Fix crash updating gametype without game

This commit is contained in:
sapier 2013-11-09 11:01:16 +01:00
parent 1afd359550
commit 7bd30b59ee

@ -1191,12 +1191,13 @@ end
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function menu.update_gametype(reset) function menu.update_gametype(reset)
if reset then local game = menu.lastgame()
if reset or game == nil then
mm_texture.reset() mm_texture.reset()
engine.set_topleft_text("") engine.set_topleft_text("")
filterlist.set_filtercriteria(worldlist,nil) filterlist.set_filtercriteria(worldlist,nil)
else else
local game = menu.lastgame()
mm_texture.update(tabbuilder.current_tab,game) mm_texture.update(tabbuilder.current_tab,game)
engine.set_topleft_text(game.name) engine.set_topleft_text(game.name)
filterlist.set_filtercriteria(worldlist,game.id) filterlist.set_filtercriteria(worldlist,game.id)