Remove useless recalculation of bounding box (mapblock_mesh)

This commit is contained in:
Esteban I. Ruiz Moreno 2013-06-15 15:30:48 -03:00 committed by Kahrl
parent 0b20768a24
commit 816ffa99ba

@ -1199,7 +1199,6 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data):
*/ */
translateMesh(m_mesh, intToFloat(data->m_blockpos * MAP_BLOCKSIZE, BS)); translateMesh(m_mesh, intToFloat(data->m_blockpos * MAP_BLOCKSIZE, BS));
m_mesh->recalculateBoundingBox(); // translateMesh already does this
if(m_mesh) if(m_mesh)
{ {