forked from Mirrorlandia_minetest/minetest
New damage system, add damageGroups to ToolCapabilities, bump protocol version
This commit is contained in:
parent
3640c8c051
commit
7d9329ecfe
@ -471,9 +471,11 @@ a node is destroyable and how long it takes to destroy by a tool.
|
||||
Groups of entities
|
||||
-------------------
|
||||
For entities, groups are, as of now, used only for calculating damage.
|
||||
The rating is the percentage of damage caused by tools with this damage group.
|
||||
See "Entity damage mechanism".
|
||||
|
||||
object.get_armor_groups() -> a group-rating table (eg. {fleshy=3})
|
||||
object.set_armor_groups({level=2, fleshy=2, cracky=2})
|
||||
object.get_armor_groups() -> a group-rating table (eg. {fleshy=100})
|
||||
object.set_armor_groups({fleshy=30, cracky=80})
|
||||
|
||||
Groups of tools
|
||||
----------------
|
||||
@ -522,7 +524,6 @@ Special groups
|
||||
|
||||
Known damage and digging time defining groups
|
||||
----------------------------------------------
|
||||
Valid ratings for these are 0, 1, 2 and 3, unless otherwise stated.
|
||||
- crumbly: dirt, sand
|
||||
- cracky: tough but crackable stuff like stone.
|
||||
- snappy: something that can be cut using fine tools; eg. leaves, small
|
||||
@ -575,6 +576,7 @@ groups to enable interaction with tools.
|
||||
* Uses (until the tool breaks)
|
||||
* Maximum level (usually 0, 1, 2 or 3)
|
||||
* Digging times
|
||||
* Damage groups
|
||||
|
||||
**Full punch interval**:
|
||||
When used as a weapon, the tool will do full damage if this time is spent
|
||||
@ -606,8 +608,9 @@ maximum level.
|
||||
result in the tool to be able to dig nodes that have a rating of 2 or 3
|
||||
for this group, and unable to dig the rating 1, which is the toughest.
|
||||
Unless there is a matching group that enables digging otherwise.
|
||||
* For entities, damage equals the amount of nodes dug in the time spent
|
||||
between hits, with a maximum time of ''full_punch_interval''.
|
||||
|
||||
**Damage groups**
|
||||
List of damage for groups of entities. See "Entity damage mechanism".
|
||||
|
||||
Example definition of the capabilities of a tool
|
||||
-------------------------------------------------
|
||||
@ -617,6 +620,7 @@ tool_capabilities = {
|
||||
groupcaps={
|
||||
crumbly={maxlevel=2, uses=20, times={[1]=1.60, [2]=1.20, [3]=0.80}}
|
||||
}
|
||||
damage_groups = {fleshy=2},
|
||||
}
|
||||
|
||||
This makes the tool be able to dig nodes that fullfill both of these:
|
||||
@ -647,10 +651,12 @@ Notes:
|
||||
Entity damage mechanism
|
||||
------------------------
|
||||
Damage calculation:
|
||||
- Take the time spent after the last hit
|
||||
- Limit time to full_punch_interval
|
||||
- Take the damage groups and imagine a bunch of nodes that have them
|
||||
- Damage in HP is the amount of nodes destroyed in this time.
|
||||
damage = 0
|
||||
foreach group in cap.damage_groups:
|
||||
damage += cap.damage_groups[group] * limit(actual_interval / cap.full_punch_interval, 0.0, 1.0)
|
||||
* (object.armor_groups[group] / 100.0)
|
||||
-- Where object.armor_groups[group] is 0 for inexisting values
|
||||
return damage
|
||||
|
||||
Client predicts damage based on damage groups. Because of this, it is able to
|
||||
give an immediate response when an entity is damaged or dies; the response is
|
||||
@ -1496,10 +1502,10 @@ Item definition (register_node, register_craftitem, register_tool)
|
||||
max_drop_level=0,
|
||||
groupcaps={
|
||||
-- For example:
|
||||
fleshy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
|
||||
snappy={times={[2]=0.80, [3]=0.40}, maxwear=0.05, maxlevel=1},
|
||||
choppy={times={[3]=0.90}, maxwear=0.05, maxlevel=0}
|
||||
}
|
||||
},
|
||||
damage_groups = {groupname=damage},
|
||||
}
|
||||
node_placement_prediction = nil,
|
||||
^ If nil and item is node, prediction is made automatically
|
||||
|
@ -85,9 +85,11 @@ SharedBuffer<u8> makePacket_TOCLIENT_TIME_OF_DAY(u16 time, float time_speed);
|
||||
TOCLIENT_SPAWN_PARTICLE
|
||||
TOCLIENT_ADD_PARTICLESPAWNER
|
||||
TOCLIENT_DELETE_PARTICLESPAWNER
|
||||
PROTOCOL_VERSION 18:
|
||||
damageGroups added to ToolCapabilities
|
||||
*/
|
||||
|
||||
#define LATEST_PROTOCOL_VERSION 17
|
||||
#define LATEST_PROTOCOL_VERSION 18
|
||||
|
||||
// Server's supported network protocol range
|
||||
#define SERVER_PROTOCOL_VERSION_MIN 13
|
||||
|
@ -381,8 +381,7 @@ LuaEntitySAO::LuaEntitySAO(ServerEnvironment *env, v3f pos,
|
||||
}
|
||||
|
||||
// Initialize something to armor groups
|
||||
m_armor_groups["fleshy"] = 3;
|
||||
m_armor_groups["snappy"] = 2;
|
||||
m_armor_groups["fleshy"] = 100;
|
||||
}
|
||||
|
||||
LuaEntitySAO::~LuaEntitySAO()
|
||||
@ -942,8 +941,7 @@ PlayerSAO::PlayerSAO(ServerEnvironment *env_, Player *player_, u16 peer_id_,
|
||||
assert(m_peer_id != 0);
|
||||
setBasePosition(m_player->getPosition());
|
||||
m_inventory = &m_player->inventory;
|
||||
m_armor_groups["choppy"] = 2;
|
||||
m_armor_groups["fleshy"] = 3;
|
||||
m_armor_groups["fleshy"] = 100;
|
||||
|
||||
m_prop.hp_max = PLAYER_MAX_HP;
|
||||
m_prop.physical = false;
|
||||
|
@ -111,7 +111,7 @@ void ItemDefinition::reset()
|
||||
node_placement_prediction = "";
|
||||
}
|
||||
|
||||
void ItemDefinition::serialize(std::ostream &os) const
|
||||
void ItemDefinition::serialize(std::ostream &os, u16 protocol_version) const
|
||||
{
|
||||
writeU8(os, 1); // version
|
||||
writeU8(os, type);
|
||||
@ -126,7 +126,7 @@ void ItemDefinition::serialize(std::ostream &os) const
|
||||
std::string tool_capabilities_s = "";
|
||||
if(tool_capabilities){
|
||||
std::ostringstream tmp_os(std::ios::binary);
|
||||
tool_capabilities->serialize(tmp_os);
|
||||
tool_capabilities->serialize(tmp_os, protocol_version);
|
||||
tool_capabilities_s = tmp_os.str();
|
||||
}
|
||||
os<<serializeString(tool_capabilities_s);
|
||||
@ -547,7 +547,7 @@ public:
|
||||
m_aliases[name] = convert_to;
|
||||
}
|
||||
}
|
||||
void serialize(std::ostream &os)
|
||||
void serialize(std::ostream &os, u16 protocol_version)
|
||||
{
|
||||
writeU8(os, 0); // version
|
||||
u16 count = m_item_definitions.size();
|
||||
@ -559,7 +559,7 @@ public:
|
||||
ItemDefinition *def = i->second;
|
||||
// Serialize ItemDefinition and write wrapped in a string
|
||||
std::ostringstream tmp_os(std::ios::binary);
|
||||
def->serialize(tmp_os);
|
||||
def->serialize(tmp_os, protocol_version);
|
||||
os<<serializeString(tmp_os.str());
|
||||
}
|
||||
writeU16(os, m_aliases.size());
|
||||
|
@ -80,7 +80,7 @@ struct ItemDefinition
|
||||
ItemDefinition& operator=(const ItemDefinition &def);
|
||||
~ItemDefinition();
|
||||
void reset();
|
||||
void serialize(std::ostream &os) const;
|
||||
void serialize(std::ostream &os, u16 protocol_version) const;
|
||||
void deSerialize(std::istream &is);
|
||||
private:
|
||||
void resetInitial();
|
||||
@ -109,7 +109,7 @@ public:
|
||||
IGameDef *gamedef) const=0;
|
||||
#endif
|
||||
|
||||
virtual void serialize(std::ostream &os)=0;
|
||||
virtual void serialize(std::ostream &os, u16 protocol_version)=0;
|
||||
};
|
||||
|
||||
class IWritableItemDefManager : public IItemDefManager
|
||||
@ -146,7 +146,7 @@ public:
|
||||
virtual void registerAlias(const std::string &name,
|
||||
const std::string &convert_to)=0;
|
||||
|
||||
virtual void serialize(std::ostream &os)=0;
|
||||
virtual void serialize(std::ostream &os, u16 protocol_version)=0;
|
||||
virtual void deSerialize(std::istream &is)=0;
|
||||
|
||||
// Do stuff asked by threads that can only be done in the main thread
|
||||
|
@ -117,6 +117,20 @@ ToolCapabilities read_tool_capabilities(
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
lua_getfield(L, table, "damage_groups");
|
||||
if(lua_istable(L, -1)){
|
||||
int table_damage_groups = lua_gettop(L);
|
||||
lua_pushnil(L);
|
||||
while(lua_next(L, table_damage_groups) != 0){
|
||||
// key at index -2 and value at index -1
|
||||
std::string groupname = luaL_checkstring(L, -2);
|
||||
u16 value = luaL_checkinteger(L, -1);
|
||||
toolcap.damageGroups[groupname] = value;
|
||||
// removes value, keeps key for next iteration
|
||||
lua_pop(L, 1);
|
||||
}
|
||||
}
|
||||
lua_pop(L, 1);
|
||||
return toolcap;
|
||||
}
|
||||
|
||||
@ -154,6 +168,16 @@ void set_tool_capabilities(lua_State *L, int table,
|
||||
}
|
||||
// Set groupcaps table
|
||||
lua_setfield(L, -2, "groupcaps");
|
||||
//Create damage_groups table
|
||||
lua_newtable(L);
|
||||
// For each damage group
|
||||
for(std::map<std::string, s16>::const_iterator
|
||||
i = toolcap.damageGroups.begin(); i != toolcap.damageGroups.end(); i++){
|
||||
// Create damage group table
|
||||
lua_pushinteger(L, i->second);
|
||||
lua_setfield(L, -2, i->first.c_str());
|
||||
}
|
||||
lua_setfield(L, -2, "damage_groups");
|
||||
}
|
||||
|
||||
void push_tool_capabilities(lua_State *L,
|
||||
|
@ -2080,7 +2080,7 @@ void Server::ProcessData(u8 *data, u32 datasize, u16 peer_id)
|
||||
SendMovement(m_con, peer_id);
|
||||
|
||||
// Send item definitions
|
||||
SendItemDef(m_con, peer_id, m_itemdef);
|
||||
SendItemDef(m_con, peer_id, m_itemdef, client->net_proto_version);
|
||||
|
||||
// Send node definitions
|
||||
SendNodeDef(m_con, peer_id, m_nodedef, client->net_proto_version);
|
||||
@ -3342,7 +3342,7 @@ void Server::SendDeathscreen(con::Connection &con, u16 peer_id,
|
||||
}
|
||||
|
||||
void Server::SendItemDef(con::Connection &con, u16 peer_id,
|
||||
IItemDefManager *itemdef)
|
||||
IItemDefManager *itemdef, u16 protocol_version)
|
||||
{
|
||||
DSTACK(__FUNCTION_NAME);
|
||||
std::ostringstream os(std::ios_base::binary);
|
||||
@ -3354,7 +3354,7 @@ void Server::SendItemDef(con::Connection &con, u16 peer_id,
|
||||
*/
|
||||
writeU16(os, TOCLIENT_ITEMDEF);
|
||||
std::ostringstream tmp_os(std::ios::binary);
|
||||
itemdef->serialize(tmp_os);
|
||||
itemdef->serialize(tmp_os, protocol_version);
|
||||
std::ostringstream tmp_os2(std::ios::binary);
|
||||
compressZlib(tmp_os.str(), tmp_os2);
|
||||
os<<serializeLongString(tmp_os2.str());
|
||||
|
@ -556,7 +556,7 @@ private:
|
||||
static void SendDeathscreen(con::Connection &con, u16 peer_id,
|
||||
bool set_camera_point_target, v3f camera_point_target);
|
||||
static void SendItemDef(con::Connection &con, u16 peer_id,
|
||||
IItemDefManager *itemdef);
|
||||
IItemDefManager *itemdef, u16 protocol_version);
|
||||
static void SendNodeDef(con::Connection &con, u16 peer_id,
|
||||
INodeDefManager *nodedef, u16 protocol_version);
|
||||
|
||||
|
51
src/tool.cpp
51
src/tool.cpp
@ -24,9 +24,12 @@ with this program; if not, write to the Free Software Foundation, Inc.,
|
||||
#include "util/serialize.h"
|
||||
#include "util/numeric.h"
|
||||
|
||||
void ToolCapabilities::serialize(std::ostream &os) const
|
||||
void ToolCapabilities::serialize(std::ostream &os, u16 protocol_version) const
|
||||
{
|
||||
if(protocol_version <= 17)
|
||||
writeU8(os, 1); // version
|
||||
else
|
||||
writeU8(os, 2); // version
|
||||
writeF1000(os, full_punch_interval);
|
||||
writeS16(os, max_drop_level);
|
||||
writeU32(os, groupcaps.size());
|
||||
@ -44,12 +47,20 @@ void ToolCapabilities::serialize(std::ostream &os) const
|
||||
writeF1000(os, i->second);
|
||||
}
|
||||
}
|
||||
if(protocol_version > 17){
|
||||
writeU32(os, damageGroups.size());
|
||||
for(std::map<std::string, s16>::const_iterator
|
||||
i = damageGroups.begin(); i != damageGroups.end(); i++){
|
||||
os<<serializeString(i->first);
|
||||
writeS16(os, i->second);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void ToolCapabilities::deSerialize(std::istream &is)
|
||||
{
|
||||
int version = readU8(is);
|
||||
if(version != 1) throw SerializationError(
|
||||
if(version != 1 && version != 2) throw SerializationError(
|
||||
"unsupported ToolCapabilities version");
|
||||
full_punch_interval = readF1000(is);
|
||||
max_drop_level = readS16(is);
|
||||
@ -68,6 +79,15 @@ void ToolCapabilities::deSerialize(std::istream &is)
|
||||
}
|
||||
groupcaps[name] = cap;
|
||||
}
|
||||
if(version == 2)
|
||||
{
|
||||
u32 damage_groups_size = readU32(is);
|
||||
for(u32 i=0; i<damage_groups_size; i++){
|
||||
std::string name = deSerializeString(is);
|
||||
s16 rating = readS16(is);
|
||||
damageGroups[name] = rating;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
DigParams getDigParams(const ItemGroupList &groups,
|
||||
@ -136,28 +156,26 @@ DigParams getDigParams(const ItemGroupList &groups,
|
||||
return getDigParams(groups, tp, 1000000);
|
||||
}
|
||||
|
||||
HitParams getHitParams(const ItemGroupList &groups,
|
||||
HitParams getHitParams(const ItemGroupList &armor_groups,
|
||||
const ToolCapabilities *tp, float time_from_last_punch)
|
||||
{
|
||||
DigParams digprop = getDigParams(groups, tp,
|
||||
time_from_last_punch);
|
||||
s16 damage = 0;
|
||||
float full_punch_interval = tp->full_punch_interval;
|
||||
|
||||
if(time_from_last_punch > tp->full_punch_interval)
|
||||
time_from_last_punch = tp->full_punch_interval;
|
||||
// Damage in hp is equivalent to nodes dug in time_from_last_punch
|
||||
s16 hp = 0;
|
||||
if(digprop.diggable)
|
||||
hp = time_from_last_punch / digprop.time;
|
||||
// Wear is the same as for digging a single node
|
||||
s16 wear = (float)digprop.wear;
|
||||
for(std::map<std::string, s16>::const_iterator
|
||||
i = tp->damageGroups.begin(); i != tp->damageGroups.end(); i++){
|
||||
s16 armor = itemgroup_get(armor_groups, i->first);
|
||||
damage += i->second * rangelim(time_from_last_punch * full_punch_interval, 0.0, 1.0)
|
||||
* armor / 100.0;
|
||||
}
|
||||
|
||||
return HitParams(hp, wear, digprop.main_group);
|
||||
return HitParams(damage, 0);
|
||||
}
|
||||
|
||||
HitParams getHitParams(const ItemGroupList &groups,
|
||||
HitParams getHitParams(const ItemGroupList &armor_groups,
|
||||
const ToolCapabilities *tp)
|
||||
{
|
||||
return getHitParams(groups, tp, 1000000);
|
||||
return getHitParams(armor_groups, tp, 1000000);
|
||||
}
|
||||
|
||||
PunchDamageResult getPunchDamage(
|
||||
@ -187,7 +205,6 @@ PunchDamageResult getPunchDamage(
|
||||
result.did_punch = true;
|
||||
result.wear = hitparams.wear;
|
||||
result.damage = hitparams.hp;
|
||||
result.main_group = hitparams.main_group;
|
||||
}
|
||||
|
||||
return result;
|
||||
|
21
src/tool.h
21
src/tool.h
@ -52,6 +52,7 @@ struct ToolGroupCap
|
||||
|
||||
// CLANG SUCKS DONKEY BALLS
|
||||
typedef std::map<std::string, struct ToolGroupCap> ToolGCMap;
|
||||
typedef std::map<std::string, s16> DamageGroup;
|
||||
|
||||
struct ToolCapabilities
|
||||
{
|
||||
@ -59,19 +60,22 @@ struct ToolCapabilities
|
||||
int max_drop_level;
|
||||
// CLANG SUCKS DONKEY BALLS
|
||||
ToolGCMap groupcaps;
|
||||
DamageGroup damageGroups;
|
||||
|
||||
ToolCapabilities(
|
||||
float full_punch_interval_=1.4,
|
||||
int max_drop_level_=1,
|
||||
// CLANG SUCKS DONKEY BALLS
|
||||
ToolGCMap groupcaps_=ToolGCMap()
|
||||
ToolGCMap groupcaps_=ToolGCMap(),
|
||||
DamageGroup damageGroups_=DamageGroup()
|
||||
):
|
||||
full_punch_interval(full_punch_interval_),
|
||||
max_drop_level(max_drop_level_),
|
||||
groupcaps(groupcaps_)
|
||||
groupcaps(groupcaps_),
|
||||
damageGroups(damageGroups_)
|
||||
{}
|
||||
|
||||
void serialize(std::ostream &os) const;
|
||||
void serialize(std::ostream &os, u16 version) const;
|
||||
void deSerialize(std::istream &is);
|
||||
};
|
||||
|
||||
@ -103,19 +107,17 @@ struct HitParams
|
||||
{
|
||||
s16 hp;
|
||||
s16 wear;
|
||||
std::string main_group;
|
||||
|
||||
HitParams(s16 hp_=0, s16 wear_=0, std::string main_group_=""):
|
||||
HitParams(s16 hp_=0, s16 wear_=0):
|
||||
hp(hp_),
|
||||
wear(wear_),
|
||||
main_group(main_group_)
|
||||
wear(wear_)
|
||||
{}
|
||||
};
|
||||
|
||||
HitParams getHitParams(const ItemGroupList &groups,
|
||||
HitParams getHitParams(const ItemGroupList &armor_groups,
|
||||
const ToolCapabilities *tp, float time_from_last_punch);
|
||||
|
||||
HitParams getHitParams(const ItemGroupList &groups,
|
||||
HitParams getHitParams(const ItemGroupList &armor_groups,
|
||||
const ToolCapabilities *tp);
|
||||
|
||||
struct PunchDamageResult
|
||||
@ -123,7 +125,6 @@ struct PunchDamageResult
|
||||
bool did_punch;
|
||||
int damage;
|
||||
int wear;
|
||||
std::string main_group;
|
||||
|
||||
PunchDamageResult():
|
||||
did_punch(false),
|
||||
|
Loading…
Reference in New Issue
Block a user