Fix various indentation issues

This commit is contained in:
PenguinDad 2014-10-28 20:13:14 +01:00 committed by ShadowNinja
parent 6396712ec4
commit 7c6da2f384
2 changed files with 102 additions and 104 deletions

@ -1,41 +1,41 @@
/* /*
base64.cpp and base64.h base64.cpp and base64.h
Copyright (C) 2004-2008 René Nyffenegger Copyright (C) 2004-2008 René Nyffenegger
This source code is provided 'as-is', without any express or implied This source code is provided 'as-is', without any express or implied
warranty. In no event will the author be held liable for any damages warranty. In no event will the author be held liable for any damages
arising from the use of this software. arising from the use of this software.
Permission is granted to anyone to use this software for any purpose, Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions: freely, subject to the following restrictions:
1. The origin of this source code must not be misrepresented; you must not 1. The origin of this source code must not be misrepresented; you must not
claim that you wrote the original source code. If you use this source code claim that you wrote the original source code. If you use this source code
in a product, an acknowledgment in the product documentation would be in a product, an acknowledgment in the product documentation would be
appreciated but is not required. appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be 2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original source code. misrepresented as being the original source code.
3. This notice may not be removed or altered from any source distribution. 3. This notice may not be removed or altered from any source distribution.
René Nyffenegger rene.nyffenegger@adp-gmbh.ch René Nyffenegger rene.nyffenegger@adp-gmbh.ch
*/ */
#include "base64.h" #include "base64.h"
#include <iostream> #include <iostream>
static const std::string base64_chars = static const std::string base64_chars =
"ABCDEFGHIJKLMNOPQRSTUVWXYZ" "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz" "abcdefghijklmnopqrstuvwxyz"
"0123456789+/"; "0123456789+/";
static inline bool is_base64(unsigned char c) { static inline bool is_base64(unsigned char c) {
return (isalnum(c) || (c == '+') || (c == '/')); return (isalnum(c) || (c == '+') || (c == '/'));
} }
bool base64_is_valid(std::string const& s) bool base64_is_valid(std::string const& s)
@ -46,86 +46,86 @@ bool base64_is_valid(std::string const& s)
} }
std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) { std::string base64_encode(unsigned char const* bytes_to_encode, unsigned int in_len) {
std::string ret; std::string ret;
int i = 0; int i = 0;
int j = 0; int j = 0;
unsigned char char_array_3[3]; unsigned char char_array_3[3];
unsigned char char_array_4[4]; unsigned char char_array_4[4];
while (in_len--) { while (in_len--) {
char_array_3[i++] = *(bytes_to_encode++); char_array_3[i++] = *(bytes_to_encode++);
if (i == 3) { if (i == 3) {
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2; char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4); char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6); char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f; char_array_4[3] = char_array_3[2] & 0x3f;
for(i = 0; (i <4) ; i++) for(i = 0; (i <4) ; i++)
ret += base64_chars[char_array_4[i]]; ret += base64_chars[char_array_4[i]];
i = 0; i = 0;
} }
} }
if (i) if (i)
{ {
for(j = i; j < 3; j++) for(j = i; j < 3; j++)
char_array_3[j] = '\0'; char_array_3[j] = '\0';
char_array_4[0] = (char_array_3[0] & 0xfc) >> 2; char_array_4[0] = (char_array_3[0] & 0xfc) >> 2;
char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4); char_array_4[1] = ((char_array_3[0] & 0x03) << 4) + ((char_array_3[1] & 0xf0) >> 4);
char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6); char_array_4[2] = ((char_array_3[1] & 0x0f) << 2) + ((char_array_3[2] & 0xc0) >> 6);
char_array_4[3] = char_array_3[2] & 0x3f; char_array_4[3] = char_array_3[2] & 0x3f;
for (j = 0; (j < i + 1); j++)
ret += base64_chars[char_array_4[j]];
for (j = 0; (j < i + 1); j++)
ret += base64_chars[char_array_4[j]];
// Don't pad it with = // Don't pad it with =
/*while((i++ < 3)) /*while((i++ < 3))
ret += '=';*/ ret += '=';*/
} }
return ret; return ret;
} }
std::string base64_decode(std::string const& encoded_string) { std::string base64_decode(std::string const& encoded_string) {
int in_len = encoded_string.size(); int in_len = encoded_string.size();
int i = 0; int i = 0;
int j = 0; int j = 0;
int in_ = 0; int in_ = 0;
unsigned char char_array_4[4], char_array_3[3]; unsigned char char_array_4[4], char_array_3[3];
std::string ret; std::string ret;
while (in_len-- && ( encoded_string[in_] != '=') && is_base64(encoded_string[in_])) { while (in_len-- && ( encoded_string[in_] != '=') && is_base64(encoded_string[in_])) {
char_array_4[i++] = encoded_string[in_]; in_++; char_array_4[i++] = encoded_string[in_]; in_++;
if (i ==4) { if (i ==4) {
for (i = 0; i <4; i++) for (i = 0; i <4; i++)
char_array_4[i] = base64_chars.find(char_array_4[i]); char_array_4[i] = base64_chars.find(char_array_4[i]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4); char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2); char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3]; char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (i = 0; (i < 3); i++) for (i = 0; (i < 3); i++)
ret += char_array_3[i]; ret += char_array_3[i];
i = 0; i = 0;
} }
} }
if (i) { if (i) {
for (j = i; j <4; j++) for (j = i; j <4; j++)
char_array_4[j] = 0; char_array_4[j] = 0;
for (j = 0; j <4; j++) for (j = 0; j <4; j++)
char_array_4[j] = base64_chars.find(char_array_4[j]); char_array_4[j] = base64_chars.find(char_array_4[j]);
char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4); char_array_3[0] = (char_array_4[0] << 2) + ((char_array_4[1] & 0x30) >> 4);
char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2); char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3]; char_array_3[2] = ((char_array_4[2] & 0x3) << 6) + char_array_4[3];
for (j = 0; (j < i - 1); j++) ret += char_array_3[j]; for (j = 0; (j < i - 1); j++) ret += char_array_3[j];
} }
return ret; return ret;
} }

@ -61,14 +61,14 @@ struct GameFindPath
}; };
Strfnd getSubgamePathEnv() { Strfnd getSubgamePathEnv() {
std::string sp; std::string sp;
char *subgame_path = getenv("MINETEST_SUBGAME_PATH"); char *subgame_path = getenv("MINETEST_SUBGAME_PATH");
if(subgame_path) { if(subgame_path) {
sp = std::string(subgame_path); sp = std::string(subgame_path);
} }
return Strfnd(sp); return Strfnd(sp);
} }
SubgameSpec findSubgame(const std::string &id) SubgameSpec findSubgame(const std::string &id)
@ -79,15 +79,15 @@ SubgameSpec findSubgame(const std::string &id)
std::string user = porting::path_user; std::string user = porting::path_user;
std::vector<GameFindPath> find_paths; std::vector<GameFindPath> find_paths;
Strfnd search_paths = getSubgamePathEnv(); Strfnd search_paths = getSubgamePathEnv();
while(!search_paths.atend()) { while(!search_paths.atend()) {
std::string path = search_paths.next(":"); std::string path = search_paths.next(":");
find_paths.push_back(GameFindPath( find_paths.push_back(GameFindPath(
path + DIR_DELIM + id, false)); path + DIR_DELIM + id, false));
find_paths.push_back(GameFindPath( find_paths.push_back(GameFindPath(
path + DIR_DELIM + id + "_game", false)); path + DIR_DELIM + id + "_game", false));
} }
find_paths.push_back(GameFindPath( find_paths.push_back(GameFindPath(
user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true)); user + DIR_DELIM + "games" + DIR_DELIM + id + "_game", true));
@ -153,11 +153,11 @@ std::set<std::string> getAvailableGameIds()
gamespaths.insert(porting::path_share + DIR_DELIM + "games"); gamespaths.insert(porting::path_share + DIR_DELIM + "games");
gamespaths.insert(porting::path_user + DIR_DELIM + "games"); gamespaths.insert(porting::path_user + DIR_DELIM + "games");
Strfnd search_paths = getSubgamePathEnv(); Strfnd search_paths = getSubgamePathEnv();
while(!search_paths.atend()) { while(!search_paths.atend()) {
gamespaths.insert(search_paths.next(":")); gamespaths.insert(search_paths.next(":"));
} }
for(std::set<std::string>::const_iterator i = gamespaths.begin(); for(std::set<std::string>::const_iterator i = gamespaths.begin();
i != gamespaths.end(); i++){ i != gamespaths.end(); i++){
@ -277,5 +277,3 @@ bool initializeWorld(const std::string &path, const std::string &gameid)
} }
return true; return true;
} }