Update default controls in README and pause menu

This commit is contained in:
PilzAdam 2013-05-07 14:40:13 +02:00
parent 03ab6aa24c
commit 7b41f54411
2 changed files with 19 additions and 15 deletions

@ -30,13 +30,17 @@ This game is not finished
Default Controls
-----------------
- WASD: Move
- Space: Jump
- E: Go down
- Shift: Sneak
- Q: Drop item
- I: Open inventory
- Mouse: Turn/look
- WASD: move
- Space: jump/climb
- Shift: sneak/go down
- Q: drop item
- I: inventory
- Mouse: turn/look
- Mouse left: dig/punch
- Mouse right: place/use
- Mouse wheel: select item
- Esc: pause menu
- T: chat
- Settable in the configuration file, see the section below.
Paths

@ -168,16 +168,16 @@ void GUIPauseMenu::regenerateGui(v2u32 screensize)
core::rect<s32> rect(0, 0, 180, 240);
rect = rect + v2s32(size.X/2 + 90, size.Y/2-rect.getHeight()/2);
wchar_t* text = wgettext("Default Controls:\n"
"- WASD: Walk\n"
"- Mouse left: dig/hit\n"
"- WASD: move\n"
"- Space: jump/climb\n"
"- Shift: sneak/go down\n"
"- Q: drop item\n"
"- I: inventory\n"
"- Mouse: turn/look\n"
"- Mouse left: dig/punch\n"
"- Mouse right: place/use\n"
"- Mouse wheel: select item\n"
"- 0...9: select item\n"
"- Shift: sneak\n"
"- R: Toggle viewing all loaded chunks\n"
"- I: Inventory menu\n"
"- ESC: This menu\n"
"- T: Chat\n"
"- T: chat\n"
);
Environment->addStaticText(text, rect, false, true, this, 258);
delete[] text;