Add a list of servers to the "Multiplayer" tab

If USE_CURL is set, it also downloads a list from a remote server.
The url of this list is configurable in minetest.conf using the setting "serverlist_url"
The local list of favorite servers is saved in client/serverlist/filename
filename is also configureable using the setting "serverlist_file"
This commit is contained in:
Jeija 2012-12-25 12:20:51 +01:00 committed by Perttu Ahola
parent c691d619c2
commit 6f93c01af9
9 changed files with 431 additions and 16 deletions

2
client/serverlist/.gitignore vendored Normal file

@ -0,0 +1,2 @@
*
!.gitignore

@ -158,6 +158,11 @@
# and only for clients compiled with cURL
#media_fetch_threads = 8
# Url to the server list displayed in the Multiplayer Tab
#serverlist_url = servers.minetest.ru/server.list
# File in client/serverlist/ that contains your favorite servers displayed in the Multiplayer Tab
#serverlist_file = favoriteservers.txt
#
# Server stuff
#

@ -280,6 +280,7 @@ set(minetest_SRCS
filecache.cpp
tile.cpp
shader.cpp
serverlist.cpp
game.cpp
main.cpp
)

@ -128,6 +128,9 @@ void set_default_settings(Settings *settings)
settings->setDefault("media_fetch_threads", "8");
settings->setDefault("serverlist_url", "servers.minetest.ru/server.list");
settings->setDefault("serverlist_file", "favoriteservers.txt");
// Server stuff
// "map-dir" doesn't exist by default.
settings->setDefault("default_game", "minetest");

@ -114,6 +114,9 @@ enum
GUI_ID_CONFIGURE_WORLD_BUTTON,
GUI_ID_WORLD_LISTBOX,
GUI_ID_TAB_CONTROL,
GUI_ID_SERVERLIST,
GUI_ID_SERVERLIST_TOGGLE,
GUI_ID_SERVERLIST_DELETE,
};
enum
@ -361,14 +364,14 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
// Nickname + password
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(35+30, 50+6);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 10+6);
Environment->addStaticText(wgettext("Name/Password"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += m_topleft_client + v2s32(160+30, 50);
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
gui::IGUIElement *e =
Environment->addEditBox(m_data->name.c_str(), rect, true, this, GUI_ID_NAME_INPUT);
if(m_data->name == L"")
@ -376,7 +379,7 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 50);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 90);
gui::IGUIEditBox *e =
Environment->addEditBox(L"", rect, true, this, 264);
e->setPasswordBox(true);
@ -385,17 +388,29 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
changeCtype("");
// Server List
{
core::rect<s32> rect(0, 0, 390, 160);
rect += m_topleft_client + v2s32(50, 10);
gui::IGUIListBox *e = Environment->addListBox(rect, this,
GUI_ID_SERVERLIST);
e->setDrawBackground(true);
if (m_data->serverlist_show_available == false)
m_data->servers = ServerList::getLocal();
updateGuiServerList();
e->setSelected(0);
}
// Address + port
{
core::rect<s32> rect(0, 0, 110, 20);
rect += m_topleft_client + v2s32(35+30, 100+6);
rect += m_topleft_client + v2s32(50, m_size_client.Y-50-15+6);
Environment->addStaticText(wgettext("Address/Port"),
rect, false, true, this, -1);
}
changeCtype("C");
{
core::rect<s32> rect(0, 0, 230, 30);
rect += m_topleft_client + v2s32(160+30, 100);
core::rect<s32> rect(0, 0, 260, 30);
rect += m_topleft_client + v2s32(50, m_size_client.Y-25-15);
gui::IGUIElement *e =
Environment->addEditBox(m_data->address.c_str(), rect, true,
this, GUI_ID_ADDRESS_INPUT);
@ -404,18 +419,43 @@ void GUIMainMenu::regenerateGui(v2u32 screensize)
}
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-60-100, 100);
rect += m_topleft_client + v2s32(50+260+10, m_size_client.Y-25-15);
Environment->addEditBox(m_data->port.c_str(), rect, true,
this, GUI_ID_PORT_INPUT);
}
changeCtype("");
#if USE_CURL
// Toggle Serverlist (Favorites/Online)
{
core::rect<s32> rect(0, 0, 260, 30);
rect += m_topleft_client + v2s32(50,
180);
gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_TOGGLE,
wgettext("Show Public"));
e->setIsPushButton(true);
if (m_data->serverlist_show_available)
{
e->setText(wgettext("Show Favorites"));
e->setPressed();
}
}
#endif
// Delete Local Favorite
{
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(50+260+10, 180);
gui::IGUIButton *e = Environment->addButton(rect, this, GUI_ID_SERVERLIST_DELETE,
wgettext("Delete"));
if (m_data->serverlist_show_available) // Hidden on Show-Online mode
e->setVisible(false);
}
// Start game button
{
core::rect<s32> rect(0, 0, 180, 30);
rect += m_topleft_client + v2s32(m_size_client.X-180-30,
m_size_client.Y-30-15);
core::rect<s32> rect(0, 0, 120, 30);
rect += m_topleft_client + v2s32(m_size_client.X-130-30,
m_size_client.Y-25-15);
Environment->addButton(rect, this, GUI_ID_JOIN_GAME_BUTTON,
wgettext("Start Game / Connect"));
wgettext("Connect"));
}
changeCtype("C");
}
@ -868,6 +908,12 @@ void GUIMainMenu::readInput(MainMenuData *dst)
if(e != NULL && e->getType() == gui::EGUIET_LIST_BOX)
dst->selected_world = ((gui::IGUIListBox*)e)->getSelected();
}
{
ServerListSpec server =
getServerListSpec(wide_to_narrow(dst->address), wide_to_narrow(dst->port));
dst->servername = server.name;
dst->serverdescription = server.description;
}
}
void GUIMainMenu::acceptInput()
@ -912,6 +958,11 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
regenerateGui(m_screensize_old);
return true;
}
if(event.GUIEvent.EventType==gui::EGET_LISTBOX_CHANGED && event.GUIEvent.Caller->getID() == GUI_ID_SERVERLIST)
{
serverListOnSelected();
return true;
}
if(event.GUIEvent.EventType==gui::EGET_BUTTON_CLICKED)
{
switch(event.GUIEvent.Caller->getID())
@ -919,7 +970,8 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
case GUI_ID_JOIN_GAME_BUTTON: {
MainMenuData cur;
readInput(&cur);
if(cur.address == L"" && getTab() == TAB_MULTIPLAYER){
if (getTab() == TAB_MULTIPLAYER && cur.address == L"")
{
(new GUIMessageMenu(env, parent, -1, menumgr,
wgettext("Address required."))
)->drop();
@ -987,6 +1039,45 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
menu->drop();
return true;
}
case GUI_ID_SERVERLIST_DELETE: {
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
u16 selected = ((gui::IGUIListBox*)serverlist)->getSelected();
if (selected == -1) return true;
ServerList::deleteEntry(m_data->servers[selected]);
m_data->servers = ServerList::getLocal();
updateGuiServerList();
if (selected > 0)
selected -= 1;
serverlist->setSelected(selected);
serverListOnSelected();
return true;
}
#if USE_CURL
case GUI_ID_SERVERLIST_TOGGLE: {
gui::IGUIElement *togglebutton = getElementFromId(GUI_ID_SERVERLIST_TOGGLE);
gui::IGUIElement *deletebutton = getElementFromId(GUI_ID_SERVERLIST_DELETE);
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
if (m_data->serverlist_show_available) // switch to favorite list
{
m_data->servers = ServerList::getLocal();
togglebutton->setText(wgettext("Show Public"));
deletebutton->setVisible(true);
updateGuiServerList();
serverlist->setSelected(0);
}
else // switch to online list
{
m_data->servers = ServerList::getOnline();
togglebutton->setText(wgettext("Show Favorites"));
deletebutton->setVisible(false);
updateGuiServerList();
serverlist->setSelected(0);
}
serverListOnSelected();
m_data->serverlist_show_available = !m_data->serverlist_show_available;
}
#endif
}
}
if(event.GUIEvent.EventType==gui::EGET_EDITBOX_ENTER)
@ -1009,6 +1100,14 @@ bool GUIMainMenu::OnEvent(const SEvent& event)
m_data->address = L""; // Force local game
quitMenu();
return true;
case GUI_ID_SERVERLIST:
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
if (serverlist->getSelected() > -1)
{
acceptInput();
quitMenu();
return true;
}
}
}
}
@ -1053,3 +1152,55 @@ void GUIMainMenu::displayMessageMenu(std::wstring msg)
{
(new GUIMessageMenu(env, parent, -1, menumgr, msg))->drop();
}
void GUIMainMenu::updateGuiServerList()
{
gui::IGUIListBox *serverlist = (gui::IGUIListBox *)getElementFromId(GUI_ID_SERVERLIST);
serverlist->clear();
for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
i != m_data->servers.end(); i++)
{
std::string text;
if (i->name != "" && i->description != "")
text = i->name + " (" + i->description + ")";
else if (i->name !="")
text = i->name;
else
text = i->address + ":" + i->port;
serverlist->addItem(narrow_to_wide(text).c_str());
}
}
void GUIMainMenu::serverListOnSelected()
{
if (!m_data->servers.empty())
{
gui::IGUIListBox *serverlist = (gui::IGUIListBox*)getElementFromId(GUI_ID_SERVERLIST);
u16 id = serverlist->getSelected();
if (id < 0) return;
((gui::IGUIEditBox*)getElementFromId(GUI_ID_ADDRESS_INPUT))
->setText(narrow_to_wide(m_data->servers[id].address).c_str());
((gui::IGUIEditBox*)getElementFromId(GUI_ID_PORT_INPUT))
->setText(narrow_to_wide(m_data->servers[id].port).c_str());
}
}
ServerListSpec GUIMainMenu::getServerListSpec(std::string address, std::string port)
{
ServerListSpec server;
server.address = address;
server.port = port;
for(std::vector<ServerListSpec>::iterator i = m_data->servers.begin();
i != m_data->servers.end(); i++)
{
if (i->address == address && i->port == port)
{
server.description = i->description;
server.name = i->name;
break;
}
}
return server;
}

@ -25,6 +25,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include <string>
#include <list>
#include "subgame.h"
#include "serverlist.h"
class IGameCallback;
struct MainMenuData
@ -33,6 +35,8 @@ struct MainMenuData
// Generic
int selected_tab;
// Client options
std::string servername;
std::string serverdescription;
std::wstring address;
std::wstring port;
std::wstring name;
@ -58,8 +62,11 @@ struct MainMenuData
std::string create_world_gameid;
bool only_refresh;
bool serverlist_show_available; // if false show local favorites only
std::vector<WorldSpec> worlds;
std::vector<SubgameSpec> games;
std::vector<ServerListSpec> servers;
MainMenuData():
// Generic
@ -73,7 +80,9 @@ struct MainMenuData
selected_world(0),
simple_singleplayer_mode(false),
// Actions
only_refresh(false)
only_refresh(false),
serverlist_show_available(false)
{}
};
@ -116,6 +125,9 @@ private:
v2s32 m_size_client;
v2s32 m_topleft_server;
v2s32 m_size_server;
void updateGuiServerList();
void serverListOnSelected();
ServerListSpec getServerListSpec(std::string address, std::string port);
};
#endif

@ -71,6 +71,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "util/string.h"
#include "subgame.h"
#include "quicktune.h"
#include "serverlist.h"
/*
Settings.
@ -1598,6 +1599,15 @@ int main(int argc, char *argv[])
current_address = "";
current_port = 30011;
}
else if (address != "")
{
ServerListSpec server;
server.name = menudata.servername;
server.address = wide_to_narrow(menudata.address);
server.port = wide_to_narrow(menudata.port);
server.description = menudata.serverdescription;
ServerList::insert(server);
}
// Set world path to selected one
if(menudata.selected_world != -1){

185
src/serverlist.cpp Normal file

@ -0,0 +1,185 @@
/*
Minetest-c55
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <iostream>
#include <sstream>
#include <algorithm>
#include "main.h" // for g_settings
#include "settings.h"
#include "serverlist.h"
#include "filesys.h"
#include "porting.h"
#include "log.h"
#if USE_CURL
#include <curl/curl.h>
#endif
namespace ServerList
{
std::string getFilePath()
{
std::string serverlist_file = g_settings->get("serverlist_file");
std::string rel_path = std::string("client") + DIR_DELIM
+ "serverlist" + DIR_DELIM
+ serverlist_file;
std::string path = porting::path_share + DIR_DELIM + rel_path;
return path;
}
std::vector<ServerListSpec> getLocal()
{
std::string path = ServerList::getFilePath();
std::string liststring;
if(fs::PathExists(path))
{
std::ifstream istream(path.c_str(), std::ios::binary);
if(istream.is_open())
{
std::ostringstream ostream;
ostream << istream.rdbuf();
liststring = ostream.str();
istream.close();
}
}
return ServerList::deSerialize(liststring);
}
#if USE_CURL
static size_t WriteCallback(void *contents, size_t size, size_t nmemb, void *userp)
{
((std::string*)userp)->append((char*)contents, size * nmemb);
return size * nmemb;
}
std::vector<ServerListSpec> getOnline()
{
std::string liststring;
CURL *curl;
curl = curl_easy_init();
if (curl)
{
CURLcode res;
curl_easy_setopt(curl, CURLOPT_URL, g_settings->get("serverlist_url").c_str());
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, ServerList::WriteCallback);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &liststring);
res = curl_easy_perform(curl);
if (res != CURLE_OK)
errorstream<<"Serverlist at url "<<g_settings->get("serverlist_url")<<" not found (internet connection?)"<<std::endl;
curl_easy_cleanup(curl);
}
return ServerList::deSerialize(liststring);
}
#endif
/*
Delete a server fromt he local favorites list
*/
bool deleteEntry (ServerListSpec server)
{
std::vector<ServerListSpec> serverlist = ServerList::getLocal();
for(unsigned i = 0; i < serverlist.size(); i++)
{
if (serverlist[i].address == server.address
&& serverlist[i].port == server.port)
{
serverlist.erase(serverlist.begin() + i);
}
}
std::string path = ServerList::getFilePath();
std::ofstream stream (path.c_str());
if (stream.is_open())
{
stream<<ServerList::serialize(serverlist);
return true;
}
return false;
}
/*
Insert a server to the local favorites list
*/
bool insert (ServerListSpec server)
{
// Remove duplicates
ServerList::deleteEntry(server);
std::vector<ServerListSpec> serverlist = ServerList::getLocal();
// Insert new server at the top of the list
serverlist.insert(serverlist.begin(), server);
std::string path = ServerList::getFilePath();
std::ofstream stream (path.c_str());
if (stream.is_open())
{
stream<<ServerList::serialize(serverlist);
}
return false;
}
std::vector<ServerListSpec> deSerialize(std::string liststring)
{
std::vector<ServerListSpec> serverlist;
std::istringstream stream(liststring);
std::string line;
while (std::getline(stream, line))
{
std::transform(line.begin(), line.end(),line.begin(), ::toupper);
if (line == "[SERVER]")
{
ServerListSpec thisserver;
std::getline(stream, thisserver.name);
std::getline(stream, thisserver.address);
std::getline(stream, thisserver.port);
std::getline(stream, thisserver.description);
serverlist.push_back(thisserver);
}
}
return serverlist;
}
std::string serialize(std::vector<ServerListSpec> serverlist)
{
std::string liststring;
for(std::vector<ServerListSpec>::iterator i = serverlist.begin(); i != serverlist.end(); i++)
{
liststring += "[server]\n";
liststring += i->name + "\n";
liststring += i->address + "\n";
liststring += i->port + "\n";
liststring += i->description + "\n";
liststring += "\n";
}
return liststring;
}
} //namespace ServerList

46
src/serverlist.h Normal file

@ -0,0 +1,46 @@
/*
Minetest-c55
Copyright (C) 2011 celeron55, Perttu Ahola <celeron55@gmail.com>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 2.1 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <iostream>
#include "config.h"
#ifndef SERVERLIST_HEADER
#define SERVERLIST_HEADER
struct ServerListSpec
{
std::string name;
std::string address;
std::string port;
std::string description;
};
namespace ServerList
{
std::vector<ServerListSpec> getLocal();
#if USE_CURL
std::vector<ServerListSpec> getOnline();
#endif
bool deleteEntry(ServerListSpec server);
bool insert(ServerListSpec server);
std::vector<ServerListSpec> deSerialize(std::string liststring);
std::string serialize(std::vector<ServerListSpec>);
} //ServerList namespace
#endif