Sky: Draw bottom of the sky box in 'cloudy fog color'

To be identical to the lower half of the skybox sides.
Now needed as the skybox base is often seen due to increasingly vertical
mapgens.
This commit is contained in:
Lars Hofhansl 2016-11-06 22:01:21 -08:00 committed by paramat
parent e7c62edec9
commit 739ef175aa

@ -232,6 +232,14 @@ void Sky::render()
driver->drawIndexedTriangleFan(&vertices[0], 4, indices, 2); driver->drawIndexedTriangleFan(&vertices[0], 4, indices, 2);
} }
// Draw bottom far cloudy fog thing
video::SColor c = cloudyfogcolor;
vertices[0] = video::S3DVertex(-1, -1.0, -1, 0, 1, 0, c, t, t);
vertices[1] = video::S3DVertex( 1, -1.0, -1, 0, 1, 0, c, o, t);
vertices[2] = video::S3DVertex( 1, -1.0, 1, 0, 1, 0, c, o, o);
vertices[3] = video::S3DVertex(-1, -1.0, 1, 0, 1, 0, c, t, o);
driver->drawIndexedTriangleFan(&vertices[0], 4, indices, 2);
driver->setMaterial(m_materials[2]); driver->setMaterial(m_materials[2]);
// Draw sunrise/sunset horizon glow texture (textures/base/pack/sunrisebg.png) // Draw sunrise/sunset horizon glow texture (textures/base/pack/sunrisebg.png)