forked from Mirrorlandia_minetest/minetest
Treegen: Add pine tree. Force place trunks
Speed-optimise leaves blits Use MMVManip for make_jungletree Use correct code style
This commit is contained in:
parent
9527984dbc
commit
74eb14cc80
730
src/treegen.cpp
730
src/treegen.cpp
@ -45,80 +45,75 @@ void make_tree(MMVManip &vmanip, v3s16 p0,
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PseudoRandom pr(seed);
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s16 trunk_h = pr.range(4, 5);
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v3s16 p1 = p0;
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for(s16 ii=0; ii<trunk_h; ii++)
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{
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if(vmanip.m_area.contains(p1))
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if(ii == 0 || vmanip.getNodeNoExNoEmerge(p1).getContent() == CONTENT_AIR)
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vmanip.m_data[vmanip.m_area.index(p1)] = treenode;
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for (s16 ii = 0; ii < trunk_h; ii++) {
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if (vmanip.m_area.contains(p1)) {
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u32 vi = vmanip.m_area.index(p1);
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vmanip.m_data[vi] = treenode;
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}
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p1.Y++;
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}
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// p1 is now the last piece of the trunk
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p1.Y -= 1;
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VoxelArea leaves_a(v3s16(-2,-1,-2), v3s16(2,2,2));
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VoxelArea leaves_a(v3s16(-2, -1, -2), v3s16(2, 2, 2));
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//SharedPtr<u8> leaves_d(new u8[leaves_a.getVolume()]);
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Buffer<u8> leaves_d(leaves_a.getVolume());
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for(s32 i=0; i<leaves_a.getVolume(); i++)
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for (s32 i = 0; i < leaves_a.getVolume(); i++)
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leaves_d[i] = 0;
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// Force leaves at near the end of the trunk
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{
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s16 d = 1;
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for(s16 z=-d; z<=d; z++)
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for(s16 y=-d; y<=d; y++)
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for(s16 x=-d; x<=d; x++)
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{
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leaves_d[leaves_a.index(v3s16(x,y,z))] = 1;
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}
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for (s16 z = -d; z <= d; z++)
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for (s16 y = -d; y <= d; y++)
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for (s16 x = -d; x <= d; x++) {
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leaves_d[leaves_a.index(v3s16(x, y, z))] = 1;
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}
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// Add leaves randomly
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for(u32 iii=0; iii<7; iii++)
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{
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s16 d = 1;
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for (u32 iii = 0; iii < 7; iii++) {
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v3s16 p(
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pr.range(leaves_a.MinEdge.X, leaves_a.MaxEdge.X-d),
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pr.range(leaves_a.MinEdge.Y, leaves_a.MaxEdge.Y-d),
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pr.range(leaves_a.MinEdge.Z, leaves_a.MaxEdge.Z-d)
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pr.range(leaves_a.MinEdge.X, leaves_a.MaxEdge.X - d),
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pr.range(leaves_a.MinEdge.Y, leaves_a.MaxEdge.Y - d),
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pr.range(leaves_a.MinEdge.Z, leaves_a.MaxEdge.Z - d)
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);
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for(s16 z=0; z<=d; z++)
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for(s16 y=0; y<=d; y++)
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for(s16 x=0; x<=d; x++)
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{
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leaves_d[leaves_a.index(p+v3s16(x,y,z))] = 1;
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for (s16 z = 0; z <= d; z++)
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for (s16 y = 0; y <= d; y++)
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for (s16 x = 0; x <= d; x++) {
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leaves_d[leaves_a.index(p + v3s16(x, y, z))] = 1;
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}
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}
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// Blit leaves to vmanip
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for(s16 z=leaves_a.MinEdge.Z; z<=leaves_a.MaxEdge.Z; z++)
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for(s16 y=leaves_a.MinEdge.Y; y<=leaves_a.MaxEdge.Y; y++)
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for(s16 x=leaves_a.MinEdge.X; x<=leaves_a.MaxEdge.X; x++)
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{
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v3s16 p(x,y,z);
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p += p1;
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if(vmanip.m_area.contains(p) == false)
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continue;
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u32 vi = vmanip.m_area.index(p);
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if(vmanip.m_data[vi].getContent() != CONTENT_AIR
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&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
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continue;
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u32 i = leaves_a.index(x,y,z);
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if(leaves_d[i] == 1) {
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bool is_apple = pr.range(0,99) < 10;
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if(is_apple_tree && is_apple) {
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for (s16 z = leaves_a.MinEdge.Z; z <= leaves_a.MaxEdge.Z; z++)
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for (s16 y = leaves_a.MinEdge.Y; y <= leaves_a.MaxEdge.Y; y++) {
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v3s16 pmin(leaves_a.MinEdge.X, y, z);
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u32 i = leaves_a.index(pmin);
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u32 vi = vmanip.m_area.index(pmin + p1);
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for (s16 x = leaves_a.MinEdge.X; x <= leaves_a.MaxEdge.X; x++) {
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v3s16 p(x, y, z);
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if (vmanip.m_area.contains(p + p1) == true &&
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(vmanip.m_data[vi].getContent() == CONTENT_AIR ||
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vmanip.m_data[vi].getContent() == CONTENT_IGNORE)) {
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if (leaves_d[i] == 1) {
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bool is_apple = pr.range(0, 99) < 10;
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if (is_apple_tree && is_apple)
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vmanip.m_data[vi] = applenode;
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} else {
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else
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vmanip.m_data[vi] = leavesnode;
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}
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}
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vi++;
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i++;
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}
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}
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}
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// L-System tree LUA spawner
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treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0, INodeDefManager *ndef, TreeDef tree_definition)
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treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0,
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INodeDefManager *ndef, TreeDef tree_definition)
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{
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ServerMap *map = &env->getServerMap();
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std::map<v3s16, MapBlock*> modified_blocks;
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@ -126,8 +121,8 @@ treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0, INodeDefManager *nd
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v3s16 tree_blockp = getNodeBlockPos(p0);
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treegen::error e;
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vmanip.initialEmerge(tree_blockp - v3s16(1,1,1), tree_blockp + v3s16(1,3,1));
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e = make_ltree (vmanip, p0, ndef, tree_definition);
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vmanip.initialEmerge(tree_blockp - v3s16(1, 1, 1), tree_blockp + v3s16(1, 3, 1));
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e = make_ltree(vmanip, p0, ndef, tree_definition);
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if (e != SUCCESS)
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return e;
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@ -140,30 +135,25 @@ treegen::error spawn_ltree(ServerEnvironment *env, v3s16 p0, INodeDefManager *nd
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// Send a MEET_OTHER event
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MapEditEvent event;
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event.type = MEET_OTHER;
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for(std::map<v3s16, MapBlock*>::iterator
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for (std::map<v3s16, MapBlock*>::iterator
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i = modified_blocks.begin();
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i != modified_blocks.end(); ++i)
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{
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event.modified_blocks.insert(i->first);
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}
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map->dispatchEvent(&event);
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return SUCCESS;
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}
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//L-System tree generator
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treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
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TreeDef tree_definition)
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treegen::error make_ltree(MMVManip &vmanip, v3s16 p0,
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INodeDefManager *ndef, TreeDef tree_definition)
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{
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MapNode dirtnode(ndef->getId("mapgen_dirt"));
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int seed;
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if (tree_definition.explicit_seed)
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{
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seed = tree_definition.seed+14002;
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}
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seed = tree_definition.seed + 14002;
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else
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{
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seed = p0.X*2 + p0.Y*4 + p0.Z; // use the tree position to seed PRNG
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}
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seed = p0.X * 2 + p0.Y * 4 + p0.Z; // use the tree position to seed PRNG
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PseudoRandom ps(seed);
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// chance of inserting abcd rules
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@ -174,18 +164,18 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
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//randomize tree growth level, minimum=2
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s16 iterations = tree_definition.iterations;
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if (tree_definition.iterations_random_level>0)
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iterations -= ps.range(0,tree_definition.iterations_random_level);
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if (iterations<2)
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iterations=2;
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if (tree_definition.iterations_random_level > 0)
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iterations -= ps.range(0, tree_definition.iterations_random_level);
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if (iterations < 2)
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iterations = 2;
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s16 MAX_ANGLE_OFFSET = 5;
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double angle_in_radians = (double)tree_definition.angle*M_PI/180;
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double angleOffset_in_radians = (s16)(ps.range(0,1)%MAX_ANGLE_OFFSET)*M_PI/180;
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double angle_in_radians = (double)tree_definition.angle * M_PI / 180;
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double angleOffset_in_radians = (s16)(ps.range(0, 1) % MAX_ANGLE_OFFSET) * M_PI / 180;
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//initialize rotation matrix, position and stacks for branches
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core::matrix4 rotation;
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rotation = setRotationAxisRadians(rotation, M_PI/2,v3f(0,0,1));
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rotation = setRotationAxisRadians(rotation, M_PI / 2, v3f(0, 0, 1));
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v3f position;
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position.X = p0.X;
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position.Y = p0.Y;
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@ -195,63 +185,85 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
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//generate axiom
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std::string axiom = tree_definition.initial_axiom;
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for(s16 i=0; i<iterations; i++)
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{
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for (s16 i = 0; i < iterations; i++) {
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std::string temp = "";
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for(s16 j=0; j<(s16)axiom.size(); j++)
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{
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for (s16 j = 0; j < (s16)axiom.size(); j++) {
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char axiom_char = axiom.at(j);
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switch (axiom_char)
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{
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switch (axiom_char) {
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case 'A':
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temp+=tree_definition.rules_a;
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temp += tree_definition.rules_a;
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break;
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case 'B':
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temp+=tree_definition.rules_b;
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temp += tree_definition.rules_b;
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break;
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case 'C':
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temp+=tree_definition.rules_c;
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temp += tree_definition.rules_c;
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break;
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case 'D':
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temp+=tree_definition.rules_d;
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temp += tree_definition.rules_d;
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break;
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case 'a':
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if (prop_a >= ps.range(1,10))
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temp+=tree_definition.rules_a;
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if (prop_a >= ps.range(1, 10))
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temp += tree_definition.rules_a;
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break;
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case 'b':
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if (prop_b >= ps.range(1,10))
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temp+=tree_definition.rules_b;
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if (prop_b >= ps.range(1, 10))
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temp += tree_definition.rules_b;
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break;
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case 'c':
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if (prop_c >= ps.range(1,10))
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temp+=tree_definition.rules_c;
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if (prop_c >= ps.range(1, 10))
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temp += tree_definition.rules_c;
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break;
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case 'd':
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if (prop_d >= ps.range(1,10))
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temp+=tree_definition.rules_d;
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if (prop_d >= ps.range(1, 10))
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temp += tree_definition.rules_d;
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break;
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default:
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temp+=axiom_char;
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temp += axiom_char;
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break;
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}
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}
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axiom=temp;
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axiom = temp;
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}
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//make sure tree is not floating in the air
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if (tree_definition.trunk_type == "double")
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{
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tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
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tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
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tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z+1),dirtnode);
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}
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else if (tree_definition.trunk_type == "crossed")
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{
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tree_node_placement(vmanip,v3f(position.X+1,position.Y-1,position.Z),dirtnode);
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tree_node_placement(vmanip,v3f(position.X-1,position.Y-1,position.Z),dirtnode);
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tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z+1),dirtnode);
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tree_node_placement(vmanip,v3f(position.X,position.Y-1,position.Z-1),dirtnode);
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if (tree_definition.trunk_type == "double") {
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tree_node_placement(
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vmanip,
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v3f(position.X + 1, position.Y - 1, position.Z),
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dirtnode
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);
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tree_node_placement(
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vmanip,
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v3f(position.X, position.Y - 1, position.Z + 1),
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dirtnode
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);
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tree_node_placement(
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vmanip,
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v3f(position.X + 1, position.Y - 1, position.Z + 1),
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dirtnode
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);
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} else if (tree_definition.trunk_type == "crossed") {
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tree_node_placement(
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vmanip,
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v3f(position.X + 1, position.Y - 1, position.Z),
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dirtnode
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);
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tree_node_placement(
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vmanip,
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v3f(position.X - 1, position.Y - 1, position.Z),
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dirtnode
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);
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tree_node_placement(
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vmanip,
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v3f(position.X, position.Y - 1, position.Z + 1),
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dirtnode
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);
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tree_node_placement(
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vmanip,
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v3f(position.X, position.Y - 1, position.Z - 1),
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dirtnode
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);
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}
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/* build tree out of generated axiom
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@ -283,84 +295,179 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
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*/
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s16 x,y,z;
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for(s16 i=0; i<(s16)axiom.size(); i++)
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{
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for (s16 i = 0; i < (s16)axiom.size(); i++) {
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char axiom_char = axiom.at(i);
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core::matrix4 temp_rotation;
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temp_rotation.makeIdentity();
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v3f dir;
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switch (axiom_char)
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{
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switch (axiom_char) {
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case 'G':
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dir = v3f(1,0,0);
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dir = transposeMatrix(rotation,dir);
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position+=dir;
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dir = v3f(1, 0, 0);
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dir = transposeMatrix(rotation, dir);
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position += dir;
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break;
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case 'T':
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
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if (tree_definition.trunk_type == "double" && !tree_definition.thin_branches)
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{
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
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tree_trunk_placement(
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vmanip,
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v3f(position.X, position.Y, position.Z),
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tree_definition
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);
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if (tree_definition.trunk_type == "double" &&
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!tree_definition.thin_branches) {
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tree_trunk_placement(
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vmanip,
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v3f(position.X + 1, position.Y, position.Z),
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tree_definition
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);
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tree_trunk_placement(
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vmanip,
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v3f(position.X, position.Y, position.Z + 1),
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tree_definition
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);
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tree_trunk_placement(
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vmanip,
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v3f(position.X + 1, position.Y, position.Z + 1),
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tree_definition
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);
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} else if (tree_definition.trunk_type == "crossed" &&
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!tree_definition.thin_branches) {
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tree_trunk_placement(
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vmanip,
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v3f(position.X + 1, position.Y, position.Z),
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tree_definition
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);
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tree_trunk_placement(
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vmanip,
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v3f(position.X - 1, position.Y, position.Z),
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tree_definition
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);
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tree_trunk_placement(
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vmanip,
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v3f(position.X, position.Y, position.Z + 1),
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tree_definition
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);
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tree_trunk_placement(
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vmanip,
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v3f(position.X, position.Y, position.Z - 1),
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tree_definition
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);
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}
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else if (tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches)
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{
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tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z-1),tree_definition);
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}
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dir = v3f(1,0,0);
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dir = transposeMatrix(rotation,dir);
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position+=dir;
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dir = v3f(1, 0, 0);
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dir = transposeMatrix(rotation, dir);
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position += dir;
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break;
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case 'F':
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tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
|
||||
if ((stack_orientation.empty() && tree_definition.trunk_type == "double") ||
|
||||
(!stack_orientation.empty() && tree_definition.trunk_type == "double" && !tree_definition.thin_branches))
|
||||
{
|
||||
tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
|
||||
tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
|
||||
tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z+1),tree_definition);
|
||||
}
|
||||
else if ((stack_orientation.empty() && tree_definition.trunk_type == "crossed") ||
|
||||
(!stack_orientation.empty() && tree_definition.trunk_type == "crossed" && !tree_definition.thin_branches))
|
||||
{
|
||||
tree_trunk_placement(vmanip,v3f(position.X+1,position.Y,position.Z),tree_definition);
|
||||
tree_trunk_placement(vmanip,v3f(position.X-1,position.Y,position.Z),tree_definition);
|
||||
tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z+1),tree_definition);
|
||||
tree_trunk_placement(vmanip,v3f(position.X,position.Y,position.Z-1),tree_definition);
|
||||
}
|
||||
if (stack_orientation.empty() == false)
|
||||
{
|
||||
tree_trunk_placement(
|
||||
vmanip,
|
||||
v3f(position.X, position.Y, position.Z),
|
||||
tree_definition
|
||||
);
|
||||
if ((stack_orientation.empty() &&
|
||||
tree_definition.trunk_type == "double") ||
|
||||
(!stack_orientation.empty() &&
|
||||
tree_definition.trunk_type == "double" &&
|
||||
!tree_definition.thin_branches)) {
|
||||
tree_trunk_placement(
|
||||
vmanip,
|
||||
v3f(position.X +1 , position.Y, position.Z),
|
||||
tree_definition
|
||||
);
|
||||
tree_trunk_placement(
|
||||
vmanip,
|
||||
v3f(position.X, position.Y, position.Z + 1),
|
||||
tree_definition
|
||||
);
|
||||
tree_trunk_placement(
|
||||
vmanip,
|
||||
v3f(position.X + 1, position.Y, position.Z + 1),
|
||||
tree_definition
|
||||
);
|
||||
} else if ((stack_orientation.empty() &&
|
||||
tree_definition.trunk_type == "crossed") ||
|
||||
(!stack_orientation.empty() &&
|
||||
tree_definition.trunk_type == "crossed" &&
|
||||
!tree_definition.thin_branches)) {
|
||||
tree_trunk_placement(
|
||||
vmanip,
|
||||
v3f(position.X + 1, position.Y, position.Z),
|
||||
tree_definition
|
||||
);
|
||||
tree_trunk_placement(
|
||||
vmanip,
|
||||
v3f(position.X - 1, position.Y, position.Z),
|
||||
tree_definition
|
||||
);
|
||||
tree_trunk_placement(
|
||||
vmanip,
|
||||
v3f(position.X, position.Y, position.Z + 1),
|
||||
tree_definition
|
||||
);
|
||||
tree_trunk_placement(
|
||||
vmanip,
|
||||
v3f(position.X, position.Y, position.Z - 1),
|
||||
tree_definition
|
||||
);
|
||||
} if (stack_orientation.empty() == false) {
|
||||
s16 size = 1;
|
||||
for(x=-size; x<=size; x++)
|
||||
for(y=-size; y<=size; y++)
|
||||
for(z=-size; z<=size; z++)
|
||||
if (abs(x) == size && abs(y) == size && abs(z) == size)
|
||||
{
|
||||
tree_leaves_placement(vmanip,v3f(position.X+x+1,position.Y+y,position.Z+z),ps.next(), tree_definition);
|
||||
tree_leaves_placement(vmanip,v3f(position.X+x-1,position.Y+y,position.Z+z),ps.next(), tree_definition);
|
||||
tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z+1),ps.next(), tree_definition);
|
||||
tree_leaves_placement(vmanip,v3f(position.X+x,position.Y+y,position.Z+z-1),ps.next(), tree_definition);
|
||||
for (x = -size; x <= size; x++)
|
||||
for (y = -size; y <= size; y++)
|
||||
for (z = -size; z <= size; z++) {
|
||||
if (abs(x) == size &&
|
||||
abs(y) == size &&
|
||||
abs(z) == size) {
|
||||
tree_leaves_placement(
|
||||
vmanip,
|
||||
v3f(position.X + x + 1, position.Y + y,
|
||||
position.Z + z),
|
||||
ps.next(),
|
||||
tree_definition
|
||||
);
|
||||
tree_leaves_placement(
|
||||
vmanip,
|
||||
v3f(position.X + x - 1, position.Y + y,
|
||||
position.Z + z),
|
||||
ps.next(),
|
||||
tree_definition
|
||||
);
|
||||
tree_leaves_placement(
|
||||
vmanip,v3f(position.X + x, position.Y + y,
|
||||
position.Z + z + 1),
|
||||
ps.next(),
|
||||
tree_definition
|
||||
);
|
||||
tree_leaves_placement(
|
||||
vmanip,v3f(position.X + x, position.Y + y,
|
||||
position.Z + z - 1),
|
||||
ps.next(),
|
||||
tree_definition
|
||||
);
|
||||
}
|
||||
}
|
||||
dir = v3f(1,0,0);
|
||||
dir = transposeMatrix(rotation,dir);
|
||||
position+=dir;
|
||||
}
|
||||
dir = v3f(1, 0, 0);
|
||||
dir = transposeMatrix(rotation, dir);
|
||||
position += dir;
|
||||
break;
|
||||
case 'f':
|
||||
tree_single_leaves_placement(vmanip,v3f(position.X,position.Y,position.Z),ps.next() ,tree_definition);
|
||||
dir = v3f(1,0,0);
|
||||
dir = transposeMatrix(rotation,dir);
|
||||
position+=dir;
|
||||
tree_single_leaves_placement(
|
||||
vmanip,
|
||||
v3f(position.X, position.Y, position.Z),
|
||||
ps.next(),
|
||||
tree_definition
|
||||
);
|
||||
dir = v3f(1, 0, 0);
|
||||
dir = transposeMatrix(rotation, dir);
|
||||
position += dir;
|
||||
break;
|
||||
case 'R':
|
||||
tree_fruit_placement(vmanip,v3f(position.X,position.Y,position.Z),tree_definition);
|
||||
dir = v3f(1,0,0);
|
||||
dir = transposeMatrix(rotation,dir);
|
||||
position+=dir;
|
||||
tree_fruit_placement(
|
||||
vmanip,
|
||||
v3f(position.X, position.Y, position.Z),
|
||||
tree_definition
|
||||
);
|
||||
dir = v3f(1, 0, 0);
|
||||
dir = transposeMatrix(rotation, dir);
|
||||
position += dir;
|
||||
break;
|
||||
|
||||
// turtle orientation commands
|
||||
@ -371,40 +478,46 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
|
||||
case ']':
|
||||
if (stack_orientation.empty())
|
||||
return UNBALANCED_BRACKETS;
|
||||
rotation=stack_orientation.top();
|
||||
rotation = stack_orientation.top();
|
||||
stack_orientation.pop();
|
||||
position=stack_position.top();
|
||||
position = stack_position.top();
|
||||
stack_position.pop();
|
||||
break;
|
||||
case '+':
|
||||
temp_rotation.makeIdentity();
|
||||
temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians+angleOffset_in_radians,v3f(0,0,1));
|
||||
rotation*=temp_rotation;
|
||||
temp_rotation = setRotationAxisRadians(temp_rotation,
|
||||
angle_in_radians + angleOffset_in_radians, v3f(0, 0, 1));
|
||||
rotation *= temp_rotation;
|
||||
break;
|
||||
case '-':
|
||||
temp_rotation.makeIdentity();
|
||||
temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians+angleOffset_in_radians,v3f(0,0,-1));
|
||||
rotation*=temp_rotation;
|
||||
temp_rotation = setRotationAxisRadians(temp_rotation,
|
||||
angle_in_radians + angleOffset_in_radians, v3f(0, 0, -1));
|
||||
rotation *= temp_rotation;
|
||||
break;
|
||||
case '&':
|
||||
temp_rotation.makeIdentity();
|
||||
temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians+angleOffset_in_radians,v3f(0,1,0));
|
||||
rotation*=temp_rotation;
|
||||
temp_rotation = setRotationAxisRadians(temp_rotation,
|
||||
angle_in_radians + angleOffset_in_radians, v3f(0, 1, 0));
|
||||
rotation *= temp_rotation;
|
||||
break;
|
||||
case '^':
|
||||
temp_rotation.makeIdentity();
|
||||
temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians+angleOffset_in_radians,v3f(0,-1,0));
|
||||
rotation*=temp_rotation;
|
||||
temp_rotation = setRotationAxisRadians(temp_rotation,
|
||||
angle_in_radians + angleOffset_in_radians, v3f(0, -1, 0));
|
||||
rotation *= temp_rotation;
|
||||
break;
|
||||
case '*':
|
||||
temp_rotation.makeIdentity();
|
||||
temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians,v3f(1,0,0));
|
||||
rotation*=temp_rotation;
|
||||
temp_rotation = setRotationAxisRadians(temp_rotation,
|
||||
angle_in_radians, v3f(1, 0, 0));
|
||||
rotation *= temp_rotation;
|
||||
break;
|
||||
case '/':
|
||||
temp_rotation.makeIdentity();
|
||||
temp_rotation=setRotationAxisRadians(temp_rotation, angle_in_radians,v3f(-1,0,0));
|
||||
rotation*=temp_rotation;
|
||||
temp_rotation = setRotationAxisRadians(temp_rotation,
|
||||
angle_in_radians, v3f(-1, 0, 0));
|
||||
rotation *= temp_rotation;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@ -414,85 +527,87 @@ treegen::error make_ltree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef,
|
||||
return SUCCESS;
|
||||
}
|
||||
|
||||
void tree_node_placement(MMVManip &vmanip, v3f p0,
|
||||
MapNode node)
|
||||
|
||||
void tree_node_placement(MMVManip &vmanip, v3f p0, MapNode node)
|
||||
{
|
||||
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
|
||||
if(vmanip.m_area.contains(p1) == false)
|
||||
v3s16 p1 = v3s16(myround(p0.X), myround(p0.Y), myround(p0.Z));
|
||||
if (vmanip.m_area.contains(p1) == false)
|
||||
return;
|
||||
u32 vi = vmanip.m_area.index(p1);
|
||||
if(vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
if (vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
|
||||
return;
|
||||
vmanip.m_data[vmanip.m_area.index(p1)] = node;
|
||||
}
|
||||
|
||||
void tree_trunk_placement(MMVManip &vmanip, v3f p0,
|
||||
TreeDef &tree_definition)
|
||||
|
||||
void tree_trunk_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition)
|
||||
{
|
||||
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
|
||||
if(vmanip.m_area.contains(p1) == false)
|
||||
v3s16 p1 = v3s16(myround(p0.X), myround(p0.Y), myround(p0.Z));
|
||||
if (vmanip.m_area.contains(p1) == false)
|
||||
return;
|
||||
u32 vi = vmanip.m_area.index(p1);
|
||||
if(vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
if (vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
|
||||
return;
|
||||
vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.trunknode;
|
||||
}
|
||||
|
||||
|
||||
void tree_leaves_placement(MMVManip &vmanip, v3f p0,
|
||||
PseudoRandom ps ,TreeDef &tree_definition)
|
||||
PseudoRandom ps, TreeDef &tree_definition)
|
||||
{
|
||||
MapNode leavesnode=tree_definition.leavesnode;
|
||||
if (ps.range(1,100) > 100-tree_definition.leaves2_chance)
|
||||
leavesnode=tree_definition.leaves2node;
|
||||
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
|
||||
if(vmanip.m_area.contains(p1) == false)
|
||||
MapNode leavesnode = tree_definition.leavesnode;
|
||||
if (ps.range(1, 100) > 100 - tree_definition.leaves2_chance)
|
||||
leavesnode = tree_definition.leaves2node;
|
||||
v3s16 p1 = v3s16(myround(p0.X), myround(p0.Y), myround(p0.Z));
|
||||
if (vmanip.m_area.contains(p1) == false)
|
||||
return;
|
||||
u32 vi = vmanip.m_area.index(p1);
|
||||
if(vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
if (vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
|
||||
return;
|
||||
if (tree_definition.fruit_chance>0)
|
||||
{
|
||||
if (ps.range(1,100) > 100-tree_definition.fruit_chance)
|
||||
if (tree_definition.fruit_chance > 0) {
|
||||
if (ps.range(1, 100) > 100 - tree_definition.fruit_chance)
|
||||
vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.fruitnode;
|
||||
else
|
||||
vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
|
||||
}
|
||||
else if (ps.range(1,100) > 20)
|
||||
} else if (ps.range(1, 100) > 20) {
|
||||
vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void tree_single_leaves_placement(MMVManip &vmanip, v3f p0,
|
||||
PseudoRandom ps, TreeDef &tree_definition)
|
||||
{
|
||||
MapNode leavesnode=tree_definition.leavesnode;
|
||||
if (ps.range(1,100) > 100-tree_definition.leaves2_chance)
|
||||
leavesnode=tree_definition.leaves2node;
|
||||
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
|
||||
if(vmanip.m_area.contains(p1) == false)
|
||||
MapNode leavesnode = tree_definition.leavesnode;
|
||||
if (ps.range(1, 100) > 100 - tree_definition.leaves2_chance)
|
||||
leavesnode = tree_definition.leaves2node;
|
||||
v3s16 p1 = v3s16(myround(p0.X), myround(p0.Y), myround(p0.Z));
|
||||
if (vmanip.m_area.contains(p1) == false)
|
||||
return;
|
||||
u32 vi = vmanip.m_area.index(p1);
|
||||
if(vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
if (vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
|
||||
return;
|
||||
vmanip.m_data[vmanip.m_area.index(p1)] = leavesnode;
|
||||
}
|
||||
|
||||
void tree_fruit_placement(MMVManip &vmanip, v3f p0,
|
||||
TreeDef &tree_definition)
|
||||
|
||||
void tree_fruit_placement(MMVManip &vmanip, v3f p0, TreeDef &tree_definition)
|
||||
{
|
||||
v3s16 p1 = v3s16(myround(p0.X),myround(p0.Y),myround(p0.Z));
|
||||
if(vmanip.m_area.contains(p1) == false)
|
||||
v3s16 p1 = v3s16(myround(p0.X), myround(p0.Y), myround(p0.Z));
|
||||
if (vmanip.m_area.contains(p1) == false)
|
||||
return;
|
||||
u32 vi = vmanip.m_area.index(p1);
|
||||
if(vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
if (vmanip.m_data[vi].getContent() != CONTENT_AIR
|
||||
&& vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
|
||||
return;
|
||||
vmanip.m_data[vmanip.m_area.index(p1)] = tree_definition.fruitnode;
|
||||
}
|
||||
|
||||
|
||||
irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3f axis)
|
||||
{
|
||||
double c = cos(angle);
|
||||
@ -520,20 +635,21 @@ irr::core::matrix4 setRotationAxisRadians(irr::core::matrix4 M, double angle, v3
|
||||
return M;
|
||||
}
|
||||
|
||||
|
||||
v3f transposeMatrix(irr::core::matrix4 M, v3f v)
|
||||
{
|
||||
v3f translated;
|
||||
double x = M[0] * v.X + M[4] * v.Y + M[8] * v.Z +M[12];
|
||||
double y = M[1] * v.X + M[5] * v.Y + M[9] * v.Z +M[13];
|
||||
double z = M[2] * v.X + M[6] * v.Y + M[10] * v.Z +M[14];
|
||||
translated.X=x;
|
||||
translated.Y=y;
|
||||
translated.Z=z;
|
||||
translated.X = x;
|
||||
translated.Y = y;
|
||||
translated.Z = z;
|
||||
return translated;
|
||||
}
|
||||
|
||||
void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
|
||||
INodeDefManager *ndef, int seed)
|
||||
|
||||
void make_jungletree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, int seed)
|
||||
{
|
||||
/*
|
||||
NOTE: Tree-placing code is currently duplicated in the engine
|
||||
@ -551,13 +667,12 @@ void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
|
||||
MapNode leavesnode(c_leaves);
|
||||
|
||||
PseudoRandom pr(seed);
|
||||
for(s16 x=-1; x<=1; x++)
|
||||
for(s16 z=-1; z<=1; z++)
|
||||
{
|
||||
if(pr.range(0, 2) == 0)
|
||||
for (s16 x= -1; x <= 1; x++)
|
||||
for (s16 z= -1; z <= 1; z++) {
|
||||
if (pr.range(0, 2) == 0)
|
||||
continue;
|
||||
v3s16 p1 = p0 + v3s16(x,0,z);
|
||||
v3s16 p2 = p0 + v3s16(x,-1,z);
|
||||
v3s16 p1 = p0 + v3s16(x, 0, z);
|
||||
v3s16 p2 = p0 + v3s16(x, -1, z);
|
||||
u32 vi1 = vmanip.m_area.index(p1);
|
||||
u32 vi2 = vmanip.m_area.index(p2);
|
||||
|
||||
@ -572,11 +687,9 @@ void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
|
||||
|
||||
s16 trunk_h = pr.range(8, 12);
|
||||
v3s16 p1 = p0;
|
||||
for (s16 ii=0; ii<trunk_h; ii++)
|
||||
{
|
||||
for (s16 ii = 0; ii < trunk_h; ii++) {
|
||||
if (vmanip.m_area.contains(p1)) {
|
||||
u32 vi = vmanip.m_area.index(p1);
|
||||
if (vmanip.m_data[vi].getContent() == CONTENT_AIR)
|
||||
vmanip.m_data[vi] = treenode;
|
||||
}
|
||||
p1.Y++;
|
||||
@ -585,59 +698,172 @@ void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
|
||||
// p1 is now the last piece of the trunk
|
||||
p1.Y -= 1;
|
||||
|
||||
VoxelArea leaves_a(v3s16(-3,-2,-3), v3s16(3,2,3));
|
||||
VoxelArea leaves_a(v3s16(-3, -2, -3), v3s16(3, 2, 3));
|
||||
//SharedPtr<u8> leaves_d(new u8[leaves_a.getVolume()]);
|
||||
Buffer<u8> leaves_d(leaves_a.getVolume());
|
||||
for(s32 i=0; i<leaves_a.getVolume(); i++)
|
||||
for (s32 i = 0; i < leaves_a.getVolume(); i++)
|
||||
leaves_d[i] = 0;
|
||||
|
||||
// Force leaves at near the end of the trunk
|
||||
{
|
||||
s16 d = 1;
|
||||
for(s16 z=-d; z<=d; z++)
|
||||
for(s16 y=-d; y<=d; y++)
|
||||
for(s16 x=-d; x<=d; x++)
|
||||
{
|
||||
for (s16 z = -d; z <= d; z++)
|
||||
for (s16 y = -d; y <= d; y++)
|
||||
for (s16 x = -d; x <= d; x++) {
|
||||
leaves_d[leaves_a.index(v3s16(x,y,z))] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Add leaves randomly
|
||||
for(u32 iii=0; iii<30; iii++)
|
||||
{
|
||||
s16 d = 1;
|
||||
|
||||
for (u32 iii = 0; iii < 30; iii++) {
|
||||
v3s16 p(
|
||||
pr.range(leaves_a.MinEdge.X, leaves_a.MaxEdge.X-d),
|
||||
pr.range(leaves_a.MinEdge.Y, leaves_a.MaxEdge.Y-d),
|
||||
pr.range(leaves_a.MinEdge.Z, leaves_a.MaxEdge.Z-d)
|
||||
pr.range(leaves_a.MinEdge.X, leaves_a.MaxEdge.X - d),
|
||||
pr.range(leaves_a.MinEdge.Y, leaves_a.MaxEdge.Y - d),
|
||||
pr.range(leaves_a.MinEdge.Z, leaves_a.MaxEdge.Z - d)
|
||||
);
|
||||
|
||||
for(s16 z=0; z<=d; z++)
|
||||
for(s16 y=0; y<=d; y++)
|
||||
for(s16 x=0; x<=d; x++)
|
||||
{
|
||||
leaves_d[leaves_a.index(p+v3s16(x,y,z))] = 1;
|
||||
for (s16 z = 0; z <= d; z++)
|
||||
for (s16 y = 0; y <= d; y++)
|
||||
for (s16 x = 0; x <= d; x++) {
|
||||
leaves_d[leaves_a.index(p + v3s16(x, y, z))] = 1;
|
||||
}
|
||||
}
|
||||
|
||||
// Blit leaves to vmanip
|
||||
for(s16 z=leaves_a.MinEdge.Z; z<=leaves_a.MaxEdge.Z; z++)
|
||||
for(s16 y=leaves_a.MinEdge.Y; y<=leaves_a.MaxEdge.Y; y++)
|
||||
for(s16 x=leaves_a.MinEdge.X; x<=leaves_a.MaxEdge.X; x++)
|
||||
{
|
||||
v3s16 p(x,y,z);
|
||||
p += p1;
|
||||
if(vmanip.m_area.contains(p) == false)
|
||||
continue;
|
||||
u32 vi = vmanip.m_area.index(p);
|
||||
if (vmanip.m_data[vi].getContent() != CONTENT_AIR &&
|
||||
vmanip.m_data[vi].getContent() != CONTENT_IGNORE)
|
||||
continue;
|
||||
u32 i = leaves_a.index(x,y,z);
|
||||
if(leaves_d[i] == 1)
|
||||
for (s16 z = leaves_a.MinEdge.Z; z <= leaves_a.MaxEdge.Z; z++)
|
||||
for (s16 y = leaves_a.MinEdge.Y; y <= leaves_a.MaxEdge.Y; y++) {
|
||||
v3s16 pmin(leaves_a.MinEdge.X, y, z);
|
||||
u32 i = leaves_a.index(pmin);
|
||||
u32 vi = vmanip.m_area.index(pmin + p1);
|
||||
for (s16 x = leaves_a.MinEdge.X; x <= leaves_a.MaxEdge.X; x++) {
|
||||
v3s16 p(x, y, z);
|
||||
if (vmanip.m_area.contains(p + p1) == true &&
|
||||
(vmanip.m_data[vi].getContent() == CONTENT_AIR ||
|
||||
vmanip.m_data[vi].getContent() == CONTENT_IGNORE)) {
|
||||
if (leaves_d[i] == 1)
|
||||
vmanip.m_data[vi] = leavesnode;
|
||||
}
|
||||
vi++;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
void make_pine_tree(MMVManip &vmanip, v3s16 p0, INodeDefManager *ndef, int seed)
|
||||
{
|
||||
/*
|
||||
NOTE: Tree-placing code is currently duplicated in the engine
|
||||
and in games that have saplings; both are deprecated but not
|
||||
replaced yet
|
||||
*/
|
||||
MapNode treenode(ndef->getId("mapgen_pinetree"));
|
||||
MapNode leavesnode(ndef->getId("mapgen_pine_needles"));
|
||||
MapNode snownode(ndef->getId("mapgen_snow"));
|
||||
|
||||
PseudoRandom pr(seed);
|
||||
s16 trunk_h = pr.range(9, 13);
|
||||
v3s16 p1 = p0;
|
||||
for (s16 ii = 0; ii < trunk_h; ii++) {
|
||||
if (vmanip.m_area.contains(p1)) {
|
||||
u32 vi = vmanip.m_area.index(p1);
|
||||
vmanip.m_data[vi] = treenode;
|
||||
}
|
||||
p1.Y++;
|
||||
}
|
||||
|
||||
// Make p1 the top node of the trunk
|
||||
p1.Y -= 1;
|
||||
|
||||
VoxelArea leaves_a(v3s16(-3, -6, -3), v3s16(3, 3, 3));
|
||||
//SharedPtr<u8> leaves_d(new u8[leaves_a.getVolume()]);
|
||||
Buffer<u8> leaves_d(leaves_a.getVolume());
|
||||
for (s32 i = 0; i < leaves_a.getVolume(); i++)
|
||||
leaves_d[i] = 0;
|
||||
|
||||
// Upper branches
|
||||
s16 dev = 3;
|
||||
for (s16 yy = -1; yy <= 1; yy++) {
|
||||
for (s16 zz = -dev; zz <= dev; zz++) {
|
||||
u32 i = leaves_a.index(v3s16(-dev, yy, zz));
|
||||
u32 ia = leaves_a.index(v3s16(-dev, yy+1, zz));
|
||||
for (s16 xx = -dev; xx <= dev; xx++) {
|
||||
if (pr.range(0, 20) <= 19 - dev) {
|
||||
leaves_d[i] = 1;
|
||||
leaves_d[ia] = 2;
|
||||
}
|
||||
i++;
|
||||
ia++;
|
||||
}
|
||||
}
|
||||
dev--;
|
||||
}
|
||||
|
||||
// Centre top nodes
|
||||
u32 i = leaves_a.index(v3s16(0, 1, 0));
|
||||
leaves_d[i] = 1;
|
||||
i = leaves_a.index(v3s16(0, 2, 0));
|
||||
leaves_d[i] = 1;
|
||||
i = leaves_a.index(v3s16(0, 3, 0));
|
||||
leaves_d[i] = 2;
|
||||
|
||||
// Lower branches
|
||||
s16 my = -6;
|
||||
for (u32 iii = 0; iii < 20; iii++) {
|
||||
s16 xi = pr.range(-3, 2);
|
||||
s16 yy = pr.range(-6, -5);
|
||||
s16 zi = pr.range(-3, 2);
|
||||
if (yy > my)
|
||||
my = yy;
|
||||
for (s16 zz = zi; zz <= zi + 1; zz++) {
|
||||
u32 i = leaves_a.index(v3s16(xi, yy, zz));
|
||||
u32 ia = leaves_a.index(v3s16(xi, yy + 1, zz));
|
||||
for (s16 xx = xi; xx <= xi + 1; xx++) {
|
||||
leaves_d[i] = 1;
|
||||
if (leaves_d[ia] == 0)
|
||||
leaves_d[ia] = 2;
|
||||
i++;
|
||||
ia++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
dev = 2;
|
||||
for (s16 yy = my + 1; yy <= my + 2; yy++) {
|
||||
for (s16 zz = -dev; zz <= dev; zz++) {
|
||||
u32 i = leaves_a.index(v3s16(-dev, yy, zz));
|
||||
u32 ia = leaves_a.index(v3s16(-dev, yy + 1, zz));
|
||||
for (s16 xx = -dev; xx <= dev; xx++) {
|
||||
if (pr.range(0, 20) <= 19 - dev) {
|
||||
leaves_d[i] = 1;
|
||||
leaves_d[ia] = 2;
|
||||
}
|
||||
i++;
|
||||
ia++;
|
||||
}
|
||||
}
|
||||
dev--;
|
||||
}
|
||||
|
||||
// Blit leaves to vmanip
|
||||
for (s16 z = leaves_a.MinEdge.Z; z <= leaves_a.MaxEdge.Z; z++)
|
||||
for (s16 y = leaves_a.MinEdge.Y; y <= leaves_a.MaxEdge.Y; y++) {
|
||||
v3s16 pmin(leaves_a.MinEdge.X, y, z);
|
||||
u32 i = leaves_a.index(pmin);
|
||||
u32 vi = vmanip.m_area.index(pmin + p1);
|
||||
for (s16 x = leaves_a.MinEdge.X; x <= leaves_a.MaxEdge.X; x++) {
|
||||
v3s16 p(x, y, z);
|
||||
if (vmanip.m_area.contains(p + p1) == true &&
|
||||
(vmanip.m_data[vi].getContent() == CONTENT_AIR ||
|
||||
vmanip.m_data[vi].getContent() == CONTENT_IGNORE ||
|
||||
vmanip.m_data[vi] == snownode)) {
|
||||
if (leaves_d[i] == 1)
|
||||
vmanip.m_data[vi] = leavesnode;
|
||||
else if (leaves_d[i] == 2)
|
||||
vmanip.m_data[vi] = snownode;
|
||||
}
|
||||
vi++;
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}; // namespace treegen
|
||||
|
@ -62,7 +62,10 @@ namespace treegen {
|
||||
void make_tree(MMVManip &vmanip, v3s16 p0,
|
||||
bool is_apple_tree, INodeDefManager *ndef, int seed);
|
||||
// Add jungle tree
|
||||
void make_jungletree(VoxelManipulator &vmanip, v3s16 p0,
|
||||
void make_jungletree(MMVManip &vmanip, v3s16 p0,
|
||||
INodeDefManager *ndef, int seed);
|
||||
// Add pine tree
|
||||
void make_pine_tree(MMVManip &vmanip, v3s16 p0,
|
||||
INodeDefManager *ndef, int seed);
|
||||
|
||||
// Add L-Systems tree (used by engine)
|
||||
|
Loading…
Reference in New Issue
Block a user