forked from Mirrorlandia_minetest/minetest
Add a simple PNG image encoder with Lua API (#11485)
* Add a simple PNG image encoder with Lua API Add ColorSpec to RGBA converter Make a safety wrapper for the encoder Create devtest examples Co-authored-by: hecktest <> Co-authored-by: sfan5 <sfan5@live.de>
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@ -87,6 +87,7 @@ src/test_config.h
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src/cmake_config.h
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src/cmake_config_githash.h
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src/unittest/test_world/world.mt
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games/devtest/mods/testnodes/textures/testnodes_generated_*.png
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/locale/
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.directory
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*.cbp
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@ -290,3 +290,42 @@ function core.dynamic_add_media(filepath, callback)
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end
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return true
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end
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-- PNG encoder safety wrapper
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local o_encode_png = core.encode_png
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function core.encode_png(width, height, data, compression)
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if type(width) ~= "number" then
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error("Incorrect type for 'width', expected number, got " .. type(width))
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end
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if type(height) ~= "number" then
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error("Incorrect type for 'height', expected number, got " .. type(height))
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end
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local expected_byte_count = width * height * 4;
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if type(data) ~= "table" and type(data) ~= "string" then
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error("Incorrect type for 'height', expected table or string, got " .. type(height));
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end
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local data_length = type(data) == "table" and #data * 4 or string.len(data);
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if data_length ~= expected_byte_count then
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error(string.format(
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"Incorrect length of 'data', width and height imply %d bytes but %d were provided",
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expected_byte_count,
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data_length
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))
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end
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if type(data) == "table" then
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local dataBuf = {}
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for i = 1, #data do
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dataBuf[i] = core.colorspec_to_bytes(data[i])
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end
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data = table.concat(dataBuf)
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end
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return o_encode_png(width, height, data, compression or 6)
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end
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@ -4611,6 +4611,23 @@ Utilities
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* `minetest.colorspec_to_colorstring(colorspec)`: Converts a ColorSpec to a
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ColorString. If the ColorSpec is invalid, returns `nil`.
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* `colorspec`: The ColorSpec to convert
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* `minetest.colorspec_to_bytes(colorspec)`: Converts a ColorSpec to a raw
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string of four bytes in an RGBA layout, returned as a string.
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* `colorspec`: The ColorSpec to convert
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* `minetest.encode_png(width, height, data, [compression])`: Encode a PNG
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image and return it in string form.
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* `width`: Width of the image
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* `height`: Height of the image
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* `data`: Image data, one of:
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* array table of ColorSpec, length must be width*height
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* string with raw RGBA pixels, length must be width*height*4
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* `compression`: Optional zlib compression level, number in range 0 to 9.
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The data is one-dimensional, starting in the upper left corner of the image
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and laid out in scanlines going from left to right, then top to bottom.
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Please note that it's not safe to use string.char to generate raw data,
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use `colorspec_to_bytes` to generate raw RGBA values in a predictable way.
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The resulting PNG image is always 32-bit. Palettes are not supported at the moment.
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You may use this to procedurally generate textures during server init.
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Logging
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-------
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@ -7631,7 +7648,7 @@ Used by `minetest.register_node`.
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leveled_max = 127,
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-- Maximum value for `leveled` (0-127), enforced in
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-- `minetest.set_node_level` and `minetest.add_node_level`.
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-- Values above 124 might causes collision detection issues.
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-- Values above 124 might causes collision detection issues.
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liquid_range = 8,
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-- Maximum distance that flowing liquid nodes can spread around
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@ -65,3 +65,78 @@ for a=1,#alphas do
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})
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end
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-- Generate PNG textures
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local function mandelbrot(w, h, iterations)
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local r = {}
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for y=0, h-1 do
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for x=0, w-1 do
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local re = (x - w/2) * 4/w
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local im = (y - h/2) * 4/h
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-- zoom in on a nice view
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re = re / 128 - 0.23
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im = im / 128 - 0.82
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local px, py = 0, 0
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local i = 0
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while px*px + py*py <= 4 and i < iterations do
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px, py = px*px - py*py + re, 2 * px * py + im
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i = i + 1
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end
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r[w*y+x+1] = i / iterations
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end
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end
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return r
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end
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local function gen_checkers(w, h, tile)
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local r = {}
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for y=0, h-1 do
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for x=0, w-1 do
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local hori = math.floor(x / tile) % 2 == 0
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local vert = math.floor(y / tile) % 2 == 0
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r[w*y+x+1] = hori ~= vert and 1 or 0
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end
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end
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return r
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end
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local fractal = mandelbrot(512, 512, 128)
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local checker = gen_checkers(512, 512, 32)
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local floor = math.floor
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local abs = math.abs
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local data_mb = {}
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local data_ck = {}
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for i=1, #fractal do
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data_mb[i] = {
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r = floor(fractal[i] * 255),
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g = floor(abs(fractal[i] * 2 - 1) * 255),
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b = floor(abs(1 - fractal[i]) * 255),
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a = 255,
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}
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data_ck[i] = checker[i] > 0 and "#F80" or "#000"
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end
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local textures_path = minetest.get_modpath( minetest.get_current_modname() ) .. "/textures/"
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minetest.safe_file_write(
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textures_path .. "testnodes_generated_mb.png",
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minetest.encode_png(512,512,data_mb)
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)
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minetest.safe_file_write(
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textures_path .. "testnodes_generated_ck.png",
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minetest.encode_png(512,512,data_ck)
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)
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minetest.register_node("testnodes:generated_png_mb", {
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description = S("Generated Mandelbrot PNG Test Node"),
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tiles = { "testnodes_generated_mb.png" },
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groups = { dig_immediate = 2 },
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})
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minetest.register_node("testnodes:generated_png_ck", {
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description = S("Generated Checker PNG Test Node"),
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tiles = { "testnodes_generated_ck.png" },
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groups = { dig_immediate = 2 },
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})
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@ -40,6 +40,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
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#include "version.h"
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#include "util/hex.h"
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#include "util/sha1.h"
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#include "util/png.h"
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#include <algorithm>
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#include <cstdio>
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@ -497,6 +498,43 @@ int ModApiUtil::l_colorspec_to_colorstring(lua_State *L)
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return 0;
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}
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// colorspec_to_bytes(colorspec)
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int ModApiUtil::l_colorspec_to_bytes(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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video::SColor color(0);
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if (read_color(L, 1, &color)) {
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u8 colorbytes[4] = {
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(u8) color.getRed(),
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(u8) color.getGreen(),
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(u8) color.getBlue(),
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(u8) color.getAlpha(),
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};
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lua_pushlstring(L, (const char*) colorbytes, 4);
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return 1;
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}
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return 0;
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}
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// encode_png(w, h, data, level)
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int ModApiUtil::l_encode_png(lua_State *L)
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{
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NO_MAP_LOCK_REQUIRED;
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// The args are already pre-validated on the lua side.
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u32 width = readParam<int>(L, 1);
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u32 height = readParam<int>(L, 2);
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const char *data = luaL_checklstring(L, 3, NULL);
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s32 compression = readParam<int>(L, 4);
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std::string out = encodePNG((const u8*)data, width, height, compression);
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lua_pushlstring(L, out.data(), out.size());
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return 1;
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}
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void ModApiUtil::Initialize(lua_State *L, int top)
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{
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API_FCT(log);
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@ -532,6 +570,9 @@ void ModApiUtil::Initialize(lua_State *L, int top)
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API_FCT(get_version);
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API_FCT(sha1);
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API_FCT(colorspec_to_colorstring);
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API_FCT(colorspec_to_bytes);
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API_FCT(encode_png);
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LuaSettings::create(L, g_settings, g_settings_path);
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lua_setfield(L, top, "settings");
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@ -557,6 +598,7 @@ void ModApiUtil::InitializeClient(lua_State *L, int top)
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API_FCT(get_version);
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API_FCT(sha1);
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API_FCT(colorspec_to_colorstring);
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API_FCT(colorspec_to_bytes);
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}
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void ModApiUtil::InitializeAsync(lua_State *L, int top)
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@ -585,6 +627,7 @@ void ModApiUtil::InitializeAsync(lua_State *L, int top)
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API_FCT(get_version);
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API_FCT(sha1);
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API_FCT(colorspec_to_colorstring);
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API_FCT(colorspec_to_bytes);
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LuaSettings::create(L, g_settings, g_settings_path);
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lua_setfield(L, top, "settings");
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@ -104,6 +104,12 @@ private:
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// colorspec_to_colorstring(colorspec)
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static int l_colorspec_to_colorstring(lua_State *L);
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// colorspec_to_bytes(colorspec)
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static int l_colorspec_to_bytes(lua_State *L);
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// encode_png(w, h, data, level)
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static int l_encode_png(lua_State *L);
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public:
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static void Initialize(lua_State *L, int top);
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static void InitializeAsync(lua_State *L, int top);
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@ -15,4 +15,5 @@ set(UTIL_SRCS
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${CMAKE_CURRENT_SOURCE_DIR}/string.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/srp.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/timetaker.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/png.cpp
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PARENT_SCOPE)
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68
src/util/png.cpp
Executable file
68
src/util/png.cpp
Executable file
@ -0,0 +1,68 @@
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/*
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Minetest
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Copyright (C) 2021 hecks
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "png.h"
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#include <string>
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#include <sstream>
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#include <zlib.h>
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#include <cassert>
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#include "util/serialize.h"
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#include "serialization.h"
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#include "irrlichttypes.h"
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static void writeChunk(std::ostringstream &target, const std::string &chunk_str)
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{
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assert(chunk_str.size() >= 4);
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assert(chunk_str.size() - 4 < U32_MAX);
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writeU32(target, chunk_str.size() - 4); // Write length minus the identifier
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target << chunk_str;
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writeU32(target, crc32(0,(const u8*)chunk_str.data(), chunk_str.size()));
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}
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std::string encodePNG(const u8 *data, u32 width, u32 height, s32 compression)
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{
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auto file = std::ostringstream(std::ios::binary);
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file << "\x89PNG\r\n\x1a\n";
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{
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auto IHDR = std::ostringstream(std::ios::binary);
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IHDR << "IHDR";
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writeU32(IHDR, width);
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writeU32(IHDR, height);
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// 8 bpp, color type 6 (RGBA)
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IHDR.write("\x08\x06\x00\x00\x00", 5);
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writeChunk(file, IHDR.str());
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}
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{
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auto IDAT = std::ostringstream(std::ios::binary);
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IDAT << "IDAT";
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auto scanlines = std::ostringstream(std::ios::binary);
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for(u32 i = 0; i < height; i++) {
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scanlines.write("\x00", 1); // Null predictor
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scanlines.write((const char*) data + width * 4 * i, width * 4);
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}
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compressZlib(scanlines.str(), IDAT, compression);
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writeChunk(file, IDAT.str());
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}
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file.write("\x00\x00\x00\x00IEND\xae\x42\x60\x82", 12);
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return file.str();
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}
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src/util/png.h
Executable file
27
src/util/png.h
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@ -0,0 +1,27 @@
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/*
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Minetest
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Copyright (C) 2021 hecks
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU Lesser General Public License as published by
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the Free Software Foundation; either version 2.1 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <string>
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#include "irrlichttypes.h"
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/* Simple PNG encoder. Encodes an RGBA image with no predictors.
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Returns a binary string. */
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std::string encodePNG(const u8 *data, u32 width, u32 height, s32 compression);
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