forked from Mirrorlandia_minetest/minetest
Clean up database API and save the local map on an interval
This commit is contained in:
parent
c7454d4732
commit
708337dfc2
@ -47,10 +47,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "config.h"
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#include "config.h"
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#include "version.h"
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#include "version.h"
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#include "drawscene.h"
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#include "drawscene.h"
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#include "subgame.h"
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#include "server.h"
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#include "database.h"
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#include "database-sqlite3.h"
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#include "database-sqlite3.h"
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#include "serialization.h"
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extern gui::IGUIEnvironment* guienv;
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extern gui::IGUIEnvironment* guienv;
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@ -266,16 +264,13 @@ Client::Client(
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m_time_of_day_update_timer(0),
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m_time_of_day_update_timer(0),
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m_recommended_send_interval(0.1),
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m_recommended_send_interval(0.1),
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m_removed_sounds_check_timer(0),
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m_removed_sounds_check_timer(0),
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m_state(LC_Created)
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m_state(LC_Created),
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m_localdb(NULL)
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{
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{
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/*
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// Add local player
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Add local player
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m_env.addPlayer(new LocalPlayer(this, playername));
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*/
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{
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Player *player = new LocalPlayer(this, playername);
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m_env.addPlayer(player);
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m_cache_save_interval = g_settings->getU16("server_map_save_interval");
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}
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m_cache_smooth_lighting = g_settings->getBool("smooth_lighting");
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m_cache_smooth_lighting = g_settings->getBool("smooth_lighting");
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m_cache_enable_shaders = g_settings->getBool("enable_shaders");
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m_cache_enable_shaders = g_settings->getBool("enable_shaders");
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@ -285,10 +280,10 @@ void Client::Stop()
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{
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{
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//request all client managed threads to stop
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//request all client managed threads to stop
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m_mesh_update_thread.Stop();
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m_mesh_update_thread.Stop();
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if (localdb != NULL) {
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// Save local server map
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actionstream << "Local map saving ended" << std::endl;
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if (m_localdb) {
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localdb->endSave();
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infostream << "Local map saving ended." << std::endl;
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delete localserver;
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m_localdb->endSave();
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}
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}
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}
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}
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@ -679,6 +674,13 @@ void Client::step(float dtime)
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Send(pkt);
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Send(pkt);
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}
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}
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}
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}
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// Write server map
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if (m_localdb && m_localdb_save_interval.step(dtime,
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m_cache_save_interval)) {
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m_localdb->endSave();
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m_localdb->beginSave();
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}
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}
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}
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bool Client::loadMedia(const std::string &data, const std::string &filename)
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bool Client::loadMedia(const std::string &data, const std::string &filename)
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@ -813,34 +815,19 @@ void Client::initLocalMapSaving(const Address &address,
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const std::string &hostname,
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const std::string &hostname,
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bool is_local_server)
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bool is_local_server)
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{
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{
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localdb = NULL;
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if (!g_settings->getBool("enable_local_map_saving") || is_local_server) {
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if (!g_settings->getBool("enable_local_map_saving") || is_local_server)
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return;
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return;
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}
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const std::string world_path = porting::path_user
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const std::string world_path = porting::path_user
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+ DIR_DELIM + "worlds"
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+ DIR_DELIM + "worlds"
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+ DIR_DELIM + "server_"
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+ DIR_DELIM + "server_"
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+ hostname + "_" + to_string(address.getPort());
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+ hostname + "_" + to_string(address.getPort());
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SubgameSpec gamespec;
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fs::CreateAllDirs(world_path);
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if (!getWorldExists(world_path)) {
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m_localdb = new Database_SQLite3(world_path);
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gamespec = findSubgame(g_settings->get("default_game"));
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m_localdb->beginSave();
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if (!gamespec.isValid())
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gamespec = findSubgame("minimal");
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} else {
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gamespec = findWorldSubgame(world_path);
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}
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if (!gamespec.isValid()) {
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errorstream << "Couldn't find subgame for local map saving." << std::endl;
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return;
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}
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localserver = new Server(world_path, gamespec, false, false);
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localdb = new Database_SQLite3(&(ServerMap&)localserver->getMap(), world_path);
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localdb->beginSave();
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actionstream << "Local map saving started, map will be saved at '" << world_path << "'" << std::endl;
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actionstream << "Local map saving started, map will be saved at '" << world_path << "'" << std::endl;
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}
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}
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@ -1663,7 +1650,8 @@ void Client::makeScreenshot(IrrlichtDevice *device)
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if (image) {
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if (image) {
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raw_image->copyTo(image);
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raw_image->copyTo(image);
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irr::c8 filename[256];
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irr::c8 filename[256];
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snprintf(filename, sizeof(filename), "%s" DIR_DELIM "screenshot_%u.png",
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snprintf(filename, sizeof(filename),
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(std::string("%s") + DIR_DELIM + "screenshot_%u.png").c_str(),
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g_settings->get("screenshot_path").c_str(),
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g_settings->get("screenshot_path").c_str(),
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device->getTimer()->getRealTime());
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device->getTimer()->getRealTime());
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std::ostringstream sstr;
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std::ostringstream sstr;
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@ -48,7 +48,6 @@ struct MapDrawControl;
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class MtEventManager;
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class MtEventManager;
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struct PointedThing;
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struct PointedThing;
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class Database;
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class Database;
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class Server;
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struct QueuedMeshUpdate
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struct QueuedMeshUpdate
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{
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{
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@ -620,8 +619,9 @@ private:
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LocalClientState m_state;
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LocalClientState m_state;
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// Used for saving server map to disk client-side
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// Used for saving server map to disk client-side
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Database *localdb;
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Database *m_localdb;
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Server *localserver;
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IntervalLimiter m_localdb_save_interval;
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u16 m_cache_save_interval;
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// TODO: Add callback to update these when g_settings changes
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// TODO: Add callback to update these when g_settings changes
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bool m_cache_smooth_lighting;
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bool m_cache_smooth_lighting;
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@ -18,64 +18,38 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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*/
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*/
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/*
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/*
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Dummy "database" class
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Dummy database class
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*/
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*/
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#include "database-dummy.h"
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#include "database-dummy.h"
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#include "map.h"
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#include "mapsector.h"
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#include "mapblock.h"
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#include "serialization.h"
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#include "main.h"
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#include "settings.h"
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#include "log.h"
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Database_Dummy::Database_Dummy(ServerMap *map)
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bool Database_Dummy::saveBlock(const v3s16 &pos, const std::string &data)
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{
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{
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srvmap = map;
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m_database[getBlockAsInteger(pos)] = data;
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}
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int Database_Dummy::Initialized(void)
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{
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return 1;
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}
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void Database_Dummy::beginSave() {}
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void Database_Dummy::endSave() {}
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bool Database_Dummy::saveBlock(v3s16 blockpos, std::string &data)
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{
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m_database[getBlockAsInteger(blockpos)] = data;
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return true;
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return true;
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}
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}
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std::string Database_Dummy::loadBlock(v3s16 blockpos)
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std::string Database_Dummy::loadBlock(const v3s16 &pos)
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{
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{
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if (m_database.count(getBlockAsInteger(blockpos)))
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s64 i = getBlockAsInteger(pos);
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return m_database[getBlockAsInteger(blockpos)];
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if (m_database.count(i))
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return m_database[i];
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else
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else
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return "";
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return "";
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}
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}
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bool Database_Dummy::deleteBlock(v3s16 blockpos)
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bool Database_Dummy::deleteBlock(const v3s16 &pos)
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{
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{
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m_database.erase(getBlockAsInteger(blockpos));
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m_database.erase(getBlockAsInteger(pos));
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return true;
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return true;
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}
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}
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void Database_Dummy::listAllLoadableBlocks(std::vector<v3s16> &dst)
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void Database_Dummy::listAllLoadableBlocks(std::vector<v3s16> &dst)
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{
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{
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for(std::map<u64, std::string>::iterator x = m_database.begin(); x != m_database.end(); ++x)
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for (std::map<s64, std::string>::const_iterator x = m_database.begin();
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{
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x != m_database.end(); ++x) {
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v3s16 p = getIntegerAsBlock(x->first);
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dst.push_back(getIntegerAsBlock(x->first));
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//dstream<<"block_i="<<block_i<<" p="<<PP(p)<<std::endl;
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dst.push_back(p);
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}
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}
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}
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}
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Database_Dummy::~Database_Dummy()
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{
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m_database.clear();
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}
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@ -25,22 +25,17 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "database.h"
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#include "database.h"
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#include "irrlichttypes.h"
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#include "irrlichttypes.h"
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class ServerMap;
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class Database_Dummy : public Database
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class Database_Dummy : public Database
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{
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{
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public:
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public:
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Database_Dummy(ServerMap *map);
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virtual bool saveBlock(const v3s16 &pos, const std::string &data);
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virtual void beginSave();
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virtual std::string loadBlock(const v3s16 &pos);
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virtual void endSave();
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virtual bool deleteBlock(const v3s16 &pos);
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virtual bool saveBlock(v3s16 blockpos, std::string &data);
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virtual std::string loadBlock(v3s16 blockpos);
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virtual bool deleteBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
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virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
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virtual int Initialized(void);
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~Database_Dummy();
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private:
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private:
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ServerMap *srvmap;
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std::map<s64, std::string> m_database;
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std::map<u64, std::string> m_database;
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};
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};
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#endif
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#endif
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@ -22,57 +22,54 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#if USE_LEVELDB
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#if USE_LEVELDB
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#include "database-leveldb.h"
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#include "database-leveldb.h"
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#include "leveldb/db.h"
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#include "map.h"
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#include "mapsector.h"
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#include "mapblock.h"
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#include "serialization.h"
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#include "main.h"
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#include "settings.h"
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#include "log.h"
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#include "log.h"
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#include "filesys.h"
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#include "filesys.h"
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#include "exceptions.h"
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#include "util/string.h"
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#include "leveldb/db.h"
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#define ENSURE_STATUS_OK(s) \
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#define ENSURE_STATUS_OK(s) \
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if (!(s).ok()) { \
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if (!(s).ok()) { \
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throw FileNotGoodException(std::string("LevelDB error: ") + (s).ToString()); \
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throw FileNotGoodException(std::string("LevelDB error: ") + \
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(s).ToString()); \
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}
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}
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Database_LevelDB::Database_LevelDB(ServerMap *map, std::string savedir)
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Database_LevelDB::Database_LevelDB(const std::string &savedir)
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{
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{
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leveldb::Options options;
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leveldb::Options options;
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options.create_if_missing = true;
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options.create_if_missing = true;
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leveldb::Status status = leveldb::DB::Open(options, savedir + DIR_DELIM + "map.db", &m_database);
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leveldb::Status status = leveldb::DB::Open(options,
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savedir + DIR_DELIM + "map.db", &m_database);
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ENSURE_STATUS_OK(status);
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ENSURE_STATUS_OK(status);
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srvmap = map;
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}
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}
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int Database_LevelDB::Initialized(void)
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Database_LevelDB::~Database_LevelDB()
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{
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{
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return 1;
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delete m_database;
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}
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}
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void Database_LevelDB::beginSave() {}
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bool Database_LevelDB::saveBlock(const v3s16 &pos, const std::string &data)
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void Database_LevelDB::endSave() {}
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bool Database_LevelDB::saveBlock(v3s16 blockpos, std::string &data)
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{
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{
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leveldb::Status status = m_database->Put(leveldb::WriteOptions(),
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leveldb::Status status = m_database->Put(leveldb::WriteOptions(),
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i64tos(getBlockAsInteger(blockpos)), data);
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i64tos(getBlockAsInteger(pos)), data);
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if (!status.ok()) {
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if (!status.ok()) {
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errorstream << "WARNING: saveBlock: LevelDB error saving block "
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errorstream << "WARNING: saveBlock: LevelDB error saving block "
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<< PP(blockpos) << ": " << status.ToString() << std::endl;
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<< PP(pos) << ": " << status.ToString() << std::endl;
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return false;
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return false;
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}
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}
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return true;
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return true;
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}
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}
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std::string Database_LevelDB::loadBlock(v3s16 blockpos)
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std::string Database_LevelDB::loadBlock(const v3s16 &pos)
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{
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{
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std::string datastr;
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std::string datastr;
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leveldb::Status status = m_database->Get(leveldb::ReadOptions(),
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leveldb::Status status = m_database->Get(leveldb::ReadOptions(),
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i64tos(getBlockAsInteger(blockpos)), &datastr);
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i64tos(getBlockAsInteger(pos)), &datastr);
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if(status.ok())
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if(status.ok())
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return datastr;
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return datastr;
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@ -80,13 +77,13 @@ std::string Database_LevelDB::loadBlock(v3s16 blockpos)
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return "";
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return "";
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}
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}
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bool Database_LevelDB::deleteBlock(v3s16 blockpos)
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bool Database_LevelDB::deleteBlock(const v3s16 &pos)
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{
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{
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leveldb::Status status = m_database->Delete(leveldb::WriteOptions(),
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leveldb::Status status = m_database->Delete(leveldb::WriteOptions(),
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i64tos(getBlockAsInteger(blockpos)));
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i64tos(getBlockAsInteger(pos)));
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if (!status.ok()) {
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if (!status.ok()) {
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errorstream << "WARNING: deleteBlock: LevelDB error deleting block "
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errorstream << "WARNING: deleteBlock: LevelDB error deleting block "
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<< PP(blockpos) << ": " << status.ToString() << std::endl;
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<< PP(pos) << ": " << status.ToString() << std::endl;
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return false;
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return false;
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}
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}
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@ -103,8 +100,5 @@ void Database_LevelDB::listAllLoadableBlocks(std::vector<v3s16> &dst)
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delete it;
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delete it;
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}
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}
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Database_LevelDB::~Database_LevelDB()
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#endif // USE_LEVELDB
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{
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delete m_database;
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}
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#endif
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@ -28,23 +28,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "leveldb/db.h"
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#include "leveldb/db.h"
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#include <string>
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#include <string>
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class ServerMap;
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class Database_LevelDB : public Database
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class Database_LevelDB : public Database
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{
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{
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public:
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public:
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Database_LevelDB(ServerMap *map, std::string savedir);
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Database_LevelDB(const std::string &savedir);
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virtual void beginSave();
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virtual void endSave();
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virtual bool saveBlock(v3s16 blockpos, std::string &data);
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virtual std::string loadBlock(v3s16 blockpos);
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virtual bool deleteBlock(v3s16 blockpos);
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virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
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virtual int Initialized(void);
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~Database_LevelDB();
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~Database_LevelDB();
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||||||
|
virtual bool saveBlock(const v3s16 &pos, const std::string &data);
|
||||||
|
virtual std::string loadBlock(const v3s16 &pos);
|
||||||
|
virtual bool deleteBlock(const v3s16 &pos);
|
||||||
|
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
ServerMap *srvmap;
|
leveldb::DB *m_database;
|
||||||
leveldb::DB* m_database;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif // USE_LEVELDB
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
#endif
|
|
||||||
|
@ -20,84 +20,78 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include "config.h"
|
#include "config.h"
|
||||||
|
|
||||||
#if USE_REDIS
|
#if USE_REDIS
|
||||||
/*
|
|
||||||
Redis databases
|
|
||||||
*/
|
|
||||||
|
|
||||||
|
|
||||||
#include "database-redis.h"
|
#include "database-redis.h"
|
||||||
#include <hiredis.h>
|
|
||||||
|
|
||||||
#include "map.h"
|
|
||||||
#include "mapsector.h"
|
|
||||||
#include "mapblock.h"
|
|
||||||
#include "serialization.h"
|
|
||||||
#include "main.h"
|
|
||||||
#include "settings.h"
|
#include "settings.h"
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "filesys.h"
|
#include "exceptions.h"
|
||||||
|
#include "util/string.h"
|
||||||
|
|
||||||
|
#include <hiredis.h>
|
||||||
|
#include <cassert>
|
||||||
|
|
||||||
|
|
||||||
Database_Redis::Database_Redis(ServerMap *map, std::string savedir)
|
Database_Redis::Database_Redis(Settings &conf)
|
||||||
{
|
{
|
||||||
Settings conf;
|
|
||||||
conf.readConfigFile((std::string(savedir) + DIR_DELIM + "world.mt").c_str());
|
|
||||||
std::string tmp;
|
std::string tmp;
|
||||||
try {
|
try {
|
||||||
tmp = conf.get("redis_address");
|
tmp = conf.get("redis_address");
|
||||||
hash = conf.get("redis_hash");
|
hash = conf.get("redis_hash");
|
||||||
} catch(SettingNotFoundException e) {
|
} catch (SettingNotFoundException) {
|
||||||
throw SettingNotFoundException("Set redis_address and redis_hash in world.mt to use the redis backend");
|
throw SettingNotFoundException("Set redis_address and "
|
||||||
|
"redis_hash in world.mt to use the redis backend");
|
||||||
}
|
}
|
||||||
const char *addr = tmp.c_str();
|
const char *addr = tmp.c_str();
|
||||||
int port = conf.exists("redis_port") ? conf.getU16("redis_port") : 6379;
|
int port = conf.exists("redis_port") ? conf.getU16("redis_port") : 6379;
|
||||||
ctx = redisConnect(addr, port);
|
ctx = redisConnect(addr, port);
|
||||||
if(!ctx)
|
if (!ctx) {
|
||||||
throw FileNotGoodException("Cannot allocate redis context");
|
throw FileNotGoodException("Cannot allocate redis context");
|
||||||
else if(ctx->err) {
|
} else if(ctx->err) {
|
||||||
std::string err = std::string("Connection error: ") + ctx->errstr;
|
std::string err = std::string("Connection error: ") + ctx->errstr;
|
||||||
redisFree(ctx);
|
redisFree(ctx);
|
||||||
throw FileNotGoodException(err);
|
throw FileNotGoodException(err);
|
||||||
}
|
}
|
||||||
srvmap = map;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
int Database_Redis::Initialized(void)
|
Database_Redis::~Database_Redis()
|
||||||
{
|
{
|
||||||
return 1;
|
redisFree(ctx);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database_Redis::beginSave() {
|
void Database_Redis::beginSave() {
|
||||||
redisReply *reply;
|
redisReply *reply = static_cast<redisReply *>(redisCommand(ctx, "MULTI"));
|
||||||
reply = (redisReply*) redisCommand(ctx, "MULTI");
|
if (!reply) {
|
||||||
if(!reply)
|
throw FileNotGoodException(std::string(
|
||||||
throw FileNotGoodException(std::string("redis command 'MULTI' failed: ") + ctx->errstr);
|
"Redis command 'MULTI' failed: ") + ctx->errstr);
|
||||||
|
}
|
||||||
freeReplyObject(reply);
|
freeReplyObject(reply);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database_Redis::endSave() {
|
void Database_Redis::endSave() {
|
||||||
redisReply *reply;
|
redisReply *reply = static_cast<redisReply *>(redisCommand(ctx, "EXEC"));
|
||||||
reply = (redisReply*) redisCommand(ctx, "EXEC");
|
if (!reply) {
|
||||||
if(!reply)
|
throw FileNotGoodException(std::string(
|
||||||
throw FileNotGoodException(std::string("redis command 'EXEC' failed: ") + ctx->errstr);
|
"Redis command 'EXEC' failed: ") + ctx->errstr);
|
||||||
|
}
|
||||||
freeReplyObject(reply);
|
freeReplyObject(reply);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Database_Redis::saveBlock(v3s16 blockpos, std::string &data)
|
bool Database_Redis::saveBlock(const v3s16 &pos, const std::string &data)
|
||||||
{
|
{
|
||||||
std::string tmp = i64tos(getBlockAsInteger(blockpos));
|
std::string tmp = i64tos(getBlockAsInteger(pos));
|
||||||
|
|
||||||
redisReply *reply = (redisReply *)redisCommand(ctx, "HSET %s %s %b",
|
redisReply *reply = static_cast<redisReply *>(redisCommand(ctx, "HSET %s %s %b",
|
||||||
hash.c_str(), tmp.c_str(), data.c_str(), data.size());
|
hash.c_str(), tmp.c_str(), data.c_str(), data.size()));
|
||||||
if (!reply) {
|
if (!reply) {
|
||||||
errorstream << "WARNING: saveBlock: redis command 'HSET' failed on "
|
errorstream << "WARNING: saveBlock: redis command 'HSET' failed on "
|
||||||
"block " << PP(blockpos) << ": " << ctx->errstr << std::endl;
|
"block " << PP(pos) << ": " << ctx->errstr << std::endl;
|
||||||
freeReplyObject(reply);
|
freeReplyObject(reply);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (reply->type == REDIS_REPLY_ERROR) {
|
if (reply->type == REDIS_REPLY_ERROR) {
|
||||||
errorstream << "WARNING: saveBlock: saving block " << PP(blockpos)
|
errorstream << "WARNING: saveBlock: saving block " << PP(pos)
|
||||||
<< "failed" << std::endl;
|
<< "failed" << std::endl;
|
||||||
freeReplyObject(reply);
|
freeReplyObject(reply);
|
||||||
return false;
|
return false;
|
||||||
@ -107,38 +101,36 @@ bool Database_Redis::saveBlock(v3s16 blockpos, std::string &data)
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string Database_Redis::loadBlock(v3s16 blockpos)
|
std::string Database_Redis::loadBlock(const v3s16 &pos)
|
||||||
{
|
{
|
||||||
std::string tmp = i64tos(getBlockAsInteger(blockpos));
|
std::string tmp = i64tos(getBlockAsInteger(pos));
|
||||||
redisReply *reply;
|
redisReply *reply = static_cast<redisReply *>(redisCommand(ctx,
|
||||||
reply = (redisReply*) redisCommand(ctx, "HGET %s %s", hash.c_str(), tmp.c_str());
|
"HGET %s %s", hash.c_str(), tmp.c_str()));
|
||||||
|
|
||||||
if(!reply)
|
if (!reply) {
|
||||||
throw FileNotGoodException(std::string("redis command 'HGET %s %s' failed: ") + ctx->errstr);
|
throw FileNotGoodException(std::string(
|
||||||
if(reply->type != REDIS_REPLY_STRING)
|
"Redis command 'HGET %s %s' failed: ") + ctx->errstr);
|
||||||
|
} else if (reply->type != REDIS_REPLY_STRING) {
|
||||||
return "";
|
return "";
|
||||||
|
}
|
||||||
|
|
||||||
std::string str(reply->str, reply->len);
|
std::string str(reply->str, reply->len);
|
||||||
freeReplyObject(reply); // std::string copies the memory so this won't cause any problems
|
freeReplyObject(reply); // std::string copies the memory so this won't cause any problems
|
||||||
return str;
|
return str;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Database_Redis::deleteBlock(v3s16 blockpos)
|
bool Database_Redis::deleteBlock(const v3s16 &pos)
|
||||||
{
|
{
|
||||||
std::string tmp = i64tos(getBlockAsInteger(blockpos));
|
std::string tmp = i64tos(getBlockAsInteger(pos));
|
||||||
|
|
||||||
redisReply *reply = (redisReply *)redisCommand(ctx, "HDEL %s %s",
|
redisReply *reply = static_cast<redisReply *>(redisCommand(ctx,
|
||||||
hash.c_str(), tmp.c_str());
|
"HDEL %s %s", hash.c_str(), tmp.c_str()));
|
||||||
if (!reply) {
|
if (!reply) {
|
||||||
errorstream << "WARNING: deleteBlock: redis command 'HDEL' failed on "
|
throw FileNotGoodException(std::string(
|
||||||
"block " << PP(blockpos) << ": " << ctx->errstr << std::endl;
|
"Redis command 'HDEL %s %s' failed: ") + ctx->errstr);
|
||||||
freeReplyObject(reply);
|
} else if (reply->type == REDIS_REPLY_ERROR) {
|
||||||
return false;
|
errorstream << "WARNING: deleteBlock: deleting block " << PP(pos)
|
||||||
}
|
<< " failed" << std::endl;
|
||||||
|
|
||||||
if (reply->type == REDIS_REPLY_ERROR) {
|
|
||||||
errorstream << "WARNING: deleteBlock: deleting block " << PP(blockpos)
|
|
||||||
<< "failed" << std::endl;
|
|
||||||
freeReplyObject(reply);
|
freeReplyObject(reply);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -149,21 +141,19 @@ bool Database_Redis::deleteBlock(v3s16 blockpos)
|
|||||||
|
|
||||||
void Database_Redis::listAllLoadableBlocks(std::vector<v3s16> &dst)
|
void Database_Redis::listAllLoadableBlocks(std::vector<v3s16> &dst)
|
||||||
{
|
{
|
||||||
redisReply *reply;
|
redisReply *reply = static_cast<redisReply *>(redisCommand(ctx, "HKEYS %s", hash.c_str()));
|
||||||
reply = (redisReply*) redisCommand(ctx, "HKEYS %s", hash.c_str());
|
if (!reply) {
|
||||||
if(!reply)
|
throw FileNotGoodException(std::string(
|
||||||
throw FileNotGoodException(std::string("redis command 'HKEYS %s' failed: ") + ctx->errstr);
|
"Redis command 'HKEYS %s' failed: ") + ctx->errstr);
|
||||||
if(reply->type != REDIS_REPLY_ARRAY)
|
} else if (reply->type != REDIS_REPLY_ARRAY) {
|
||||||
throw FileNotGoodException("Failed to get keys from database");
|
throw FileNotGoodException("Failed to get keys from database");
|
||||||
for(size_t i = 0; i < reply->elements; i++) {
|
}
|
||||||
|
for (size_t i = 0; i < reply->elements; i++) {
|
||||||
assert(reply->element[i]->type == REDIS_REPLY_STRING);
|
assert(reply->element[i]->type == REDIS_REPLY_STRING);
|
||||||
dst.push_back(getIntegerAsBlock(stoi64(reply->element[i]->str)));
|
dst.push_back(getIntegerAsBlock(stoi64(reply->element[i]->str)));
|
||||||
}
|
}
|
||||||
freeReplyObject(reply);
|
freeReplyObject(reply);
|
||||||
}
|
}
|
||||||
|
|
||||||
Database_Redis::~Database_Redis()
|
#endif // USE_REDIS
|
||||||
{
|
|
||||||
redisFree(ctx);
|
|
||||||
}
|
|
||||||
#endif
|
|
||||||
|
@ -28,24 +28,28 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
#include <hiredis.h>
|
#include <hiredis.h>
|
||||||
#include <string>
|
#include <string>
|
||||||
|
|
||||||
class ServerMap;
|
class Settings;
|
||||||
|
|
||||||
class Database_Redis : public Database
|
class Database_Redis : public Database
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Database_Redis(ServerMap *map, std::string savedir);
|
Database_Redis(Settings &conf);
|
||||||
|
~Database_Redis();
|
||||||
|
|
||||||
virtual void beginSave();
|
virtual void beginSave();
|
||||||
virtual void endSave();
|
virtual void endSave();
|
||||||
virtual bool saveBlock(v3s16 blockpos, std::string &data);
|
|
||||||
virtual std::string loadBlock(v3s16 blockpos);
|
virtual bool saveBlock(const v3s16 &pos, const std::string &data);
|
||||||
virtual bool deleteBlock(v3s16 blockpos);
|
virtual std::string loadBlock(const v3s16 &pos);
|
||||||
|
virtual bool deleteBlock(const v3s16 &pos);
|
||||||
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
|
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
|
||||||
virtual int Initialized(void);
|
|
||||||
~Database_Redis();
|
|
||||||
private:
|
private:
|
||||||
ServerMap *srvmap;
|
|
||||||
redisContext *ctx;
|
redisContext *ctx;
|
||||||
std::string hash;
|
std::string hash;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
#endif // USE_REDIS
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
#endif
|
|
||||||
|
@ -18,259 +18,205 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/*
|
/*
|
||||||
SQLite format specification:
|
SQLite format specification:
|
||||||
- Initially only replaces sectors/ and sectors2/
|
blocks:
|
||||||
|
(PK) INT id
|
||||||
If map.sqlite does not exist in the save dir
|
|
||||||
or the block was not found in the database
|
|
||||||
the map will try to load from sectors folder.
|
|
||||||
In either case, map.sqlite will be created
|
|
||||||
and all future saves will save there.
|
|
||||||
|
|
||||||
Structure of map.sqlite:
|
|
||||||
Tables:
|
|
||||||
blocks
|
|
||||||
(PK) INT pos
|
|
||||||
BLOB data
|
BLOB data
|
||||||
*/
|
*/
|
||||||
|
|
||||||
|
|
||||||
#include "database-sqlite3.h"
|
#include "database-sqlite3.h"
|
||||||
|
|
||||||
#include "map.h"
|
|
||||||
#include "mapsector.h"
|
|
||||||
#include "mapblock.h"
|
|
||||||
#include "serialization.h"
|
|
||||||
#include "main.h"
|
|
||||||
#include "settings.h"
|
|
||||||
#include "log.h"
|
#include "log.h"
|
||||||
#include "filesys.h"
|
#include "filesys.h"
|
||||||
|
#include "exceptions.h"
|
||||||
|
#include "main.h"
|
||||||
|
#include "settings.h"
|
||||||
|
#include "util/string.h"
|
||||||
|
|
||||||
Database_SQLite3::Database_SQLite3(ServerMap *map, std::string savedir)
|
#include <cassert>
|
||||||
{
|
|
||||||
m_database = NULL;
|
|
||||||
m_database_read = NULL;
|
|
||||||
m_database_write = NULL;
|
|
||||||
m_database_list = NULL;
|
|
||||||
m_database_delete = NULL;
|
|
||||||
m_savedir = savedir;
|
|
||||||
srvmap = map;
|
|
||||||
}
|
|
||||||
|
|
||||||
int Database_SQLite3::Initialized(void)
|
|
||||||
|
#define SQLRES(s, r) \
|
||||||
|
if ((s) != (r)) { \
|
||||||
|
throw FileNotGoodException(std::string(\
|
||||||
|
"SQLite3 database error (" \
|
||||||
|
__FILE__ ":" TOSTRING(__LINE__) \
|
||||||
|
"): ") +\
|
||||||
|
sqlite3_errmsg(m_database)); \
|
||||||
|
}
|
||||||
|
#define SQLOK(s) SQLRES(s, SQLITE_OK)
|
||||||
|
|
||||||
|
#define PREPARE_STATEMENT(name, query) \
|
||||||
|
SQLOK(sqlite3_prepare_v2(m_database, query, -1, &m_stmt_##name, NULL))
|
||||||
|
|
||||||
|
#define FINALIZE_STATEMENT(statement) \
|
||||||
|
if (sqlite3_finalize(statement) != SQLITE_OK) { \
|
||||||
|
throw FileNotGoodException(std::string( \
|
||||||
|
"SQLite3: Failed to finalize " #statement ": ") + \
|
||||||
|
sqlite3_errmsg(m_database)); \
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
Database_SQLite3::Database_SQLite3(const std::string &savedir) :
|
||||||
|
m_initialized(false),
|
||||||
|
m_savedir(savedir),
|
||||||
|
m_database(NULL),
|
||||||
|
m_stmt_read(NULL),
|
||||||
|
m_stmt_write(NULL),
|
||||||
|
m_stmt_list(NULL),
|
||||||
|
m_stmt_delete(NULL)
|
||||||
{
|
{
|
||||||
return m_database ? 1 : 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database_SQLite3::beginSave() {
|
void Database_SQLite3::beginSave() {
|
||||||
verifyDatabase();
|
verifyDatabase();
|
||||||
if(sqlite3_exec(m_database, "BEGIN;", NULL, NULL, NULL) != SQLITE_OK)
|
SQLRES(sqlite3_step(m_stmt_begin), SQLITE_DONE);
|
||||||
errorstream<<"WARNING: beginSave() failed, saving might be slow.";
|
sqlite3_reset(m_stmt_begin);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database_SQLite3::endSave() {
|
void Database_SQLite3::endSave() {
|
||||||
verifyDatabase();
|
verifyDatabase();
|
||||||
if(sqlite3_exec(m_database, "COMMIT;", NULL, NULL, NULL) != SQLITE_OK)
|
SQLRES(sqlite3_step(m_stmt_end), SQLITE_DONE);
|
||||||
errorstream<<"WARNING: endSave() failed, map might not have saved.";
|
sqlite3_reset(m_stmt_end);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database_SQLite3::createDirs(std::string path)
|
void Database_SQLite3::openDatabase()
|
||||||
{
|
{
|
||||||
if(fs::CreateAllDirs(path) == false)
|
if (m_database) return;
|
||||||
{
|
|
||||||
infostream<<DTIME<<"Database_SQLite3: Failed to create directory "
|
|
||||||
<<"\""<<path<<"\""<<std::endl;
|
|
||||||
throw BaseException("Database_SQLite3 failed to create directory");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
void Database_SQLite3::verifyDatabase() {
|
std::string dbp = m_savedir + DIR_DELIM + "map.sqlite";
|
||||||
if(m_database)
|
|
||||||
return;
|
|
||||||
|
|
||||||
std::string dbp = m_savedir + DIR_DELIM "map.sqlite";
|
|
||||||
bool needs_create = false;
|
|
||||||
int d;
|
|
||||||
|
|
||||||
// Open the database connection
|
// Open the database connection
|
||||||
|
|
||||||
createDirs(m_savedir); // ?
|
if (!fs::CreateAllDirs(m_savedir)) {
|
||||||
|
infostream << "Database_SQLite3: Failed to create directory \""
|
||||||
|
<< m_savedir << "\"" << std::endl;
|
||||||
|
throw FileNotGoodException("Failed to create database "
|
||||||
|
"save directory");
|
||||||
|
}
|
||||||
|
|
||||||
if(!fs::PathExists(dbp))
|
bool needs_create = !fs::PathExists(dbp);
|
||||||
needs_create = true;
|
|
||||||
|
|
||||||
d = sqlite3_open_v2(dbp.c_str(), &m_database, SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE, NULL);
|
if (sqlite3_open_v2(dbp.c_str(), &m_database,
|
||||||
if(d != SQLITE_OK) {
|
SQLITE_OPEN_READWRITE | SQLITE_OPEN_CREATE,
|
||||||
errorstream<<"SQLite3 database failed to open: "<<sqlite3_errmsg(m_database)<<std::endl;
|
NULL) != SQLITE_OK) {
|
||||||
|
errorstream << "SQLite3 database failed to open: "
|
||||||
|
<< sqlite3_errmsg(m_database) << std::endl;
|
||||||
throw FileNotGoodException("Cannot open database file");
|
throw FileNotGoodException("Cannot open database file");
|
||||||
}
|
}
|
||||||
|
|
||||||
if(needs_create)
|
if (needs_create) {
|
||||||
createDatabase();
|
createDatabase();
|
||||||
|
}
|
||||||
|
|
||||||
std::string querystr = std::string("PRAGMA synchronous = ")
|
std::string query_str = std::string("PRAGMA synchronous = ")
|
||||||
+ itos(g_settings->getU16("sqlite_synchronous"));
|
+ itos(g_settings->getU16("sqlite_synchronous"));
|
||||||
d = sqlite3_exec(m_database, querystr.c_str(), NULL, NULL, NULL);
|
SQLOK(sqlite3_exec(m_database, query_str.c_str(), NULL, NULL, NULL));
|
||||||
if(d != SQLITE_OK) {
|
}
|
||||||
errorstream<<"Database pragma set failed: "
|
|
||||||
<<sqlite3_errmsg(m_database)<<std::endl;
|
|
||||||
throw FileNotGoodException("Cannot set pragma");
|
|
||||||
}
|
|
||||||
|
|
||||||
d = sqlite3_prepare(m_database, "SELECT `data` FROM `blocks` WHERE `pos`=? LIMIT 1", -1, &m_database_read, NULL);
|
void Database_SQLite3::verifyDatabase()
|
||||||
if(d != SQLITE_OK) {
|
{
|
||||||
errorstream<<"SQLite3 read statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
if (m_initialized) return;
|
||||||
throw FileNotGoodException("Cannot prepare read statement");
|
|
||||||
}
|
openDatabase();
|
||||||
|
|
||||||
|
PREPARE_STATEMENT(begin, "BEGIN");
|
||||||
|
PREPARE_STATEMENT(end, "COMMIT");
|
||||||
|
PREPARE_STATEMENT(read, "SELECT `data` FROM `blocks` WHERE `pos` = ? LIMIT 1");
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
d = sqlite3_prepare(m_database, "INSERT INTO `blocks` VALUES(?, ?);", -1, &m_database_write, NULL);
|
PREPARE_STATEMENT(write, "INSERT INTO `blocks` (`pos`, `data`) VALUES (?, ?)");
|
||||||
#else
|
#else
|
||||||
d = sqlite3_prepare(m_database, "REPLACE INTO `blocks` VALUES(?, ?);", -1, &m_database_write, NULL);
|
PREPARE_STATEMENT(write, "REPLACE INTO `blocks` (`pos`, `data`) VALUES (?, ?)");
|
||||||
#endif
|
#endif
|
||||||
if(d != SQLITE_OK) {
|
PREPARE_STATEMENT(delete, "DELETE FROM `blocks` WHERE `pos` = ?");
|
||||||
errorstream<<"SQLite3 write statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
PREPARE_STATEMENT(list, "SELECT `pos` FROM `blocks`");
|
||||||
throw FileNotGoodException("Cannot prepare write statement");
|
|
||||||
}
|
|
||||||
|
|
||||||
d = sqlite3_prepare(m_database, "DELETE FROM `blocks` WHERE `pos`=?;", -1, &m_database_delete, NULL);
|
m_initialized = true;
|
||||||
if(d != SQLITE_OK) {
|
|
||||||
infostream<<"WARNING: SQLite3 database delete statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
|
||||||
throw FileNotGoodException("Cannot prepare delete statement");
|
|
||||||
}
|
|
||||||
|
|
||||||
d = sqlite3_prepare(m_database, "SELECT `pos` FROM `blocks`", -1, &m_database_list, NULL);
|
verbosestream << "ServerMap: SQLite3 database opened." << std::endl;
|
||||||
if(d != SQLITE_OK) {
|
|
||||||
infostream<<"SQLite3 list statment failed to prepare: "<<sqlite3_errmsg(m_database)<<std::endl;
|
|
||||||
throw FileNotGoodException("Cannot prepare read statement");
|
|
||||||
}
|
|
||||||
|
|
||||||
infostream<<"ServerMap: SQLite3 database opened"<<std::endl;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Database_SQLite3::deleteBlock(v3s16 blockpos)
|
inline void Database_SQLite3::bindPos(sqlite3_stmt *stmt, const v3s16 &pos, int index)
|
||||||
|
{
|
||||||
|
SQLOK(sqlite3_bind_int64(stmt, index, getBlockAsInteger(pos)));
|
||||||
|
}
|
||||||
|
|
||||||
|
bool Database_SQLite3::deleteBlock(const v3s16 &pos)
|
||||||
{
|
{
|
||||||
verifyDatabase();
|
verifyDatabase();
|
||||||
|
|
||||||
if (sqlite3_bind_int64(m_database_delete, 1,
|
bindPos(m_stmt_delete, pos);
|
||||||
getBlockAsInteger(blockpos)) != SQLITE_OK) {
|
|
||||||
errorstream << "WARNING: Could not bind block position for delete: "
|
|
||||||
<< sqlite3_errmsg(m_database) << std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sqlite3_step(m_database_delete) != SQLITE_DONE) {
|
bool good = sqlite3_step(m_stmt_delete) == SQLITE_DONE;
|
||||||
|
sqlite3_reset(m_stmt_delete);
|
||||||
|
|
||||||
|
if (!good) {
|
||||||
errorstream << "WARNING: deleteBlock: Block failed to delete "
|
errorstream << "WARNING: deleteBlock: Block failed to delete "
|
||||||
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
<< PP(pos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
||||||
sqlite3_reset(m_database_delete);
|
|
||||||
return false;
|
|
||||||
}
|
}
|
||||||
|
return good;
|
||||||
sqlite3_reset(m_database_delete);
|
|
||||||
return true;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
bool Database_SQLite3::saveBlock(v3s16 blockpos, std::string &data)
|
bool Database_SQLite3::saveBlock(const v3s16 &pos, const std::string &data)
|
||||||
{
|
{
|
||||||
verifyDatabase();
|
verifyDatabase();
|
||||||
|
|
||||||
s64 bkey = getBlockAsInteger(blockpos);
|
|
||||||
|
|
||||||
#ifdef __ANDROID__
|
#ifdef __ANDROID__
|
||||||
/**
|
/**
|
||||||
* Note: For some unknown reason sqlite3 fails to REPLACE blocks on android,
|
* Note: For some unknown reason SQLite3 fails to REPLACE blocks on Android,
|
||||||
* deleting them and inserting first works.
|
* deleting them and then inserting works.
|
||||||
*/
|
*/
|
||||||
if (sqlite3_bind_int64(m_database_read, 1, bkey) != SQLITE_OK) {
|
bindPos(m_stmt_read, pos);
|
||||||
infostream << "WARNING: Could not bind block position for load: "
|
|
||||||
<< sqlite3_errmsg(m_database)<<std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
int step_result = sqlite3_step(m_database_read);
|
if (sqlite3_step(m_stmt_read) == SQLITE_ROW) {
|
||||||
sqlite3_reset(m_database_read);
|
deleteBlock(pos);
|
||||||
|
|
||||||
if (step_result == SQLITE_ROW) {
|
|
||||||
if (sqlite3_bind_int64(m_database_delete, 1, bkey) != SQLITE_OK) {
|
|
||||||
infostream << "WARNING: Could not bind block position for delete: "
|
|
||||||
<< sqlite3_errmsg(m_database)<<std::endl;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sqlite3_step(m_database_delete) != SQLITE_DONE) {
|
|
||||||
errorstream << "WARNING: saveBlock: Block failed to delete "
|
|
||||||
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
sqlite3_reset(m_database_delete);
|
|
||||||
}
|
}
|
||||||
|
sqlite3_reset(m_stmt_read);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
if (sqlite3_bind_int64(m_database_write, 1, bkey) != SQLITE_OK) {
|
bindPos(m_stmt_write, pos);
|
||||||
errorstream << "WARNING: saveBlock: Block position failed to bind: "
|
SQLOK(sqlite3_bind_blob(m_stmt_write, 2, data.data(), data.size(), NULL));
|
||||||
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
|
||||||
sqlite3_reset(m_database_write);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sqlite3_bind_blob(m_database_write, 2, (void *)data.c_str(),
|
SQLRES(sqlite3_step(m_stmt_write), SQLITE_DONE)
|
||||||
data.size(), NULL) != SQLITE_OK) {
|
sqlite3_reset(m_stmt_write);
|
||||||
errorstream << "WARNING: saveBlock: Block data failed to bind: "
|
|
||||||
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
|
||||||
sqlite3_reset(m_database_write);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (sqlite3_step(m_database_write) != SQLITE_DONE) {
|
|
||||||
errorstream << "WARNING: saveBlock: Block failed to save "
|
|
||||||
<< PP(blockpos) << ": " << sqlite3_errmsg(m_database) << std::endl;
|
|
||||||
sqlite3_reset(m_database_write);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
sqlite3_reset(m_database_write);
|
|
||||||
|
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string Database_SQLite3::loadBlock(v3s16 blockpos)
|
std::string Database_SQLite3::loadBlock(const v3s16 &pos)
|
||||||
{
|
{
|
||||||
verifyDatabase();
|
verifyDatabase();
|
||||||
|
|
||||||
if (sqlite3_bind_int64(m_database_read, 1, getBlockAsInteger(blockpos)) != SQLITE_OK) {
|
bindPos(m_stmt_read, pos);
|
||||||
errorstream << "Could not bind block position for load: "
|
|
||||||
<< sqlite3_errmsg(m_database)<<std::endl;
|
if (sqlite3_step(m_stmt_read) != SQLITE_ROW) {
|
||||||
|
sqlite3_reset(m_stmt_read);
|
||||||
|
return "";
|
||||||
}
|
}
|
||||||
|
const char *data = (const char *) sqlite3_column_blob(m_stmt_read, 0);
|
||||||
|
size_t len = sqlite3_column_bytes(m_stmt_read, 0);
|
||||||
|
|
||||||
if (sqlite3_step(m_database_read) == SQLITE_ROW) {
|
std::string s;
|
||||||
const char *data = (const char *) sqlite3_column_blob(m_database_read, 0);
|
if (data)
|
||||||
size_t len = sqlite3_column_bytes(m_database_read, 0);
|
|
||||||
|
|
||||||
std::string s = "";
|
|
||||||
if(data)
|
|
||||||
s = std::string(data, len);
|
s = std::string(data, len);
|
||||||
|
|
||||||
sqlite3_step(m_database_read);
|
sqlite3_step(m_stmt_read);
|
||||||
// We should never get more than 1 row, so ok to reset
|
// We should never get more than 1 row, so ok to reset
|
||||||
sqlite3_reset(m_database_read);
|
sqlite3_reset(m_stmt_read);
|
||||||
|
|
||||||
return s;
|
return s;
|
||||||
}
|
|
||||||
|
|
||||||
sqlite3_reset(m_database_read);
|
|
||||||
return "";
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void Database_SQLite3::createDatabase()
|
void Database_SQLite3::createDatabase()
|
||||||
{
|
{
|
||||||
int e;
|
|
||||||
assert(m_database);
|
assert(m_database);
|
||||||
e = sqlite3_exec(m_database,
|
SQLOK(sqlite3_exec(m_database,
|
||||||
"CREATE TABLE IF NOT EXISTS `blocks` ("
|
"CREATE TABLE IF NOT EXISTS `blocks` (\n"
|
||||||
"`pos` INT NOT NULL PRIMARY KEY,"
|
" `pos` INT PRIMARY KEY,\n"
|
||||||
"`data` BLOB"
|
" `data` BLOB\n"
|
||||||
");"
|
");\n",
|
||||||
, NULL, NULL, NULL);
|
NULL, NULL, NULL));
|
||||||
if(e != SQLITE_OK)
|
|
||||||
throw FileNotGoodException("Could not create sqlite3 database structure");
|
|
||||||
else
|
|
||||||
infostream<<"ServerMap: SQLite3 database structure was created";
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -278,36 +224,25 @@ void Database_SQLite3::listAllLoadableBlocks(std::vector<v3s16> &dst)
|
|||||||
{
|
{
|
||||||
verifyDatabase();
|
verifyDatabase();
|
||||||
|
|
||||||
while(sqlite3_step(m_database_list) == SQLITE_ROW) {
|
while (sqlite3_step(m_stmt_list) == SQLITE_ROW) {
|
||||||
sqlite3_int64 block_i = sqlite3_column_int64(m_database_list, 0);
|
dst.push_back(getIntegerAsBlock(sqlite3_column_int64(m_stmt_list, 0)));
|
||||||
v3s16 p = getIntegerAsBlock(block_i);
|
|
||||||
//dstream<<"block_i="<<block_i<<" p="<<PP(p)<<std::endl;
|
|
||||||
dst.push_back(p);
|
|
||||||
}
|
}
|
||||||
|
sqlite3_reset(m_stmt_list);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
#define FINALIZE_STATEMENT(statement) \
|
|
||||||
if ( statement ) \
|
|
||||||
rc = sqlite3_finalize(statement); \
|
|
||||||
if ( rc != SQLITE_OK ) \
|
|
||||||
errorstream << "Database_SQLite3::~Database_SQLite3():" \
|
|
||||||
<< "Failed to finalize: " << #statement << ": rc=" << rc << std::endl;
|
|
||||||
|
|
||||||
Database_SQLite3::~Database_SQLite3()
|
Database_SQLite3::~Database_SQLite3()
|
||||||
{
|
{
|
||||||
int rc = SQLITE_OK;
|
FINALIZE_STATEMENT(m_stmt_read)
|
||||||
|
FINALIZE_STATEMENT(m_stmt_write)
|
||||||
|
FINALIZE_STATEMENT(m_stmt_list)
|
||||||
|
FINALIZE_STATEMENT(m_stmt_begin)
|
||||||
|
FINALIZE_STATEMENT(m_stmt_end)
|
||||||
|
FINALIZE_STATEMENT(m_stmt_delete)
|
||||||
|
|
||||||
FINALIZE_STATEMENT(m_database_read)
|
if (sqlite3_close(m_database) != SQLITE_OK) {
|
||||||
FINALIZE_STATEMENT(m_database_write)
|
|
||||||
FINALIZE_STATEMENT(m_database_list)
|
|
||||||
FINALIZE_STATEMENT(m_database_delete)
|
|
||||||
|
|
||||||
if(m_database)
|
|
||||||
rc = sqlite3_close(m_database);
|
|
||||||
|
|
||||||
if (rc != SQLITE_OK) {
|
|
||||||
errorstream << "Database_SQLite3::~Database_SQLite3(): "
|
errorstream << "Database_SQLite3::~Database_SQLite3(): "
|
||||||
<< "Failed to close database: rc=" << rc << std::endl;
|
<< "Failed to close database: "
|
||||||
|
<< sqlite3_errmsg(m_database) << std::endl;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -27,35 +27,43 @@ extern "C" {
|
|||||||
#include "sqlite3.h"
|
#include "sqlite3.h"
|
||||||
}
|
}
|
||||||
|
|
||||||
class ServerMap;
|
|
||||||
|
|
||||||
class Database_SQLite3 : public Database
|
class Database_SQLite3 : public Database
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
Database_SQLite3(ServerMap *map, std::string savedir);
|
Database_SQLite3(const std::string &savedir);
|
||||||
|
|
||||||
virtual void beginSave();
|
virtual void beginSave();
|
||||||
virtual void endSave();
|
virtual void endSave();
|
||||||
|
|
||||||
virtual bool saveBlock(v3s16 blockpos, std::string &data);
|
virtual bool saveBlock(const v3s16 &pos, const std::string &data);
|
||||||
virtual std::string loadBlock(v3s16 blockpos);
|
virtual std::string loadBlock(const v3s16 &pos);
|
||||||
virtual bool deleteBlock(v3s16 blockpos);
|
virtual bool deleteBlock(const v3s16 &pos);
|
||||||
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
|
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst);
|
||||||
virtual int Initialized(void);
|
virtual bool initialized() const { return m_initialized; }
|
||||||
~Database_SQLite3();
|
~Database_SQLite3();
|
||||||
private:
|
|
||||||
ServerMap *srvmap;
|
|
||||||
std::string m_savedir;
|
|
||||||
sqlite3 *m_database;
|
|
||||||
sqlite3_stmt *m_database_read;
|
|
||||||
sqlite3_stmt *m_database_write;
|
|
||||||
sqlite3_stmt *m_database_delete;
|
|
||||||
sqlite3_stmt *m_database_list;
|
|
||||||
|
|
||||||
|
private:
|
||||||
|
// Open the database
|
||||||
|
void openDatabase();
|
||||||
// Create the database structure
|
// Create the database structure
|
||||||
void createDatabase();
|
void createDatabase();
|
||||||
// Verify we can read/write to the database
|
// Open and initialize the database if needed
|
||||||
void verifyDatabase();
|
void verifyDatabase();
|
||||||
void createDirs(std::string path);
|
|
||||||
|
void bindPos(sqlite3_stmt *stmt, const v3s16 &pos, int index=1);
|
||||||
|
|
||||||
|
bool m_initialized;
|
||||||
|
|
||||||
|
std::string m_savedir;
|
||||||
|
|
||||||
|
sqlite3 *m_database;
|
||||||
|
sqlite3_stmt *m_stmt_read;
|
||||||
|
sqlite3_stmt *m_stmt_write;
|
||||||
|
sqlite3_stmt *m_stmt_list;
|
||||||
|
sqlite3_stmt *m_stmt_delete;
|
||||||
|
sqlite3_stmt *m_stmt_begin;
|
||||||
|
sqlite3_stmt *m_stmt_end;
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -48,7 +48,7 @@ static inline s64 pythonmodulo(s64 i, s16 mod)
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
s64 Database::getBlockAsInteger(const v3s16 pos) const
|
s64 Database::getBlockAsInteger(const v3s16 &pos)
|
||||||
{
|
{
|
||||||
return (u64) pos.Z * 0x1000000 +
|
return (u64) pos.Z * 0x1000000 +
|
||||||
(u64) pos.Y * 0x1000 +
|
(u64) pos.Y * 0x1000 +
|
||||||
@ -56,7 +56,7 @@ s64 Database::getBlockAsInteger(const v3s16 pos) const
|
|||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
v3s16 Database::getIntegerAsBlock(s64 i) const
|
v3s16 Database::getIntegerAsBlock(s64 i)
|
||||||
{
|
{
|
||||||
v3s16 pos;
|
v3s16 pos;
|
||||||
pos.X = unsigned_to_signed(pythonmodulo(i, 4096), 2048);
|
pos.X = unsigned_to_signed(pythonmodulo(i, 4096), 2048);
|
||||||
|
@ -32,16 +32,22 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
class Database
|
class Database
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
virtual void beginSave() = 0;
|
virtual ~Database() {}
|
||||||
virtual void endSave() = 0;
|
|
||||||
|
virtual void beginSave() {}
|
||||||
|
virtual void endSave() {}
|
||||||
|
|
||||||
|
virtual bool saveBlock(const v3s16 &pos, const std::string &data) = 0;
|
||||||
|
virtual std::string loadBlock(const v3s16 &pos) = 0;
|
||||||
|
virtual bool deleteBlock(const v3s16 &pos) = 0;
|
||||||
|
|
||||||
|
static s64 getBlockAsInteger(const v3s16 &pos);
|
||||||
|
static v3s16 getIntegerAsBlock(s64 i);
|
||||||
|
|
||||||
virtual bool saveBlock(v3s16 blockpos, std::string &data) = 0;
|
|
||||||
virtual std::string loadBlock(v3s16 blockpos) = 0;
|
|
||||||
virtual bool deleteBlock(v3s16 blockpos) = 0;
|
|
||||||
s64 getBlockAsInteger(const v3s16 pos) const;
|
|
||||||
v3s16 getIntegerAsBlock(s64 i) const;
|
|
||||||
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst) = 0;
|
virtual void listAllLoadableBlocks(std::vector<v3s16> &dst) = 0;
|
||||||
virtual int Initialized(void)=0;
|
|
||||||
virtual ~Database() {};
|
virtual bool initialized() const { return true; }
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
53
src/main.cpp
53
src/main.cpp
@ -914,52 +914,46 @@ static bool run_dedicated_server(const GameParams &game_params, const Settings &
|
|||||||
static bool migrate_database(const GameParams &game_params, const Settings &cmd_args,
|
static bool migrate_database(const GameParams &game_params, const Settings &cmd_args,
|
||||||
Server *server)
|
Server *server)
|
||||||
{
|
{
|
||||||
|
std::string migrate_to = cmd_args.get("migrate");
|
||||||
Settings world_mt;
|
Settings world_mt;
|
||||||
bool success = world_mt.readConfigFile((game_params.world_path
|
std::string world_mt_path = game_params.world_path + DIR_DELIM + "world.mt";
|
||||||
+ DIR_DELIM + "world.mt").c_str());
|
bool success = world_mt.readConfigFile(world_mt_path.c_str());
|
||||||
if (!success) {
|
if (!success) {
|
||||||
errorstream << "Cannot read world.mt" << std::endl;
|
errorstream << "Cannot read world.mt" << std::endl;
|
||||||
return false;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!world_mt.exists("backend")) {
|
if (!world_mt.exists("backend")) {
|
||||||
errorstream << "Please specify your current backend in world.mt file:"
|
errorstream << "Please specify your current backend in world.mt:"
|
||||||
<< std::endl << " backend = {sqlite3|leveldb|redis|dummy}"
|
|
||||||
<< std::endl;
|
<< std::endl;
|
||||||
return false;
|
errorstream << " backend = {sqlite3|leveldb|redis|dummy}"
|
||||||
|
<< std::endl;
|
||||||
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string backend = world_mt.get("backend");
|
std::string backend = world_mt.get("backend");
|
||||||
Database *new_db;
|
Database *new_db;
|
||||||
std::string migrate_to = cmd_args.get("migrate");
|
|
||||||
|
|
||||||
if (backend == migrate_to) {
|
if (backend == migrate_to) {
|
||||||
errorstream << "Cannot migrate: new backend is same as the old one"
|
errorstream << "Cannot migrate: new backend is same"
|
||||||
<< std::endl;
|
<<" as the old one" << std::endl;
|
||||||
return false;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (migrate_to == "sqlite3")
|
if (migrate_to == "sqlite3")
|
||||||
new_db = new Database_SQLite3(&(ServerMap&)server->getMap(),
|
new_db = new Database_SQLite3(game_params.world_path);
|
||||||
game_params.world_path);
|
#if USE_LEVELDB
|
||||||
#if USE_LEVELDB
|
|
||||||
else if (migrate_to == "leveldb")
|
else if (migrate_to == "leveldb")
|
||||||
new_db = new Database_LevelDB(&(ServerMap&)server->getMap(),
|
new_db = new Database_LevelDB(game_params.world_path);
|
||||||
game_params.world_path);
|
#endif
|
||||||
#endif
|
#if USE_REDIS
|
||||||
#if USE_REDIS
|
|
||||||
else if (migrate_to == "redis")
|
else if (migrate_to == "redis")
|
||||||
new_db = new Database_Redis(&(ServerMap&)server->getMap(),
|
new_db = new Database_Redis(world_mt);
|
||||||
game_params.world_path);
|
#endif
|
||||||
#endif
|
|
||||||
else {
|
else {
|
||||||
errorstream << "Migration to " << migrate_to << " is not supported"
|
errorstream << "Migration to " << migrate_to
|
||||||
<< std::endl;
|
<< " is not supported" << std::endl;
|
||||||
return false;
|
return 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
std::vector<v3s16> blocks;
|
std::vector<v3s16> blocks;
|
||||||
ServerMap &old_map = ((ServerMap&)server->getMap());
|
ServerMap &old_map = (ServerMap &) server->getMap();
|
||||||
old_map.listAllLoadableBlocks(blocks);
|
old_map.listAllLoadableBlocks(blocks);
|
||||||
int count = 0;
|
int count = 0;
|
||||||
new_db->beginSave();
|
new_db->beginSave();
|
||||||
@ -983,8 +977,7 @@ static bool migrate_database(const GameParams &game_params, const Settings &cmd_
|
|||||||
|
|
||||||
actionstream << "Successfully migrated " << count << " blocks" << std::endl;
|
actionstream << "Successfully migrated " << count << " blocks" << std::endl;
|
||||||
world_mt.set("backend", migrate_to);
|
world_mt.set("backend", migrate_to);
|
||||||
if (!world_mt.updateConfigFile(
|
if (!world_mt.updateConfigFile(world_mt_path.c_str()))
|
||||||
(game_params.world_path+ DIR_DELIM + "world.mt").c_str()))
|
|
||||||
errorstream << "Failed to update world.mt!" << std::endl;
|
errorstream << "Failed to update world.mt!" << std::endl;
|
||||||
else
|
else
|
||||||
actionstream << "world.mt updated" << std::endl;
|
actionstream << "world.mt updated" << std::endl;
|
||||||
|
56
src/map.cpp
56
src/map.cpp
@ -53,22 +53,6 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
|||||||
|
|
||||||
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
#define PP(x) "("<<(x).X<<","<<(x).Y<<","<<(x).Z<<")"
|
||||||
|
|
||||||
/*
|
|
||||||
SQLite format specification:
|
|
||||||
- Initially only replaces sectors/ and sectors2/
|
|
||||||
|
|
||||||
If map.sqlite does not exist in the save dir
|
|
||||||
or the block was not found in the database
|
|
||||||
the map will try to load from sectors folder.
|
|
||||||
In either case, map.sqlite will be created
|
|
||||||
and all future saves will save there.
|
|
||||||
|
|
||||||
Structure of map.sqlite:
|
|
||||||
Tables:
|
|
||||||
blocks
|
|
||||||
(PK) INT pos
|
|
||||||
BLOB data
|
|
||||||
*/
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Map
|
Map
|
||||||
@ -2031,25 +2015,26 @@ ServerMap::ServerMap(std::string savedir, IGameDef *gamedef, EmergeManager *emer
|
|||||||
bool succeeded = conf.readConfigFile(conf_path.c_str());
|
bool succeeded = conf.readConfigFile(conf_path.c_str());
|
||||||
if (!succeeded || !conf.exists("backend")) {
|
if (!succeeded || !conf.exists("backend")) {
|
||||||
// fall back to sqlite3
|
// fall back to sqlite3
|
||||||
dbase = new Database_SQLite3(this, savedir);
|
|
||||||
conf.set("backend", "sqlite3");
|
conf.set("backend", "sqlite3");
|
||||||
} else {
|
}
|
||||||
std::string backend = conf.get("backend");
|
std::string backend = conf.get("backend");
|
||||||
if (backend == "dummy")
|
if (backend == "dummy")
|
||||||
dbase = new Database_Dummy(this);
|
dbase = new Database_Dummy();
|
||||||
else if (backend == "sqlite3")
|
else if (backend == "sqlite3")
|
||||||
dbase = new Database_SQLite3(this, savedir);
|
dbase = new Database_SQLite3(savedir);
|
||||||
#if USE_LEVELDB
|
#if USE_LEVELDB
|
||||||
else if (backend == "leveldb")
|
else if (backend == "leveldb")
|
||||||
dbase = new Database_LevelDB(this, savedir);
|
dbase = new Database_LevelDB(savedir);
|
||||||
#endif
|
#endif
|
||||||
#if USE_REDIS
|
#if USE_REDIS
|
||||||
else if (backend == "redis")
|
else if (backend == "redis")
|
||||||
dbase = new Database_Redis(this, savedir);
|
dbase = new Database_Redis(conf);
|
||||||
#endif
|
#endif
|
||||||
else
|
else
|
||||||
throw BaseException("Unknown map backend");
|
throw BaseException("Unknown map backend");
|
||||||
}
|
|
||||||
|
if (!conf.updateConfigFile(conf_path.c_str()))
|
||||||
|
errorstream << "ServerMap::ServerMap(): Failed to update world.mt!" << std::endl;
|
||||||
|
|
||||||
m_savedir = savedir;
|
m_savedir = savedir;
|
||||||
m_map_saving_enabled = false;
|
m_map_saving_enabled = false;
|
||||||
@ -2828,7 +2813,8 @@ plan_b:
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool ServerMap::loadFromFolders() {
|
bool ServerMap::loadFromFolders() {
|
||||||
if(!dbase->Initialized() && !fs::PathExists(m_savedir + DIR_DELIM + "map.sqlite")) // ?
|
if(!dbase->initialized() &&
|
||||||
|
!fs::PathExists(m_savedir + DIR_DELIM + "map.sqlite"))
|
||||||
return true;
|
return true;
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -2850,14 +2836,14 @@ std::string ServerMap::getSectorDir(v2s16 pos, int layout)
|
|||||||
{
|
{
|
||||||
case 1:
|
case 1:
|
||||||
snprintf(cc, 9, "%.4x%.4x",
|
snprintf(cc, 9, "%.4x%.4x",
|
||||||
(unsigned int)pos.X&0xffff,
|
(unsigned int) pos.X & 0xffff,
|
||||||
(unsigned int)pos.Y&0xffff);
|
(unsigned int) pos.Y & 0xffff);
|
||||||
|
|
||||||
return m_savedir + DIR_DELIM + "sectors" + DIR_DELIM + cc;
|
return m_savedir + DIR_DELIM + "sectors" + DIR_DELIM + cc;
|
||||||
case 2:
|
case 2:
|
||||||
snprintf(cc, 9, "%.3x" DIR_DELIM "%.3x",
|
snprintf(cc, 9, (std::string("%.3x") + DIR_DELIM + "%.3x").c_str(),
|
||||||
(unsigned int)pos.X&0xfff,
|
(unsigned int) pos.X & 0xfff,
|
||||||
(unsigned int)pos.Y&0xfff);
|
(unsigned int) pos.Y & 0xfff);
|
||||||
|
|
||||||
return m_savedir + DIR_DELIM + "sectors2" + DIR_DELIM + cc;
|
return m_savedir + DIR_DELIM + "sectors2" + DIR_DELIM + cc;
|
||||||
default:
|
default:
|
||||||
@ -2881,10 +2867,10 @@ v2s16 ServerMap::getSectorPos(std::string dirname)
|
|||||||
{
|
{
|
||||||
// New layout
|
// New layout
|
||||||
fs::RemoveLastPathComponent(dirname, &component, 2);
|
fs::RemoveLastPathComponent(dirname, &component, 2);
|
||||||
r = sscanf(component.c_str(), "%3x" DIR_DELIM "%3x", &x, &y);
|
r = sscanf(component.c_str(), (std::string("%3x") + DIR_DELIM + "%3x").c_str(), &x, &y);
|
||||||
// Sign-extend the 12 bit values up to 16 bits...
|
// Sign-extend the 12 bit values up to 16 bits...
|
||||||
if(x&0x800) x|=0xF000;
|
if(x & 0x800) x |= 0xF000;
|
||||||
if(y&0x800) y|=0xF000;
|
if(y & 0x800) y |= 0xF000;
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -3299,7 +3285,7 @@ bool ServerMap::saveBlock(MapBlock *block, Database *db)
|
|||||||
|
|
||||||
std::string data = o.str();
|
std::string data = o.str();
|
||||||
bool ret = db->saveBlock(p3d, data);
|
bool ret = db->saveBlock(p3d, data);
|
||||||
if(ret) {
|
if (ret) {
|
||||||
// We just wrote it to the disk so clear modified flag
|
// We just wrote it to the disk so clear modified flag
|
||||||
block->resetModified();
|
block->resetModified();
|
||||||
}
|
}
|
||||||
@ -3311,7 +3297,7 @@ void ServerMap::loadBlock(std::string sectordir, std::string blockfile,
|
|||||||
{
|
{
|
||||||
DSTACK(__FUNCTION_NAME);
|
DSTACK(__FUNCTION_NAME);
|
||||||
|
|
||||||
std::string fullpath = sectordir+DIR_DELIM+blockfile;
|
std::string fullpath = sectordir + DIR_DELIM + blockfile;
|
||||||
try {
|
try {
|
||||||
|
|
||||||
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
|
std::ifstream is(fullpath.c_str(), std::ios_base::binary);
|
||||||
@ -3513,7 +3499,7 @@ MapBlock* ServerMap::loadBlock(v3s16 blockpos)
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
std::string blockfilename = getBlockFilename(blockpos);
|
std::string blockfilename = getBlockFilename(blockpos);
|
||||||
if(fs::PathExists(sectordir+DIR_DELIM+blockfilename) == false)
|
if(fs::PathExists(sectordir + DIR_DELIM + blockfilename) == false)
|
||||||
return NULL;
|
return NULL;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
@ -481,8 +481,8 @@ public:
|
|||||||
// Returns true if sector now resides in memory
|
// Returns true if sector now resides in memory
|
||||||
//bool deFlushSector(v2s16 p2d);
|
//bool deFlushSector(v2s16 p2d);
|
||||||
|
|
||||||
bool saveBlock(MapBlock *block, Database *db);
|
|
||||||
bool saveBlock(MapBlock *block);
|
bool saveBlock(MapBlock *block);
|
||||||
|
static bool saveBlock(MapBlock *block, Database *db);
|
||||||
// This will generate a sector with getSector if not found.
|
// This will generate a sector with getSector if not found.
|
||||||
void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false);
|
void loadBlock(std::string sectordir, std::string blockfile, MapSector *sector, bool save_after_load=false);
|
||||||
MapBlock* loadBlock(v3s16 p);
|
MapBlock* loadBlock(v3s16 p);
|
||||||
|
@ -168,8 +168,8 @@ void Client::handleCommand_BlockData(NetworkPacket* pkt)
|
|||||||
sector->insertBlock(block);
|
sector->insertBlock(block);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (localdb != NULL) {
|
if (m_localdb) {
|
||||||
((ServerMap&) localserver->getMap()).saveBlock(block, localdb);
|
ServerMap::saveBlock(block, m_localdb);
|
||||||
}
|
}
|
||||||
|
|
||||||
/*
|
/*
|
||||||
|
Loading…
Reference in New Issue
Block a user