forked from Mirrorlandia_minetest/minetest
Make it possible again to see item tooltips on Android (#14029)
This change is a quick fix so that item tooltips show again on Android.
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0f3ac7c956
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@ -3643,7 +3643,7 @@ void GUIFormSpecMenu::drawMenu()
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NULL, m_client, IT_ROT_HOVERED);
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}
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/* TODO find way to show tooltips on touchscreen */
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// On touchscreens, m_pointer is set by GUIModalMenu::preprocessEvent instead.
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#ifndef HAVE_TOUCHSCREENGUI
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m_pointer = RenderingEngine::get_raw_device()->getCursorControl()->getPosition();
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#endif
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@ -99,6 +99,7 @@ void GUIInventoryList::draw()
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(i / m_geom.X) * m_slot_spacing.Y);
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core::rect<s32> rect = imgrect + base_pos + p;
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ItemStack item = ilist->getItem(item_i);
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ItemStack orig_item = item;
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bool selected = selected_item
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&& m_invmgr->getInventory(selected_item->inventoryloc) == inv
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@ -147,13 +148,19 @@ void GUIInventoryList::draw()
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// Draw item stack
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drawItemStack(driver, m_font, item, rect, &AbsoluteClippingRect,
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client, rotation_kind);
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// Add hovering tooltip
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if (hovering && !selected_item) {
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std::string tooltip = item.getDescription(client->idef());
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if (m_fs_menu->doTooltipAppendItemname())
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tooltip += "\n[" + item.name + "]";
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m_fs_menu->addHoveredItemTooltip(tooltip);
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}
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// Add hovering tooltip
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bool show_tooltip = !item.empty() && hovering && !selected_item;
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#ifdef HAVE_TOUCHSCREENGUI
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// Make it possible to see item tooltips on touchscreens
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show_tooltip |= hovering && selected && m_fs_menu->getSelectedAmount() != 0;
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#endif
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if (show_tooltip) {
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std::string tooltip = orig_item.getDescription(client->idef());
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if (m_fs_menu->doTooltipAppendItemname())
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tooltip += "\n[" + orig_item.name + "]";
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m_fs_menu->addHoveredItemTooltip(tooltip);
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}
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}
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