forked from Mirrorlandia_minetest/minetest
set_nametag_attributes: don't reset nametags if text param is not touched
fixes #12901
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@ -721,8 +721,7 @@ int ObjectRef::l_set_nametag_attributes(lua_State *L)
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}
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lua_pop(L, 1);
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std::string nametag = getstringfield_default(L, 2, "text", "");
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prop->nametag = nametag;
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prop->nametag = getstringfield_default(L, 2, "text", prop->nametag);
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prop->validate();
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sao->notifyObjectPropertiesModified();
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