forked from Mirrorlandia_minetest/minetest
lua_api.txt: Refine 'Item types' for 4e2eeee (#7648)
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@ -1365,16 +1365,15 @@ Item types
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There are three kinds of items: nodes, tools and craftitems.
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There are three kinds of items: nodes, tools and craftitems.
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* Node: An item that can be placed in the world as a node.
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* Node: Can be placed in the world's voxel grid
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* Tool: An item that can be worn out and repaired, cannot be stacked, and often
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* Tool: Has a wear property but cannot be stacked. The default use action is to
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digs or deals damage.
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dig nodes or hit objects according to its tool capabilities.
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* Craftitem: A general purpose item that can be used in crafting recipes, eaten,
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* Craftitem: Cannot dig nodes or be placed
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dropped, or used on things in the world.
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Amount and wear
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Amount and wear
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---------------
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---------------
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All item stacks have an amount between 0 to 65535. It is 1 by
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All item stacks have an amount between 0 and 65535. It is 1 by
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default. Tool item stacks can not have an amount greater than 1.
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default. Tool item stacks can not have an amount greater than 1.
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Tools use a wear (damage) value ranging from 0 to 65535. The
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Tools use a wear (damage) value ranging from 0 to 65535. The
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