forked from Mirrorlandia_minetest/minetest
set GUIInventoryMenu to be scaled according to the height of the window (not width)
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@ -130,9 +130,9 @@ void GUIInventoryMenu::regenerateGui(v2u32 screensize)
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spacing = v2s32(60,56);
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spacing = v2s32(60,56);
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imgsize = v2s32(48,48);*/
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imgsize = v2s32(48,48);*/
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padding = v2s32(screensize.X/48, screensize.X/48);
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padding = v2s32(screensize.Y/40, screensize.Y/40);
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spacing = v2s32(screensize.X/16, screensize.X/17);
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spacing = v2s32(screensize.Y/12, screensize.Y/13);
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imgsize = v2s32(screensize.X/20, screensize.X/20);
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imgsize = v2s32(screensize.Y/15, screensize.Y/15);
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s32 helptext_h = 15;
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s32 helptext_h = 15;
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