexAutoLock lock(m_mutex);
if(is.eof())
return false;
// NOTE: This function will be expanded to allow multi-line settings
std::string line;
std::getline(is, line);
std::string trimmedline = trim(line);
std::string line_end = "";
if(is.eof() == false)
line_end = "\n";
// Ignore empty lines and comments
if(trimmedline.size() == 0 || trimmedline[0] == '#')
{
dst.push_back(line+line_end);
return true;
}
Strfnd sf(trim(line));
std::string name = sf.next("=");
name = trim(name);
if(name == "")
{
dst.push_back(line+line_end);
return true;
}
std::string value = sf.next("\n");
value = trim(value);
if(m_settings.find(name) != m_settings.end())
{
std::string newvalue = m_settings[name];
if(newvalue != value)
{
infostream<<"Changing value of \""<<name<<"\" = \""
<<value<<"\" -> \""<<newvalue<<"\""
<<std::endl;
value_changed = true;
}
dst.push_back(name + " = " + newvalue + line_end);
updated.insert(name);
}
else //file contains a setting which is not in m_settings
value_changed=true;
return true;
}
/*
Updates configuration file
Returns true on success
*/
bool updateConfigFile(const char *filename)
{
infostream<<"Updating configuration file: \""
<<filename<<"\""<<std::endl;
std::list<std::string> objects;
std::set<std::string> updated;
bool something_actually_changed = false;
// Read and modify stuff
{
std::ifstream is(filename);
if(is.good() == false)
{
infostream<<"updateConfigFile():"
" Error opening configuration file"
" for reading: \""
<<filename<<"\""<<std::endl;
}
else
{
while(getUpdatedConfigObject(is, objects, updated,
something_actually_changed));
}
}
JMutexAutoLock lock(m_mutex);
// If something not yet determined to have been changed, check if
// any new stuff was added
if(!something_actually_changed){
for(std::map<std::string, std::string>::const_iterator
i = m_settings.begin();
i != m_settings.end(); ++i)
{
if(updated.find(i->first) != updated.end())
continue;
something_actually_changed = true;
break;
}
}
// If nothing was actually changed, skip writing the file
if(!something_actually_changed){
infostream<<"Skipping writing of "<<filename
<<" because content wouldn't be modified"<<std::endl;
return true;
}
// Write stuff back
{
std::ostringstream ss(std::ios_base::binary);
/*
Write updated stuff
*/
for(std::list<std::string>::const_iterator
i = objects.begin();
i != objects.end(); ++i)
{
ss<<(*i);
}
/*
Write stuff that was not already in the file
*/
for(std::map<std::string, std::string>::const_iterator
i = m_settings.begin();
i != m_settings.end(); ++i)
{
if(updated.find(i->first) != updated.end())
continue;
std::string name = i->first;
std::string value = i->second;
infostream<<"Adding \""<<name<<"\" = \""<<value<<"\""
<<std::endl;
ss<<name<<" = "<<value<<"\n";
}
if(!fs::safeWriteToFile(filename, ss.str()))
{
errorstream<<"Error writing configuration file: \""
<<filename<<"\""<<std::endl;
return false;
}
}
return true;
}
/*
NOTE: Types of allowed_options are ignored
returns true on success
*/
bool parseCommandLine(int argc, char *argv[], bool parseCommandLine(int argc, char *argv[],
std::map<std::string, ValueSpec> &allowed_options) std::map<std::string, ValueSpec> &allowed_options);
{ bool parseConfigLines(std::istream &is, const std::string &end = "");
int nonopt_index = 0; void writeLines(std::ostream &os) const;
int i=1;
for(;;)
{
if(i >= argc)
break;
std::string argname = argv[i];
if(argname.substr(0, 2) != "--")
{
// If option doesn't start with -, read it in as nonoptX
if(argname[0] != '-'){
std::string name = "nonopt";
name += itos(nonopt_index);
set(name, argname);
nonopt_index++;
i++;
continue;
}
errorstream<<"Invalid command-line parameter \""
<<argname<<"\": --<option> expected."<<std::endl;
return false;
}
i++;
std::string name = argname.substr(2);
std::map<std::string, ValueSpec>::iterator n;
n = allowed_options.find(name);
if(n == allowed_options.end())
{
errorstream<<"Unknown command-line parameter \""
<<argname<<"\""<<std::endl;
return false;
}
ValueType type = n->second.type;
std::string value = "";
if(type == VALUETYPE_FLAG)
{
value = "true";
}
else
{
if(i >= argc)
{
errorstream<<"Invalid command-line parameter \""
<<name<<"\": missing value"<<std::endl;
return false;
}
value = argv[i];
i++;
}
infostream<<"Valid command-line parameter: \"" /***********
<<name<<"\" = \""<<value<<"\"" * Getters *
<<std::endl; ***********/
set(name, value);
}
return true;
}
void set(const std::string &name, std::string value)
{
JMutexAutoLock lock(m_mutex);
m_settings[name] = value;
}
void set(const std::string &name, const char *value)
{
JMutexAutoLock lock(m_mutex);
m_settings[name] = value;
}
void setDefault(const std::string &name, std::string value)
{
JMutexAutoLock lock(m_mutex);
m_defaults[name] = value;
}
bool exists(const std::string &name) const
{
JMutexAutoLock lock(m_mutex);
return (m_settings.find(name) != m_settings.end() ||
m_defaults.find(name) != m_defaults.end());
}
std::string get(const std::string &name) const
{
JMutexAutoLock lock(m_mutex);
std::map<std::string, std::string>::const_iterator n;
if ((n = m_settings.find(name)) == m_settings.end())
if ((n = m_defaults.find(name)) == m_defaults.end())
throw SettingNotFoundException(("Setting [" + name + "] not found ").c_str());
return n->second;
}
//////////// Get setting
bool getBool(const std::string &name) const
{
return is_yes(get(name));
}
bool getFlag(const std::string &name) const
{
try {
return getBool(name);
} catch(SettingNotFoundException &e) {
return false;
}
}
float getFloat(const std::string &name) const
{
return stof(get(name));
}
u16 getU16(const std::string &name) const
{
return stoi(get(name), 0, 65535);
}
s16 getS16(const std::string &name) const
{
return stoi(get(name), -32768, 32767);
}
s32 getS32(const std::string &name) const
{
return stoi(get(name));
}
v3f getV3F(const std::string &name) const
{
v3f value;
Strfnd f(get(name));
f.next("(");
value.X = stof(f.next(","));
value.Y = stof(f.next(","));
value.Z = stof(f.next(")"));
return value;
}
v2f getV2F(const std::string &name) const
{
v2f value;
Strfnd f(get(name));
f.next("(");
value.X = stof(f.next(","));
value.Y = stof(f.next(")"));
return value;
}
u64 getU64(const std::string &name) const
{
u64 value = 0;
std::string s = get(name);
std::istringstream ss(s);
ss >> value;
return value;
}
std::string get(const std::string &name) const;
bool getBool(const std::string &name) const;
u16 getU16(const std::string &name) const;
s16 getS16(const std::string &name) const;
s32 getS32(const std::string &name) const;
u64 getU64(const std::string &name) const;
float getFloat(const std::string &name) const;
v2f getV2F(const std::string &name) const;
v3f getV3F(const std::string &name) const;
u32 getFlagStr(const std::string &name, const FlagDesc *flagdesc, u32 getFlagStr(const std::string &name, const FlagDesc *flagdesc,
u32 *flagmask) const u32 *flagmask) const;
{
std::string val = get(name);
return std::isdigit(val[0])
? stoi(val)
: readFlagString(val, flagdesc, flagmask);
}
// N.B. if getStruct() is used to read a non-POD aggregate type, // N.B. if getStruct() is used to read a non-POD aggregate type,
// the behavior is undefined. // the behavior is undefined.
bool getStruct(const std::string &name, const std::string &format, bool getStruct(const std::string &name, const std::string &format,
void *out, size_t olen) const void *out, size_t olen) const;
{
std::string valstr;
try { // return all keys used
valstr = get(name); std::vector<std::string> getNames() const;
} catch (SettingNotFoundException &e) { bool exists(const std::string &name) const;
return false;
}
if (!deSerializeStringToStruct(valstr, format, out, olen))
return false;
return true; /***************************************
} * Getters that don't throw exceptions *
***************************************/
//////////// Try to get value, no exception thrown
bool getNoEx(const std::string &name, std::string &val) const
{
try {
val = get(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getNoEx(const std::string &name, std::string &val) const;
bool getFlag(const std::string &name) const;
bool getU16NoEx(const std::string &name, u16 &val) const;
bool getS16NoEx(const std::string &name, s16 &val) const;
bool getS32NoEx(const std::string &name, s32 &val) const;
bool getU64NoEx(const std::string &name, u64 &val) const;
bool getFloatNoEx(const std::string &name, float &val) const;
bool getV2FNoEx(const std::string &name, v2f &val) const;
bool getV3FNoEx(const std::string &name, v3f &val) const;
// N.B. getFlagStrNoEx() does not set val, but merely modifies it. Thus, // N.B. getFlagStrNoEx() does not set val, but merely modifies it. Thus,
// val must be initialized before using getFlagStrNoEx(). The intention of // val must be initialized before using getFlagStrNoEx(). The intention of
// this is to simplify modifying a flags field from a default value. // this is to simplify modifying a flags field from a default value.
bool getFlagStrNoEx(const std::string &name, u32 &val, FlagDesc *flagdesc) const bool getFlagStrNoEx(const std::string &name, u32 &val, FlagDesc *flagdesc) const;
{
try {
u32 flags, flagmask;
flags = getFlagStr(name, flagdesc, &flagmask);
val &= ~flagmask; /***********
val |= flags; * Setters *
***********/
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getFloatNoEx(const std::string &name, float &val) const
{
try {
val = getFloat(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getU16NoEx(const std::string &name, int &val) const
{
try {
val = getU16(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getU16NoEx(const std::string &name, u16 &val) const
{
try {
val = getU16(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getS16NoEx(const std::string &name, int &val) const
{
try {
val = getU16(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getS16NoEx(const std::string &name, s16 &val) const
{
try {
val = getS16(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getS32NoEx(const std::string &name, s32 &val) const
{
try {
val = getS32(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getV3FNoEx(const std::string &name, v3f &val) const
{
try {
val = getV3F(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getV2FNoEx(const std::string &name, v2f &val) const
{
try {
val = getV2F(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
bool getU64NoEx(const std::string &name, u64 &val) const
{
try {
val = getU64(name);
return true;
} catch (SettingNotFoundException &e) {
return false;
}
}
//////////// Set setting
void set(const std::string &name, std::string value);
void set(const std::string &name, const char *value);
void setDefault(const std::string &name, std::string value);
void setBool(const std::string &name, bool value);
void setS16(const std::string &name, s16 value);
void setS32(const std::string &name, s32 value);
void setU64(const std::string &name, u64 value);
void setFloat(const std::string &name, float value);
void setV2F(const std::string &name, v2f value);
void setV3F(const std::string &name, v3f value);
void setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask);
// N.B. if setStruct() is used to write a non-POD aggregate type, // N.B. if setStruct() is used to write a non-POD aggregate type,
// the behavior is undefined. // the behavior is undefined.
bool setStruct(const std::string &name, const std::string &format, void *value) bool setStruct(const std::string &name, const std::string &format, void *value);
{
std::string structstr;
if (!serializeStructToString(&structstr, format, value))
return false;
set(name, structstr); // remove a setting
return true; bool remove(const std::string &name);
} void clear();
void updateValue(const Settings &other, const std::string &name);
void update(const Settings &other);
void setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask)
{
set(name, writeFlagString(flags, flagdesc, flagmask));
}
void setBool(const std::string &name, bool value)
{
set(name, value ? "true" : "false");
}
void setFloat(const std::string &name, float value)
{
set(name, ftos(value));
}
void setV3F(const std::string &name, v3f value)
{
std::ostringstream os;
os<<"("<<value.X<<","<<value.Y<<","<<value.Z<<")";
set(name, os.str());
}
void setV2F(const std::string &name, v2f value)
{
std::ostringstream os;
os<<"("<<value.X<<","<<value.Y<<")";
set(name, os.str());
}
void setS16(const std::string &name, s16 value)
{
set(name, itos(value));
}
void setS32(const std::string &name, s32 value)
{
set(name, itos(value));
}
void setU64(const std::string &name, u64 value)
{
std::ostringstream os;
os<<value;
set(name, os.str());
}
void clear()
{
JMutexAutoLock lock(m_mutex);
clearNoLock();
}
void updateValue(const Settings &other, const std::string &name)
{
if (&other == this)
return;
JMutexAutoLock lock(m_mutex);
try {
std::string val = other.get(name);
m_settings[name] = val;
} catch (SettingNotFoundException &e) {
}
}
void update(const Settings &other)
{
if (&other == this)
return;
JMutexAutoLock lock(m_mutex);
JMutexAutoLock lock2(other.m_mutex);
updateNoLock(other);
}
Settings & operator+=(const Settings &other)
{
update(other);
return *this;
}
Settings & operator=(const Settings &other)
{
if (&other == this)
return *this;
JMutexAutoLock lock(m_mutex);
JMutexAutoLock lock2(other.m_mutex);
clearNoLock();
updateNoLock(other);
return *this;
}
private: private:
/***********************
* Reading and writing *
***********************/
void updateNoLock(const Settings &other) bool parseConfigObject(std::istream &is,
{ std::string &name, std::string &value);
m_settings.insert(other.m_settings.begin(), other.m_settings.end()); bool parseConfigObject(std::istream &is,
m_defaults.insert(other.m_defaults.begin(), other.m_defaults.end()); std::string &name, std::string &value,
} const std::string &end, bool &end_found);
/*
* Reads a configuration object from stream (usually a single line)
* and adds it to dst.
* Preserves comments and empty lines.
* Setting names that were added to dst are also added to updated.
*/
void getUpdatedConfigObject(std::istream &is,
std::list<std::string> &dst,
std::set<std::string> &updated,
bool &changed);
void clearNoLock()
{ void updateNoLock(const Settings &other);
m_settings.clear(); void clearNoLock();
m_defaults.clear();
}
std::map<std::string, std::string> m_settings; std::map<std::string, std::string> m_settings;

@ -19,6 +19,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "socket.h" #include "socket.h"
#include <stdio.h>
#include <iostream>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sstream>
#include <iomanip>
#include "util/string.h"
#include "util/numeric.h"
#include "constants.h"
#include "debug.h"
#include "settings.h"
#include "log.h"
#include "main.h" // for g_settings
#ifdef _WIN32 #ifdef _WIN32
#ifndef WIN32_LEAN_AND_MEAN #ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN
@ -46,20 +61,6 @@ typedef int socklen_t;
typedef int socket_t; typedef int socket_t;
#endif #endif
#include "constants.h"
#include "debug.h"
#include "settings.h"
#include "main.h" // for g_settings
#include <stdio.h>
#include <iostream>
#include <stdlib.h>
#include <string.h>
#include <errno.h>
#include <sstream>
#include <iomanip>
#include "util/string.h"
#include "util/numeric.h"
// Set to true to enable verbose debug output // Set to true to enable verbose debug output
bool socket_enable_debug_output = false; bool socket_enable_debug_output = false;

@ -390,12 +390,14 @@ struct TestSettings: public TestBase
{ {
Settings s; Settings s;
// Test reading of settings // Test reading of settings
s.parseConfigLine("leet = 1337"); std::istringstream is(
s.parseConfigLine("leetleet = 13371337"); "leet = 1337\n"
s.parseConfigLine("leetleet_neg = -13371337"); "leetleet = 13371337\n"
s.parseConfigLine("floaty_thing = 1.1"); "leetleet_neg = -13371337\n"
s.parseConfigLine("stringy_thing = asd /( ¤%&(/\" BLÖÄRP"); "floaty_thing = 1.1\n"
s.parseConfigLine("coord = (1, 2, 4.5)"); "stringy_thing = asd /( ¤%&(/\" BLÖÄRP\n"
"coord = (1, 2, 4.5)");
s.parseConfigLines(is);
UASSERT(s.getS32("leet") == 1337); UASSERT(s.getS32("leet") == 1337);
UASSERT(s.getS16("leetleet") == 32767); UASSERT(s.getS16("leetleet") == 32767);
UASSERT(s.getS16("leetleet_neg") == -32768); UASSERT(s.getS16("leetleet_neg") == -32768);

@ -18,19 +18,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
*/ */
#include "tile.h" #include "tile.h"
#include <ICameraSceneNode.h>
#include "util/string.h"
#include "util/container.h"
#include "util/thread.h"
#include "util/numeric.h"
#include "irrlichttypes_extrabloated.h" #include "irrlichttypes_extrabloated.h"
#include "debug.h" #include "debug.h"
#include "main.h" // for g_settings #include "main.h" // for g_settings
#include "filesys.h" #include "filesys.h"
#include "settings.h" #include "settings.h"
#include "mesh.h" #include "mesh.h"
#include <ICameraSceneNode.h>
#include "log.h" #include "log.h"
#include "gamedef.h" #include "gamedef.h"
#include "util/string.h" #include "strfnd.h"
#include "util/container.h"
#include "util/thread.h"
#include "util/numeric.h"
#ifdef __ANDROID__ #ifdef __ANDROID__
#include <GLES/gl.h> #include <GLES/gl.h>