Generate debug HUD text with ostringstream instead of snprintf.

This should fix #730.
This commit is contained in:
Kahrl 2013-06-01 01:49:59 +02:00
parent 6b2c46c431
commit 7721948a2f

@ -66,6 +66,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#include "sound_openal.h"
#endif
#include "event_manager.h"
#include <iomanip>
#include <list>
#include "util/directiontables.h"
@ -2961,21 +2962,20 @@ void the_game(
static float endscenetime_avg = 0;
endscenetime_avg = endscenetime_avg * 0.95 + (float)endscenetime*0.05;*/
char temptext[300];
snprintf(temptext, 300, "%s ("
"R: range_all=%i"
")"
" drawtime=%.0f, dtime_jitter = % .1f %%"
", v_range = %.1f, RTT = %.3f",
program_name_and_version,
draw_control.range_all,
drawtime_avg,
dtime_jitter1_max_fraction * 100.0,
draw_control.wanted_range,
client.getRTT()
);
guitext->setText(narrow_to_wide(temptext).c_str());
std::ostringstream os(std::ios_base::binary);
os<<std::fixed
<<program_name_and_version
<<" (R: range_all="<<draw_control.range_all<<")"
<<std::setprecision(0)
<<" drawtime = "<<drawtime_avg
<<std::setprecision(1)
<<", dtime_jitter = "
<<(dtime_jitter1_max_fraction * 100.0)<<" %"
<<std::setprecision(1)
<<", v_range = "<<draw_control.wanted_range
<<std::setprecision(3)
<<", RTT = "<<client.getRTT();
guitext->setText(narrow_to_wide(os.str()).c_str());
guitext->setVisible(true);
}
else if(show_hud || show_chat)
@ -2990,17 +2990,15 @@ void the_game(
if(show_debug)
{
char temptext[300];
snprintf(temptext, 300,
"(% .1f, % .1f, % .1f)"
" (yaw = %.1f) (seed = %llu)",
player_position.X/BS,
player_position.Y/BS,
player_position.Z/BS,
wrapDegrees_0_360(camera_yaw),
(unsigned long long)client.getMapSeed());
guitext2->setText(narrow_to_wide(temptext).c_str());
std::ostringstream os(std::ios_base::binary);
os<<std::setprecision(1)<<std::fixed
<<"(" <<(player_position.X/BS)
<<", "<<(player_position.Y/BS)
<<", "<<(player_position.Z/BS)
<<") (yaw="<<(wrapDegrees_0_360(camera_yaw))
<<") (seed = "<<((unsigned long long)client.getMapSeed())
<<")";
guitext2->setText(narrow_to_wide(os.str()).c_str());
guitext2->setVisible(true);
}
else