forked from Mirrorlandia_minetest/minetest
All Settings: Set min limit for crtitical settings (#9000)
This commit is contained in:
parent
653d7b8112
commit
7fafe656a1
@ -112,7 +112,7 @@ always_fly_fast (Always fly and fast) bool true
|
|||||||
|
|
||||||
# The time in seconds it takes between repeated right clicks when holding the right
|
# The time in seconds it takes between repeated right clicks when holding the right
|
||||||
# mouse button.
|
# mouse button.
|
||||||
repeat_rightclick_time (Rightclick repetition interval) float 0.25
|
repeat_rightclick_time (Rightclick repetition interval) float 0.25 0.001
|
||||||
|
|
||||||
# Automatically jump up single-node obstacles.
|
# Automatically jump up single-node obstacles.
|
||||||
autojump (Automatic jumping) bool false
|
autojump (Automatic jumping) bool false
|
||||||
@ -150,7 +150,7 @@ joystick_type (Joystick type) enum auto auto,generic,xbox
|
|||||||
|
|
||||||
# The time in seconds it takes between repeated events
|
# The time in seconds it takes between repeated events
|
||||||
# when holding down a joystick button combination.
|
# when holding down a joystick button combination.
|
||||||
repeat_joystick_button_time (Joystick button repetition interval) float 0.17
|
repeat_joystick_button_time (Joystick button repetition interval) float 0.17 0.001
|
||||||
|
|
||||||
# The sensitivity of the joystick axes for moving the
|
# The sensitivity of the joystick axes for moving the
|
||||||
# ingame view frustum around.
|
# ingame view frustum around.
|
||||||
@ -597,10 +597,10 @@ arm_inertia (Arm inertia) bool true
|
|||||||
|
|
||||||
# If FPS would go higher than this, limit it by sleeping
|
# If FPS would go higher than this, limit it by sleeping
|
||||||
# to not waste CPU power for no benefit.
|
# to not waste CPU power for no benefit.
|
||||||
fps_max (Maximum FPS) int 60
|
fps_max (Maximum FPS) int 60 1
|
||||||
|
|
||||||
# Maximum FPS when game is paused.
|
# Maximum FPS when game is paused.
|
||||||
pause_fps_max (FPS in pause menu) int 20
|
pause_fps_max (FPS in pause menu) int 20 1
|
||||||
|
|
||||||
# Open the pause menu when the window's focus is lost. Does not pause if a formspec is
|
# Open the pause menu when the window's focus is lost. Does not pause if a formspec is
|
||||||
# open.
|
# open.
|
||||||
@ -616,10 +616,10 @@ viewing_range (Viewing range) int 100 20 4000
|
|||||||
near_plane (Near clipping plane) float 0.1 0 0.5
|
near_plane (Near clipping plane) float 0.1 0 0.5
|
||||||
|
|
||||||
# Width component of the initial window size.
|
# Width component of the initial window size.
|
||||||
screen_w (Screen width) int 1024
|
screen_w (Screen width) int 1024 1
|
||||||
|
|
||||||
# Height component of the initial window size.
|
# Height component of the initial window size.
|
||||||
screen_h (Screen height) int 600
|
screen_h (Screen height) int 600 1
|
||||||
|
|
||||||
# Save window size automatically when modified.
|
# Save window size automatically when modified.
|
||||||
autosave_screensize (Autosave screen size) bool true
|
autosave_screensize (Autosave screen size) bool true
|
||||||
@ -806,7 +806,7 @@ menu_clouds (Clouds in menu) bool true
|
|||||||
# This will smooth over some of the rough edges, and blend
|
# This will smooth over some of the rough edges, and blend
|
||||||
# pixels when scaling down, at the cost of blurring some
|
# pixels when scaling down, at the cost of blurring some
|
||||||
# edge pixels when images are scaled by non-integer sizes.
|
# edge pixels when images are scaled by non-integer sizes.
|
||||||
gui_scaling (GUI scaling) float 1.0
|
gui_scaling (GUI scaling) float 1.0 0.001
|
||||||
|
|
||||||
# When gui_scaling_filter is true, all GUI images need to be
|
# When gui_scaling_filter is true, all GUI images need to be
|
||||||
# filtered in software, but some images are generated directly
|
# filtered in software, but some images are generated directly
|
||||||
@ -831,7 +831,7 @@ freetype (FreeType fonts) bool true
|
|||||||
# Path to TrueTypeFont or bitmap.
|
# Path to TrueTypeFont or bitmap.
|
||||||
font_path (Font path) filepath fonts/liberationsans.ttf
|
font_path (Font path) filepath fonts/liberationsans.ttf
|
||||||
|
|
||||||
font_size (Font size) int 16
|
font_size (Font size) int 16 1
|
||||||
|
|
||||||
# Font shadow offset, if 0 then shadow will not be drawn.
|
# Font shadow offset, if 0 then shadow will not be drawn.
|
||||||
font_shadow (Font shadow) int 1
|
font_shadow (Font shadow) int 1
|
||||||
@ -841,11 +841,11 @@ font_shadow_alpha (Font shadow alpha) int 127 0 255
|
|||||||
|
|
||||||
mono_font_path (Monospace font path) filepath fonts/liberationmono.ttf
|
mono_font_path (Monospace font path) filepath fonts/liberationmono.ttf
|
||||||
|
|
||||||
mono_font_size (Monospace font size) int 15
|
mono_font_size (Monospace font size) int 15 1
|
||||||
|
|
||||||
# This font will be used for certain languages.
|
# This font will be used for certain languages.
|
||||||
fallback_font_path (Fallback font) filepath fonts/DroidSansFallbackFull.ttf
|
fallback_font_path (Fallback font) filepath fonts/DroidSansFallbackFull.ttf
|
||||||
fallback_font_size (Fallback font size) int 15
|
fallback_font_size (Fallback font size) int 15 1
|
||||||
fallback_font_shadow (Fallback font shadow) int 1
|
fallback_font_shadow (Fallback font shadow) int 1
|
||||||
fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255
|
fallback_font_shadow_alpha (Fallback font shadow alpha) int 128 0 255
|
||||||
|
|
||||||
@ -863,7 +863,7 @@ screenshot_quality (Screenshot quality) int 0 0 100
|
|||||||
[*Advanced]
|
[*Advanced]
|
||||||
|
|
||||||
# Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.
|
# Adjust dpi configuration to your screen (non X11/Android only) e.g. for 4k screens.
|
||||||
screen_dpi (DPI) int 72
|
screen_dpi (DPI) int 72 1
|
||||||
|
|
||||||
# Windows systems only: Start Minetest with the command line window in the background.
|
# Windows systems only: Start Minetest with the command line window in the background.
|
||||||
# Contains the same information as the file debug.txt (default name).
|
# Contains the same information as the file debug.txt (default name).
|
||||||
|
Loading…
Reference in New Issue
Block a user