forked from Mirrorlandia_minetest/minetest
Modify and clean main loop to allow measuring the proper times
This commit is contained in:
parent
7d1ac4d1f6
commit
71b2e0e002
156
src/game.cpp
156
src/game.cpp
@ -1039,12 +1039,6 @@ void the_game(
|
||||
*/
|
||||
Inventory local_inventory(itemdef);
|
||||
|
||||
/*
|
||||
Move into game
|
||||
*/
|
||||
|
||||
//gui_loadingtext->remove();
|
||||
|
||||
/*
|
||||
Add some gui stuff
|
||||
*/
|
||||
@ -1095,26 +1089,6 @@ void the_game(
|
||||
guitext_profiler->setBackgroundColor(video::SColor(120,0,0,0));
|
||||
guitext_profiler->setVisible(false);
|
||||
|
||||
/*GUIQuickInventory *quick_inventory = new GUIQuickInventory
|
||||
(guienv, NULL, v2s32(10, 70), 5, &local_inventory);*/
|
||||
/*GUIQuickInventory *quick_inventory = new GUIQuickInventory
|
||||
(guienv, NULL, v2s32(0, 0), quickinv_itemcount, &local_inventory);*/
|
||||
|
||||
// Test the text input system
|
||||
/*(new GUITextInputMenu(guienv, guiroot, -1, &g_menumgr,
|
||||
NULL))->drop();*/
|
||||
/*GUIMessageMenu *menu =
|
||||
new GUIMessageMenu(guienv, guiroot, -1,
|
||||
&g_menumgr,
|
||||
L"Asd");
|
||||
menu->drop();*/
|
||||
|
||||
// Launch pause menu
|
||||
/*(new GUIPauseMenu(guienv, guiroot, -1, g_gamecallback,
|
||||
&g_menumgr))->drop();*/
|
||||
|
||||
//s32 guitext_chat_pad_bottom = 70;
|
||||
|
||||
/*
|
||||
Some statistics are collected in these
|
||||
*/
|
||||
@ -1122,11 +1096,7 @@ void the_game(
|
||||
u32 beginscenetime = 0;
|
||||
u32 scenetime = 0;
|
||||
u32 endscenetime = 0;
|
||||
u32 alltime = 0;
|
||||
|
||||
// A test
|
||||
//throw con::PeerNotFoundException("lol");
|
||||
|
||||
float recent_turn_speed = 0.0;
|
||||
|
||||
ProfilerGraph graph;
|
||||
@ -1179,68 +1149,9 @@ void the_game(
|
||||
|
||||
for(;;)
|
||||
{
|
||||
TimeTaker tt_all("mainloop: all");
|
||||
|
||||
if(device->run() == false || kill == true)
|
||||
break;
|
||||
|
||||
if(client.accessDenied())
|
||||
{
|
||||
error_message = L"Access denied. Reason: "
|
||||
+client.accessDeniedReason();
|
||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||
break;
|
||||
}
|
||||
|
||||
if(g_gamecallback->disconnect_requested)
|
||||
{
|
||||
g_gamecallback->disconnect_requested = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if(g_gamecallback->changepassword_requested)
|
||||
{
|
||||
(new GUIPasswordChange(guienv, guiroot, -1,
|
||||
&g_menumgr, &client))->drop();
|
||||
g_gamecallback->changepassword_requested = false;
|
||||
}
|
||||
|
||||
/*
|
||||
Process TextureSource's queue
|
||||
*/
|
||||
tsrc->processQueue();
|
||||
|
||||
/*
|
||||
Random calculations
|
||||
*/
|
||||
last_screensize = screensize;
|
||||
screensize = driver->getScreenSize();
|
||||
v2s32 displaycenter(screensize.X/2,screensize.Y/2);
|
||||
//bool screensize_changed = screensize != last_screensize;
|
||||
|
||||
// Resize hotbar
|
||||
if(screensize.Y <= 800)
|
||||
hotbar_imagesize = 32;
|
||||
else if(screensize.Y <= 1280)
|
||||
hotbar_imagesize = 48;
|
||||
else
|
||||
hotbar_imagesize = 64;
|
||||
|
||||
// Hilight boxes collected during the loop and displayed
|
||||
core::list< core::aabbox3d<f32> > hilightboxes;
|
||||
|
||||
// Info text
|
||||
std::wstring infotext;
|
||||
|
||||
// When screen size changes, update positions and sizes of stuff
|
||||
/*if(screensize_changed)
|
||||
{
|
||||
v2s32 pos(displaycenter.X-((quickinv_itemcount-1)*quickinv_spacing+quickinv_size)/2, screensize.Y-quickinv_spacing);
|
||||
quick_inventory->updatePosition(pos);
|
||||
}*/
|
||||
|
||||
//TimeTaker //timer1("//timer1");
|
||||
|
||||
// Time of frame without fps limit
|
||||
float busytime;
|
||||
u32 busytime_u32;
|
||||
@ -1253,9 +1164,9 @@ void the_game(
|
||||
busytime_u32 = 0;
|
||||
busytime = busytime_u32 / 1000.0;
|
||||
}
|
||||
|
||||
g_profiler->graphAdd("mainloop_other", busytime - (float)drawtime/1000.0f);
|
||||
|
||||
//infostream<<"busytime_u32="<<busytime_u32<<std::endl;
|
||||
|
||||
// Necessary for device->getTimer()->getTime()
|
||||
device->run();
|
||||
|
||||
@ -1271,6 +1182,7 @@ void the_game(
|
||||
{
|
||||
u32 sleeptime = frametime_min - busytime_u32;
|
||||
device->sleep(sleeptime);
|
||||
g_profiler->graphAdd("mainloop_sleep", (float)sleeptime/1000.0f);
|
||||
}
|
||||
}
|
||||
|
||||
@ -1300,13 +1212,6 @@ void the_game(
|
||||
g_profiler->add("Elapsed time", dtime);
|
||||
g_profiler->avg("FPS", 1./dtime);
|
||||
|
||||
/*
|
||||
Visualize frametime in terminal
|
||||
*/
|
||||
/*for(u32 i=0; i<dtime*400; i++)
|
||||
infostream<<"X";
|
||||
infostream<<std::endl;*/
|
||||
|
||||
/*
|
||||
Time average and jitter calculation
|
||||
*/
|
||||
@ -1360,7 +1265,59 @@ void the_game(
|
||||
jitter1_min = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
Handle miscellaneous stuff
|
||||
*/
|
||||
|
||||
if(client.accessDenied())
|
||||
{
|
||||
error_message = L"Access denied. Reason: "
|
||||
+client.accessDeniedReason();
|
||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||
break;
|
||||
}
|
||||
|
||||
if(g_gamecallback->disconnect_requested)
|
||||
{
|
||||
g_gamecallback->disconnect_requested = false;
|
||||
break;
|
||||
}
|
||||
|
||||
if(g_gamecallback->changepassword_requested)
|
||||
{
|
||||
(new GUIPasswordChange(guienv, guiroot, -1,
|
||||
&g_menumgr, &client))->drop();
|
||||
g_gamecallback->changepassword_requested = false;
|
||||
}
|
||||
|
||||
/*
|
||||
Process TextureSource's queue
|
||||
*/
|
||||
tsrc->processQueue();
|
||||
|
||||
/*
|
||||
Random calculations
|
||||
*/
|
||||
last_screensize = screensize;
|
||||
screensize = driver->getScreenSize();
|
||||
v2s32 displaycenter(screensize.X/2,screensize.Y/2);
|
||||
//bool screensize_changed = screensize != last_screensize;
|
||||
|
||||
// Resize hotbar
|
||||
if(screensize.Y <= 800)
|
||||
hotbar_imagesize = 32;
|
||||
else if(screensize.Y <= 1280)
|
||||
hotbar_imagesize = 48;
|
||||
else
|
||||
hotbar_imagesize = 64;
|
||||
|
||||
// Hilight boxes collected during the loop and displayed
|
||||
core::list< core::aabbox3d<f32> > hilightboxes;
|
||||
|
||||
// Info text
|
||||
std::wstring infotext;
|
||||
|
||||
/*
|
||||
Debug info for client
|
||||
*/
|
||||
@ -2718,9 +2675,6 @@ void the_game(
|
||||
lastFPS = fps;
|
||||
}
|
||||
|
||||
alltime = tt_all.stop(true);
|
||||
g_profiler->graphAdd("mainloop_other", (float)(alltime-drawtime)/1000.0f);
|
||||
|
||||
/*
|
||||
Log times and stuff for visualization
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user