forked from Mirrorlandia_minetest/minetest
Prepare Protocol v25 init & authentication.
* TOSERVER_INIT and TOCLIENT_INIT renamed to _LEGACY * TOSERVER_PASSWORD merged from dev-0.5, can use protocol v24 and v25 * TOCLIENT_ACCESS_DENIED merged from dev-0.5, can use protocol v24 and v25, with normalized strings an a custom id for custom errors * new TOSERVER_INIT packet only send MT version, supported compressions, protocols and serialization, this permit to rework everything later without break the _INIT packet * new TOSERVER_AUTH packet which auth the client * new TOCLIENT_HELLO packet which send server serialization version atm * new TOCLIENT_AUTH_ACCEPTED which is send when TOCLIENT_AUTH was okay. After this packet, the client load datas from servers, like after TOCLIENT_INIT_LEGACY packet
This commit is contained in:
parent
9f3fc7201b
commit
74d34da6cb
@ -349,7 +349,9 @@ public:
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void handleCommand_Null(NetworkPacket* pkt) {};
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void handleCommand_Null(NetworkPacket* pkt) {};
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void handleCommand_Deprecated(NetworkPacket* pkt);
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void handleCommand_Deprecated(NetworkPacket* pkt);
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void handleCommand_Init(NetworkPacket* pkt);
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void handleCommand_Hello(NetworkPacket* pkt);
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void handleCommand_AuthAccept(NetworkPacket* pkt);
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void handleCommand_InitLegacy(NetworkPacket* pkt);
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void handleCommand_AccessDenied(NetworkPacket* pkt);
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void handleCommand_AccessDenied(NetworkPacket* pkt);
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void handleCommand_RemoveNode(NetworkPacket* pkt);
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void handleCommand_RemoveNode(NetworkPacket* pkt);
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void handleCommand_AddNode(NetworkPacket* pkt);
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void handleCommand_AddNode(NetworkPacket* pkt);
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@ -217,6 +217,7 @@ public:
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m_version_minor(0),
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m_version_minor(0),
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m_version_patch(0),
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m_version_patch(0),
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m_full_version("unknown"),
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m_full_version("unknown"),
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m_supported_compressions(0),
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m_connection_time(getTime(PRECISION_SECONDS))
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m_connection_time(getTime(PRECISION_SECONDS))
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{
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{
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}
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}
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@ -293,6 +294,9 @@ public:
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void setPendingSerializationVersion(u8 version)
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void setPendingSerializationVersion(u8 version)
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{ m_pending_serialization_version = version; }
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{ m_pending_serialization_version = version; }
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void setSupportedCompressionModes(u8 byteFlag)
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{ m_supported_compressions = byteFlag; }
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void confirmSerializationVersion()
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void confirmSerializationVersion()
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{ serialization_version = m_pending_serialization_version; }
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{ serialization_version = m_pending_serialization_version; }
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@ -370,6 +374,8 @@ private:
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std::string m_full_version;
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std::string m_full_version;
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u8 m_supported_compressions;
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/*
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/*
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time this client was created
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time this client was created
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*/
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*/
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@ -26,8 +26,8 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
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{
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{
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null_command_handler, // 0x00 (never use this)
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null_command_handler, // 0x00 (never use this)
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null_command_handler, // 0x01
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null_command_handler, // 0x01
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null_command_handler, // 0x02
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{ "TOCLIENT_HELLO", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_Hello }, // 0x02
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null_command_handler, // 0x03
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{ "TOCLIENT_AUTH_ACCEPT", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_AuthAccept }, // 0x03
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null_command_handler, // 0x04
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null_command_handler, // 0x04
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null_command_handler, // 0x05
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null_command_handler, // 0x05
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null_command_handler, // 0x06
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null_command_handler, // 0x06
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@ -40,7 +40,7 @@ const ToClientCommandHandler toClientCommandTable[TOCLIENT_NUM_MSG_TYPES] =
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null_command_handler, // 0x0D
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null_command_handler, // 0x0D
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null_command_handler, // 0x0E
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null_command_handler, // 0x0E
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null_command_handler, // 0x0F
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null_command_handler, // 0x0F
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{ "TOCLIENT_INIT", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_Init }, // 0x10
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{ "TOCLIENT_INIT", TOCLIENT_STATE_NOT_CONNECTED, &Client::handleCommand_InitLegacy }, // 0x10
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null_command_handler,
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null_command_handler,
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null_command_handler,
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null_command_handler,
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null_command_handler,
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null_command_handler,
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@ -110,14 +110,21 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
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ContentFeatures: change number of special tiles to 6 (CF_SPECIAL_COUNT)
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PROTOCOL_VERSION 25:
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PROTOCOL_VERSION 25:
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Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
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Rename TOCLIENT_ACCESS_DENIED to TOCLIENT_ACCESS_DENIED_LEGAGY
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Rename TOCLIENT_DELETE_PARTICLESPAWNER to TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
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Rename TOCLIENT_DELETE_PARTICLESPAWNER to
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TOCLIENT_DELETE_PARTICLESPAWNER_LEGACY
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Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
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Rename TOSERVER_PASSWORD to TOSERVER_PASSWORD_LEGACY
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Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
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Rename TOSERVER_INIT to TOSERVER_INIT_LEGACY
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Rename TOCLIENT_INIT to TOCLIENT_INIT_LEGACY
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Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
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Add TOCLIENT_ACCESS_DENIED new opcode (0x0A), using error codes
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for standard error, keeping customisation possible. This
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for standard error, keeping customisation possible. This
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permit translation
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permit translation
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Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
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Add TOCLIENT_DELETE_PARTICLESPAWNER (0x53), fixing the u16 read and
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reading u32
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reading u32
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Add TOSERVER_INIT new opcode (0x02) for client presentation to server
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Add TOSERVER_AUTH new opcode (0x03) for client authentication
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Add TOCLIENT_HELLO for presenting server to client after client
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presentation
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Add TOCLIENT_AUTH_ACCEPT to accept connexion from client
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*/
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*/
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#define LATEST_PROTOCOL_VERSION 24
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#define LATEST_PROTOCOL_VERSION 24
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@ -143,6 +150,8 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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enum ToClientCommand
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enum ToClientCommand
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{
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{
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TOCLIENT_HELLO = 0x02,
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TOCLIENT_AUTH_ACCEPT = 0x03,
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TOCLIENT_ACCESS_DENIED = 0x0A,
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TOCLIENT_ACCESS_DENIED = 0x0A,
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/*
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/*
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u16 command
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u16 command
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@ -150,7 +159,7 @@ enum ToClientCommand
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wstring reason
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wstring reason
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*/
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*/
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TOCLIENT_INIT = 0x10,
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TOCLIENT_INIT_LEGACY = 0x10,
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/*
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/*
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Server's reply to TOSERVER_INIT.
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Server's reply to TOSERVER_INIT.
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Sent second after connected.
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Sent second after connected.
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@ -585,17 +594,22 @@ enum ToClientCommand
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enum ToServerCommand
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enum ToServerCommand
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{
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{
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TOSERVER_INIT = 0x0F,
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TOSERVER_INIT = 0x02,
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/*
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/*
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Sent first after connected.
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Sent first after connected.
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[0] u16 TOSERVER_INIT
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[0] u16 TOSERVER_INIT
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[2] u8 SER_FMT_VER_HIGHEST_READ
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[2] u8 SER_FMT_VER_HIGHEST_READ
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[3] u8 compression_modes
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[3] u8 compression_modes
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[4] std::string player_name
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*/
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[4+*] std::string password (new in some version)
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[4+*+*] u16 minimum supported network protocol version (added sometime)
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TOSERVER_AUTH = 0x03,
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[4+*+*+2] u16 maximum supported network protocol version (added later than the previous one)
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/*
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Sent first after presentation (INIT).
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[0] std::string player_name
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[0+*] std::string password (new in some version)
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[0+*+*] u16 minimum supported network protocol version (added sometime)
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[0+*+*+2] u16 maximum supported network protocol version (added later than the previous one)
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*/
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*/
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TOSERVER_INIT_LEGACY = 0x10,
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TOSERVER_INIT_LEGACY = 0x10,
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@ -856,8 +870,9 @@ enum AccessDeniedCode {
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SERVER_ACCESSDENIED_TOO_MANY_USERS = 6,
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SERVER_ACCESSDENIED_TOO_MANY_USERS = 6,
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SERVER_ACCESSDENIED_EMPTY_PASSWORD = 7,
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SERVER_ACCESSDENIED_EMPTY_PASSWORD = 7,
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SERVER_ACCESSDENIED_ALREADY_CONNECTED = 8,
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SERVER_ACCESSDENIED_ALREADY_CONNECTED = 8,
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SERVER_ACCESSDENIED_CUSTOM_STRING = 9,
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SERVER_ACCESSDENIED_SERVER_FAIL = 9,
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SERVER_ACCESSDENIED_MAX = 10,
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SERVER_ACCESSDENIED_CUSTOM_STRING = 10,
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SERVER_ACCESSDENIED_MAX = 11,
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};
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};
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enum NetProtoCompressionMode {
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enum NetProtoCompressionMode {
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@ -874,6 +889,7 @@ const static std::wstring accessDeniedStrings[SERVER_ACCESSDENIED_MAX] = {
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L"Too many users.",
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L"Too many users.",
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L"Empty passwords are disallowed. Set a password and try again.",
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L"Empty passwords are disallowed. Set a password and try again.",
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L"Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
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L"Another client is connected with this name. If your client closed unexpectedly, try again in a minute.",
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L"Server authenticator failed. Maybe the servers has some problems."
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L"",
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L"",
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};
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};
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@ -38,7 +38,7 @@ void Client::handleCommand_Deprecated(NetworkPacket* pkt)
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<< pkt->getPeerId() << "!" << std::endl;
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<< pkt->getPeerId() << "!" << std::endl;
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}
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}
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void Client::handleCommand_Init(NetworkPacket* pkt)
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void Client::handleCommand_Hello(NetworkPacket* pkt)
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{
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{
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if (pkt->getSize() < 1)
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if (pkt->getSize() < 1)
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return;
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return;
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@ -46,11 +46,56 @@ void Client::handleCommand_Init(NetworkPacket* pkt)
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u8 deployed;
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u8 deployed;
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*pkt >> deployed;
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*pkt >> deployed;
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infostream << "Client: TOCLIENT_INIT received with "
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infostream << "Client: TOCLIENT_HELLO received with "
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"deployed=" << ((int)deployed & 0xff) << std::endl;
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"deployed=" << ((int)deployed & 0xff) << std::endl;
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if (!ser_ver_supported(deployed)) {
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if (!ser_ver_supported(deployed)) {
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infostream << "Client: TOCLIENT_INIT: Server sent "
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infostream << "Client: TOCLIENT_HELLO: Server sent "
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<< "unsupported ser_fmt_ver"<< std::endl;
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return;
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}
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m_server_ser_ver = deployed;
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// @ TODO auth to server
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}
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void Client::handleCommand_AuthAccept(NetworkPacket* pkt)
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{
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v3f playerpos;
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*pkt >> playerpos >> m_map_seed >> m_recommended_send_interval;
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playerpos -= v3f(0, BS / 2, 0);
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// Set player position
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Player *player = m_env.getLocalPlayer();
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assert(player != NULL);
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player->setPosition(playerpos);
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infostream << "Client: received map seed: " << m_map_seed << std::endl;
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infostream << "Client: received recommended send interval "
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<< m_recommended_send_interval<<std::endl;
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// Reply to server
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NetworkPacket* resp_pkt = new NetworkPacket(TOSERVER_INIT2, 0);
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Send(resp_pkt);
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m_state = LC_Init;
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}
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void Client::handleCommand_InitLegacy(NetworkPacket* pkt)
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{
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if (pkt->getSize() < 1)
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return;
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u8 deployed;
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*pkt >> deployed;
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infostream << "Client: TOCLIENT_INIT_LEGACY received with "
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"deployed=" << ((int)deployed & 0xff) << std::endl;
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if (!ser_ver_supported(deployed)) {
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infostream << "Client: TOCLIENT_INIT_LEGACY: Server sent "
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<< "unsupported ser_fmt_ver"<< std::endl;
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<< "unsupported ser_fmt_ver"<< std::endl;
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return;
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return;
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}
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}
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@ -98,10 +143,11 @@ void Client::handleCommand_AccessDenied(NetworkPacket* pkt)
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m_access_denied_reason = L"Unknown";
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m_access_denied_reason = L"Unknown";
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if (pkt->getCommand() == TOCLIENT_ACCESS_DENIED) {
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if (pkt->getCommand() == TOCLIENT_ACCESS_DENIED) {
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if (pkt->getSize() < 1)
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return;
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u8 denyCode = SERVER_ACCESSDENIED_UNEXPECTED_DATA;
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u8 denyCode = SERVER_ACCESSDENIED_UNEXPECTED_DATA;
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if(pkt->getSize() >= 1) {
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*pkt >> denyCode;
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*pkt >> denyCode;
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}
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if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) {
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if (denyCode == SERVER_ACCESSDENIED_CUSTOM_STRING) {
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*pkt >> m_access_denied_reason;
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*pkt >> m_access_denied_reason;
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}
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}
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@ -43,6 +43,283 @@ void Server::handleCommand_Deprecated(NetworkPacket* pkt)
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<< " not supported anymore" << std::endl;
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<< " not supported anymore" << std::endl;
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}
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}
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void Server::handleCommand_Init(NetworkPacket* pkt)
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{
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if(pkt->getSize() < 1)
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return;
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RemoteClient* client = getClient(pkt->getPeerId(), CS_Created);
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std::string addr_s;
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try {
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Address address = getPeerAddress(pkt->getPeerId());
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addr_s = address.serializeString();
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}
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catch (con::PeerNotFoundException &e) {
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/*
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* no peer for this packet found
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* most common reason is peer timeout, e.g. peer didn't
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* respond for some time, your server was overloaded or
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* things like that.
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*/
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infostream << "Server::ProcessData(): Canceling: peer "
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<< pkt->getPeerId() << " not found" << std::endl;
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return;
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}
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// If net_proto_version is set, this client has already been handled
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if (client->getState() > CS_Created) {
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verbosestream << "Server: Ignoring multiple TOSERVER_INITs from "
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<< addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl;
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return;
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}
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verbosestream << "Server: Got TOSERVER_INIT from " << addr_s << " (peer_id="
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<< pkt->getPeerId() << ")" << std::endl;
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// Do not allow multiple players in simple singleplayer mode.
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// This isn't a perfect way to do it, but will suffice for now
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if (m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1) {
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infostream << "Server: Not allowing another client (" << addr_s
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<< ") to connect in simple singleplayer mode" << std::endl;
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DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SINGLEPLAYER);
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return;
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}
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// First byte after command is maximum supported
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// serialization version
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u8 client_max;
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u8 compression_modes;
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u16 min_net_proto_version = 0;
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u16 max_net_proto_version;
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*pkt >> client_max >> compression_modes >> min_net_proto_version
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>> max_net_proto_version;
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u8 our_max = SER_FMT_VER_HIGHEST_READ;
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// Use the highest version supported by both
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int deployed = std::min(client_max, our_max);
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// If it's lower than the lowest supported, give up.
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if (deployed < SER_FMT_VER_LOWEST)
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deployed = SER_FMT_VER_INVALID;
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if (deployed == SER_FMT_VER_INVALID) {
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actionstream << "Server: A mismatched client tried to connect from "
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<< addr_s << std::endl;
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infostream<<"Server: Cannot negotiate serialization version with "
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<< addr_s << std::endl;
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DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION);
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return;
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}
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client->setPendingSerializationVersion(deployed);
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/*
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Read and check network protocol version
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*/
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u16 net_proto_version = 0;
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// Figure out a working version if it is possible at all
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if (max_net_proto_version >= SERVER_PROTOCOL_VERSION_MIN ||
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min_net_proto_version <= SERVER_PROTOCOL_VERSION_MAX) {
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// If maximum is larger than our maximum, go with our maximum
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||||||
|
if (max_net_proto_version > SERVER_PROTOCOL_VERSION_MAX)
|
||||||
|
net_proto_version = SERVER_PROTOCOL_VERSION_MAX;
|
||||||
|
// Else go with client's maximum
|
||||||
|
else
|
||||||
|
net_proto_version = max_net_proto_version;
|
||||||
|
}
|
||||||
|
|
||||||
|
verbosestream << "Server: " << addr_s << ": Protocol version: min: "
|
||||||
|
<< min_net_proto_version << ", max: " << max_net_proto_version
|
||||||
|
<< ", chosen: " << net_proto_version << std::endl;
|
||||||
|
|
||||||
|
client->net_proto_version = net_proto_version;
|
||||||
|
|
||||||
|
// On this handler protocol version 25 is required
|
||||||
|
if (net_proto_version < 25 ||
|
||||||
|
net_proto_version < SERVER_PROTOCOL_VERSION_MIN ||
|
||||||
|
net_proto_version > SERVER_PROTOCOL_VERSION_MAX) {
|
||||||
|
actionstream << "Server: A mismatched client tried to connect from "
|
||||||
|
<< addr_s << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (g_settings->getBool("strict_protocol_version_checking")) {
|
||||||
|
if (net_proto_version != LATEST_PROTOCOL_VERSION) {
|
||||||
|
actionstream << "Server: A mismatched (strict) client tried to "
|
||||||
|
<< "connect from " << addr_s << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_VERSION);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// @TODO: check if we support same modes, but not required now
|
||||||
|
|
||||||
|
client->setSupportedCompressionModes(compression_modes);
|
||||||
|
|
||||||
|
m_clients.event(pkt->getPeerId(), CSE_Init);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Server::handleCommand_Auth(NetworkPacket* pkt)
|
||||||
|
{
|
||||||
|
std::string addr_s;
|
||||||
|
try {
|
||||||
|
Address address = getPeerAddress(pkt->getPeerId());
|
||||||
|
addr_s = address.serializeString();
|
||||||
|
}
|
||||||
|
catch (con::PeerNotFoundException &e) {
|
||||||
|
/*
|
||||||
|
* no peer for this packet found
|
||||||
|
* most common reason is peer timeout, e.g. peer didn't
|
||||||
|
* respond for some time, your server was overloaded or
|
||||||
|
* things like that.
|
||||||
|
*/
|
||||||
|
infostream << "Server::ProcessData(): Canceling: peer "
|
||||||
|
<< pkt->getPeerId() << " not found" << std::endl;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string playerName, playerPassword;
|
||||||
|
|
||||||
|
*pkt >> playerName >> playerPassword;
|
||||||
|
|
||||||
|
const char* playername = playerName.c_str();
|
||||||
|
|
||||||
|
if (playerName.size() > PLAYERNAME_SIZE) {
|
||||||
|
actionstream << "Server: Player with an too long name "
|
||||||
|
<< "tried to connect from " << addr_s << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_NAME);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (string_allowed(playerName, PLAYERNAME_ALLOWED_CHARS) == false) {
|
||||||
|
actionstream << "Server: Player with an invalid name "
|
||||||
|
<< "tried to connect from " << addr_s << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_CHARS_IN_NAME);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) {
|
||||||
|
actionstream << "Server: Player with the name \"singleplayer\" "
|
||||||
|
<< "tried to connect from " << addr_s << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_NAME);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
{
|
||||||
|
std::string reason;
|
||||||
|
if(m_script->on_prejoinplayer(playername, addr_s, reason)) {
|
||||||
|
actionstream << "Server: Player with the name \"" << playerName << "\" "
|
||||||
|
<< "tried to connect from " << addr_s << " "
|
||||||
|
<< "but it was disallowed for the following reason: "
|
||||||
|
<< reason << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_CUSTOM_STRING,
|
||||||
|
narrow_to_wide(reason.c_str()));
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (playerPassword.size() > PASSWORD_SIZE) {
|
||||||
|
actionstream << "Server: Player with an too long password "
|
||||||
|
<< "tried to connect from " << addr_s << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_PASSWORD);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
infostream << "Server: New connection: \"" << playerName << "\" from "
|
||||||
|
<< addr_s << " (peer_id=" << pkt->getPeerId() << ")" << std::endl;
|
||||||
|
|
||||||
|
if(!base64_is_valid(playerPassword)){
|
||||||
|
actionstream << "Server: " << playerName
|
||||||
|
<< " supplied invalid password hash" << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_PASSWORD);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Enforce user limit.
|
||||||
|
// Don't enforce for users that have some admin right
|
||||||
|
if (m_clients.getClientIDs(CS_Created).size() >= g_settings->getU16("max_users") &&
|
||||||
|
!checkPriv(playername, "server") &&
|
||||||
|
!checkPriv(playername, "ban") &&
|
||||||
|
!checkPriv(playername, "privs") &&
|
||||||
|
!checkPriv(playername, "password") &&
|
||||||
|
playername != g_settings->get("name")) {
|
||||||
|
actionstream << "Server: " << playername << " tried to join, but there"
|
||||||
|
<< " are already max_users="
|
||||||
|
<< g_settings->getU16("max_users") << " players." << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_TOO_MANY_USERS);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
std::string checkpwd; // Password hash to check against
|
||||||
|
bool has_auth = m_script->getAuth(playername, &checkpwd, NULL);
|
||||||
|
|
||||||
|
// If no authentication info exists for user, create it
|
||||||
|
if (!has_auth) {
|
||||||
|
if (!isSingleplayer() &&
|
||||||
|
g_settings->getBool("disallow_empty_password") &&
|
||||||
|
playerPassword.empty()) {
|
||||||
|
actionstream << "Server: " << playerName
|
||||||
|
<< " supplied empty password" << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_EMPTY_PASSWORD);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
std::wstring raw_default_password =
|
||||||
|
narrow_to_wide(g_settings->get("default_password"));
|
||||||
|
std::string initial_password =
|
||||||
|
translatePassword(playername, raw_default_password);
|
||||||
|
|
||||||
|
// If default_password is empty, allow any initial password
|
||||||
|
if (raw_default_password.length() == 0)
|
||||||
|
initial_password = playerPassword.c_str();
|
||||||
|
|
||||||
|
m_script->createAuth(playername, initial_password);
|
||||||
|
}
|
||||||
|
|
||||||
|
has_auth = m_script->getAuth(playername, &checkpwd, NULL);
|
||||||
|
|
||||||
|
if(!has_auth) {
|
||||||
|
actionstream << "Server: " << playerName << " cannot be authenticated"
|
||||||
|
<< " (auth handler does not work?)" << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_SERVER_FAIL);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if(playerPassword.c_str() != checkpwd) {
|
||||||
|
actionstream << "Server: " << playerName << " supplied wrong password"
|
||||||
|
<< std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_WRONG_PASSWORD);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
RemotePlayer *player =
|
||||||
|
static_cast<RemotePlayer*>(m_env->getPlayer(playername));
|
||||||
|
|
||||||
|
if (player && player->peer_id != 0) {
|
||||||
|
errorstream << "Server: " << playername << ": Failed to emerge player"
|
||||||
|
<< " (player allocated to an another client)" << std::endl;
|
||||||
|
DenyAccess(pkt->getPeerId(), SERVER_ACCESSDENIED_ALREADY_CONNECTED);
|
||||||
|
}
|
||||||
|
|
||||||
|
m_clients.setPlayerName(pkt->getPeerId(), playername);
|
||||||
|
|
||||||
|
/*
|
||||||
|
Answer with a TOCLIENT_INIT
|
||||||
|
*/
|
||||||
|
|
||||||
|
NetworkPacket resp_pkt(TOCLIENT_AUTH_ACCEPT, 1 + 6 + 8 + 4, pkt->getPeerId());
|
||||||
|
|
||||||
|
resp_pkt << v3f(0,0,0) << (u64) m_env->getServerMap().getSeed()
|
||||||
|
<< g_settings->getFloat("dedicated_server_step");
|
||||||
|
|
||||||
|
Send(&resp_pkt);
|
||||||
|
m_clients.event(pkt->getPeerId(), CSE_Init);
|
||||||
|
}
|
||||||
|
|
||||||
void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
||||||
{
|
{
|
||||||
// [0] u8 SER_FMT_VER_HIGHEST_READ
|
// [0] u8 SER_FMT_VER_HIGHEST_READ
|
||||||
@ -86,7 +363,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
if (m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1) {
|
if (m_simple_singleplayer_mode && m_clients.getClientIDs().size() > 1) {
|
||||||
infostream << "Server: Not allowing another client (" << addr_s
|
infostream << "Server: Not allowing another client (" << addr_s
|
||||||
<< ") to connect in simple singleplayer mode" << std::endl;
|
<< ") to connect in simple singleplayer mode" << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Running in simple singleplayer mode.");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Running in simple singleplayer mode.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -108,7 +385,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
<< addr_s << std::endl;
|
<< addr_s << std::endl;
|
||||||
infostream<<"Server: Cannot negotiate serialization version with "
|
infostream<<"Server: Cannot negotiate serialization version with "
|
||||||
<< addr_s << std::endl;
|
<< addr_s << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), std::wstring(
|
DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
|
||||||
L"Your client's version is not supported.\n"
|
L"Your client's version is not supported.\n"
|
||||||
L"Server version is ")
|
L"Server version is ")
|
||||||
+ narrow_to_wide(minetest_version_simple) + L"."
|
+ narrow_to_wide(minetest_version_simple) + L"."
|
||||||
@ -156,7 +433,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
net_proto_version > SERVER_PROTOCOL_VERSION_MAX) {
|
net_proto_version > SERVER_PROTOCOL_VERSION_MAX) {
|
||||||
actionstream << "Server: A mismatched client tried to connect from "
|
actionstream << "Server: A mismatched client tried to connect from "
|
||||||
<< addr_s << std::endl;
|
<< addr_s << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), std::wstring(
|
DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
|
||||||
L"Your client's version is not supported.\n"
|
L"Your client's version is not supported.\n"
|
||||||
L"Server version is ")
|
L"Server version is ")
|
||||||
+ narrow_to_wide(minetest_version_simple) + L",\n"
|
+ narrow_to_wide(minetest_version_simple) + L",\n"
|
||||||
@ -176,7 +453,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
if (net_proto_version != LATEST_PROTOCOL_VERSION) {
|
if (net_proto_version != LATEST_PROTOCOL_VERSION) {
|
||||||
actionstream << "Server: A mismatched (strict) client tried to "
|
actionstream << "Server: A mismatched (strict) client tried to "
|
||||||
<< "connect from " << addr_s << std::endl;
|
<< "connect from " << addr_s << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), std::wstring(
|
DenyAccess_Legacy(pkt->getPeerId(), std::wstring(
|
||||||
L"Your client's version is not supported.\n"
|
L"Your client's version is not supported.\n"
|
||||||
L"Server version is ")
|
L"Server version is ")
|
||||||
+ narrow_to_wide(minetest_version_simple) + L",\n"
|
+ narrow_to_wide(minetest_version_simple) + L",\n"
|
||||||
@ -205,7 +482,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
if (playername_length == PLAYERNAME_SIZE) {
|
if (playername_length == PLAYERNAME_SIZE) {
|
||||||
actionstream << "Server: Player with name exceeding max length "
|
actionstream << "Server: Player with name exceeding max length "
|
||||||
<< "tried to connect from " << addr_s << std::endl;
|
<< "tried to connect from " << addr_s << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Name too long");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Name too long");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -213,21 +490,21 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
if (playername[0]=='\0') {
|
if (playername[0]=='\0') {
|
||||||
actionstream << "Server: Player with an empty name "
|
actionstream << "Server: Player with an empty name "
|
||||||
<< "tried to connect from " << addr_s << std::endl;
|
<< "tried to connect from " << addr_s << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Empty name");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Empty name");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (string_allowed(playername, PLAYERNAME_ALLOWED_CHARS) == false) {
|
if (string_allowed(playername, PLAYERNAME_ALLOWED_CHARS) == false) {
|
||||||
actionstream << "Server: Player with an invalid name "
|
actionstream << "Server: Player with an invalid name "
|
||||||
<< "tried to connect from " << addr_s << std::endl;
|
<< "tried to connect from " << addr_s << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Name contains unallowed characters");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Name contains unallowed characters");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) {
|
if (!isSingleplayer() && strcasecmp(playername, "singleplayer") == 0) {
|
||||||
actionstream << "Server: Player with the name \"singleplayer\" "
|
actionstream << "Server: Player with the name \"singleplayer\" "
|
||||||
<< "tried to connect from " << addr_s << std::endl;
|
<< "tried to connect from " << addr_s << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Name is not allowed");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Name is not allowed");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -238,7 +515,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
<< "tried to connect from " << addr_s << " "
|
<< "tried to connect from " << addr_s << " "
|
||||||
<< "but it was disallowed for the following reason: "
|
<< "but it was disallowed for the following reason: "
|
||||||
<< reason << std::endl;
|
<< reason << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), narrow_to_wide(reason.c_str()));
|
DenyAccess_Legacy(pkt->getPeerId(), narrow_to_wide(reason.c_str()));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -262,7 +539,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
if (!base64_is_valid(given_password)) {
|
if (!base64_is_valid(given_password)) {
|
||||||
actionstream << "Server: " << playername
|
actionstream << "Server: " << playername
|
||||||
<< " supplied invalid password hash" << std::endl;
|
<< " supplied invalid password hash" << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Invalid password hash");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Invalid password hash");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -277,7 +554,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
actionstream << "Server: " << playername << " tried to join, but there"
|
actionstream << "Server: " << playername << " tried to join, but there"
|
||||||
<< " are already max_users="
|
<< " are already max_users="
|
||||||
<< g_settings->getU16("max_users") << " players." << std::endl;
|
<< g_settings->getU16("max_users") << " players." << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Too many users.");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Too many users.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -291,7 +568,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
std::string(given_password) == "") {
|
std::string(given_password) == "") {
|
||||||
actionstream << "Server: " << playername
|
actionstream << "Server: " << playername
|
||||||
<< " supplied empty password" << std::endl;
|
<< " supplied empty password" << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Empty passwords are "
|
DenyAccess_Legacy(pkt->getPeerId(), L"Empty passwords are "
|
||||||
L"disallowed. Set a password and try again.");
|
L"disallowed. Set a password and try again.");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -312,14 +589,14 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
if (!has_auth) {
|
if (!has_auth) {
|
||||||
actionstream << "Server: " << playername << " cannot be authenticated"
|
actionstream << "Server: " << playername << " cannot be authenticated"
|
||||||
<< " (auth handler does not work?)" << std::endl;
|
<< " (auth handler does not work?)" << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Not allowed to login");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Not allowed to login");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (given_password != checkpwd) {
|
if (given_password != checkpwd) {
|
||||||
actionstream << "Server: " << playername << " supplied wrong password"
|
actionstream << "Server: " << playername << " supplied wrong password"
|
||||||
<< std::endl;
|
<< std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Wrong password");
|
DenyAccess_Legacy(pkt->getPeerId(), L"Wrong password");
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -329,7 +606,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
if (player && player->peer_id != 0) {
|
if (player && player->peer_id != 0) {
|
||||||
errorstream << "Server: " << playername << ": Failed to emerge player"
|
errorstream << "Server: " << playername << ": Failed to emerge player"
|
||||||
<< " (player allocated to an another client)" << std::endl;
|
<< " (player allocated to an another client)" << std::endl;
|
||||||
DenyAccess(pkt->getPeerId(), L"Another client is connected with this "
|
DenyAccess_Legacy(pkt->getPeerId(), L"Another client is connected with this "
|
||||||
L"name. If your client closed unexpectedly, try again in "
|
L"name. If your client closed unexpectedly, try again in "
|
||||||
L"a minute.");
|
L"a minute.");
|
||||||
}
|
}
|
||||||
@ -340,7 +617,7 @@ void Server::handleCommand_Init_Legacy(NetworkPacket* pkt)
|
|||||||
Answer with a TOCLIENT_INIT
|
Answer with a TOCLIENT_INIT
|
||||||
*/
|
*/
|
||||||
|
|
||||||
NetworkPacket* resp_pkt = new NetworkPacket(TOCLIENT_INIT, 1 + 6 + 8 + 4,
|
NetworkPacket* resp_pkt = new NetworkPacket(TOCLIENT_INIT_LEGACY, 1 + 6 + 8 + 4,
|
||||||
pkt->getPeerId());
|
pkt->getPeerId());
|
||||||
|
|
||||||
*resp_pkt << (u8) deployed << (v3s16) floatToInt(v3f(0,0,0), BS)
|
*resp_pkt << (u8) deployed << (v3s16) floatToInt(v3f(0,0,0), BS)
|
||||||
@ -942,21 +1219,23 @@ void Server::handleCommand_Breath(NetworkPacket* pkt)
|
|||||||
SendPlayerBreath(pkt->getPeerId());
|
SendPlayerBreath(pkt->getPeerId());
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::handleCommand_Password_Legacy(NetworkPacket* pkt)
|
void Server::handleCommand_Password(NetworkPacket* pkt)
|
||||||
{
|
{
|
||||||
/*
|
|
||||||
[0] u16 TOSERVER_PASSWORD
|
|
||||||
[2] u8[28] old password
|
|
||||||
[30] u8[28] new password
|
|
||||||
*/
|
|
||||||
|
|
||||||
errorstream << "PAssword packet size: " << pkt->getSize() << " size required: " << PASSWORD_SIZE * 2 << std::endl;
|
errorstream << "PAssword packet size: " << pkt->getSize() << " size required: " << PASSWORD_SIZE * 2 << std::endl;
|
||||||
if (pkt->getSize() != PASSWORD_SIZE * 2)
|
if ((pkt->getCommand() == TOSERVER_PASSWORD && pkt->getSize() < 4) ||
|
||||||
|
pkt->getSize() != PASSWORD_SIZE * 2)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
std::string oldpwd;
|
std::string oldpwd;
|
||||||
std::string newpwd;
|
std::string newpwd;
|
||||||
|
|
||||||
|
if (pkt->getCommand() == TOSERVER_PASSWORD) {
|
||||||
|
*pkt >> oldpwd >> newpwd;
|
||||||
|
}
|
||||||
|
// 13/03/15
|
||||||
|
// Protocol v24 compat. Please remove in 1 year after
|
||||||
|
// client convergence to 0.4.13/0.5.x
|
||||||
|
else {
|
||||||
for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) {
|
for (u16 i = 0; i < PASSWORD_SIZE - 1; i++) {
|
||||||
char c = pkt->getChar(i);
|
char c = pkt->getChar(i);
|
||||||
if (c == 0)
|
if (c == 0)
|
||||||
@ -970,6 +1249,7 @@ void Server::handleCommand_Password_Legacy(NetworkPacket* pkt)
|
|||||||
break;
|
break;
|
||||||
newpwd += c;
|
newpwd += c;
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
Player *player = m_env->getPlayer(pkt->getPeerId());
|
Player *player = m_env->getPlayer(pkt->getPeerId());
|
||||||
if (player == NULL) {
|
if (player == NULL) {
|
||||||
|
@ -26,8 +26,8 @@ const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
|
|||||||
{
|
{
|
||||||
null_command_handler, // 0x00 (never use this)
|
null_command_handler, // 0x00 (never use this)
|
||||||
null_command_handler, // 0x01
|
null_command_handler, // 0x01
|
||||||
null_command_handler, // 0x02
|
{ "TOSERVER_INIT", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_Init }, // 0x02
|
||||||
null_command_handler, // 0x03
|
{ "TOSERVER_AUTH", TOSERVER_STATE_NOT_CONNECTED, &Server::handleCommand_Auth }, // 0x03
|
||||||
null_command_handler, // 0x04
|
null_command_handler, // 0x04
|
||||||
null_command_handler, // 0x05
|
null_command_handler, // 0x05
|
||||||
null_command_handler, // 0x06
|
null_command_handler, // 0x06
|
||||||
@ -78,14 +78,14 @@ const ToServerCommandHandler toServerCommandTable[TOSERVER_NUM_MSG_TYPES] =
|
|||||||
{ "TOSERVER_SIGNNODETEXT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x33
|
{ "TOSERVER_SIGNNODETEXT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x33
|
||||||
{ "TOSERVER_CLICK_ACTIVEOBJECT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x34
|
{ "TOSERVER_CLICK_ACTIVEOBJECT", TOSERVER_STATE_INGAME, &Server::handleCommand_Deprecated }, // 0x34
|
||||||
{ "TOSERVER_DAMAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_Damage }, // 0x35
|
{ "TOSERVER_DAMAGE", TOSERVER_STATE_INGAME, &Server::handleCommand_Damage }, // 0x35
|
||||||
{ "TOSERVER_PASSWORD_LEGACY", TOSERVER_STATE_INGAME, &Server::handleCommand_Password_Legacy }, // 0x36
|
{ "TOSERVER_PASSWORD_LEGACY", TOSERVER_STATE_INGAME, &Server::handleCommand_Password }, // 0x36
|
||||||
{ "TOSERVER_PLAYERITEM", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerItem }, // 0x37
|
{ "TOSERVER_PLAYERITEM", TOSERVER_STATE_INGAME, &Server::handleCommand_PlayerItem }, // 0x37
|
||||||
{ "TOSERVER_RESPAWN", TOSERVER_STATE_INGAME, &Server::handleCommand_Respawn }, // 0x38
|
{ "TOSERVER_RESPAWN", TOSERVER_STATE_INGAME, &Server::handleCommand_Respawn }, // 0x38
|
||||||
{ "TOSERVER_INTERACT", TOSERVER_STATE_INGAME, &Server::handleCommand_Interact }, // 0x39
|
{ "TOSERVER_INTERACT", TOSERVER_STATE_INGAME, &Server::handleCommand_Interact }, // 0x39
|
||||||
{ "TOSERVER_REMOVED_SOUNDS", TOSERVER_STATE_INGAME, &Server::handleCommand_RemovedSounds }, // 0x3a
|
{ "TOSERVER_REMOVED_SOUNDS", TOSERVER_STATE_INGAME, &Server::handleCommand_RemovedSounds }, // 0x3a
|
||||||
{ "TOSERVER_NODEMETA_FIELDS", TOSERVER_STATE_INGAME, &Server::handleCommand_NodeMetaFields }, // 0x3b
|
{ "TOSERVER_NODEMETA_FIELDS", TOSERVER_STATE_INGAME, &Server::handleCommand_NodeMetaFields }, // 0x3b
|
||||||
{ "TOSERVER_INVENTORY_FIELDS", TOSERVER_STATE_INGAME, &Server::handleCommand_InventoryFields }, // 0x3c
|
{ "TOSERVER_INVENTORY_FIELDS", TOSERVER_STATE_INGAME, &Server::handleCommand_InventoryFields }, // 0x3c
|
||||||
null_command_handler, // 0x3d
|
{ "TOSERVER_PASSWORD", TOSERVER_STATE_INGAME, &Server::handleCommand_Password }, // 0x3d
|
||||||
null_command_handler, // 0x3e
|
null_command_handler, // 0x3e
|
||||||
null_command_handler, // 0x3f
|
null_command_handler, // 0x3f
|
||||||
{ "TOSERVER_REQUEST_MEDIA", TOSERVER_STATE_STARTUP, &Server::handleCommand_RequestMedia }, // 0x40
|
{ "TOSERVER_REQUEST_MEDIA", TOSERVER_STATE_STARTUP, &Server::handleCommand_RequestMedia }, // 0x40
|
||||||
@ -100,8 +100,8 @@ const ClientCommandFactory clientCommandFactoryTable[TOCLIENT_NUM_MSG_TYPES] =
|
|||||||
{
|
{
|
||||||
null_command_factory, // 0x00
|
null_command_factory, // 0x00
|
||||||
null_command_factory, // 0x01
|
null_command_factory, // 0x01
|
||||||
null_command_factory, // 0x02
|
{ "TOCLIENT_HELLO", 0, true }, // 0x02
|
||||||
null_command_factory, // 0x03
|
{ "TOCLIENT_AUTH_ACCEPT", 0, true }, // 0x03
|
||||||
null_command_factory, // 0x04
|
null_command_factory, // 0x04
|
||||||
null_command_factory, // 0x05
|
null_command_factory, // 0x05
|
||||||
null_command_factory, // 0x06
|
null_command_factory, // 0x06
|
||||||
|
@ -306,7 +306,7 @@ int ModApiServer::l_kick_player(lua_State *L)
|
|||||||
lua_pushboolean(L, false); // No such player
|
lua_pushboolean(L, false); // No such player
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
getServer(L)->DenyAccess(player->peer_id, narrow_to_wide(message));
|
getServer(L)->DenyAccess_Legacy(player->peer_id, narrow_to_wide(message));
|
||||||
lua_pushboolean(L, true);
|
lua_pushboolean(L, true);
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
|
@ -1040,7 +1040,7 @@ void Server::Receive()
|
|||||||
}
|
}
|
||||||
catch(ClientStateError &e) {
|
catch(ClientStateError &e) {
|
||||||
errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl;
|
errorstream << "ProcessData: peer=" << peer_id << e.what() << std::endl;
|
||||||
DenyAccess(peer_id, L"Your client sent something server didn't expect."
|
DenyAccess_Legacy(peer_id, L"Your client sent something server didn't expect."
|
||||||
L"Try reconnecting or updating your client");
|
L"Try reconnecting or updating your client");
|
||||||
}
|
}
|
||||||
catch(con::PeerNotFoundException &e) {
|
catch(con::PeerNotFoundException &e) {
|
||||||
@ -1073,13 +1073,13 @@ PlayerSAO* Server::StageTwoClientInit(u16 peer_id)
|
|||||||
if(player && player->peer_id != 0) {
|
if(player && player->peer_id != 0) {
|
||||||
errorstream<<"Server: "<<playername<<": Failed to emerge player"
|
errorstream<<"Server: "<<playername<<": Failed to emerge player"
|
||||||
<<" (player allocated to an another client)"<<std::endl;
|
<<" (player allocated to an another client)"<<std::endl;
|
||||||
DenyAccess(peer_id, L"Another client is connected with this "
|
DenyAccess_Legacy(peer_id, L"Another client is connected with this "
|
||||||
L"name. If your client closed unexpectedly, try again in "
|
L"name. If your client closed unexpectedly, try again in "
|
||||||
L"a minute.");
|
L"a minute.");
|
||||||
} else {
|
} else {
|
||||||
errorstream<<"Server: "<<playername<<": Failed to emerge player"
|
errorstream<<"Server: "<<playername<<": Failed to emerge player"
|
||||||
<<std::endl;
|
<<std::endl;
|
||||||
DenyAccess(peer_id, L"Could not allocate player.");
|
DenyAccess_Legacy(peer_id, L"Could not allocate player.");
|
||||||
}
|
}
|
||||||
return NULL;
|
return NULL;
|
||||||
}
|
}
|
||||||
@ -1173,7 +1173,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
|||||||
<< addr_s << "; banned name was "
|
<< addr_s << "; banned name was "
|
||||||
<< ban_name << std::endl;
|
<< ban_name << std::endl;
|
||||||
// This actually doesn't seem to transfer to the client
|
// This actually doesn't seem to transfer to the client
|
||||||
DenyAccess(peer_id, L"Your ip is banned. Banned name was "
|
DenyAccess_Legacy(peer_id, L"Your ip is banned. Banned name was "
|
||||||
+ narrow_to_wide(ban_name));
|
+ narrow_to_wide(ban_name));
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
@ -1502,7 +1502,20 @@ void Server::SendBreath(u16 peer_id, u16 breath)
|
|||||||
Send(pkt);
|
Send(pkt);
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::SendAccessDenied(u16 peer_id,const std::wstring &reason)
|
void Server::SendAccessDenied(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason)
|
||||||
|
{
|
||||||
|
DSTACK(__FUNCTION_NAME);
|
||||||
|
|
||||||
|
NetworkPacket pkt(TOCLIENT_ACCESS_DENIED, 1, peer_id);
|
||||||
|
pkt << (u8) reason;
|
||||||
|
|
||||||
|
if (reason == SERVER_ACCESSDENIED_CUSTOM_STRING) {
|
||||||
|
pkt << custom_reason;
|
||||||
|
}
|
||||||
|
Send(&pkt);
|
||||||
|
}
|
||||||
|
|
||||||
|
void Server::SendAccessDenied_Legacy(u16 peer_id,const std::wstring &reason)
|
||||||
{
|
{
|
||||||
DSTACK(__FUNCTION_NAME);
|
DSTACK(__FUNCTION_NAME);
|
||||||
|
|
||||||
@ -2525,11 +2538,22 @@ void Server::RespawnPlayer(u16 peer_id)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void Server::DenyAccess(u16 peer_id, const std::wstring &reason)
|
void Server::DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason)
|
||||||
{
|
{
|
||||||
DSTACK(__FUNCTION_NAME);
|
DSTACK(__FUNCTION_NAME);
|
||||||
|
|
||||||
SendAccessDenied(peer_id, reason);
|
SendAccessDenied(peer_id, reason, custom_reason);
|
||||||
|
m_clients.event(peer_id, CSE_SetDenied);
|
||||||
|
m_con.DisconnectPeer(peer_id);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 13/03/15: remove this function when protocol version 25 will become
|
||||||
|
// the minimum version for MT users, maybe in 1 year
|
||||||
|
void Server::DenyAccess_Legacy(u16 peer_id, const std::wstring &reason)
|
||||||
|
{
|
||||||
|
DSTACK(__FUNCTION_NAME);
|
||||||
|
|
||||||
|
SendAccessDenied_Legacy(peer_id, reason);
|
||||||
m_clients.event(peer_id, CSE_SetDenied);
|
m_clients.event(peer_id, CSE_SetDenied);
|
||||||
m_con.DisconnectPeer(peer_id);
|
m_con.DisconnectPeer(peer_id);
|
||||||
}
|
}
|
||||||
|
10
src/server.h
10
src/server.h
@ -197,6 +197,8 @@ public:
|
|||||||
|
|
||||||
void handleCommand_Null(NetworkPacket* pkt) {};
|
void handleCommand_Null(NetworkPacket* pkt) {};
|
||||||
void handleCommand_Deprecated(NetworkPacket* pkt);
|
void handleCommand_Deprecated(NetworkPacket* pkt);
|
||||||
|
void handleCommand_Init(NetworkPacket* pkt);
|
||||||
|
void handleCommand_Auth(NetworkPacket* pkt);
|
||||||
void handleCommand_Init_Legacy(NetworkPacket* pkt);
|
void handleCommand_Init_Legacy(NetworkPacket* pkt);
|
||||||
void handleCommand_Init2(NetworkPacket* pkt);
|
void handleCommand_Init2(NetworkPacket* pkt);
|
||||||
void handleCommand_RequestMedia(NetworkPacket* pkt);
|
void handleCommand_RequestMedia(NetworkPacket* pkt);
|
||||||
@ -209,7 +211,7 @@ public:
|
|||||||
void handleCommand_ChatMessage(NetworkPacket* pkt);
|
void handleCommand_ChatMessage(NetworkPacket* pkt);
|
||||||
void handleCommand_Damage(NetworkPacket* pkt);
|
void handleCommand_Damage(NetworkPacket* pkt);
|
||||||
void handleCommand_Breath(NetworkPacket* pkt);
|
void handleCommand_Breath(NetworkPacket* pkt);
|
||||||
void handleCommand_Password_Legacy(NetworkPacket* pkt);
|
void handleCommand_Password(NetworkPacket* pkt);
|
||||||
void handleCommand_PlayerItem(NetworkPacket* pkt);
|
void handleCommand_PlayerItem(NetworkPacket* pkt);
|
||||||
void handleCommand_Respawn(NetworkPacket* pkt);
|
void handleCommand_Respawn(NetworkPacket* pkt);
|
||||||
void handleCommand_Interact(NetworkPacket* pkt);
|
void handleCommand_Interact(NetworkPacket* pkt);
|
||||||
@ -366,7 +368,8 @@ public:
|
|||||||
void peerAdded(con::Peer *peer);
|
void peerAdded(con::Peer *peer);
|
||||||
void deletingPeer(con::Peer *peer, bool timeout);
|
void deletingPeer(con::Peer *peer, bool timeout);
|
||||||
|
|
||||||
void DenyAccess(u16 peer_id, const std::wstring &reason);
|
void DenyAccess(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason=NULL);
|
||||||
|
void DenyAccess_Legacy(u16 peer_id, const std::wstring &reason);
|
||||||
bool getClientConInfo(u16 peer_id, con::rtt_stat_type type,float* retval);
|
bool getClientConInfo(u16 peer_id, con::rtt_stat_type type,float* retval);
|
||||||
bool getClientInfo(u16 peer_id,ClientState* state, u32* uptime,
|
bool getClientInfo(u16 peer_id,ClientState* state, u32* uptime,
|
||||||
u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch,
|
u8* ser_vers, u16* prot_vers, u8* major, u8* minor, u8* patch,
|
||||||
@ -388,7 +391,8 @@ private:
|
|||||||
void SendMovement(u16 peer_id);
|
void SendMovement(u16 peer_id);
|
||||||
void SendHP(u16 peer_id, u8 hp);
|
void SendHP(u16 peer_id, u8 hp);
|
||||||
void SendBreath(u16 peer_id, u16 breath);
|
void SendBreath(u16 peer_id, u16 breath);
|
||||||
void SendAccessDenied(u16 peer_id,const std::wstring &reason);
|
void SendAccessDenied(u16 peer_id, AccessDeniedCode reason, const std::wstring &custom_reason);
|
||||||
|
void SendAccessDenied_Legacy(u16 peer_id, const std::wstring &reason);
|
||||||
void SendDeathscreen(u16 peer_id,bool set_camera_point_target, v3f camera_point_target);
|
void SendDeathscreen(u16 peer_id,bool set_camera_point_target, v3f camera_point_target);
|
||||||
void SendItemDef(u16 peer_id,IItemDefManager *itemdef, u16 protocol_version);
|
void SendItemDef(u16 peer_id,IItemDefManager *itemdef, u16 protocol_version);
|
||||||
void SendNodeDef(u16 peer_id,INodeDefManager *nodedef, u16 protocol_version);
|
void SendNodeDef(u16 peer_id,INodeDefManager *nodedef, u16 protocol_version);
|
||||||
|
Loading…
Reference in New Issue
Block a user