new-style rats are now generated in the map

This commit is contained in:
Perttu Ahola 2011-04-10 16:20:31 +03:00
parent 1a32e5585f
commit 7aa2d4d109
4 changed files with 98 additions and 6 deletions

@ -429,7 +429,7 @@ void ServerEnvironment::step(float dtime)
bool send_recommended = false; bool send_recommended = false;
m_send_recommended_timer += dtime; m_send_recommended_timer += dtime;
if(m_send_recommended_timer > 0.2) if(m_send_recommended_timer > 0.1)
{ {
m_send_recommended_timer = 0; m_send_recommended_timer = 0;
send_recommended = true; send_recommended = true;
@ -1111,7 +1111,7 @@ void ClientEnvironment::step(float dtime)
} }
/* /*
Step active objects Step active objects and update lighting of them
*/ */
for(core::map<u16, ClientActiveObject*>::Iterator for(core::map<u16, ClientActiveObject*>::Iterator
@ -1121,6 +1121,17 @@ void ClientEnvironment::step(float dtime)
ClientActiveObject* obj = i.getNode()->getValue(); ClientActiveObject* obj = i.getNode()->getValue();
// Step object // Step object
obj->step(dtime, this); obj->step(dtime, this);
// Update lighting
//u8 light = LIGHT_MAX;
u8 light = 0;
try{
// Get node at head
v3s16 p = obj->getLightPosition();
MapNode n = m_map->getNode(p);
light = n.getLightBlend(m_daynight_ratio);
}
catch(InvalidPositionException &e) {}
obj->updateLight(light);
} }
} }

@ -2109,6 +2109,61 @@ double base_rock_level_2d(u64 seed, v2s16 p)
return h; return h;
} }
/*
Adds random objects to block, depending on the content of the block
*/
void addRandomObjects(MapBlock *block)
{
for(s16 z0=0; z0<MAP_BLOCKSIZE; z0++)
for(s16 x0=0; x0<MAP_BLOCKSIZE; x0++)
{
bool last_node_walkable = false;
for(s16 y0=0; y0<MAP_BLOCKSIZE; y0++)
{
v3s16 p(x0,y0,z0);
MapNode n = block->getNodeNoEx(p);
if(n.d == CONTENT_IGNORE)
continue;
if(content_features(n.d).liquid_type != LIQUID_NONE)
continue;
if(content_features(n.d).walkable)
{
last_node_walkable = true;
continue;
}
if(last_node_walkable)
{
// If block contains light information
if(content_features(n.d).param_type == CPT_LIGHT)
{
if(n.getLight(LIGHTBANK_DAY) <= 3)
{
if(myrand() % 300 == 0)
{
v3f pos_f = intToFloat(p+block->getPosRelative(), BS);
pos_f.Y -= BS*0.4;
ServerActiveObject *obj = new RatSAO(NULL, 0, pos_f);
std::string data = obj->getStaticData();
StaticObject s_obj(obj->getType(),
obj->getBasePosition(), data);
// Add some
block->m_static_objects.insert(0, s_obj);
block->m_static_objects.insert(0, s_obj);
block->m_static_objects.insert(0, s_obj);
block->m_static_objects.insert(0, s_obj);
block->m_static_objects.insert(0, s_obj);
block->m_static_objects.insert(0, s_obj);
delete obj;
}
}
}
}
last_node_walkable = false;
}
}
block->setChangedFlag();
}
#define VMANIP_FLAG_DUNGEON VOXELFLAG_CHECKED1 #define VMANIP_FLAG_DUNGEON VOXELFLAG_CHECKED1
/* /*
@ -3660,6 +3715,25 @@ MapChunk* ServerMap::generateChunkRaw(v2s16 chunkpos,
} }
} }
/*
Add random objects to blocks
*/
{
for(s16 x=0; x<sectorpos_base_size; x++)
for(s16 z=0; z<sectorpos_base_size; z++)
{
v2s16 sectorpos = sectorpos_base + v2s16(x,z);
ServerMapSector *sector = createSector(sectorpos);
assert(sector);
for(s16 y=y_blocks_min; y<=y_blocks_max; y++)
{
v3s16 blockpos(sectorpos.X, y, sectorpos.Y);
MapBlock *block = createBlock(blockpos);
addRandomObjects(block);
}
}
}
/* /*
Create chunk metadata Create chunk metadata

@ -169,6 +169,7 @@ ServerActiveObject* ItemSAO::create(ServerEnvironment *env, u16 id, v3f pos,
void ItemSAO::step(float dtime, Queue<ActiveObjectMessage> &messages, void ItemSAO::step(float dtime, Queue<ActiveObjectMessage> &messages,
bool send_recommended) bool send_recommended)
{ {
assert(m_env);
core::aabbox3d<f32> box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.); core::aabbox3d<f32> box(-BS/3.,0.0,-BS/3., BS/3.,BS*2./3.,BS/3.);
collisionMoveResult moveresult; collisionMoveResult moveresult;
// Apply gravity // Apply gravity
@ -300,17 +301,19 @@ ServerActiveObject* RatSAO::create(ServerEnvironment *env, u16 id, v3f pos,
void RatSAO::step(float dtime, Queue<ActiveObjectMessage> &messages, void RatSAO::step(float dtime, Queue<ActiveObjectMessage> &messages,
bool send_recommended) bool send_recommended)
{ {
assert(m_env);
/* /*
The AI The AI
*/ */
m_age += dtime; /*m_age += dtime;
if(m_age > 60) if(m_age > 60)
{ {
// Die // Die
m_removed = true; m_removed = true;
return; return;
} }*/
// Apply gravity // Apply gravity
m_speed_f.Y -= dtime*9.81*BS; m_speed_f.Y -= dtime*9.81*BS;

@ -78,6 +78,10 @@ class InventoryItem;
class ServerActiveObject : public ActiveObject class ServerActiveObject : public ActiveObject
{ {
public: public:
/*
NOTE: m_env can be NULL, but step() isn't called if it is.
Prototypes are used that way.
*/
ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos); ServerActiveObject(ServerEnvironment *env, u16 id, v3f pos);
virtual ~ServerActiveObject(); virtual ~ServerActiveObject();
@ -101,7 +105,7 @@ public:
Messages added to messages are sent to client over network. Messages added to messages are sent to client over network.
send_recommended: send_recommended:
True at around 5 times a second, same for all objects. True at around 5-10 times a second, same for all objects.
This is used to let objects send most of the data at the This is used to let objects send most of the data at the
same time so that the data can be combined in a single same time so that the data can be combined in a single
packet. packet.