forked from Mirrorlandia_minetest/minetest
Modify and clean main loop to allow measuring the proper times
This commit is contained in:
parent
7d1ac4d1f6
commit
71b2e0e002
154
src/game.cpp
154
src/game.cpp
@ -1039,12 +1039,6 @@ void the_game(
|
|||||||
*/
|
*/
|
||||||
Inventory local_inventory(itemdef);
|
Inventory local_inventory(itemdef);
|
||||||
|
|
||||||
/*
|
|
||||||
Move into game
|
|
||||||
*/
|
|
||||||
|
|
||||||
//gui_loadingtext->remove();
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Add some gui stuff
|
Add some gui stuff
|
||||||
*/
|
*/
|
||||||
@ -1095,26 +1089,6 @@ void the_game(
|
|||||||
guitext_profiler->setBackgroundColor(video::SColor(120,0,0,0));
|
guitext_profiler->setBackgroundColor(video::SColor(120,0,0,0));
|
||||||
guitext_profiler->setVisible(false);
|
guitext_profiler->setVisible(false);
|
||||||
|
|
||||||
/*GUIQuickInventory *quick_inventory = new GUIQuickInventory
|
|
||||||
(guienv, NULL, v2s32(10, 70), 5, &local_inventory);*/
|
|
||||||
/*GUIQuickInventory *quick_inventory = new GUIQuickInventory
|
|
||||||
(guienv, NULL, v2s32(0, 0), quickinv_itemcount, &local_inventory);*/
|
|
||||||
|
|
||||||
// Test the text input system
|
|
||||||
/*(new GUITextInputMenu(guienv, guiroot, -1, &g_menumgr,
|
|
||||||
NULL))->drop();*/
|
|
||||||
/*GUIMessageMenu *menu =
|
|
||||||
new GUIMessageMenu(guienv, guiroot, -1,
|
|
||||||
&g_menumgr,
|
|
||||||
L"Asd");
|
|
||||||
menu->drop();*/
|
|
||||||
|
|
||||||
// Launch pause menu
|
|
||||||
/*(new GUIPauseMenu(guienv, guiroot, -1, g_gamecallback,
|
|
||||||
&g_menumgr))->drop();*/
|
|
||||||
|
|
||||||
//s32 guitext_chat_pad_bottom = 70;
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Some statistics are collected in these
|
Some statistics are collected in these
|
||||||
*/
|
*/
|
||||||
@ -1122,10 +1096,6 @@ void the_game(
|
|||||||
u32 beginscenetime = 0;
|
u32 beginscenetime = 0;
|
||||||
u32 scenetime = 0;
|
u32 scenetime = 0;
|
||||||
u32 endscenetime = 0;
|
u32 endscenetime = 0;
|
||||||
u32 alltime = 0;
|
|
||||||
|
|
||||||
// A test
|
|
||||||
//throw con::PeerNotFoundException("lol");
|
|
||||||
|
|
||||||
float recent_turn_speed = 0.0;
|
float recent_turn_speed = 0.0;
|
||||||
|
|
||||||
@ -1179,68 +1149,9 @@ void the_game(
|
|||||||
|
|
||||||
for(;;)
|
for(;;)
|
||||||
{
|
{
|
||||||
TimeTaker tt_all("mainloop: all");
|
|
||||||
|
|
||||||
if(device->run() == false || kill == true)
|
if(device->run() == false || kill == true)
|
||||||
break;
|
break;
|
||||||
|
|
||||||
if(client.accessDenied())
|
|
||||||
{
|
|
||||||
error_message = L"Access denied. Reason: "
|
|
||||||
+client.accessDeniedReason();
|
|
||||||
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(g_gamecallback->disconnect_requested)
|
|
||||||
{
|
|
||||||
g_gamecallback->disconnect_requested = false;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
if(g_gamecallback->changepassword_requested)
|
|
||||||
{
|
|
||||||
(new GUIPasswordChange(guienv, guiroot, -1,
|
|
||||||
&g_menumgr, &client))->drop();
|
|
||||||
g_gamecallback->changepassword_requested = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
Process TextureSource's queue
|
|
||||||
*/
|
|
||||||
tsrc->processQueue();
|
|
||||||
|
|
||||||
/*
|
|
||||||
Random calculations
|
|
||||||
*/
|
|
||||||
last_screensize = screensize;
|
|
||||||
screensize = driver->getScreenSize();
|
|
||||||
v2s32 displaycenter(screensize.X/2,screensize.Y/2);
|
|
||||||
//bool screensize_changed = screensize != last_screensize;
|
|
||||||
|
|
||||||
// Resize hotbar
|
|
||||||
if(screensize.Y <= 800)
|
|
||||||
hotbar_imagesize = 32;
|
|
||||||
else if(screensize.Y <= 1280)
|
|
||||||
hotbar_imagesize = 48;
|
|
||||||
else
|
|
||||||
hotbar_imagesize = 64;
|
|
||||||
|
|
||||||
// Hilight boxes collected during the loop and displayed
|
|
||||||
core::list< core::aabbox3d<f32> > hilightboxes;
|
|
||||||
|
|
||||||
// Info text
|
|
||||||
std::wstring infotext;
|
|
||||||
|
|
||||||
// When screen size changes, update positions and sizes of stuff
|
|
||||||
/*if(screensize_changed)
|
|
||||||
{
|
|
||||||
v2s32 pos(displaycenter.X-((quickinv_itemcount-1)*quickinv_spacing+quickinv_size)/2, screensize.Y-quickinv_spacing);
|
|
||||||
quick_inventory->updatePosition(pos);
|
|
||||||
}*/
|
|
||||||
|
|
||||||
//TimeTaker //timer1("//timer1");
|
|
||||||
|
|
||||||
// Time of frame without fps limit
|
// Time of frame without fps limit
|
||||||
float busytime;
|
float busytime;
|
||||||
u32 busytime_u32;
|
u32 busytime_u32;
|
||||||
@ -1254,7 +1165,7 @@ void the_game(
|
|||||||
busytime = busytime_u32 / 1000.0;
|
busytime = busytime_u32 / 1000.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//infostream<<"busytime_u32="<<busytime_u32<<std::endl;
|
g_profiler->graphAdd("mainloop_other", busytime - (float)drawtime/1000.0f);
|
||||||
|
|
||||||
// Necessary for device->getTimer()->getTime()
|
// Necessary for device->getTimer()->getTime()
|
||||||
device->run();
|
device->run();
|
||||||
@ -1271,6 +1182,7 @@ void the_game(
|
|||||||
{
|
{
|
||||||
u32 sleeptime = frametime_min - busytime_u32;
|
u32 sleeptime = frametime_min - busytime_u32;
|
||||||
device->sleep(sleeptime);
|
device->sleep(sleeptime);
|
||||||
|
g_profiler->graphAdd("mainloop_sleep", (float)sleeptime/1000.0f);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1300,13 +1212,6 @@ void the_game(
|
|||||||
g_profiler->add("Elapsed time", dtime);
|
g_profiler->add("Elapsed time", dtime);
|
||||||
g_profiler->avg("FPS", 1./dtime);
|
g_profiler->avg("FPS", 1./dtime);
|
||||||
|
|
||||||
/*
|
|
||||||
Visualize frametime in terminal
|
|
||||||
*/
|
|
||||||
/*for(u32 i=0; i<dtime*400; i++)
|
|
||||||
infostream<<"X";
|
|
||||||
infostream<<std::endl;*/
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Time average and jitter calculation
|
Time average and jitter calculation
|
||||||
*/
|
*/
|
||||||
@ -1361,6 +1266,58 @@ void the_game(
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Handle miscellaneous stuff
|
||||||
|
*/
|
||||||
|
|
||||||
|
if(client.accessDenied())
|
||||||
|
{
|
||||||
|
error_message = L"Access denied. Reason: "
|
||||||
|
+client.accessDeniedReason();
|
||||||
|
errorstream<<wide_to_narrow(error_message)<<std::endl;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(g_gamecallback->disconnect_requested)
|
||||||
|
{
|
||||||
|
g_gamecallback->disconnect_requested = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(g_gamecallback->changepassword_requested)
|
||||||
|
{
|
||||||
|
(new GUIPasswordChange(guienv, guiroot, -1,
|
||||||
|
&g_menumgr, &client))->drop();
|
||||||
|
g_gamecallback->changepassword_requested = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*
|
||||||
|
Process TextureSource's queue
|
||||||
|
*/
|
||||||
|
tsrc->processQueue();
|
||||||
|
|
||||||
|
/*
|
||||||
|
Random calculations
|
||||||
|
*/
|
||||||
|
last_screensize = screensize;
|
||||||
|
screensize = driver->getScreenSize();
|
||||||
|
v2s32 displaycenter(screensize.X/2,screensize.Y/2);
|
||||||
|
//bool screensize_changed = screensize != last_screensize;
|
||||||
|
|
||||||
|
// Resize hotbar
|
||||||
|
if(screensize.Y <= 800)
|
||||||
|
hotbar_imagesize = 32;
|
||||||
|
else if(screensize.Y <= 1280)
|
||||||
|
hotbar_imagesize = 48;
|
||||||
|
else
|
||||||
|
hotbar_imagesize = 64;
|
||||||
|
|
||||||
|
// Hilight boxes collected during the loop and displayed
|
||||||
|
core::list< core::aabbox3d<f32> > hilightboxes;
|
||||||
|
|
||||||
|
// Info text
|
||||||
|
std::wstring infotext;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Debug info for client
|
Debug info for client
|
||||||
*/
|
*/
|
||||||
@ -2718,9 +2675,6 @@ void the_game(
|
|||||||
lastFPS = fps;
|
lastFPS = fps;
|
||||||
}
|
}
|
||||||
|
|
||||||
alltime = tt_all.stop(true);
|
|
||||||
g_profiler->graphAdd("mainloop_other", (float)(alltime-drawtime)/1000.0f);
|
|
||||||
|
|
||||||
/*
|
/*
|
||||||
Log times and stuff for visualization
|
Log times and stuff for visualization
|
||||||
*/
|
*/
|
||||||
|
Loading…
Reference in New Issue
Block a user