Clean up/improve some scriptapi error handling code

This commit is contained in:
sfan5 2021-09-10 23:16:46 +02:00 committed by GitHub
parent 7423c4c11e
commit 766e885a1b
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GPG Key ID: 4AEE18F83AFDEB23
11 changed files with 120 additions and 94 deletions

@ -325,6 +325,10 @@ public:
m_access_denied = true;
m_access_denied_reason = reason;
}
inline void setFatalError(const LuaError &e)
{
setFatalError(std::string("Lua :") + e.what());
}
// Renaming accessDeniedReason to better name could be good as it's used to
// disconnect client when CSM failed.

@ -647,7 +647,7 @@ MapBlock *EmergeThread::finishGen(v3s16 pos, BlockMakeData *bmdata,
m_server->getScriptIface()->environment_OnGenerated(
minp, maxp, m_mapgen->blockseed);
} catch (LuaError &e) {
m_server->setAsyncFatalError("Lua: finishGen" + std::string(e.what()));
m_server->setAsyncFatalError(e);
}
/*

@ -101,42 +101,6 @@ void script_error(lua_State *L, int pcall_result, const char *mod, const char *f
throw LuaError(err_msg);
}
// Push the list of callbacks (a lua table).
// Then push nargs arguments.
// Then call this function, which
// - runs the callbacks
// - replaces the table and arguments with the return value,
// computed depending on mode
void script_run_callbacks_f(lua_State *L, int nargs,
RunCallbacksMode mode, const char *fxn)
{
FATAL_ERROR_IF(lua_gettop(L) < nargs + 1, "Not enough arguments");
// Insert error handler
PUSH_ERROR_HANDLER(L);
int error_handler = lua_gettop(L) - nargs - 1;
lua_insert(L, error_handler);
// Insert run_callbacks between error handler and table
lua_getglobal(L, "core");
lua_getfield(L, -1, "run_callbacks");
lua_remove(L, -2);
lua_insert(L, error_handler + 1);
// Insert mode after table
lua_pushnumber(L, (int) mode);
lua_insert(L, error_handler + 3);
// Stack now looks like this:
// ... <error handler> <run_callbacks> <table> <mode> <arg#1> <arg#2> ... <arg#n>
int result = lua_pcall(L, nargs + 2, 1, error_handler);
if (result != 0)
script_error(L, result, NULL, fxn);
lua_remove(L, error_handler);
}
static void script_log_add_source(lua_State *L, std::string &message, int stack_depth)
{
lua_Debug ar;

@ -75,9 +75,6 @@ extern "C" {
} \
}
#define script_run_callbacks(L, nargs, mode) \
script_run_callbacks_f((L), (nargs), (mode), __FUNCTION__)
// What script_run_callbacks does with the return values of callbacks.
// Regardless of the mode, if only one callback is defined,
// its return value is the total return value.
@ -108,16 +105,17 @@ enum RunCallbacksMode
// are converted by readParam<bool> to true or false, respectively.
};
// Gets a backtrace of the current execution point
std::string script_get_backtrace(lua_State *L);
// Wrapper for CFunction calls that converts C++ exceptions to Lua errors
int script_exception_wrapper(lua_State *L, lua_CFunction f);
// Takes an error from lua_pcall and throws it as a LuaError
void script_error(lua_State *L, int pcall_result, const char *mod, const char *fxn);
void script_run_callbacks_f(lua_State *L, int nargs,
RunCallbacksMode mode, const char *fxn);
bool script_log_unique(lua_State *L, std::string message, std::ostream &log_to,
int stack_depth = 1);
enum class DeprecatedHandlingMode {
enum DeprecatedHandlingMode {
Ignore,
Log,
Error

@ -128,8 +128,11 @@ protected:
lua_State* getStack()
{ return m_luastack; }
// Checks that stack size is sane
void realityCheck();
// Takes an error from lua_pcall and throws it as a LuaError
void scriptError(int result, const char *fxn);
// Dumps stack contents for debugging
void stackDump(std::ostream &o);
void setGameDef(IGameDef* gamedef) { m_gamedef = gamedef; }

@ -33,7 +33,11 @@ void ScriptApiClient::on_mods_loaded()
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_mods_loaded");
// Call callbacks
try {
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getClient()->setFatalError(e);
}
}
void ScriptApiClient::on_shutdown()
@ -44,7 +48,11 @@ void ScriptApiClient::on_shutdown()
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_shutdown");
// Call callbacks
try {
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getClient()->setFatalError(e);
}
}
bool ScriptApiClient::on_sending_message(const std::string &message)
@ -56,7 +64,12 @@ bool ScriptApiClient::on_sending_message(const std::string &message)
lua_getfield(L, -1, "registered_on_sending_chat_message");
// Call callbacks
lua_pushstring(L, message.c_str());
try {
runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
} catch (LuaError &e) {
getClient()->setFatalError(e);
return true;
}
return readParam<bool>(L, -1);
}
@ -69,7 +82,12 @@ bool ScriptApiClient::on_receiving_message(const std::string &message)
lua_getfield(L, -1, "registered_on_receiving_chat_message");
// Call callbacks
lua_pushstring(L, message.c_str());
try {
runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
} catch (LuaError &e) {
getClient()->setFatalError(e);
return true;
}
return readParam<bool>(L, -1);
}
@ -82,7 +100,11 @@ void ScriptApiClient::on_damage_taken(int32_t damage_amount)
lua_getfield(L, -1, "registered_on_damage_taken");
// Call callbacks
lua_pushinteger(L, damage_amount);
try {
runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
} catch (LuaError &e) {
getClient()->setFatalError(e);
}
}
void ScriptApiClient::on_hp_modification(int32_t newhp)
@ -94,7 +116,11 @@ void ScriptApiClient::on_hp_modification(int32_t newhp)
lua_getfield(L, -1, "registered_on_hp_modification");
// Call callbacks
lua_pushinteger(L, newhp);
try {
runCallbacks(1, RUN_CALLBACKS_MODE_OR_SC);
} catch (LuaError &e) {
getClient()->setFatalError(e);
}
}
void ScriptApiClient::on_death()
@ -105,7 +131,11 @@ void ScriptApiClient::on_death()
lua_getglobal(L, "core");
lua_getfield(L, -1, "registered_on_death");
// Call callbacks
try {
runCallbacks(0, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getClient()->setFatalError(e);
}
}
void ScriptApiClient::environment_step(float dtime)
@ -120,8 +150,7 @@ void ScriptApiClient::environment_step(float dtime)
try {
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getClient()->setFatalError(std::string("Client environment_step: ") + e.what() + "\n"
+ script_get_backtrace(L));
getClient()->setFatalError(e);
}
}
@ -146,7 +175,11 @@ void ScriptApiClient::on_formspec_input(const std::string &formname,
lua_pushlstring(L, value.c_str(), value.size());
lua_settable(L, -3);
}
try {
runCallbacks(2, RUN_CALLBACKS_MODE_OR_SC);
} catch (LuaError &e) {
getClient()->setFatalError(e);
}
}
bool ScriptApiClient::on_dignode(v3s16 p, MapNode node)
@ -164,7 +197,12 @@ bool ScriptApiClient::on_dignode(v3s16 p, MapNode node)
pushnode(L, node, ndef);
// Call functions
try {
runCallbacks(2, RUN_CALLBACKS_MODE_OR);
} catch (LuaError &e) {
getClient()->setFatalError(e);
return true;
}
return lua_toboolean(L, -1);
}
@ -183,7 +221,12 @@ bool ScriptApiClient::on_punchnode(v3s16 p, MapNode node)
pushnode(L, node, ndef);
// Call functions
try {
runCallbacks(2, RUN_CALLBACKS_MODE_OR);
} catch (LuaError &e) {
getClient()->setFatalError(e);
return true;
}
return readParam<bool>(L, -1);
}
@ -200,7 +243,12 @@ bool ScriptApiClient::on_placenode(const PointedThing &pointed, const ItemDefini
push_item_definition(L, item);
// Call functions
try {
runCallbacks(2, RUN_CALLBACKS_MODE_OR);
} catch (LuaError &e) {
getClient()->setFatalError(e);
return true;
}
return readParam<bool>(L, -1);
}
@ -217,7 +265,12 @@ bool ScriptApiClient::on_item_use(const ItemStack &item, const PointedThing &poi
push_pointed_thing(L, pointed, true);
// Call functions
try {
runCallbacks(2, RUN_CALLBACKS_MODE_OR);
} catch (LuaError &e) {
getClient()->setFatalError(e);
return true;
}
return readParam<bool>(L, -1);
}
@ -238,7 +291,12 @@ bool ScriptApiClient::on_inventory_open(Inventory *inventory)
lua_rawset(L, -3);
}
try {
runCallbacks(1, RUN_CALLBACKS_MODE_OR);
} catch (LuaError &e) {
getClient()->setFatalError(e);
return true;
}
return readParam<bool>(L, -1);
}

@ -53,13 +53,7 @@ void ScriptApiEnv::environment_Step(float dtime)
lua_getfield(L, -1, "registered_globalsteps");
// Call callbacks
lua_pushnumber(L, dtime);
try {
runCallbacks(1, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getServer()->setAsyncFatalError(
std::string("environment_Step: ") + e.what() + "\n"
+ script_get_backtrace(L));
}
}
void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &type)
@ -76,13 +70,7 @@ void ScriptApiEnv::player_event(ServerActiveObject *player, const std::string &t
// Call callbacks
objectrefGetOrCreate(L, player); // player
lua_pushstring(L,type.c_str()); // event type
try {
runCallbacks(2, RUN_CALLBACKS_MODE_FIRST);
} catch (LuaError &e) {
getServer()->setAsyncFatalError(
std::string("player_event: ") + e.what() + "\n"
+ script_get_backtrace(L) );
}
}
void ScriptApiEnv::initializeEnvironment(ServerEnvironment *env)
@ -257,9 +245,8 @@ void ScriptApiEnv::on_emerge_area_completion(
try {
PCALL_RES(lua_pcall(L, 4, 0, error_handler));
} catch (LuaError &e) {
server->setAsyncFatalError(
std::string("on_emerge_area_completion: ") + e.what() + "\n"
+ script_get_backtrace(L));
// Note: don't throw here, we still need to run the cleanup code below
server->setAsyncFatalError(e);
}
lua_pop(L, 1); // Pop error handler

@ -29,6 +29,9 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "inventory.h"
#include "inventorymanager.h"
#define WRAP_LUAERROR(e, detail) \
LuaError(std::string(__FUNCTION__) + ": " + (e).what() + ". " detail)
bool ScriptApiItem::item_OnDrop(ItemStack &item,
ServerActiveObject *dropper, v3f pos)
{
@ -49,7 +52,7 @@ bool ScriptApiItem::item_OnDrop(ItemStack &item,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
throw LuaError(std::string(e.what()) + ". item=" + item.name);
throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler
@ -81,7 +84,7 @@ bool ScriptApiItem::item_OnPlace(ItemStack &item,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
throw LuaError(std::string(e.what()) + ". item=" + item.name);
throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler
@ -108,7 +111,7 @@ bool ScriptApiItem::item_OnUse(ItemStack &item,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
throw LuaError(std::string(e.what()) + ". item=" + item.name);
throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler
@ -133,7 +136,7 @@ bool ScriptApiItem::item_OnSecondaryUse(ItemStack &item,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
throw LuaError(std::string(e.what()) + ". item=" + item.name);
throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler
@ -165,7 +168,7 @@ bool ScriptApiItem::item_OnCraft(ItemStack &item, ServerActiveObject *user,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
throw LuaError(std::string(e.what()) + ". item=" + item.name);
throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler
@ -197,7 +200,7 @@ bool ScriptApiItem::item_CraftPredict(ItemStack &item, ServerActiveObject *user,
try {
item = read_item(L, -1, getServer()->idef());
} catch (LuaError &e) {
throw LuaError(std::string(e.what()) + ". item=" + item.name);
throw WRAP_LUAERROR(e, "item=" + item.name);
}
}
lua_pop(L, 2); // Pop item and error handler

@ -43,7 +43,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
return 0;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_move", &ma.to_inv.p))
return count;
@ -58,7 +58,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowMove(
PCALL_RES(lua_pcall(L, 7, 1, error_handler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_move should"
" return a number, guilty node: " + nodename);
" return a number. node=" + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@ -81,7 +81,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
return 0;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_put", &ma.to_inv.p))
return stack.count;
@ -94,7 +94,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowPut(
PCALL_RES(lua_pcall(L, 5, 1, error_handler));
if(!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_put should"
" return a number, guilty node: " + nodename);
" return a number. node=" + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@ -117,7 +117,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
return 0;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "allow_metadata_inventory_take", &ma.from_inv.p))
return stack.count;
@ -130,7 +130,7 @@ int ScriptApiNodemeta::nodemeta_inventory_AllowTake(
PCALL_RES(lua_pcall(L, 5, 1, error_handler));
if (!lua_isnumber(L, -1))
throw LuaError("allow_metadata_inventory_take should"
" return a number, guilty node: " + nodename);
" return a number. node=" + nodename);
int num = luaL_checkinteger(L, -1);
lua_pop(L, 2); // Pop integer and error handler
return num;
@ -153,7 +153,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnMove(
return;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_move", &ma.from_inv.p))
return;
@ -186,7 +186,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnPut(
return;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_put", &ma.to_inv.p))
return;
@ -217,7 +217,7 @@ void ScriptApiNodemeta::nodemeta_inventory_OnTake(
return;
// Push callback function on stack
std::string nodename = ndef->get(node).name;
const auto &nodename = ndef->get(node).name;
if (!getItemCallback(nodename.c_str(), "on_metadata_inventory_take", &ma.from_inv.p))
return;

@ -103,7 +103,13 @@ void *ServerThread::run()
* doesn't busy wait) and will process any remaining packets.
*/
try {
m_server->AsyncRunStep(true);
} catch (con::ConnectionBindFailed &e) {
m_server->setAsyncFatalError(e.what());
} catch (LuaError &e) {
m_server->setAsyncFatalError(e);
}
while (!stopRequested()) {
try {
@ -117,8 +123,7 @@ void *ServerThread::run()
} catch (con::ConnectionBindFailed &e) {
m_server->setAsyncFatalError(e.what());
} catch (LuaError &e) {
m_server->setAsyncFatalError(
"ServerThread::run Lua: " + std::string(e.what()));
m_server->setAsyncFatalError(e);
}
}

@ -300,6 +300,10 @@ public:
inline void setAsyncFatalError(const std::string &error)
{ m_async_fatal_error.set(error); }
inline void setAsyncFatalError(const LuaError &e)
{
setAsyncFatalError(std::string("Lua: ") + e.what());
}
bool showFormspec(const char *name, const std::string &formspec, const std::string &formname);
Map & getMap() { return m_env->getMap(); }