forked from Mirrorlandia_minetest/minetest
Document the float
special group (#8306)
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@ -1502,6 +1502,7 @@ Special groups
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* `fall_damage_add_percent`: damage speed = `speed * (1 + value/100)`
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* `bouncy`: value is bounce speed in percent
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* `falling_node`: if there is no walkable block under the node it will fall
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* `float`: the node will not fall through liquids
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* `attached_node`: if the node under it is not a walkable block the node will be
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dropped as an item. If the node is wallmounted the wallmounted direction is
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checked.
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