forked from Mirrorlandia_minetest/minetest
Fix object reference pushing functions when called from coroutines
This commit is contained in:
parent
28438bba27
commit
741df993ff
@ -238,22 +238,18 @@ void ScriptApiBase::removeObjectReference(ServerActiveObject *cobj)
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}
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// Creates a new anonymous reference if cobj=NULL or id=0
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void ScriptApiBase::objectrefGetOrCreate(
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void ScriptApiBase::objectrefGetOrCreate(lua_State *L,
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ServerActiveObject *cobj)
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{
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lua_State *L = getStack();
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if(cobj == NULL || cobj->getId() == 0){
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ObjectRef::create(L, cobj);
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} else {
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objectrefGet(cobj->getId());
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objectrefGet(L, cobj->getId());
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}
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}
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void ScriptApiBase::objectrefGet(u16 id)
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void ScriptApiBase::objectrefGet(lua_State *L, u16 id)
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{
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lua_State *L = getStack();
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// Get core.object_refs[i]
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "object_refs");
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@ -263,3 +259,4 @@ void ScriptApiBase::objectrefGet(u16 id)
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lua_remove(L, -2); // object_refs
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lua_remove(L, -2); // core
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}
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@ -78,8 +78,8 @@ protected:
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GUIEngine* getGuiEngine() { return m_guiengine; }
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void setGuiEngine(GUIEngine* guiengine) { m_guiengine = guiengine; }
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void objectrefGetOrCreate(ServerActiveObject *cobj);
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void objectrefGet(u16 id);
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void objectrefGetOrCreate(lua_State *L, ServerActiveObject *cobj);
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void objectrefGet(lua_State *L, u16 id);
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JMutex m_luastackmutex;
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// Stack index of Lua error handler
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@ -56,7 +56,7 @@ bool ScriptApiEntity::luaentity_Add(u16 id, const char *name)
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// Add object reference
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// This should be userdata with metatable ObjectRef
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objectrefGet(id);
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objectrefGet(L, id);
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luaL_checktype(L, -1, LUA_TUSERDATA);
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if (!luaL_checkudata(L, -1, "ObjectRef"))
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luaL_typerror(L, -1, "ObjectRef");
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@ -236,8 +236,8 @@ void ScriptApiEntity::luaentity_Punch(u16 id,
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return;
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, object); // self
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objectrefGetOrCreate(puncher); // Clicker reference
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lua_pushvalue(L, object); // self
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objectrefGetOrCreate(L, puncher); // Clicker reference
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lua_pushnumber(L, time_from_last_punch);
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push_tool_capabilities(L, *toolcap);
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push_v3f(L, dir);
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@ -267,7 +267,7 @@ void ScriptApiEntity::luaentity_Rightclick(u16 id,
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}
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luaL_checktype(L, -1, LUA_TFUNCTION);
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lua_pushvalue(L, object); // self
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objectrefGetOrCreate(clicker); // Clicker reference
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objectrefGetOrCreate(L, clicker); // Clicker reference
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// Call with 2 arguments, 0 results
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if (lua_pcall(L, 2, 0, m_errorhandler))
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scriptError();
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@ -70,7 +70,7 @@ void ScriptApiEnv::player_event(ServerActiveObject* player, std::string type)
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lua_getfield(L, -1, "registered_playerevents");
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// Call callbacks
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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lua_pushstring(L,type.c_str()); // event type
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try {
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script_run_callbacks(L, 2, RUN_CALLBACKS_MODE_FIRST);
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@ -47,7 +47,7 @@ int ScriptApiDetached::detached_inventory_AllowMove(
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lua_pushstring(L, to_list.c_str()); // to_list
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lua_pushinteger(L, to_index + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 7, 1, m_errorhandler))
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scriptError();
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if(!lua_isnumber(L, -1))
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@ -76,7 +76,7 @@ int ScriptApiDetached::detached_inventory_AllowPut(
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 5, 1, m_errorhandler))
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scriptError();
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if (!lua_isnumber(L, -1))
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@ -105,7 +105,7 @@ int ScriptApiDetached::detached_inventory_AllowTake(
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 5, 1, m_errorhandler))
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scriptError();
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if (!lua_isnumber(L, -1))
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@ -138,7 +138,7 @@ void ScriptApiDetached::detached_inventory_OnMove(
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lua_pushstring(L, to_list.c_str()); // to_list
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lua_pushinteger(L, to_index + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 7, 0, m_errorhandler))
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scriptError();
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}
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@ -163,7 +163,7 @@ void ScriptApiDetached::detached_inventory_OnPut(
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 5, 0, m_errorhandler))
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scriptError();
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}
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@ -188,7 +188,7 @@ void ScriptApiDetached::detached_inventory_OnTake(
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 5, 0, m_errorhandler))
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scriptError();
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}
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@ -40,7 +40,7 @@ bool ScriptApiItem::item_OnDrop(ItemStack &item,
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// Call function
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LuaItemStack::create(L, item);
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objectrefGetOrCreate(dropper);
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objectrefGetOrCreate(L, dropper);
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pushFloatPos(L, pos);
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if (lua_pcall(L, 3, 1, m_errorhandler))
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scriptError();
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@ -66,7 +66,7 @@ bool ScriptApiItem::item_OnPlace(ItemStack &item,
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// Call function
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LuaItemStack::create(L, item);
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objectrefGetOrCreate(placer);
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objectrefGetOrCreate(L, placer);
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pushPointedThing(pointed);
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if (lua_pcall(L, 3, 1, m_errorhandler))
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scriptError();
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@ -92,7 +92,7 @@ bool ScriptApiItem::item_OnUse(ItemStack &item,
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// Call function
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LuaItemStack::create(L, item);
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objectrefGetOrCreate(user);
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objectrefGetOrCreate(L, user);
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pushPointedThing(pointed);
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if (lua_pcall(L, 3, 1, m_errorhandler))
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scriptError();
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@ -115,7 +115,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "on_craft");
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LuaItemStack::create(L, item);
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objectrefGetOrCreate(user);
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objectrefGetOrCreate(L, user);
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// Push inventory list
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std::vector<ItemStack> items;
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@ -146,7 +146,7 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "craft_predict");
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LuaItemStack::create(L, item);
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objectrefGetOrCreate(user);
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objectrefGetOrCreate(L, user);
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//Push inventory list
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std::vector<ItemStack> items;
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@ -229,7 +229,7 @@ void ScriptApiItem::pushPointedThing(const PointedThing& pointed)
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{
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lua_pushstring(L, "object");
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lua_setfield(L, -2, "type");
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objectrefGet(pointed.object_id);
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objectrefGet(L, pointed.object_id);
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lua_setfield(L, -2, "ref");
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}
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else
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@ -103,7 +103,7 @@ bool ScriptApiNode::node_on_punch(v3s16 p, MapNode node,
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// Call function
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push_v3s16(L, p);
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pushnode(L, node, ndef);
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objectrefGetOrCreate(puncher);
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objectrefGetOrCreate(L, puncher);
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pushPointedThing(pointed);
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if (lua_pcall(L, 4, 0, m_errorhandler))
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scriptError();
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@ -124,7 +124,7 @@ bool ScriptApiNode::node_on_dig(v3s16 p, MapNode node,
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// Call function
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push_v3s16(L, p);
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pushnode(L, node, ndef);
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objectrefGetOrCreate(digger);
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objectrefGetOrCreate(L, digger);
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if (lua_pcall(L, 3, 0, m_errorhandler))
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scriptError();
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return true;
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@ -227,7 +227,7 @@ void ScriptApiNode::node_on_receive_fields(v3s16 p,
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lua_pushlstring(L, value.c_str(), value.size());
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lua_settable(L, -3);
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}
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objectrefGetOrCreate(sender); // player
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objectrefGetOrCreate(L, sender); // player
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if (lua_pcall(L, 4, 0, m_errorhandler))
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scriptError();
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}
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@ -53,7 +53,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(v3s16 p,
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lua_pushstring(L, to_list.c_str()); // to_list
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lua_pushinteger(L, to_index + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 7, 1, m_errorhandler))
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scriptError();
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if (!lua_isnumber(L, -1))
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@ -88,7 +88,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(v3s16 p,
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 5, 1, m_errorhandler))
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scriptError();
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if(!lua_isnumber(L, -1))
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@ -123,7 +123,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(v3s16 p,
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 5, 1, m_errorhandler))
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scriptError();
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if (!lua_isnumber(L, -1))
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@ -161,7 +161,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(v3s16 p,
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lua_pushstring(L, to_list.c_str()); // to_list
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lua_pushinteger(L, to_index + 1); // to_index
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lua_pushinteger(L, count); // count
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 7, 0, m_errorhandler))
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scriptError();
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}
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@ -190,7 +190,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(v3s16 p,
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 5, 0, m_errorhandler))
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scriptError();
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}
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@ -219,7 +219,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(v3s16 p,
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lua_pushstring(L, listname.c_str()); // listname
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lua_pushinteger(L, index + 1); // index
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LuaItemStack::create(L, stack); // stack
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objectrefGetOrCreate(player); // player
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objectrefGetOrCreate(L, player); // player
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if (lua_pcall(L, 5, 0, m_errorhandler))
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scriptError();
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}
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@ -29,7 +29,7 @@ void ScriptApiPlayer::on_newplayer(ServerActiveObject *player)
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_newplayers");
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// Call callbacks
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objectrefGetOrCreate(player);
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objectrefGetOrCreate(L, player);
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script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
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}
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@ -41,7 +41,7 @@ void ScriptApiPlayer::on_dieplayer(ServerActiveObject *player)
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_dieplayers");
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// Call callbacks
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objectrefGetOrCreate(player);
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objectrefGetOrCreate(L, player);
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script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
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}
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@ -53,7 +53,7 @@ bool ScriptApiPlayer::on_respawnplayer(ServerActiveObject *player)
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_respawnplayers");
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// Call callbacks
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objectrefGetOrCreate(player);
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objectrefGetOrCreate(L, player);
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script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_OR);
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bool positioning_handled_by_some = lua_toboolean(L, -1);
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return positioning_handled_by_some;
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@ -84,7 +84,7 @@ void ScriptApiPlayer::on_joinplayer(ServerActiveObject *player)
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_joinplayers");
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// Call callbacks
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objectrefGetOrCreate(player);
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objectrefGetOrCreate(L, player);
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script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
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}
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@ -96,7 +96,7 @@ void ScriptApiPlayer::on_leaveplayer(ServerActiveObject *player)
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_leaveplayers");
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// Call callbacks
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objectrefGetOrCreate(player);
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objectrefGetOrCreate(L, player);
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script_run_callbacks(L, 1, RUN_CALLBACKS_MODE_FIRST);
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}
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@ -109,7 +109,7 @@ void ScriptApiPlayer::on_cheat(ServerActiveObject *player,
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lua_getglobal(L, "core");
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lua_getfield(L, -1, "registered_on_cheats");
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// Call callbacks
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objectrefGetOrCreate(player);
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objectrefGetOrCreate(L, player);
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lua_newtable(L);
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lua_pushlstring(L, cheat_type.c_str(), cheat_type.size());
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lua_setfield(L, -2, "type");
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@ -127,7 +127,7 @@ void ScriptApiPlayer::on_playerReceiveFields(ServerActiveObject *player,
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lua_getfield(L, -1, "registered_on_player_receive_fields");
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// Call callbacks
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// param 1
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objectrefGetOrCreate(player);
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objectrefGetOrCreate(L, player);
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// param 2
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lua_pushstring(L, formname.c_str());
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// param 3
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@ -375,7 +375,7 @@ int ModApiEnvMod::l_add_entity(lua_State *L)
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if(objectid == 0)
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return 0;
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// Return ObjectRef
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getScriptApiBase(L)->objectrefGetOrCreate(obj);
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getScriptApiBase(L)->objectrefGetOrCreate(L, obj);
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return 1;
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}
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@ -440,7 +440,7 @@ int ModApiEnvMod::l_get_player_by_name(lua_State *L)
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return 1;
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}
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// Put player on stack
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getScriptApiBase(L)->objectrefGetOrCreate(sao);
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getScriptApiBase(L)->objectrefGetOrCreate(L, sao);
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return 1;
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}
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@ -459,7 +459,7 @@ int ModApiEnvMod::l_get_objects_inside_radius(lua_State *L)
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for(u32 i = 0; iter != ids.end(); iter++) {
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ServerActiveObject *obj = env->getActiveObject(*iter);
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// Insert object reference into table
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script->objectrefGetOrCreate(obj);
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script->objectrefGetOrCreate(L, obj);
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lua_rawseti(L, -2, ++i);
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}
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return 1;
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